So I'm building a Harrying Fire build with an Envoy and I notice an interesting sounding combo.
Fire Support - Any enemy you succeed with Harrying Fire also lets you provide Covering Fire with the next Ally this creature attacks
Restricting Fire - If you provide Covering Fire to an Ally then you can choose one enemy to lose their reactions/readied actions till their next turn.
Does Fire Support's Covering Fire proc Restricting Fire's ability?
I was wondering if it was possible to stack the Magic Hacks Energy Alteration with Spellshot.
The latter talks about casting a spell as a Standard Action into a gun, and the former allows you to change the spells energy type as a Full Action when you cast it (or as a Standard Action if you spend an RP). So can you alter the energy type of the spell when you use spellshot? And if so, do you have to spend an RP to keep it as a Standard Action since Spellshot requires a spell that uses a Standard Action?
So I realize that there's two interpretations of the spell Wall of Fog (and subsequently Wall of Steam)
I was under the impression that one side of the Fog was hazy while the other side transparent with the text
"Creatures and objects on one side of the wall have concealment (20% miss chance) from creatures on the opposite side of the wall." But other players believe that that means that it applies to both sides of the Wall to each other. So I'd like to know which one is the correct interpretation.
1 person marked this as a favorite.
|
I'd like to cancel my subscription to Lost Omens, please.
so I was looking at my society characters when I realized that for some strange reason my charcter that should be numbered 701 was given 702, likewise the character that should be numbered 702 was given 703. I didn't create a society character before the one now labeled "702". How do I fix this?
With the last book of Attack of the Swarm on its way here, I would like to cancel my subscription to the Starfinder Adventure Paths.
So I was looking at Bespell weapon and planning on casting Heroic Feat before making a Strike. Problem is Heroic Feat is missing its school.
Based on what it does, I would say it is Enchantment but I'd rather not just make assumptions.

2 people marked this as a favorite.
|
I do plan on converting RotR into 2e, and I've decided to work on NPCs. The way I'm working on converting them is by using their CR instead of the regular levels to do so. I've having a time with Ven Vender, so instead I've decided to start with Tsuto. I'll publish more when I get the chance to make more but for now it's just Tsuto.
Tsuto Kaijitsu
Half-elf monk 3
Common, LE, Medium, Elf, Human, Humanoid
Perception +7 (+9 to initiative rolls.); low-light vision
Languages Common, Goblin
Skills Academia Lore +6, Acrobatics +11 (+11es, penalties, or modifiers).), Deception +5, Diplomacy +5, Intimidation +5, Religion +7 (+7es, penalties, or modifiers).), Thievery +9
Str 12 (+1), Dex 18 (+4), Con 12 (+1), Int 12 (+1), Wis 14 (+2), Cha 10 (+0)
Other Items composite shortbow, arrows (20), thieves' tools, inflitrator, virtuoso flute, potion of Cure Wounds (Minor), silver earrings (worth 25 sp for t he pair), journal, 6 pouches of silver dust worth 50 sp each, 8 pouches of copper dust worth 5 sp each, 10 gp
--------------------
AC 21; Fort +8; Ref +11; Will +9
HP 41 Hero Points 1
--------------------
Speed 35 feet
Melee [1] fist +9 (agile, finesse, nonlethal), Damage 1d6+1 bludgeoning
Melee [1] wolf jaw +9 (agile, backstabber, finesse, nonlethal), Damage 1d8+1 piercing
Ranged [1] composite shortbow +9 (deadly d10, propulsive, range increment 60 feet, reload 0), Damage 1d6 piercing
Feats Ancestral Paragon, Assurance (acrobatics), Assurance (religion), Elven Weapon Familiarity, General Training, Incredible Initiative, Stunning Fist, Wolf Stance
Other Abilities flurry of blows, mystic strikes, powerful fist
So I decided not to grab the Rogue dedication feat, because one of the stances, Wolf Stance, does exactly what his strategy is. He'll take an action to get into Wolf Stance and use his goblin minions to get backstab for his wolf strikes. He'll also use his high acrobatics skill to dance around the battlefield, tumbling around to make sure reactions won't be used against him. In addition, when against a group of spellcasters, he'll use his Flurry of Blows to use Stunning fist on them to ensure they don't use their more powerful magics. Much like his 1e counterpart, he will attempt to run away if his HP reaches 10 (instead of 8) or if all the goblins are dead.
