Jinglemane
|
Jinglemane lets loose his fists on Kit, but you can tell his heart is not in it. How can he hit his girl?
"I'm sorry, Kit!"
◈ Fluffy Fist, Agile vs Kit: 1d20 + 14 ⇒ (5) + 14 = 19
Non Lethal Bludgeoning Damage: 1d4 ⇒ 1
◈ Fluffy Fist, Agile vs Kit: 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 23
Non Lethal Bludgeoning Damage: 1d4 ⇒ 3
◈ Fluffy Fist, Agile vs Kit: 1d20 + 14 - 8 ⇒ (8) + 14 - 8 = 14
Non Lethal Bludgeoning Damage: 1d4 ⇒ 4
Kit's Flat Check: 1d20 ⇒ 17
Roark Thunderbird
|
DC 11 Flat: 1d20 ⇒ 11
Roark turns on Don Jurri and trips him. As the other swashbuckler falls, Roark moves in. "I knew there was something wrong with you!" he yells, as he prepares to drive his beak into Don Jurri's face.
Suddenly a staff speeds towards him and catches him right in the ribs, knocking the wind out of him. His breath leaves his lungs with an "oof!" Shaking his head, he lets out an indignant "SQUAWK!" before realizing that something is not right.
"SQUAWK! Wh-what's going on?! What am I doing?!"
| cmlobue |
| 1 person marked this as a favorite. |
The Pathfinders hit each other until they stop hitting each other. They find that the passage is now safe for others to follow, now that they have taken the brunt of the magic.
Note that nonlethal damage must be healed the same way as lethal damage. You have 10 minutes before the next mission.
Eando indicates a building tucked away in a corner, far from the rest of the action. “Our scouts saw some undead retreating that way. Get in there quickly and press the advantage we’ve got going here. Let’s keep the enemy on their heels so they don’t get any time to recover!”
This building, an abandoned candy shop, is made of wood and has thin paper-covered windows, preventing anyone from seeing in or out.
You may arrange yourself as you wish at the double doors or any of the windows and describe how you enter. Any skill you can justify is appropriate for initiative.
Roark Thunderbird
|
Aeon stone. No problem here
Roark positions himself forward, livid from the idea that he'd abandon Pathfinders for treasure, also from what just happened.
He'll do an acrobatic performance (kinda like a tactical entry). That should be Acrobatics/Performance (same mod). It's not dance so it won't apply
Qitarah al-Tabib of Sedeq
|
| 1 person marked this as a favorite. |
Kit reassures Jinglemane that it is alright, mentioning how she appreciates that he didn’t bite her.
Aeon stone completely heals her.
Kit and Jinglemane line themselves up at the same door as Roark.
Roark Thunderbird
|
Roark also readies his buckler and pulls out a throwing knife. When the signal is given, he'll go through the door, roll a short distance and come up with the throwing knife ready to throw. Or if he comes up to the undead, he'll just beak him...
Jinglemane
|
| 1 person marked this as a favorite. |
"I would never bite you, Kit!" However, remembering that he does like to bite things, Jinglemane pulls out Lion's Bite again to get ready to bite whomever is on the other side.
Roark Thunderbird
|
Roark pulls the door open and dives through.
Jinglemane
|
Jinglemane follows Roark.
Roark Thunderbird
|
Picturing it my mind, that'll be a sight to see... a bipedal black bird diving through with a stuffed lion at his heels! :)
Voron Keyphyra
|
Voron is decidedly not bursting through the door first. He stands at the side and back of the party as they swing the doors open.
I don't recall that he was damaged, but Voron also has the pearly white spindle Aeon stone orbiting his hairless dome.
| cmlobue |
Roark throws the door open.
