Intended build:
Get fast movement at level 1 with the level in barbarian. Multi-class to a cleric of Desna at level 3, with travel domain to get a 40-foot movement dwarf that is never modified by armor or encumbrance! Suddenly Tolgar becomes a REALLY fast dwarf that probably can outrun a lot of people IN his medium armor!
+2 Constitution, +2 Wisdom, –2 Charisma: Dwarves are both tough and wise, but also a bit gruff.
Medium: Dwarves are Medium creatures and receive no bonuses or penalties due to their size.
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
Darkvision: Dwarves can see in the dark up to 60 feet.
Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
Greed: Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of nonmagical goods that contain precious metals or gemstones.
Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.
Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
Level 1 - Barbarian
Level 2 - Barbarian
Level 3 - Cleric
Level 4 - Barbarian +1 Wis
Level 5 - Barbarian
Level 6 - Barbarian
Level 7 - Barbarian
Level 8 - Barbarian +1 Con
Level 9 - Barbarian
Level 10 - Barbarian
Level 11 - Barbarian
Domains:
1. Luck
2. Travel
Traits:
1. Deft Dodger (Combat)
2. Indomitable Faith (Faith)
Feats:
1. Endurance
3. Diehard
5. Combat Reflexes
7. Power Attack
9. Extra Rage Power
11. Toughness
Rage Powers:
2. Animal Fury
5. Strength Surge
7. Scent
9. Clear Mind
9. Unexpected Strike
11. Increased Damage Reduction
Main Weapon: Ranseur
Favored Class Bonus: Barbarian (+1 Hp per level)