Some Kind of Chymist |
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Jason Bulmahn wrote:Patrick Newcarry wrote:wait, how tall are you Jason? You're towering over everyone else in that photo.I'm 6 foot, 7 inches tall. We were all standing I'm afraid. The photographer even asked if I could duck down a bit.I'm sorry but WHAT?!?!
I've only ever seen you sitting down behind a GM screen or doing lore interviews! I had no idea you were 6 foot 7 inches! You just blew my mind!
Now we know why Paizo uses portrait GM Screens.
Quandary |
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I don't know, I sympathize with Wayne here. Nothing wrong with not being familiar with RPG streams and the like (which aren't necessarily cohesive genre, some focusing on dramatic roleplaying, some focusing on crunch and procedural discussion). Especially weird for Paizo to assume familiarity with stuff like that and terms like RPG-E, while their communications otherwise seem focused on audience with almost no assumed familiarity with Pathfinder RPG. As he said, just clearly stating the premise that it was about high-drama professional acting roleplaying would have been clearer to broader audience. Obviously commercialization of niches via streaming and resulting consumer marketing terms like RPG-E or "Nerd Culture" is present reality unto itself, but not being familiar with them is no personal flaw, and IMHO seems strange for Paizo website given it isn't needed to enjoy RPG hobby. I don't really know why people reacted so strongly to his posts here, which simply sounded like somebody who didn't understand the concepts and wasn't positively attached to them... so what?
I think he also had broader point that wasn't specific to the dramatic roleplay streams per se, but was about more informational communications. Certainly I have seen quite a bit of information about the game etc being communicated only via streams, and only posted to this site by effort of fans making transcripts/synopsis etc. It's not a stretch to say that not that long ago, Paizo would not communicate info like that, they centered their communications much more on own site, in 100% textual form. I mean, Paizo themself have discussed how their communications focus has shifted to other "social media". I don't see what's wrong with somebody saying they prefer information-dense textual formats of communication, doesn't mean Paizo has to drop what they're doing everywhere else, it's just an honest opinion. "We're not moving away from text because we are still printing a rule book" is just such an evasive dishonest response, I mean if 100% of info communication was still delivered by text, nobody would be posting transcripts in the forums, right?
Jason Bulmahn Director of Game Design |
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Folk,
The means of communicating with all of you are always changing. Blogs, messageboards, and press releases are useful tools, but streams, videos, and live play events are also quite valuable as well, reaching entirely new audiences. We are still learning our way through these environments, and it's easy to make small mistakes (like assuming everyone knows the jargon).
This event is a very new thing for us, especially at this scale. It's not going to be everyone's preferred form of entertainment, and that's ok, but that doesn't mean we still aren't excited about it.
We hope you will check it out. If not, no worries, we have a lot of other things we will be sharing with all of you in the coming days, weeks, and months.
Mark Moreland Franchise Manager |
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I honestly can't wait to see this... so it's only 8 episodes, right? Jason, any chance that this, too, could be published in some shape or form, maybe even as an official adventure?
And by the way, that is a pretty strong, emotional and interesting premise for a campaign! :)
There's always a chance. It'd largely depend on how well received the actual play series is. The opportunity cost for such a conversion is high, however, as the time needed to write this or any other adventure up in a publishable form is greater than the time it would take to outline, run, and air a second actual play series. Then again, if this show gets millions of dedicated viewers like other live play series have, who know?
Jason Bulmahn Director of Game Design |
Asgetrion |
Asgetrion wrote:There's always a chance. It'd largely depend on how well received the actual play series is. The opportunity cost for such a conversion is high, however, as the time needed to write this or any other adventure up in a publishable form is greater than the time it would take to outline, run, and air a second actual play series. Then again, if this show gets millions of dedicated viewers like other live play series have, who know?I honestly can't wait to see this... so it's only 8 episodes, right? Jason, any chance that this, too, could be published in some shape or form, maybe even as an official adventure?
And by the way, that is a pretty strong, emotional and interesting premise for a campaign! :)
Let's hope it does happen! I think Oblivion Oath has been a stellar show and a magnificent campaign I'd love to run myself; I was on the fence [with 2E] before I started to watch it, and Jason & crew ("Still in initiative and still in our hearts!") convinced me that I'd probably love the new system. And the more I've seen of 2e has proved that I'm indeed going to like it, a lot! :)
I just love to watch great GMs via streams, because you can learn so much from them! I admire Jason for many qualities as a GM, but I've recently realized that very few gamemasters can combine elements of both high and low fantasy as flawlessly as he does into a coherent and exciting storyline. :)