[Gameday XIV] PFS2 #6-99 Under the Eye of the Mantis (tier 5-6)

Game Master cmlobue

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Tier 5-6, 17 CP


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Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Kit says “If someone wants to leap through the flames, I do have a blessing that would reduce their effects. I need to be in reach of you to cast it.

Resist Energy, could give resist fire 5 Range touch.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**
Giovana grins approvingly as Rowan the Whispering falters. “So close, Pathfinders. Now finish the job!”

Table GMs, the Silence Broken condition is now in effect.

**HOUSE GM ANNOUNCEMENT**
Zarta Dralneen raises a ward to deflect an errant bolt of magic from a weakening Sotroz. “We’re almost there, darlings. You just need a little push...”

Table GMs, the Cracked Mirror condition is now in effect


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Silence Broken is a suite of debuffs for Sotroz. Cracked Mirror is only relevant for tiers 1-4.

Jinglemane takes advantage of the fact that the wall of fire only makes creatures on the other side concealed rather than undetected to put a copy of himself next to Sotroz. The first bite lands, though the ghoul recovers in time to avoid the second.

Roark hits the mummy with both flame and beak.

The mummy fights back.

Fist: 1d20 + 16 ⇒ (18) + 16 = 34
Bludgeoning Damage: 2d10 + 7 ⇒ (3, 7) + 7 = 17
Flat Check: 1d20 ⇒ 20

The enemy lands a well-placed blow, and follows by sharing the pain of its dying moments with the Roark.

Void Damage: 3d8 ⇒ (8, 4, 6) = 18
DC 24 basic Will save. If the creature critically fails the saving throw, it can’t speak for 1 round, including to Cast a Spell.

It then tries to add injury to injury (unless that drops Roark, in which case it strides adjacent to Don Jurri).

Fist: 1d20 + 16 - 4 ⇒ (1) + 16 - 4 = 13
Bludgeoning Damage: 2d10 + 7 ⇒ (9, 9) + 7 = 25
Flat Check: 1d20 ⇒ 9

As good as the first punch was, the second was equally bad.

Round 5 - bolded may go

Red (-47 HP, dazzled 9 rounds, frightened 1)
Yellow
Jinglemane (-25 HP)
Roark (-54 HP, Will save)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-24 HP)
Green (-16 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

This should be applied after Roark’s Will save

Kit rushes into the center of the room and uses her last divine font to heal Roark.
Heal, 2 actions range 30’: 3d10 + 24 ⇒ (2, 2, 10) + 24 = 38

Stride, cast a spell

Grand Archive

CN Taldan Human Final Blade Survivor Swashbuckling Fencer and Firebrand Agent Provocateur 6 | ◆◇↺ | Explore: Defend | ⛨ 24 or 26 dueling | ♥️ 80| Saves @ 12**/14**/12** | Perception @ 12** | Speed 30 or 35 panache | ☘️ □□ | ✋ Rapier | Luck □ | Reactions (↺): Charmed Life, Opportune Riposte, Pristine Epaulet

Draped in hot pink, DJ goes to engage the skeleton, drawing it's attention to himself. He puches it with the pommel of his sword.

~) Panache!
◆) Extravagant Parry (to AC 26)
◆) Stride
◆) Confident Finisher w/ Precise Finisher (Expend Panache for Full Precise Strike damage even on Fail)
~) No Panache
↺) Opportune Riposte (Exploit CF to Strike DJ by Striking back)
↺) Charmed Life (+2 to save; Panache if Success)
~) Panache?

Precise Confident Finisher w/ Improvised Rapier Pommel (improvised blunt) w/ Improvised (-2) Blue Skelly: 1d20 + 15 - 2 ⇒ (8) + 15 - 2 = 212d6 ⇒ (1, 4) = 5
Precise Strike: 3d6 ⇒ (1, 3, 6) = 10

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Will, Ouch: 1d20 + 12 ⇒ (4) + 12 = 16

Well, it's not a CF... by a hair...

Roark reels from the blow but feels Kit's healing take hold.

"Wow! Jinglemane was right about you! You can come with us to the fur and feather spa!" he calls gratefully.

As the second punch goes way off the mark, Roark takes the opportunity to retaliate with his beak. But his aim is also way off the mark.