Perception Jinglemane: 1d20 + 10 ⇒ (2) + 10 = 12
Perception Kit: 1d20 + 14 ⇒ (9) + 14 = 23
Acrobatics Roark: 1d20 + 15 ⇒ (16) + 15 = 31
Perception Dreggar: 1d20 + 14 ⇒ (16) + 14 = 30
Perception Don Jurri: 1d20 + 12 ⇒ (18) + 12 = 30
Purple: 1d20 + 8 ⇒ (4) + 8 = 12
Pink: 1d20 + 12 ⇒ (15) + 12 = 27
Red: 1d20 + 12 ⇒ (19) + 12 = 31
Green: 1d20 + 12 ⇒ (6) + 12 = 18
Blue: 1d20 + 12 ⇒ (6) + 12 = 18
Yellow: 1d20 + 10 ⇒ (4) + 10 = 14
A creature moves to the door and stabs at Jinglemane.
Dagger: 1d20 + 14 ⇒ (20) + 14 = 34
Piercing Damage: 1d4 + 8 ⇒ (2) + 8 = 10
What's the word for sleepy but also angry? Sleengry?
DC 19 Fort save.
Round 1 - bolded may go
Red
Roark
Don Jurri
Dreggar
Pink
Voron
Kit
Green
Blue
Yellow
Purple
Jinglemane (-20 HP, Fort save)
Religion/Undead Lore to identify.
Roark Thunderbird
|
Roark tumbles through Red's space.
Acrobatics(E): 1d20 + 14 ⇒ (20) + 14 = 34
"Stabbing my friend Jinglemane was NOT a good move!" he yells before beaking the thing...
Beak, OG: 1d20 + 15 ⇒ (15) + 15 = 30 for Piercing Damage, Precision: 2d6 + 1 + 3 ⇒ (2, 5) + 1 + 3 = 11 Critical Hit: Double Damage, DC 22 Fort or Slowed 1 until the end of Roark's next turn
Crit? Deadly: 1d8 ⇒ 5
He then raises his buckler.
Beak, OG: 1d20 + 15 ⇒ (15) + 15 = 30 for Piercing Damage: 2d6 + 1 ⇒ (3, 1) + 1 = 5 Critical Hit: Double Damage, DC 22 Fort or Slowed 1 until the end of Roark's next turn
Crit? Deadly: 1d8 ⇒ 1
◈ Tumble Through
◈ Beak
◈ Raise Buckler (+2 AC)
↺ Opportune Riposte/Reactive Strike
Dreggar 2ed
|
Dreggar makes a move to intercept.
◆ Step
◆ Devise a stratagem on green (free recall knowledge as part of that with a +12 religion)
stratagem roll: 1d20 ⇒ 7
◆ Strike
Striking Clan Dagger (piercing, precision) to hit and damage: 7 + 15 = 222d4 + 2 + 2d6 ⇒ (3, 1) + 2 + (5, 2) = 13
Jinglemane
|
Fortitude (E): 1d20 + 12 ⇒ (17) + 12 = 29
Jinglemane grins at the ghoul, raising his leiomano, Lion's Bite up high. "You came right up next to me! That's convenient!"
Don Jurri, Modern Knight
|
Don Jurri grabs one hand of the creature, and spinning him like a waltz, twirls himself past with elegance and grace.
Acrobatics (E) w/ Style (+1) vs Foe (Reflex DC): 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
~) No Panache
◆) Extravagant Parry (to AC 26; Panache if causes Miss)
◆) Tumble Through
~) Panache!
◆) Confident Finisher w/ Precise Finisher (Expend Panache for Full Precise Strike damage even on Fail)
~) Critical Specialization: Sword (OG for 1 round)
↺) Opportune Riposte (Exploit CF to Strike DJ by Striking back)
↺) Charmed Life (+2 to save; Panache if Success)
Rapier of Striking (P, deadly d8) w/ Precise Confident Finisher (3d6 even on Miss) vs Foe: 1d20 + 15 ⇒ (5) + 15 = 202d6 ⇒ (2, 5) = 73d6 ⇒ (4, 5, 4) = 131d8 ⇒ 8
Just 13 damage on a Miss!
| cmlobue |
Jinglemane resists the bad vibes from the bite.
Roark enters the room and gives the opponent a savage beaking.
Fort Save: 1d20 + 13 ⇒ (12) + 13 = 25
Don Jurri follows up with a panacheful strike of his own, and the creature falls to the ground. It does take a swing with its last lack of breath.
