| Full Name |
Alenthieal |
| Race |
elf Ranger 4 | hp 37 | AC 15, t 13, ff 12 | CMD 20 | Fort +6, Ref +8, Will +2 | Init +3 | Perc +10 |
| Classes/Levels |
Ranger 4 |
| Gender |
Male |
| Size |
Medium |
| Alignment |
CG |
| Location |
Greyhawk |
| Strength |
14 |
| Dexterity |
17 |
| Constitution |
14 |
| Intelligence |
12 |
| Wisdom |
12 |
| Charisma |
11 |
About Alenthieal
Alenthieal
Male elf ranger 4
CG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +10
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Defense
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 37 (4d10+9)
Fort +6, Ref +8, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee club +6 (1d6+2) or
dagger +6 (1d4+2/19-20) or
handaxe +6 (1d6+2/×3)
Ranged darkwood composite longbow +9 (1d8+2/×3)
Special Attacks combat style (archery), favored enemy (orcs +2)
Ranger Spells Prepared (CL 1st; concentration +2)
1st—feather step[APG] (DC 12)
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Statistics
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Str 14, Dex 18, Con 14, Int 12, Wis 12, Cha 11
Base Atk +4; CMB +6; CMD 20
Feats Endurance, Point-Blank Shot, Precise Shot, Rapid Shot
Skills Climb +6, Handle Animal +7, Heal +8, Knowledge (dungeoneering) +7, Knowledge (nature) +8, Linguistics +3, Perception +10, Stealth +11, Survival +8, Swim +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Goblin, Orc, Sylvan
SQ elven magic, favored terrain (forest +2), hunter's bond (animal companion), track +2, wild empathy +4
Combat Gear alchemist's fire, antitoxin; Other Gear leather armor, club, dagger, darkwood composite longbow (+2 Str), handaxe, backpack, bedroll, fishhook, flint and steel, grappling hook, piton, silk rope (50 ft.), 267 gp, 7 sp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Orcs +2) (Ex) +2 to rolls vs. orcs foes.
Favored Terrain (Forest +2) (Ex) +2 to rolls when in forest terrain.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Track +2 Add the listed bonus to Survival checks made to track.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.