Opportune Riposte is also a Nat 1... so no panache either


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Roark hovers on the edge of unconsciousness, but Kit moves in and treats some of his wounds.

Don Jurri continues bonking the skeleton. The skeleton takes issue with this.

Glaive: 1d20 + 14 ⇒ (18) + 14 = 32
Slashing Damage: 1d8 + 9 ⇒ (6) + 9 = 15

Horns: 1d20 + 14 - 4 ⇒ (11) + 14 - 4 = 21
Piercing Damage: 1d10 + 7 ⇒ (4) + 7 = 11

Horns: 1d20 + 14 - 4 ⇒ (20) + 14 - 4 = 30
Piercing Damage: 1d10 + 7 ⇒ (9) + 7 = 16

Round 5 - bolded may go

Red (-47 HP, dazzled 9 rounds, frightened 1)
Yellow
Jinglemane (-25 HP)
Roark (-34 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-24+ HP, Riposte)
Green (-31 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Grand Archive

Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1

Eyes on the blazing circle to the north, Dreggar closes in on the doe.

Triple move

Grand Archive

male elf wizard (unified magic theory, cleric) 6 | ♥️48 (pearly white spindle aeon stone) | ⛨22; Resist void 1 | F+11 R+13 W+14; (mind of menace, unwavering mien) | Perc +12 (init +2); low-light vision | Stealth +11 | speed 30ft | wizard spells 3 ☐force barrage ☐haste ☑mind of menace ☐shared invisibility; spells 2 ☐blazing bolt ☐revealing light ☐summon elemental; spells 1 ☐dizzying colors | drain bonded item [1][2][3] | cleric spells 2 ☐heal; spells 1 ☐harm | focus ☐ | ⚕none

Begone, vile afront to life and proper death!

◆◆ Cast a spell Vitality Lash vs COLOR
Vitality damage GREEN (DC21 basic fortitude): 4d6 ⇒ (3, 4, 1, 3) = 11

◆ Cast a spell Shield


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**
When the dust clears, only the Pathfinders are left standing. The remaining undead fall to dust and the few surviving Dispatch agents drop their weapons in surrender as the Society’s victory is complete. Zarta Dralneen and Viore Ciobanu immediately busy themselves with recovering the somewhat unstable aiudara that was constructed here, while Eando Kline walks amongst the agents, giving reaffirming pats on the back and handshakes.

“Exceptional job, everyone. While this might not be the typical mission we undertake for the Pathfinder Society, you still handled it with grace. You should all be proud of yourselves today for what you’ve accomplished.”

Nearby, Red Mantis Assassin Giovana saunters through the opposing forces’ remains, sucking on a piece of alchemical candy and once again cleaning blood from her iconic sawtooth sabers. She pulls the sweet treat past her lips and gives Eando an almost sultry look while tossing him the still-bloody cloth. “You know, the Pathfinders aren’t half-bad in a fight. Maybe we’ll work together again in the future. Perhaps in... closer quarters?”

Eando’s face turns a shade of crimson for a moment as he catches the bloody rag. He then gives Giovana a knowing little smile through his beard as he uses the cloth to clean his own sword, before sending the Pathfinders back home.

I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish the dastardly Aspis Consortium. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The Pathfinders hear cheers from elsewhere in the complex. It seems that their allies have succeeded at their portion of the mission.

Voron assaults the skeleton with more positive energy before defending himself.

Fort Save: 1d20 + 10 ⇒ (14) + 10 = 24

Dreggar rushes toward another cage.

Sotroz curses at Jinglemane. He raises a mystical shield around himself and then conjures a greenish, spectral hand which tried to grab the poppet.

Acid Grip: 1d20 + 17 - 1 ⇒ (19) + 17 - 1 = 35
Acid Damage: 2d6 ⇒ (4, 3) = 7
Flat Check: 1d20 ⇒ 19
DC 25 Reflex save vs. damage, persistent damage and speed penalty

Round 6 - bolded may go

Red (-47 HP, dazzled 9 rounds, frightened 1, shield)
Yellow
Jinglemane (-25 HP, Reflex save)
Roark (-34 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-71 HP)
Green (-36 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Envoy's Alliance

"I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

It is a sad, sad round for a lion who just wants to take a bite out of crime.

