Gameday XIV Hao Jin Cataclysm w/GM R4i
Game Master
roll4initiative
SLIDES/MAPS
RPG Chronicles sign up
Aid Tokens: 1
I have a +8 to both to of them
I have both! +7 and +8 respectively
I think we just go with Sleight of Hand honestly
Unless more people have Acro
Looks like acrobatics might be the one most people have, with Fiendy having the best one?
1 person marked this as a favorite.
|
Male N Dwarf Barbarian 1 / Cleric 1| HP 16 / 24 | AC 16 / 12 T / 14 FF | CMD 16 | Fort + 7 Ref + 3 Will + 4 (+2 vs. charm and compulsion) (+2 to save vs. spells, poison, SLA) Init + 2 | Perception + 6 (Darkvision 60') | Speed 40' ft. | Conditions: None | Effects: None| Rage: 10/10 | Channels: 2/2 | Spells: 1st Level (2/2)
Ekadan doesn't have Perform or Bluff and an 8 Cha so he'll try an assist to whomever will make the primary roll.
CG male human (Chelaxian) warpriest of Cayden Cailean 2 | AC 18, touch 13, flat-footed 15 | Hit Points: 8/17 | Init +3; Senses Perception +1, Sense Motive +1 | Languages: Common | Fort +4, Ref +3, Will +4; +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol | Blessings: 3/4
Moe doesn't have Perform or Bluff, but does have a 10 Cha. He will try to assist. If guidance is allowed, he will cast it on the primary.
CN Sylph Unc. Summoner 2; Init +3; AC 15, t13, ff12; hp 12; Fort -1, Ref +3, Will +3; +2 vs. air or electricity effects and electricity dmg, +2 racial vs. ench and div. spells, +2 vs. shadow spells and effects; spd 30 ft.
Mine is a sick +4, so good thing we lucked out
Male N Dwarf Barbarian 1 / Cleric 1| HP 16 / 24 | AC 16 / 12 T / 14 FF | CMD 16 | Fort + 7 Ref + 3 Will + 4 (+2 vs. charm and compulsion) (+2 to save vs. spells, poison, SLA) Init + 2 | Perception + 6 (Darkvision 60') | Speed 40' ft. | Conditions: None | Effects: None| Rage: 10/10 | Channels: 2/2 | Spells: 1st Level (2/2)
Once again Ekadan has none of these skills. Who does and what bonus?
Note there's a limit of one aid per attempt so we should plan out not only who is making the check but also who is assisting.
Ekadan can attempt to aid on #1 and #3 with his massive +1 Wis bonus.
He can attempt to aid on #2 but with a -1 penalty due to his 8 Cha.
Hao Jin Cataclysm
I'll put up the other two groups as well. You can decide which ones you want to attempt to convince to assist the Pathfinder Society. You only need to convince two out of three groups.
Please try to use this discussion thread instead of the gameplay thread when talking amongst yourselves.
Male N Dwarf Barbarian 1 / Cleric 1| HP 16 / 24 | AC 16 / 12 T / 14 FF | CMD 16 | Fort + 7 Ref + 3 Will + 4 (+2 vs. charm and compulsion) (+2 to save vs. spells, poison, SLA) Init + 2 | Perception + 6 (Darkvision 60') | Speed 40' ft. | Conditions: None | Effects: None| Rage: 10/10 | Channels: 2/2 | Spells: 1st Level (2/2)
GM Roll4initiative wrote: I'll put up the other two groups as well. You can decide which ones you want to attempt to convince to assist the Pathfinder Society. You only need to convince two out of three groups.
Please try to use this discussion thread instead of the gameplay thread when talking amongst yourselves.
Will do boss. :)
I just love how Ekadan has absolutely zero of these options.
Just like I told someone!
Recent threads in Play-by-Post Discussion
|