I ended up not giving him the Bracers of Armor to replace his +1 ring of protection since those are such high level items while in a low level setting currently.
------
so yeah, that's my first attempt at a conversion. I'm looking forward to some of the others, I do have some ideas as to what to do for most of the characters, though there's a few that I know I'll have trouble with (such as Koruvus and Bruthazmus)
I've been having a lot of trouble trying to change my payment method from my old card to my new card. My new card is on file and everything, but I can't for the life of me figure out how to transition it over. the only thing I have is "Try again under this card" or something like that, which in turn means I can't pay for my own subscription.
1 person marked this as a favorite.
|
okay, so this is more of a slight annoyance than anything else, but using the OOC in brackets [] act really weird when using the return button. The other tags will continue downward when you hit Return this is
An example of that
however, OOC tags don't follow these rules. instead the first line gets OOC'd
but after you hit Return it stops doing ooc even after you have the tags after that line
As you can see with this picture, I used the preview to show exactly what I did. https://image.prntscr.com/image/1Kz0IfFKQuyB_T_-4xAs-g.png
Again, this is more of an annoyance than anything else, and likely isn't high priority.
I am getting Starfinder Adventure Path subscription and cannot afford both, please cancel my PAS sub. Thank you.
Okay, so I know the Titan Fighter is allowed to use one size category two handed weapons with a -4 penalty, but my question is are they allowed to use 1 Handed weapons of a size category two sizes larger since a creature one size larger can wield it as a two handed weapon? Same question for a Light weapon 3 size categories higher.
This is more of a clarification. So I was looking through the implements section for the Occultist and I was wondering something.
On the mental focus portion of the Occultist, there are these two sentences that I have to ask about:
"If a resonant power grants a bonus that varies based on the amount of mental focus invested in the implement, the bonus is determined when the focus is invested, and is not reduced or altered by expending the mental focus invested in the item. Once all of the mental focus in an implement has been expended, it loses its resonant power until mental focus is once again invested in the implement."
Say I take the Transmutation implement with the Physical Enhancement and invest 3 Mental points into my weapon. Then throughout the session I end up spending all 3 mental points, does this mean I lose the benefit of Physical Enhancement when I spent all 3 points, or the next time I need to focus the next day?
I had a question about Psychic Inception Bold Stare implement on the Mesmerist. Does the 50% chance to ignore mind-effects on Undead, Vermin, mindless creatures, etc. also include the -2 will penalty from the Hypnotic Stare?
I'm sure it doesn't, but I just want to make sure.
I feel bad for having all these questions, but I have them.
Even if I'm not trained in it, could I make a Performance check for a Day Job check if I'm not trained in either Craft or a Profession either?
Reason why I ask is because Performance is a skill that normally can go untrained. Although some of them do require items, like (Keyboard) or (Percussion)
This one has to do with the "Items found during this scenario" segment. Are items found on it considered similar to the "Always Available" limitation like on most other items, or do they still fall under the same limitations as magic items in terms of fame? I ask because there's a wand I kinda want to buy but I'm a level 1 character with only a fame of 1.
This is going to sound very stupid, I know, but this is a question I've been kinda wondering. What do we do about chronicle sheets for scenarios that we do online? Does the GM provide them digitally and we can print them off or what exactly? Sorry about this, I know the answer might seem obvious but I'd rather be safe than sorry.
Organized Play Characters
Rebecca Veravoce
Female Half-elf Bard
(0
posts)
|
Kythan Henkirk
Male Half-elf Hunter
(0
posts)
|
Eileen Brightwater
Female Human Arcanist
(0
posts)
|
Kepli Firestarter
Male Halfling Sorcerer
(0
posts)
|
Kohaku Dragonslayer
Kitsune Unchained Rogue
(2
posts)
|
Taniian Roloval
Male NG Elf Magus (Mindblade) 4 | HP 27/27 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +4*, R: +5*, W: +4* | Init: +5 | Perc: +10, SM: +0 | Speed 30ft | Light at will, Psychic Pool 6/6 | Spells: 1st 4/4, 2nd 2/2 | Active conditions: none |
(104
posts)
|
Hordren Birdsong
Male NG Human (Ulfen) Skald (Urban Skald) 5 | HP 36/36 | AC 19 T 14 FF 16 | CMB +5, CMD 19 | F: +4, R: +3, W: +4 | Init: +4 | Perc: +7, SM: +11 | Speed 30ft | Raging Song: 20/20, Spell Kenning: 1/1 | Spells: 1st 5/5, 2nd 3/3 | Active conditions: None.