Jinglemane spends a campaign coin in order to get one last bite in.

↺ Reactive Lion’s Bite (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (5, 3) + 4 + 4 = 16
Add this number if Personal Antithesis: 5 = 5

Reflex (E): 1d20 + 10 ⇒ (14) + 10 = 24

Striking Lion’s Bite (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (5, 3) + 4 + 4 = 16
Add this number if Personal Antithesis: 5 = 5

Striking Lion’s Bite (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 - 5 ⇒ (4) + 14 + 1 - 5 = 14
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (4, 2) + 4 + 4 = 14
Add this number if Personal Antithesis: 5 = 5

Striking Lion’s Bite (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 - 10 ⇒ (10) + 14 + 1 - 10 = 15
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (4, 1) + 4 + 4 = 13
Add this number if Personal Antithesis: 5 = 5

Campaign Coin reroll on First Attack: 1d20 + 14 + 1 + 1 ⇒ (11) + 14 + 1 + 1 = 27

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Roark moves out of the way of the mummy's strike. He pulls out a potion and chugs it down.

Moderate Healing: 3d8 + 10 ⇒ (6, 8, 8) + 10 = 32

◈ Step
◈ Interact to Draw
◈ GULP


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Roark backs up and drinks a potion while Jinglemane swings frantically at Sotroz.

The mummy follows Roark.

Fist: 1d20 + 16 ⇒ (10) + 16 = 26
Bludgeoning Damage: 2d10 + 7 ⇒ (4, 6) + 7 = 17

It makes contact, inflicting both physical and metaphysical pain.

Void Damage: 3d8 ⇒ (1, 6, 2) = 9
DC 24 basic Will save. If the creature critically fails the saving throw, it can’t speak for 1 round, including to Cast a Spell.

Round 6 - bolded may go

Red (-68 HP, dazzled 8 rounds, frightened 1, shield)
Yellow
Jinglemane (-25 HP, Reflex save)
Roark (-19 HP, Will save)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-71 HP)
Green (-36 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Kit gets out one of the many scrolls of healing she was given and uses it to heal Don Juri.

Heal, 2 actions range 30’: 3d10 + 24 ⇒ (5, 10, 4) + 24 = 43

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Will: 1d20 + 12 ⇒ (3) + 12 = 15

Roark staggers back from the negative taint of the grave.

"Squawk! A little help here would be nice!!"


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Kit heals Don Jurri. Roark asks to go next.

Round 6 - bolded may go

Red (-68 HP, dazzled 8 rounds, frightened 1, shield)
Yellow
Jinglemane (-25 HP, Reflex save)
Roark (-28 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-71 HP)
Green (-36 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Grand Archive

CN Taldan Human Final Blade Survivor Swashbuckling Fencer and Firebrand Agent Provocateur 6 | ◆◇↺ | Explore: Defend | ⛨ 24 or 26 dueling | ♥️ 80| Saves @ 12**/14**/12** | Perception @ 12** | Speed 30 or 35 panache | ☘️ □□ | ✋ Rapier | Luck □ | Reactions (↺): Charmed Life, Opportune Riposte, Pristine Epaulet

Refreshed, Don Jurri continues to engage, luring his foe into false openings, and countering brutally!

Precise Confident Finisher w/ Improvised Rapier Pommel (improvised blunt) w/ Improvised (-2) Final Skelly: 1d20 + 15 - 2 ⇒ (10) + 15 - 2 = 232d6 ⇒ (5, 6) = 11
Precise Strike: 3d6 ⇒ (1, 6, 2) = 9

~) Panache!
◆) Confident Finisher w/ Precise Finisher (Expend Panache for Full Precise Strike damage even on Fail)
~) No Panache
◆) Extravagant Parry (to AC 26; Panache if causes Miss)
◆) Goading Feint (Foe -2 to next attack vs DJ; all attacks CS)
~) Panache!
↺) Opportune Riposte (Exploit CF to Strike DJ by Striking back)
↺) Charmed Life (+2 to save; Panache if Success)

Goading Feint (Deception, E) w/ Stylish Combatant (+1) vs Final Skelly (Perception DC): 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27

Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Could you please update Don Judi’s HP in your template on the next post. They didn’t change after my heal.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Don Jurri does Don Jurri things. The skeleton is barely holding itself together. Unsurprisingly, it retaliates.

