Priestess of Nethys

Fiendy's page

Organized Play Member. 29 posts (69 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters.


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Ayyy
We're back


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GM Roll4initiative wrote:

Happy Halloween, Everyone!!!

If I'm posting too much each day, let me know. I don't want to overwhelm everyone with walls of text. I'm really excited to be running the scenario and wish I had started it a couple weeks earlier.

I can slow it down to just one post a day since I'm not in any rush. However, since the group kind of split up, I'm trying to get the relevant posts to each of you depending on the situation.

That's a big reason why I went back to the inn, I didn't wanna start a dialogue with the main point of the campaign without anyone else there


Happy Halloween!
And yeah, it's been fine, just been checking when I'm on PC


Colin_Mercer wrote:
Aurelia Woodshadow wrote:
Aurelia doesn't have a musket, she has a pistol! It's in a holster on her wrist, and I assume covered up by her jacket. So she *looks* unarmed unless you're really looking, and see the telltale signs of a barrel by her wrist.
Aurelia PbP Profile wrote:

Offense

--------------------
Speed 30 ft.
Melee Rapier
Ranged Musket

...

...
Musket: +5, 1d12, crit's on 20 for x4 damage, B and P, 40ft

I didn't see any pistol in Aurelia's profile so that's why I wrote musket.

And don't forget that you need Sleight of Hand check to hide your weapon, as flavoring doesn't bypass game mechanics or dice roll.

Whoops, may have forgotten to update that profile with her respec, edited it. And I do have sleight of hand, but she's not *hiding* it right now, hence why I said (If you looked you can see it)


That's what I got, the exact wording on the spring loaded wrist sheathe points to the wrist sheathe, which is...

'This is a sheath designed to be strapped to your forearm and hidden under a long sleeve. The sheath can hold one forearmlength item, such as a dagger, dart, or wand, or up to five arrows or crossbow bolts. As a move action, you can bend your wrist to cause some or all of these items to drop into your hand (provoking attacks of opportunity as normal). You have a +2 bonus on Sleight of Hand checks made to oppose the Perception check of someone observing or frisking you to determine items in the sheath. You can only wear one wrist sheath per arm.'

It says *such as* but a pistol is absolutely a forearmlength item, and I saw it being recommended as an item for pistol packing gunslingers


I do *not* have that, I will eventually... surely it won't be an issue...


Looking at Swashbucklers Picaroon stuff was what made me consider this in the first place, it's certainly a nice pickup, if but for hands... and it gives me weapon finesse for free


I think I settled on what I want to end up doing with Aurelia
Going to trade out her musket for a pistol, get a load of alchemical cartridges, and give her the Mysterious Stranger archtype, as well as making her a half elf instead of a full elf

Eventually multiclass a little bit into Paladin to smite with guns
Cause that sounds extremely fun to me

She's *built* again, and I feel a lot happier about what I made this time, just need to do her items

*Anyone have any recommendations? I am mostly flying blind as to what's good or even what to look at*

Will make a proper intro post when I get her sheet finished properly


then again i could also just take a pistol this time and be able to reload more


I will PROBABLY bring a different class this time, will have a think about it
Aurelia, but as a different class, cause I'm allowed to respec I'm pretty sure


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Ooooooooh
I just noticed this, *very* excited


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Oh yeah? That would be exciting, I don't know any PF1 scenario's either, but I'm very down to play more


Wooooo!
I had fun ye
Looking forward to doing more with Pathfinder 1 too
1d20 ⇒ 5
Nope!


Looks like I'll let people take point on all the different checks, I'm just ill suited to these checks in particular, I'll see how things go and contribute how I can


I also have the gold to bribe the third group so the third one can be a +8 from me


I have a +4 bluff, and a +5 knowledge local
And that's the best I can contribute


Mine is a sick +4, so good thing we lucked out


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imma roll


I think we just go with Sleight of Hand honestly
Unless more people have Acro


I have a +8 to both to of them


I definitely meant to have shot at Teal, but that's what I get for not properly specifying, oh well


Aurelia continues to be unable to roll numbers
AT LEAST I passed the bluff check


Whoops, posted on the wrong alias

I rolled Knowledge Local and got a nat 1


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Figured it out


I should probably ask how I roll, I dont think I can roll anything here, but for the future *probably need to know that*


Does that look right? The formatting looks terrible


Oh actually I need to figure out how to use alias's...


I think I'm all ready? I'll be honest, I've never done a game over a forum like this, so if I'm forgetting something let me know


I've made a gunslinger for this, but I can also change that if needed, also, first time playing Pathfinder too

Going to just hope I've built them correct and haven't forgot anything

No idea what to do for items