Dagger: 1d20 + 14 ⇒ (8) + 14 = 22
Piercing Damage: 1d4 + 8 ⇒ (3) + 8 = 11
Dreggar tosses a knife at the next bad guy in line.
He can tell that these are more wights.
Round 1 - bolded may go
Red
Roark
Don Jurri
Dreggar
Pink
Voron
Kit
Green (-13 HP)
Blue
Yellow
Purple
Jinglemane (-20 HP)
Qitarah al-Tabib of Sedeq
|
Kit moves into the room and focuses her healing energy on the green wight.
Vitality damage, DC 22 basic Fort save: 3d10 ⇒ (8, 6, 8) = 22
Voron Keyphyra
|
Well, now that we know what we're dealing with...
Voron rushes into the room.
◆ Stride
He continues forward until he can see a wight at the bottom of the steps. He unleashes a beam of divine energy that crosses the upper floor and angles down towards it...
◆◆ Cast a spell Divine Lance vs BLUE
Spell attack BLUE, spirit damage: 1d20 + 11 ⇒ (12) + 11 = 234d4 ⇒ (4, 3, 3, 2) = 12
| cmlobue |
Voron blasts the blue wight with magic, while Kit calls on the power of her god to lay the green one to rest.
Fort Save: 1d20 + 13 ⇒ (14) + 13 = 27
The green wight gets in Roark's face.
Dagger: 1d20 + 14 ⇒ (7) + 14 = 21
Piercing Damage: 1d4 + 8 ⇒ (4) + 8 = 12
Claw: 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 23
Slashing Damage: 1d4 + 8 ⇒ (4) + 8 = 12
The blue one comes up the stairs and attacks Voron.
Dagger: 1d20 + 14 ⇒ (3) + 14 = 17
Piercing Damage: 1d4 + 8 ⇒ (2) + 8 = 10
The yellow one hugs the wall until it can stab at Jinglemane.
Dagger: 1d20 + 12 ⇒ (3) + 12 = 15
Piercing Damage: 1d4 + 6 ⇒ (2) + 6 = 8
They clearly don't have the wight stuff.
Round 1-2 - bolded may go
Red
Roark
Don Jurri
Dreggar
Pink
Voron
Kit
Green (-13 HP)
Blue (-23 HP)
Yellow
Purple
Jinglemane (-20 HP)
Roark Thunderbird
|
Roark beaks Green with confidence.
Beak: 1d20 + 15 ⇒ (15) + 15 = 30 for Piercing Damage: 2d6 + 1 ⇒ (1, 3) + 1 = 5 plus
Confident Finisher: 3d6 ⇒ (2, 2, 2) = 6 Half if a miss (but not a critical miss)
If Crit, Deadly: 1d8 ⇒ 3
Critical Hit: Double Damage, DC 22 Fort or Slowed 1 until the end of Roark's next turn
He then attempts to slide between Green's legs before beaking him again
Acrobatics(E): 1d20 + 14 ⇒ (4) + 14 = 18
Panache unless the 18 is a crit fail
Beak, MAP,: 1d20 + 10 ⇒ (4) + 10 = 14 for Piercing Damage: 2d6 + 1 ⇒ (4, 3) + 1 = 8 plus Confident Finisher: 3d6 ⇒ (6, 1, 1) = 8
Half if a miss (but not a critical miss)
Critical Hit: Double Damage, DC 22 Fort or Slowed 1 until the end of Roark's next turn
◈ Beak
◈ Tumble Through
◈ Whiff
Roark Thunderbird
|
In the off chance the 18 beats Green's Reflex DC, it's OG to Roark due to Tumble Behind though I doubt a 14 will hit OG or not! :)
Don Jurri, Modern Knight
|
Breezy and easy, Don Jurri's swordwork throw the wight off it's balance - a space he walks into with a single practiced pirouette - having turnt the orientation of the skirmish on it's head, and emerging the other side to further confound his sloppy undead foe.