Glaive: 1d20 + 14 ⇒ (16) + 14 = 30
Slashing Damage: 1d8 + 9 ⇒ (5) + 9 = 14

Horns: 1d20 + 14 - 4 ⇒ (20) + 14 - 4 = 30
Piercing Damage: 1d10 + 7 ⇒ (2) + 7 = 9

Horns: 1d20 + 14 - 8 ⇒ (13) + 14 - 8 = 19
Piercing Damage: 1d10 + 7 ⇒ (8) + 7 = 15

Round 6 - bolded may go

Red (-68 HP, dazzled 8 rounds, frightened 1, shield)
Yellow
Jinglemane (-25 HP, Reflex save)
Roark (-28 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-60 HP)
Green (-56 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Grand Archive

male elf wizard (unified magic theory, cleric) 6 | ♥️48 (pearly white spindle aeon stone) | ⛨22; Resist void 1 | F+11 R+13 W+14; (mind of menace, unwavering mien) | Perc +12 (init +2); low-light vision | Stealth +11 | speed 30ft | wizard spells 3 ☐force barrage ☐haste ☑mind of menace ☐shared invisibility; spells 2 ☐blazing bolt ☐revealing light ☐summon elemental; spells 1 ☐dizzying colors | drain bonded item [1][2][3] | cleric spells 2 ☐heal; spells 1 ☐harm | focus ☐ | ⚕none

Why will this over-sized skeleton not fall!

Again he points his staff and it and a cone of vital energy bathes it in a light that it likely doesn't appreciate.

◆◆ Cast a spell Vitality Lash vs GREEN
Vitality damage GREEN (DC21 basic fortitude): 4d6 ⇒ (4, 6, 2, 4) = 16

He inches closer, but not too close.

◆ Step


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Fort Save: 1d20 + 10 ⇒ (11) + 10 = 21

The oversized skeleton continues to not fall over.

Round 6 - bolded may go

Red (-68 HP, dazzled 8 rounds, frightened 1, shield)
Yellow
Jinglemane (-32 HP, 1d6 persistent acid, -10 speed)
Roark (-28 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-60 HP)
Green (-64 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Sorry, Jinglemane, I failed to note your Reflex save. Do you have a hero point you want to spend on it, knowing the results?

Grand Archive

Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1

Dreggar saves another creature then rushes toward the little piggie.

crafting: 1d20 + 14 ⇒ (18) + 14 = 32


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Dreggar continues to rescue cute fuzzy creatures.

Sotroz tells Jinglemane to drop his weapon, then raises his mystical shield.

command, DC 25

Jinglemane feels his stitches start to dissolve.

Persistent Acid: 1d6 ⇒ 4

Round 7 - bolded may go

Red (-68 HP, dazzled 8 rounds, frightened 1, shield)
Yellow
Jinglemane (-32 HP, 1d6 persistent acid, -10 speed, Will save)
Roark (-28 HP)
Blue
Pink (-38 HP)
Kit (-14 HP)
Don Jurri (-60 HP)
Green (-64 HP)
Voron (-19 HP)
Dreggar (-7 HP)

Envoy's Alliance

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"I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

As Sotroz casts his spell, Jinglemane reacts.

Reactive Lion’s Bite (Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (1, 6) + 4 + 4 = 15
Add this number if Personal Antithesis: 5 = 5

Will (E): 1d20 + 10 ⇒ (17) + 10 = 27

"I'm not dropping my teeth!" Jinglemane snarls. "Lion's Bite is a part of me!"

He roars, "BITE!"

Striking Lion’s Bite (Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
CRIT! Bludgeoning / Slashing) damage: 2d8 + 4 + 4 ⇒ (4, 6) + 4 + 4 = 18
Add this number if Personal Antithesis: 5 = 5
Fatal: 1d10 ⇒ 5

His 'teeth' sink deep into the ghoul, bashing and shredding it!

That's 66 damage! If that takes Sotroz out, Jinglemane mirrors out of the Wall of Fire and moves up to Pink, which would cause the Jinglemane in the fire to turn into the reflection and shatter. Jinglemane's movement is shortened, so he could not get into flank with Roark..