(0
posts)
|
Raelene
Female NG Undine Cleric (Blossiming Light) 4 | HP 25/25 | AC 12 (16-mage armor) T 11 FF 11 | CMB +1, CMD 12 | F: +4, R: +2, W: +7 | Init: +1 | Perc: +4, SM: +7 | Speed 30ft | Channel Positive Energy 11/11, Hydraulic Push 1/1, Touch of Glory 6/6 | Spells: 1st 4/4, 2nd 2/3 | Active conditions: none
(173
posts)
|
Valentina Domenico
(0
posts)
|
Majet Quintek
Female NG Gnome Swashbuckler (Mouser) 4 | HP 27/35 | AC 20 (+4 vs Giant subtype) T 15 FF 16 | CMB +2, CMD 16 | F: +2*, R: +7*, W: +1* (+2 against illusions) | Init: +5 | Perc: +9, SM: +5 | Speed 20ft | Panache Pool 2/5; Charmed Life +3 3/3 |Low-Light Vision; Wayfinder | Active conditions: None |
(67
posts)
|
Oracle by numbat
(0
posts)
|
numbat1 223
(0
posts)
|
Naylor
Androgynous NG Android, Ace Pilot, Operative (Ghost) 9 | SP 25/81 HP 58/58| RP 10/10 | EAC 25; KAC 26 | Fort +5; Ref +12; Will +6 | Init: +9 | Perc: +15, SM: +10 | Speed 50ft | Darkvision, Blindsense (electricity) |Evasion, Uncanny Agility | Active conditions: none .
(233
posts)
|
Sharmain
Female NG Damaya Lashunta Xenoseeker Mystic 7 (Star Sharman connection) | SP 48/48 HP 52/52 | RP 10/10 | EAC 25; KAC 25 (DR 5/-; Resist: Cold 5, Fire 5)| Fort +3; Ref +5; Will +12 | Init: +3| Perc: +20, SM: +13 | Speed 30ft | Detect Thoughts 1/1 Healing Touch 1/1 Stargazer 2/2 Starlight 8/8 | Spells: 1st 6/6, 2nd 6/6, 3rd 3/3 |Active conditions: none
(305
posts)
|
Darlene and Spot
(0
posts)
|
Zorm Durnhurst
Kasatha
(0
posts)
|
SRO-s 975 Walter Echo
Gender neutral N SRO, Icon, Envoy 7 | SP 3/42 HP 44/44 | RP 5/8 | EAC 18; KAC 20 | Fort +4; Ref +7; Will +6 | Init: +6| Perc: +11, SM: +11 | Speed 30ft |Darkvision |Robotic, Healing Circuit | Active conditions: none.
(61
posts)
|
Sparky D
(0
posts)
|
Cerris Stormchaser
(0
posts)
|
Eiju
Gender neutral CN Kitsune, Xenoarchaeologist, Witchwarper 1 | SP 0/5 HP7/9 | RP 6/6 | EAC 14; KAC 15 | Fort +0; Ref +4; Will +0 | Init: +2| Perc: +0, SM: +0 | Speed 30ft |Low-Light Vision |Shapechanger| Spells: 1st 1/4 | Active conditions: none.
(34
posts)
|
Brenne
Bren (they) N Brenneri Sensate Precog 1(Dimension of Time) | SP6/6 HP 9/9 | RP 4/4 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +0 | Init: +3| Perc: +5, SM: +6 | Speed 30ft, Swim 20ft | | Spells: 1st 3/3 | Active conditions: none.
(0
posts)
|
Hu Nos
(0
posts)
|
Playtest GM
(0
posts)
|
Gypsy Raven
Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.