"I see death has taken it's toll upon your reflexes" he teases, leaving a false opening with his sword down and open hand to the side, as if "daring" the creature to make a hasty attempt "Come now, if you think you can!"
Acrobatics (E) w/ Style (+1) vs Green Wight (Reflex DC): 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
~) No Panache
◆) Tumble Through
~) Panache!
◆) Extravagant Parry (to AC 26; Panache if causes Miss)
◆) Confident Finisher w/ Precise Finisher (Expend Panache for Full Precise Strike damage even on Fail)
~) Critical Specialization: Sword (OG for 1 round)
↺) Opportune Riposte (Exploit CF to Strike DJ by Striking back)
↺) Charmed Life (+2 to save; Panache if Success)
Rapier of Striking (P, deadly d8) w/ Precise Confident Finisher (3d6 even on Miss) vs Green Wight (Flank w/ Roark): 1d20 + 15 ⇒ (9) + 15 = 242d6 ⇒ (1, 5) = 63d6 ⇒ (4, 4, 3) = 111d8 ⇒ 1
Damage @ 35 on Crit or 17 on Hit or 11 on Miss!
Rapier of Striking (P, deadly d8) vs Foe: 1d20 + 15 ⇒ (1) + 15 = 162d6 + 3 ⇒ (2, 6) + 3 = 11
Qitarah al-Tabib of Sedeq
|
@Roark, you can not Attack again after a Finisher action.
Voron Keyphyra
|
Does Voron notice the wight suffering any weakness to the divine lance?
Roark Thunderbird
|
He'll raise his buckler after the 2nd tumble through
Jinglemane
|
Jinglemane mirrors to provide a flank to Dreggar.
◈ Mirror
◈ Exploit Vulnerability (Esoteric Lore): 1d20 + 14 ⇒ (10) + 14 = 24
◇ (Treat the E.V. roll as a Recall Knowledge at -2 if it would be a success or crit success)
◈ Striking Lion’s Bite vs Flat-Footed Yellow (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (4, 5) + 4 + 4 = 17
Add this number if Personal Antithesis: 5 = 5
| cmlobue |
No obvious weaknesses.
Jinglemane makes a copy of himself and then smacks the yellowish wight.
Same wights as before - anything else you want to know?
Roark pecks the green one once more before rolling past it into a better position.
Don Jurri takes advantage to finish that one off. Once again, it lashes out as it falls.
Dagger: 1d20 + 14 ⇒ (16) + 14 = 30
Piercing Damage: 1d4 + 8 ⇒ (4) + 8 = 12
Dreggar hacks at the enemy in yellow.
Another creature emerges from the door to the west. It seems to pass through the furniture as it approaches Don Jurri. The swashbuckler's attempt at a parry is sloppy.
??? Hand: 1d20 + 15 ⇒ (16) + 15 = 31
Void Damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12
Round 2 - bolded may go
Red
Roark
Don Jurri (-24 HP)
Dreggar
Pink
Voron
Kit
Green
Blue (-23 HP)
Yellow (-36 HP)
Purple
Jinglemane (-20 HP)
New enemy is not a wight. Religion or Undead Lore to identify. Perception (no action) to notice something unusual about the newcomer.
Don Jurri, Modern Knight
|
"How incredulously rude!" our chivalric hero laments as he is once again sullied as punishment for vanquishment.
◇) Perception vs Newcomer
Perception (E) vs Newcomer: 1d20 + 12 ⇒ (15) + 12 = 27
Sizing up his next target, DJ notices something...
Qitarah al-Tabib of Sedeq
|
Looking at the minor wounds on Jinglemane and Don Juri along with the multiple undead creatures including something that looks like a spirit, Kit says “Time to channel!” Waves of healing energy spread out from Kit as she calls on the power of Ranginori to clear the air of undead.
Heal, 3 action, undead need to make DC 22 basic Fortitude save: 3d10 ⇒ (10, 7, 9) = 26
Jinglemane
|
Jinglemane feels much better as Kit sends healing energy throughout the room.
"That's my girl!" he says, with pride.
