List of boons from prep missions
Undead Awareness (Assess the Damage): Once, the party gains +4 initiative vs. undead.
Consortium Insight (Interrogate the Snakes): Once, one PC gains a +2 bonus on a Charisma-based check, rolling twice and taking the better result.
Knowledge of the Weave: Once, one PC may reroll any one d20 roll.
Resist the Presence (Something is Watching): Once, one PC making a Will save rolls twice and takes the better result.
Supplies Secured (Supply Check): Each PC receives a potion of cure serious wounds, plus one extra potion (1st–2nd level in Subtier 5–6). PCs may also purchase items ≤1,500 gp between encounters.
Tales from the Tapestry: Once, when identifying a creature, one PC may treat the Knowledge check as a natural 20, or use the Average result as if trained.
Travel Tips: Each PC may reroll one failed movement-related skill check (e.g., Acrobatics, Climb, Fly) during the adventure.