Against the Cult of the Reptile God

Game Master EltonJ

Adventure to find out the cause of the decay of Orlane. This adventure was designed for 4 to 7 adventurers of 1st through 3rd level. After this adventure is over, I might advertise for the Slavers' Cycle.

Map of the region


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Female Human Shield Lander Paladin 3 | Init: +0 | Per: +3 | Fort: +7, Reflex: +2, Will: +8 | HP: 31 (of 31) | AC: 20, FF AC: 20, Touch AC: 12 | CMD: 19 | Conditions: Non

As Tavern Tale speaks of the naga, Gothia steps forward and slices the creature's head from its body.
"A trophy for Heironeous, god of Law and Honour!"


Male Human Psion 10/Atlanteologist 10
Vesica "Tavern Tale" wrote:

When she gets the chance, TT also casts detect magic and makes a physical scan of the area for any treasures.

Vesica Perception Check: 1d20 + 7 ⇒ (11) + 7 = 18

She was sitting on 5,000 gold pieces, 2,000 silver pieces, and two swords that glow orange and blue respectively.

Vesica "Tavern Tale" wrote:
"That was a very timely intervention," Vesica says to the wizard stranger. Curtsying slightly, she adds, "I am called Tavern Tale...." She then introduces the others. "And who might you be, friend?"

"I'm James, of Furyondy."


M Dwarf Barb4 HP 50/50AC17T12FF15 F8R3W2 Per+7

Warbbblllllll! Er...What happened?


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Half-Elf Druid 1 / Ranger 2 | Init: +4 | Per: +14 | Fort: +7, Reflex: +5, Will: +5 | HP: 26 (of 26) | AC: 17, FF AC: 14, Touch AC: 13 | CMD: 18 | Spells Cast: 0 Lvl - 0 (of 3) / 1st Lvl - 0 (of 2) | Conditions: None |
Animal Companion: 'Scout':
- Small Eagle (2 HD) | Init: +2 | Per: +11 | Fort: +4, Reflex: +5 (Evasion), Will: +2 | HP: 15 (of 15) | AC: 14, FF AC: 13, Touch AC: 12 | CMD: 12 | Conditions: None

"Well met, James. Your help was well-timed. How did you find us here?" The half-elf is suspicious of the timing, but isn't displeased in any way.

When TT asks about skinning the naga, he laughs. "Fine boots indeed! I will do what I can, my lady. But I'm afraid I'm not much of a bootmaker. You'll have to find someone else with that particular talent."

Sea Ranger grins at the dwarf. "The naga is dead, Chestman. And she was laying upon a fair amount of gold - and perhaps a pair of magical swords?" The druid looks over the weapons, but his own magic isn't the kind that will help him identify them.

Oooh, what kind of swords? I'll make a Survival check to see if he can skin the naga halfway decently without butchering it too badly.

Survival check: 1d20 + 12 ⇒ (19) + 12 = 31


Female Human Bard (Brazen Deceiver) 3 / Rogue 1 | hp 34 | 34/34 NL (0) | AC 16, t 13, ff 13 | CMD 14 | Fort +3, Ref +8, Will +4 | Init +3 | Perc +8 (+9 traps) | Bardic Performance 11/11 | Spells: 1st (4/4) | Conditions: None| NOTES: Bless & IC Combo

James may well be the party's best chance for IDing the two magic swords. Once the party has rested--and leveled up--TT can try to ID each sword with detect magic and Spellcraft once per day. I'll make some rolls below, going under the assumption that we'd spend the night in the relative safety of the lair before heading back to Orlane the following morning.

Vesica Spellcraft Check (orange sword): 1d20 + 6 ⇒ (16) + 6 = 22

Vesica Spellcraft Check (blue sword): 1d20 + 6 ⇒ (13) + 6 = 19

Ooh--surprisingly decent rolls!


Male Human Psion 10/Atlanteologist 10
Vesica "Tavern Tale" wrote:

James may well be the party's best chance for IDing the two magic swords. Once the party has rested--and leveled up--TT can try to ID each sword with detect magic and Spellcraft once per day. I'll make some rolls below, going under the assumption that we'd spend the night in the relative safety of the lair before heading back to Orlane the following morning.

Vesica Spellcraft Check (orange sword): 1d20 + 6 ⇒ (16) + 6 = 22

Vesica Spellcraft Check (blue sword): 1d20 + 6 ⇒ (13) + 6 = 19
Ooh--surprisingly decent rolls!

The blue sword is a frostbrand. The orange sword is a flametongue.


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M Dwarf Barb4 HP 50/50AC17T12FF15 F8R3W2 Per+7

Nothing wrong with skinning sentient beings!

Hrumpphhh! We we cam be getting back home I guess with it's corpse to prove that it is gone.


Female Human Bard (Brazen Deceiver) 3 / Rogue 1 | hp 34 | 34/34 NL (0) | AC 16, t 13, ff 13 | CMD 14 | Fort +3, Ref +8, Will +4 | Init +3 | Perc +8 (+9 traps) | Bardic Performance 11/11 | Spells: 1st (4/4) | Conditions: None| NOTES: Bless & IC Combo

"Uh, so...James was it? I suppose you followed us out of the goodness of your heart and concern for the citizens of Orlane, right? You've no interest whatsoever in this...uh...filthy lucre?"


Male Human Psion 10/Atlanteologist 10
Vesica "Tavern Tale" wrote:
"Uh, so...James was it? I suppose you followed us out of the goodness of your heart and concern for the citizens of Orlane, right? You've no interest whatsoever in this...uh...filthy lucre?"

"Yes I followed you," says James. "But I have no interest in the gold."


Female Human Bard (Brazen Deceiver) 3 / Rogue 1 | hp 34 | 34/34 NL (0) | AC 16, t 13, ff 13 | CMD 14 | Fort +3, Ref +8, Will +4 | Init +3 | Perc +8 (+9 traps) | Bardic Performance 11/11 | Spells: 1st (4/4) | Conditions: None| NOTES: Bless & IC Combo

"Nice!" TT chirps happily. "So why did you follow us?"

He's probably infatuated with me....


Male Human Psion 10/Atlanteologist 10
Vesica "Tavern Tale" wrote:

"Nice!" TT chirps happily. "So why did you follow us?"

He's probably infatuated with me....

"I was one of the people you rescued from this fool," said James. "I wanted to say thank you. I don't need any gold the naga was sitting on, helping you defeat her was thanks enough."


Female Human Bard (Brazen Deceiver) 3 / Rogue 1 | hp 34 | 34/34 NL (0) | AC 16, t 13, ff 13 | CMD 14 | Fort +3, Ref +8, Will +4 | Init +3 | Perc +8 (+9 traps) | Bardic Performance 11/11 | Spells: 1st (4/4) | Conditions: None| NOTES: Bless & IC Combo

"Thank you as well!" TT tells the wizard. She then helps the others gather up treasure and prepares for the trip back to Orlane. When she sees what a great job Sea Ranger did skinning the naga, she squeals giddily and gives him a quick peck on the cheek.

TT will take one of the magical short swords if no one else wants them; she'll even trade in her trusty magic sap if needed.

Will we be doing a final scene in Orlane or moving right to the next adventure? Also, we should probably head to a bigger settlement if we want to buy better equipment (or have snakeskin leggings and/or boots crafted).

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