If it doesn't take him out, the crushing rune makes Sotroz clumsy and enfeebled 1.

If Sotroz survived that...:

Striking Lion’s Bite (Empowered Leiomano, PA or MW): 1d20 + 14 + 1 - 5 ⇒ (1) + 14 + 1 - 5 = 11
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (4, 6) + 4 + 4 = 18
Add this number if Personal Antithesis: 5 = 5

Striking Lion’s Bite (Empowered Leiomano, PA or MW): 1d20 + 14 + 1 - 10 ⇒ (12) + 14 + 1 - 10 = 17
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (2, 4) + 4 + 4 = 14
Add this number if Personal Antithesis: 5 = 5

Ooh, lame! But after the start of that round, I don't care.

Persistent Acid: 1d6 ⇒ 3
Flat Check!: 1d20 ⇒ 9 Still burning!

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Roark backs away from the mummy and hurls another fireball at it.

Ignition, Ranged: 1d20 + 11 ⇒ (16) + 11 = 27 for Fire Damage: 4d4 ⇒ (1, 2, 1, 3) = 7
Crit - double damage + 3d4 Persistent Fire

◈ Stride
◈◈ Ignition


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Yeah, Sotroz isn't making it through that.

Jinglemane doesn't listen to Sotroz' command. In fact, that seems to enrage the poppet. He brings down Lion's Bite, which separates enough of the ghoul's flesh that you know he will not be getting back up.

Roark tosses a fireball at the mummy, who is looking quite singed.

Calling it here. The skeleton has 1 HP and the mummy is little better off. Technically Jinglemane needs to clear the persistent acid, but the number of rounds and amount of bad luck it would take to kill him with all your help is unimaginable.

The Pathfinders turn to preventing new undead from arising here. They must cleanse components kept by Sotroz in this area, including canopic jars with organs and severed heads of long-dead warriors. These must be ritually cleansed and quickly buried, requiring 10 minutes of work and for the team to attempt Hard Athletics, Diplomacy, Medicine, Performance, Religion, Society, or Survival checks. Three successes with the usual rules will do it.

Grand Archive

Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1

Dreggar will start triaging the icky jars.

Medicine: 1d20 + 14 ⇒ (20) + 14 = 34

Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Kit opens up some windows to get some fresh air flowing through the room, and then starts reciting prayers to Ranginori that the souls be released and allowed the freedom to return to the cycle. At first she has a little bit of trouble getting a proper breeze to flow.

Kit’s Religion: 1d20 + 15 ⇒ (5) + 15 = 20 E Shining Symbol Campaign Coin
Kit’s Religion, Hero Point: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27 E Shining Symbol

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Roark's check probably isn't needed if Kit's roll is a success


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The Pathfinders quiet the spirits of the undead that were about to rise anew.

With the hostages rescued and the leaders of the Red Mantis Dispatch defeated, the Pathfinder Society emerges victorious. Zarta Dralneen and Eando Kline gather the agents together one last time.

Radiant Oath

SQUAWK! | 2396852-2005 | Male Tengu Battledancer | Musical Prodigy (Dance) | Swashbuckler Lvl 6 | Acrobat Dedication | ◈◇↺ | HP 78/78 | AC 24 (26 w/ buckler) | F/R/W/P: 12/14/12/12 LL | 30 feet | Class DC 22 | Resistances: Void 1 | Performance(Dance): +16, Performance(E)/Acrobatics(E): +15, Thievery(E): +15, Deception/Diplomacy/Stealth: +12, Medicine: +10, Athletics: +9, Lore (Music, PFS): +8 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

"C'mon Kit, Jinglemane! Once we finish cleanup here we can be off to the feather and fur spa I told ya about! I still have another two weeks worth so let's not waste it!"

Verdant Wheel

F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

After the battle and taking care of the necromantic jars, Kit turns to healing the injured starting with her own party. She still has scrolls to use up!

Hearing Roark’s shout, Kit looks over and says “I guess a spa will work better than the beach for Jinglemane. Does it matter that I have neither fur nor feathers?

Envoy's Alliance

"I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

"A Spa! Yes, let's go to a spa!" Jinglemane looks around at everyone. "Maybe a few hours on the beach with a party, and then let's have our spa day!"

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