Voron Keyphyra
|
This might be moot, but just in case BLUE is not down...
Voron starts in surprise with his prior target right in his face. He scurries back behind kit...
◆ Stride
and calls on Nethys to send another divine lance at it...
◆◆ Cast a spell Divine Lance vs BLUE
Spell attack BLUE, spirit damage: 1d20 + 11 ⇒ (6) + 11 = 174d4 ⇒ (2, 3, 1, 4) = 10
IF BLUE is down, PURPLE and YELLOW are also in range of this spell
| bigrin42 |
**HOUSE GM ANNOUNCEMENT**
Medics and apothecaries wearing armbands with the Glyph of the Open Road on them begin to back-fill in through underground passages, setting up rallying points and field hospitals as the Pathfinders continue to delve deeper into the island’s interior, guarded by Eando Kline and members of the Vigilant Seal.
The Medical Resources condition is now in effect.
Roark Thunderbird
|
Who's Purple? Other than Pink, the only other purply one is Dreggo and I don't think you're asking us to attack him are you???
Qitarah al-Tabib of Sedeq
|
I would guess that would be the spirit near Don Juri but Voron would need to confirm.
| cmlobue |
"Who is Purple?" is a question you are likely to get an answer to on Purple's next turn.
Medical Resources: When this condition is in effect, the PCs gain the benefits of a successful Treat Wounds (Expert for levels 1–4, Master for levels 5–8) once between missions, as the Pathfinder support teams have now established robust supply lines.
well as the living. With a Diplomacy or Religion check, you can convince the ghost to stand aside and not take part in the combat at all.
Going to wait a bit before moving forward in case this changes anyone's actions.
Roark Thunderbird
|
"Who is Purple?" is a question you are likely to get an answer to on Purple's next turn.
Medical Resources: When this condition is in effect, the PCs gain the benefits of a successful Treat Wounds (Expert for levels 1–4, Master for levels 5–8) once between missions, as the Pathfinder support teams have now established robust supply lines.
** spoiler omitted **
Going to wait a bit before moving forward in case this changes anyone's actions.
Now I'm regretting asking that question...
Jinglemane
|
Going to wait a bit before moving forward in case this changes anyone's actions.
Please don't wait. We're only getting one combat update / day as it is, and it's a special which is supposed to be fast moving. We need to know what enemies are dead, and it would be nice to move forward. Thanks.
| cmlobue |
Fair. I do expect you to finish the other two missions in three days.
Voron's magical spear misses its target.
Kit unleashes positive energy.
Fort Save, Pink: 1d20 + 10 ⇒ (7) + 10 = 17
Fort Save, Yellow: 1d20 + 11 ⇒ (6) + 11 = 17
Fort Save, Blue: 1d20 + 13 ⇒ (9) + 13 = 22
The blue-hued undead seems to be made of tougher stuff. The one in yellow falls, lashing out at Jinglemane on the way down.
Dagger: 1d20 + 12 ⇒ (2) + 12 = 14
Piercing Damage: 1d4 + 6 ⇒ (2) + 6 = 8
The remaining wight moves upon Qitarah.
Dagger: 1d20 + 14 ⇒ (4) + 14 = 18
Piercing Damage: 1d4 + 8 ⇒ (1) + 8 = 9
Dagger: 1d20 + 14 ⇒ (15) + 14 = 29
Piercing Damage: 1d4 + 8 ⇒ (4) + 8 = 12
Another spirit who does not need to pay attention to things like "tables" emerges to attack Don Jurri.
??? Hand: 1d20 + 11 ⇒ (8) + 11 = 19
Void Damage: 2d6 ⇒ (1, 4) = 5
Round 2-3 - bolded may go
Red
Roark
Don Jurri (-2 HP)
Dreggar
Pink (-22 HP)
Voron
Kit (-12 HP, Fort save)
Green
Blue (-34 HP)
Yellow
Purple
Jinglemane (-20 HP)
Qitarah al-Tabib of Sedeq
|
Kit looks at the wight which attacked her and says “You are going to get bit for that.”
