[GD14] PF2e - Q21: Infernal Infiltration (P7) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

Credits:

Macros/Slides/Spell Templates: Frozen Frost

Envoy's Alliance

HP 13/13 | AC 15 | Fort +4, Reflex +5, Will +6 | Perception +4 (Low-light) | Focus Points 2/2

Hello I am dotting in here with my Psychic Tengu, Marrlow

This is his first PbP game, so I am building his character sheet still.

I am okay with splash and targeted damage.

Radiant Oath

Female Versatile Human Armor Inventor 1 | Wonder Taster | HP 18/18, AC 17 w Inventor Subterfuge Suit (+1 w Buckler Shield raised), Fortitude** +6 Reflex* +6 Will** +6, Perception* +4, Stealth* +6 | Speed 30 ft. | Focus Points 0| Exploration Activity Avoid Notice | Active Conditions --- | Tracker | ◆◇↺

I grabbed one of the open slots with this character.

Envoy's Alliance

HP 13/13 | AC 15 | Fort +4, Reflex +5, Will +6 | Perception +4 (Low-light) | Focus Points 2/2

I have two glyphs by the way.

Vigilant Seal

Champion 2 / HP 32/32, Perc +5, AC 20, Fort +7 Ref +5 Will +7 / Active conditions: Darkvision, Aura 15ft

1 glyph here.

Radiant Oath

Female Versatile Human Armor Inventor 1 | Wonder Taster | HP 18/18, AC 17 w Inventor Subterfuge Suit (+1 w Buckler Shield raised), Fortitude** +6 Reflex* +6 Will** +6, Perception* +4, Stealth* +6 | Speed 30 ft. | Focus Points 0| Exploration Activity Avoid Notice | Active Conditions --- | Tracker | ◆◇↺

Two glyphs here.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Stand by. Trying to run down the last player.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

I managed to get in touch with our 5th player. I'll wait a day or so to see if they jump in.

Vigilant Seal

Hello guys , just joinog a bit lat .

Have 4 glyphs if still on need to cover that.

Grand Archive

Male Strong Blooded Dwarf Wizard 1 | HP18/18 | AC 14 | F +5 R +4 W +7 | Perc +5 | Stealth +4 | speed 20| focus 0/1 | spells 1 3/3 | Active Conditions: ---

You know, I guess it doesn't hurt to ask. Is being a strong blooded dwarf(poison resistance) worth a +1 on the drinking roll?

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp
Arwig Grag wrote:
You know, I guess it doesn't hurt to ask. Is being a strong blooded dwarf(poison resistance) worth a +1 on the drinking roll?

I would say yes, since Alcohol is a poison. However, your success at the Gossip activity gives a +1 bonus to your next prep activity so you didn't get humiliated (as a dwarf being out-imbibed by a non-dwarf!) :)

Grand Archive

Male Strong Blooded Dwarf Wizard 1 | HP18/18 | AC 14 | F +5 R +4 W +7 | Perc +5 | Stealth +4 | speed 20| focus 0/1 | spells 1 3/3 | Active Conditions: ---

Excellent.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

We're at the final encounter. If you'd like your downtime included with your chronicle, go ahead and roll it.

Radiant Oath

2396852-2010 | Male Kobold Dragon | Charlatan | Swashbuckler Lvl 4 | Hero Point: 1/3 | ◆◇↺ | HP 54/54 | AC 21 (23 w/ buckler) | F/R/W 9/12/8 | Perc +8 Darkvision | 25 feet | Class DC 20 | Resistances: Negative 1 |

Performance(T), GM Downtime DC 16: 1d20 + 9 ⇒ (19) + 9 = 28

Crit for 4 gp

Grand Archive

Male Strong Blooded Dwarf Wizard 1 | HP18/18 | AC 14 | F +5 R +4 W +7 | Perc +5 | Stealth +4 | speed 20| focus 0/1 | spells 1 3/3 | Active Conditions: ---

Academia Lore Earn Income: 1d20 + 7 ⇒ (6) + 7 = 13

Vigilant Seal

Champion 2 / HP 32/32, Perc +5, AC 20, Fort +7 Ref +5 Will +7 / Active conditions: Darkvision, Aura 15ft

Heraldry lore:1d20 + 4 ⇒ (17) + 4 = 21

Envoy's Alliance

HP 13/13 | AC 15 | Fort +4, Reflex +5, Will +6 | Perception +4 (Low-light) | Focus Points 2/2

Curse Lore: 1d20 + 4 ⇒ (17) + 4 = 21

Vigilant Seal

Thank you, I'll deal with EArn income on my own. I have yet to define what will be of this char , there are some parts of it that i am not fully liking.

Envoy's Alliance

HP 13/13 | AC 15 | Fort +4, Reflex +5, Will +6 | Perception +4 (Low-light) | Focus Points 2/2

What stunned Blue?

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp
Marrlow wrote:
What stunned Blue?

Crit fail on the amped telekinetic rend.

Vigilant Seal

Champion 2 / HP 32/32, Perc +5, AC 20, Fort +7 Ref +5 Will +7 / Active conditions: Darkvision, Aura 15ft

Thank you for the game and the received chronicle.

Envoy's Alliance

HP 13/13 | AC 15 | Fort +4, Reflex +5, Will +6 | Perception +4 (Low-light) | Focus Points 2/2

Thank you very much for running!

Grand Archive

Male Strong Blooded Dwarf Wizard 1 | HP18/18 | AC 14 | F +5 R +4 W +7 | Perc +5 | Stealth +4 | speed 20| focus 0/1 | spells 1 3/3 | Active Conditions: ---

Thanks indeed!

Vigilant Seal

Thank you very much for running amd to have me even on the late start.

Good to play with Nanre again, we coindied on Pathfinder trials early this year, i was playing Vivianne a Chelexian animist.

It was a very enjoyable game.

Vigilant Seal

Champion 2 / HP 32/32, Perc +5, AC 20, Fort +7 Ref +5 Will +7 / Active conditions: Darkvision, Aura 15ft

Oh yes Vivianne. I remember. Let’s meet again in another game

Radiant Oath

Female Versatile Human Armor Inventor 1 | Wonder Taster | HP 18/18, AC 17 w Inventor Subterfuge Suit (+1 w Buckler Shield raised), Fortitude** +6 Reflex* +6 Will** +6, Perception* +4, Stealth* +6 | Speed 30 ft. | Focus Points 0| Exploration Activity Avoid Notice | Active Conditions --- | Tracker | ◆◇↺

Chronicle looks good. Thank you for running the game!

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