Homebrew and House Rules



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Magus fun ideas

Grappler archtype and other feats

Fixing Spell Attacks, one Cantrip at a time! Today: Telekinetic Projectile!

Rules for "wear & tear" adventuring, or how to "skip to the cool part"

Homebrewed Archetype: Undead Lord

Homebrew Teamwork feats for review

Witch Hex Buff Proposals

heightening magic weapon

Thoughts on Inquisition Investigator methodology needed

Trying to covert a double scimitar

New Class Archetype: True Paladin

(Dominions conversion) Starting from the top, Spells items creatures etc of EA Arcoscephale

Implementing "spellburn" mechanics

Any good suggestions to make Crafting more valuable in a game with unrestricted Magic Shoppes?

Need Help - WOW DeathKnight class

Suggestions to Patch the Chirurgeon

Homebrew: Monster Hunter's Switch Axe

Crafting: for a sensible economy

Fleshwarp Versatile Heritage + More Feats

Cutting some prices; impact?

PF1 Spell Conversion: Flame Blade

Enchanting Runes

Power level for poison items and creatures

A Pathfinder 2e one-shot that will drop into just about any setting

Shields and Shield Block

I made a spell to teleport an item to a friend over scrying-level distance. How broken is it?

Multiple Versatile Heritages

Free lore skills.

Suggestions for a Necromancer class Archetype for the Wizard

Making a weaker Goz Mask

Weapon Sizes

I need help with some homebrew

Removing Dedication limits with Free Archetype

Potent Potions variant

Thought on a Power DM Added to one Party...

Writing an Adventure Path

Sublimation Wizard School and Broadened Magics Thesis

Character Creation Options

The Shaper, a Con-based martial shapeshifting class

Ideas for Deific Boons and Curses of Count Ranalc

PF2 Conversion, Modern Day Superhero Game, player / GM guide

Agile Foxfire

Buff proposal for Witch's Spellcasting

Horror Campaign Madness Rules for Pathfinder 2nd ed.

New Skill Rank: (Familiar) U / T / E / M / L -> U / F / T / E / M / L

Partial ABP (Automatic Bonus Progression)

PF1 Spell Conversion: Antilife Shell

Deadmanwalking's PF2 House Rules

Anyone else miss Campaign Traits?

Witch Patron based familiar benefits

The Incanter Class, a caster class that does not use spell slots

An action for +X to anything - can this be balanced?

Monster Monday: Gyrapede

A small addition to the cavalier

Feats to help out "Summoners"

Houserules for a grittier campaign

Monster Monday: Godly Goat

Monster Monday: Honeypot Ooze

Homebrew Spell - Swap

Shifter Homebrew - Prototype

Fix for gating skill feats?

Anima Knight Class - a reimagined magical warrior class

3 Level 10 Spells

Tenets of Neutrality?

Homebrew Lamia Ancestry

Battle Form Feats

Alternate Subclasses (Warpriest / Warrior Muse Bard / Arcane Trickster)

My Riftwarden Archetype

SotDL-style ability scores (or, Alternative Condensed Ability Scores)

Abstract

Magic item that gives the dreaded +1 to spell attack rolls and DCs

Indipendent Familiar 2.0

Tarondor's Troop Compendium

Captain Morgan's Alchemist House Rules

Silly and Tasty Ancestry: Nurds

Potential Feats

Makeing an Investigator with a magic study instead of an alchemical study

Items and baked-in DCs

TenTens Houserules

Reload Feats and magazines

1e to 2e How to handle immunities?

Magus Tweaks

Warrior Android Heritage

Class Double Feature: updated Warlord and Avenger classes

Deriven's House Rules for PF2

Feat idea: Resilient Shapechanger

Shaman in 2e - What do you want?

Pathfinder 2.5e - Balancing PF2e

Some more unique magic items.

"Modern" Firearms for Steampunk PF2e

Consumables are way too expensive in this game and why I think this is bad

A couple new Crossbows

Would You Allow An Inventor To Invent A Revolver?

Alternative Ancestry feat for Leshies

Typical - A Varsatile Heritage

2 handed pistol grip.

Mythic paths for second edition inspired by Pathfinder Wrath of the Righteous

Capacity trait change

Skill Talents

Is There Enough Design Space For An Offense Driven Divine Melee Class?

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