Mogmurch

Mogmurch by Larry Smith's page

168 posts. Alias of Lawrence Smith 2.


Full Name

Mogmurch

Classes/Levels

Init +4; Senses darkvision 60 ft.; Perception +5 | Conditions: None

Gender

NE male goblin Alchemist-3 | hp 23/23 | AC 20, touch 17, flat-footed 15 (+2 armor, +1 deflection+4 Dex, +1 dodge, +1 shield, +1 size) | Fort +6, Ref +7, Will +0 (+2 vs poison)

Strength 8
Dexterity 18
Constitution 13
Intelligence 15
Wisdom 8
Charisma 10

About Mogmurch by Larry Smith

MOGMURCH
Male goblin alchemist 3
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +5
Defense
AC 20, touch 17, flat-footed 15 (+2 armor, +1 deflection+4 Dex, +1 dodge, +1 shield, +1 size)
hp 23 (3d8+6)
Fort +6, Ref +7, Will +0 (+2 vs poison)
Offense
Speed 30 ft.
Melee club +2 (1d4–1)
Ranged bomb +8 (2d6+2 fire)
Special Attacks bomb 5/day (2d6+2 fire, DC 13)
Alchemist Extracts Prepared (CL 1st)
1st—cure light wounds (2), expeditious retreat, shield
Extracts Known
detect undead, jump, reduce person, true strike
Statistics
Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10
Base Atk +0; CMB –2; CMD 12
Feats Brew Potion, Dodge, Great Fortitude, Throw Anything
Trait Bouncy
Skills Craft (alchemy) +8, Heal +3, Knowledge (nature) +8, Perception +5, Ride +9, Sleight of Hand +8, Stealth +15, Survival +5
Languages Common, Goblin, Varisian
SQ alchemy (alchemy crafting +3, identify potions), discoveries (precise bombs [2 squares]), mutagen (+4/–2, +2 natural, 30 minutes), poison use, swift alchemy
Combat Gear potion of barkskin, potions of cure light wounds (3), potions of identify (3), potion of levitate, acid (4), alchemist’s fire (4), thunderstone
Other Gear leather armor, mwk buckler, club, ring of protection +1, black eye patch (with hole to see through cut in it), formula book (contains all extract formulae known, recorded in the form of sketches and drawings because words are scary), gourd of pickled leeches just about ready to eat (counts as 1 day’s field rations), hard leather boot (used as belt pouch), jester’s hat, juicy slug in a small pot (snack), lucky pet toad “Amfibier,” metal codpiece, pumpkin-head lantern, skull face mask, spectacles (for show)

GOBLIN TRAIT
Bouncy Your bones, flesh, and skin are a bit more elastic than those of most goblins—when you fall, you tend to bounce a little better as a result. Whenever you take falling damage, the first 1d6 points of lethal damage taken in the fall are automatically converted to nonlethal damage. You also gain a +2 trait bonus on all Reflex saves made to avoid unexpected falls.

MOGMURCH’S SONG
Things go boom when Mogmurch throws,
Much more fun than using bows.
Sometimes where the boom boom blows
Is not my fault—that’s how it goes.

Ten-year-old Mogmurch is deranged. He used to live with his mate Rempty, but she didn’t survive the destruction of the Licktoad tribe—much to Mogmurch’s relief. Without her constant worrying about his alchemical experiments, he’s been able to enjoy his hobby of blowing things up much more freely.

In fact, Mogmurch still can’t believe it wasn’t his fault that the Licktoads were destroyed. He’d always secretly hoped that one of his bombs would be the one to send off all those jabbering fools. Now that they’re all gone, Mogmurch has a weird hollow feeling in his stomach. Surely this isn’t what loneliness feels like? No, it must be the loss of so many other goblins to accidently set on fire. Surely there’ll be lots of new victims... er, friends... among the Birdcrunchers?