(69
posts)
|
Jorgon Dunn
Male NG Human (Kelish) Rogue 1 | HP 21/21 RP 2/2 Hero 1/3 | AC 16 TAC 15 | F: +2, R: +6, W: +3| Perc: +3 | Speed 25ft | Active conditions: None.
(42
posts)
|
Seveen
Female NG Elf (Mwangi) Ranger 1 | HP 5/17 RP 2/2 Hero 1/3 | AC 15 TAC 14 | F: +3, R: +5, W: +3| Perc: +3 | Speed 30ft | Active conditions: none.
(48
posts)
|
Clara Fremlin
Female NG Human (Ulfen) Cleric 5 | HP 32/53 RP 4/8 SP 4/4 Hero 1/3 | AC 23 TAC 20 | F: +8, R: +8, W: +11| Perc: +9, +1 Initiative
(69
posts)
|
Zebielle
(0
posts)
|
Jaylynae
(0
posts)
|
Tasaria
NG (female) Human (versatile) Cleric level 1| HP 17/17 | AC 15/17(shield raised) | F +4 R +3 W +8 | Perc(T) +6 | Stealth(U) +0 | speed 25| spell DC 16| focus 0/1| spells 1st 2/2 | Hero Points: 1 |Active Conditions: light - wayfinder, magic weapon - scimitar
(71
posts)
|
Killashandria
NG (female) Human (versatile) Rogue level 2| HP 26/26 | AC 18 | F +5 R +10 W +7 | Perc(E) +7 +1 vs taps |+2 Inititiative| Stealth(T) +8 | speed 25| Hero Points: 1 |Active Conditions: none
(0
posts)
|
Ansira Ashworthy
LN (female) Halfling Monk 2| HP 28/28 | AC 20| F +7 R +10 W +9 | Perc(T) +7 Keen Eyes (+2 to seek) | Stealth(T) +8| speed 25| Focus Points 1/1 |Hero Points: 2 |Active Conditions: none
(21
posts)
|
Katrina Hennessy 743
(0
posts)
|
Katrina Hennessy 567
(0
posts)
|
Barb Ahalak
N (female) Half-Orc Barbarian 1| HP 15/23 +4 temp while raging| AC 18 17 while raging| F +8 R +4 W +6 | Perc(E) +6 darkvision, low-light vision | Stealth(U) +1 | speed 25| Hero Points: 1 |Active Conditions: none
(156
posts)
|
Cassiandra Llythyndral
LG (female) Elf Champion (Paladin) 1| HP 16/16 | AC 17| F +5 R +5 W +5 | Perc(T) +3 | Stealth(U) +2| speed 30| Focus Points 1/1 |Hero Points: 2 |Active Conditions: none
(0
posts)
|
Zec PFS
(0
posts)
|
Karuhiruhi Medi
(0
posts)
|
Friend of People
(0
posts)
|
TBD Numbat
(0
posts)
|
Red/Scarlett
(0
posts)
|
numbat1 366
(0
posts)
|
Tilmaya
(0
posts)
|
Flwon SF2
(0
posts)
|
Opo SF2
(0
posts)
|
Scratch SF2
(0
posts)
|
Aliases
Alahazra by numbat
”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.
(38
posts)
|
Bilby Bot
(14
posts)
|
Flwon
they/them |Pahtra Witchwarper (precog) level 1|HP 10/16; Hero Points: 1/3 | AC 17/18(shield) | F(T) +3, R(T) +5, W(E) +5 |spell DC 17| focus 1/1| spells 1st 1/3 | Perc(T) +3; darkvision| Stealth(T) +5 |speed 30| Active Conditions: suppressed 1 round, concealed
(28
posts)
|
GM Numbat
VC Australia - WA
(2,581
posts)
|
Zec-EC
NG (they) Hobgoblin Druid level 2| HP 25/28 Ash 24/24| AC 15 | F +6 R +5 W +9 +1 vs fear, +10 vs intimidate | Perc(T) +7 | Stealth(U) +1 | speed 25| spell DC 17| focus 2/2| spells 1st 3/3 | Hero Points: 1 |Active Conditions: none
(104
posts)
|
|