Widen Spell Metamagic Rod on additional resources


Pathfinder Society

4/5

Actually looking at ultimate equipment is the widen spell rod available?

Look at page 179 under table 4-2

Metamagic (+3 spell level), minor 14,000 gp
Metamagic (+3 spell level), normal 54,000 gp
Metamagic (+3 spell level), greater 121,500 gp

Then look at page 180 at table 4-5

and widen spell is on there.

Is this right?

Shadow Lodge

Additional Resources wrote:

Pathfinder Roleplaying Game: Ultimate Equipment

All items from Chapter 1 are legal for play except as noted below. Some rules elements are legal but function differently in Pathfinder Society Organized Play, as described here.
Equipment: No Large or larger firearm is available for purchase. The double hackbut, culverin and any advanced firearms on Table 1–10 are not permitted in Pathfinder Society Organized Play. No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature. All ammunition except metal cartridges may be purchased.
Special Materials: All special materials, except angel skin and living steel, are legal for play.

All items from Chapter 2 are legal for play except as noted below.
Equipment: Only creatures of the animal type of size Large and smaller may be purchased. No eggs are legal for play. Animal-related gear on pages 80–86 is available for purchase. Transports on pages 86–87 are not available for purchase. All alchemical remedies, alchemical tools, alchemical weapons, clothing, entertainment items, and food and drink are legal for play.
Any character with the Poison Use class ability can purchase and use poisons. For now, they are the only classes that have a list of “always available poisons” (those noted below)—no other class may purchase poisons unless they appear on a Chronicle sheet or in another legal source. Alchemists, ninja, and poisoner rogues may only purchase the following poisons: black adder venom, bloodroot, giant wasp poison, greenblood oil, large scorpion venom, malyass root paste, Medium spider venom, nitharit, shadow essence, small centipede poison, terinav root.

All items from Chapter 3 are legal for play except as noted below.
All armor special abilities on pages 114–123, except dastard, are legal for play.
All specific magic armor on pages 124–129, except breastplate of vanishing, catskin leather, demon armor, enchanted eelskin, hamatula hide, mail of malevolence, morlock hide, otyugh hide, scarab breastplate, and warden of the woods are legal for play.
All specific magic shields on pages 130–133, except avalanche shield, belligerent shield, celestial shield, dragonslayer’s shield, elysian shield, living steel heavy shield, tempest shield, volcanic shield, wyrmslayer’s shield, and zombie skin shield are legal for play.
All weapon special abilities on pages 134–149, except unholy, are legal for play.
All specific magic weapons on pages 150–163, except bastard’s sting, blade of the rising sun, blade of the sword-saint, cutthroat’s apprentice, dagger of doubling, dragoncatch guisarme, earthenflail, hellscourge, lash of the howler, nine lives stealer, pistol of the infinite sky, polarity hammer, spider’s fang, and ten-ring sword, are legal

All items from Chapter 4 are legal for play except as noted below.
All rings on pages 166–177 are legal for play.
All rods on pages 178–191, except rod of the viper, are legal for play.
All staves on pages 192–203, except unholy staff, are legal for play.

All items from Chapter 5 are legal for play except as noted below.
Equipment: All items on pages 208–325, except ampoule of false blood, beneficial bandolier, bone razor, cauldron of the undead, collar of the true companion, darkskull, horn of evil, otherworldly kimono, orb of foul abaddon, robe of the archmagi (black), stalker’s mask, and talons of Leng are legal for play.

Nothing from Chapter 6 is legal for play unless it appears on a Chronicle sheet.

Additional Resources

EDIT: Ok, just noticing what I think you were trying to bring up, though it appears on the table, there is no text for the Widen Metamagic Rod, as the last rod to appear on page 191 is the Toppling Metamagic Rod, obviously this is an error and will need to be errata'd in the next version of the Ultimate Equipment.

4/5

Dylos wrote:
EDIT: Ok, just noticing what I think you were trying to bring up, though it appears on the table, there is no text for the Widen Metamagic Rod, as the last rod to appear on page 191 is the Toppling Metamagic Rod, obviously this is an error and will need to be errata'd in the next version of the Ultimate Equipment.

You got it. The Metamagic Rods description on page 187 gives you all the details you need for the rods.

The real question is was this an oversite or is this PFRPG(and by extension PFS) legal.

1/5

Seems likely to be deliberate; Widen Spell is a CRB metamagic. Of the CRB metamagic feats, three do not have metamagic rods _in_ the CRB: Heighten Spell, Still Spell and Silent Spell. (See also: d20pfsrd.com metamagic feats list and d20pfsrd metamagic rods list; of the CRB feats, the same three are lacking metamagic rods so they probably aren't in any books outside of PRD either.)

Now, your question is still valid because devs may have intended to have such a rod, but ran out of room/word count in both the CRB and Ultimate Equipment; but unless one jumps in this thread and says "Oh, yeah, we intended to have everything but Heighten Spell have a rod" (which would _also_ add in a still spell rod, and would make sense because Heighten is variable so cannot really have a rod) then it seems likely the omission was intended.

That said, to answer your question directly:
There is no Widen Spell metamagic rod the text of the CRB where Widen Spell is a feat, nor is there one in Ultimate Equipment (where a bunch of Ultimate Magic metamagic feats got rods) or, as far as I know any other book, so such a rod is not PFS legal.
As for PFRPG, home game GMs could make such an item and price it per the UE chart and that would not be too unreasonable. (Sure, it makes it hit more enemies, but the friendly fire potential increases too, so I doubt the price is too cheap for a +3 rod).

1/5

Odea wrote:

Seems likely to be deliberate; Widen Spell is a CRB metamagic. Of the CRB metamagic feats, three do not have metamagic rods _in_ the CRB: Heighten Spell, Still Spell and Widen Spell. (See also: d20pfsrd.com metamagic feats list and d20pfsrd metamagic rods list; of the CRB feats, the same three are also lacking metamagic rods in Ultimate Equipment so they probably aren't in any books outside of PRD either.)

Whoops, way to late to edit, FIXED above (fix in bold).

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