Fort: 1d20 + 11 ⇒ (9) + 11 = 20 Will use Hero Point if it fails, would get +1 for t-shirt on hero point roll
Jinglemane
|
"YOU BITE MY GIRL, I BITE YOU!"
Taking full advantage of his sympathetic vulnerabilities feat, Jinglemane moves, mirrors to flank with Roark, and then 'bites' the wight that dared attack his girl.
◈ Stride
◈ Mirror
◈ Striking Lion’s Bite (Crushing Empowered Leiomano, PA or MW): 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27
Bludgeoning / Slashing) damage: 2d6 + 4 + 4 ⇒ (4, 3) + 4 + 4 = 15
Add this number if Personal Antithesis: 5 = 5
If a crit, Jinglemane replaces the above damage with the following:
Bludgeoning / Slashing) damage: 2d8 + 4 + 4 ⇒ (8, 1) + 4 + 4 = 17
Add this number if Personal Antithesis: 5 = 5
Fatal: 1d10 ⇒ 2
If a crit, the target also becomes enfeebled 1 and clumsy 1 until the start of Jinglemane’s next turn.
Don Jurri, Modern Knight
|
| 1 person marked this as a favorite. |
@Players: You guys missed the free ◇ Perception check upthread - which DJ succeeded!
The ghostly influences are angry at the undead as
well as the living. With a Diplomacy or Religion check, you can convince the ghost to stand aside and not take part in the combat at all.
"You had taken your part in History. Now all that remains is the Shadow of your Memory. Go forth into your next Chapter, and leave this place behind"
Diplomacy (T): 1d20 + 12 ⇒ (13) + 12 = 25
◆◆◆) ?
Qitarah al-Tabib of Sedeq
|
@Players: You guys missed the free ◇ Perception check upthread - which DJ succeeded!
Perception: 1d20 + 14 ⇒ (19) + 14 = 33 E; low-light vision, darkvision
Voron Keyphyra
|
Yup, missed the (no action) bit :D
◇ Perception: 1d20 + 11 ⇒ (3) + 11 = 14
Roark Thunderbird
|
Roark beaks Blue with Jinglemane's assistance.
Beak, OG: 1d20 + 15 ⇒ (3) + 15 = 18 for Piercing Damage: 2d6 + 1 ⇒ (5, 3) + 1 = 9 plus Confident Finisher: 3d6 ⇒ (2, 5, 5) = 12
Beak, OG, HP, Vestments: 1d20 + 15 + 1 ⇒ (9) + 15 + 1 = 25
Critical Hit: Double Damage, DC 22 Fort or Slowed 1 until the end of Roark's next turn
Heroic Intervention: 3d6 ⇒ (3, 6, 2) = 11
Allies w/in 30' of Roark who can see him get healed the above amount
He then turns and concentrates, sending a zap at the other two entities (Pink and Purple if Purple remains hostile).
Beak: 1d20 + 15 ⇒ (16) + 15 = 31 for Piercing Damage, Precision: 2d6 + 1 + 3 ⇒ (6, 1) + 1 + 3 = 11
Critical Hit: Double Damage, DC 21 Fort or Slowed 1 until the end of Roark's next turn; Disrupt Manipulate action
Electric Arc; Electricity Damage, DC 22 Reflex for half: 4d4 ⇒ (3, 1, 1, 4) = 9
◈ Confident Beak
◈◈ Electric Arc
↺ Opportune Riposte/Reactive Strike, whichever applies
| cmlobue |
Kit resists the fatiguing effect of the wight.
Jinglemane and Dreggar work together to bring the last wight down.
Dagger: 1d20 + 12 ⇒ (4) + 12 = 16
Piercing Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Its attempt at vengeance fails.
Don Jurri convinces the ghosts that the Pathfinders are not responsible for their condition, and seeing the wights slain, they move on.
Behind the shop, the Pathfinders discover a series of tunnels. There are some bodies dumped here that look to have been dead for only a day or two, and one still resembles one of the spirits that approached the team.
10 minutes between missions, and I think the only damage left is -1 HP for Kit.