Nar'shinddah Sugimar

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Does the Arcing Weapon feat allow you to apply the enhancement bonus from your weapon to the spell once, or would it apply each round for spells like Acid Arrow?


Ascalaphus wrote:
Also, "best feat in the game"? Really? Compared to Leadership?

My first thought upon seeing this feat was "Time to grab a cohort with this ability".


Cool! I love the little additions to the Hunter that will (hopefully) help it keep up with more specialized classes. Also, I adore spontaneous casting. Great stuff. Looking forward to playing one.


Yeah. I was thinking about it after your post and came to the same conclusion. I really like the idea of being able to use a teleportation spell offensively, but it is a tad impractical from a balance standpoint.


Thank you both! You beat me to my post, Cheburn.


That's exactly what I was looking for. Thank you. Just to be sure I understand: If a spell says that it does something to a "willing target", an unwilling target would not have to make a save to resist it, and the spell will fail. Is this right?

I'm asking for clarification because I've seen threads where it was indicated that healing spells and the like could be used on enemy creatures, but the enemy was allowed a save to resist. Thanks in advance for humoring me.


I've read a few of the (fantastic) guides out there for words of power, but one thing that hasn't been addressed is the use of teleportation words against enemies. I'm still learning basic rules, and I was hoping to clear something up.

Is it possible to target an enemy with a teleportation spell if they're considered an unwilling target? My assumption is that it's allowed, but the opponent would be allowed a save against it.

For example:

I cast Dimensional Hop on an enemy, who then makes a Will save to see whether or not the spellword takes effect. If they fail their save, the spell takes effect as normal.

Do I have this right?


Alright--apparently I missed a thread where the design team spells out (so to speak) that bloodline spells are not gained when leveling up in prestige classes. I was very mistaken. Thanks for your input, guys. I'm a little bummed about it--but y'all were great.

http://paizo.com/threads/rzs2py9e&page=7?Prestige-classes-spells-known- and-bloodline

Oh--and here's a link to the FAQ: http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9rae

I doubt that I'm the only person who was mislead on this particular point. Hopefully this misguided question of mine clears some things up for them, too.


This is one particular piece of a bloodline that you can get without the Eldritch Heritage feat. Just a piece, mind you.


Yes--but as I said earlier, common interpretation is that bloodline spells are normally gained by EKs, Arcane Archers, etc. If that's the case (and yes--the question has come up and been answered in other threads), then they ought to gain the additional spells from New Arcana. We aren't talking about feats here. We're talking about spells learned. Which Sorcerer class feature grants the spells is irrelevant; what matters is that the Eldritch Knight learns spells as if they gained a level in their base casting class.


My understanding is that bloodline spells *are* gained when leveling up in a prestige class that grants spellcasting. The keywords being "an Eldritch Knight gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class." Based on my research, the bloodline spells are gained because the EK gains spells as though he had leveled up in his previous spellcasting class--and those bloodline spells ARE spells he would have learned if he had taken another level as a Sorcerer. This is what my argument/discovery hinges on. Thanks for the response, but I genuinely believe you're mistaken, Archaeik.


I recently made an Sorcerer/Eldritch Knight that has the Arcane Bloodline.
I was looking at how a character would gain spells known from the prestige class. The entry reads thus:
"At the indicated levels, an Eldritch Knight gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for additional spells per day, spells known (if he is a spontaneous spellcaster), and an increased effective level of spellcasting."

Normally, when advancing the spellcasting of a spontaneous-casting EK (or Arcane Archer or other PrC that advances spellcasting), this is interpreted to mean that the character receives the bonus spells granted from their bloodline--but they would not receive any bloodline powers. Here's what I'm getting at: One of the boons granted from the Arcane Bloodline is "Extra Arcana", which grants additional spells at specific levels. Based on how an Eldritch Knight gains spells known, these "Extra Arcana" spells should be gained in addition to the spells granted from the base bloodline. In other words, a hypothetical Sorcerer 1/Fighter 1/Eldritch Knight 10/Arcane Archer 8 (we gained early entry into EK by virtue of being an Aasimar), with the Arcane bloodline would learn an additional spell at levels 11 and 16.

Does this seem accurate? I'm relatively new to Pathfinder, but I've done my homework, and I think that RAW supports this interpretation. It's something I've never seen mentioned on any forums or in any guides, and if I'm correct, it's a nice bonus for multiclassed Sorcerers who select the Arcane bloodline.


I'd be interested to see what other people think about the potential for a wordcasting Arcane Archer. I know that this is an old thread(and I've never posted before, so I'm unfamiliar with the etiquette 'round here), but I'm currently playing a Sorcerer-based Arcane Archer who uses wordcasting. I'll post this and hope for a thread revival.

Oh--and I think wordcasting is a fun, viable option. For the record.