Redelia's PFS1 3-06 Song of the Sea Witch (Inactive)

Game Master Redelia

sheets


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Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

”Ugh, this is a bad one. A bearded devil, I think it’s called. Those wounds will keep bleeding unless someone is trained in the Heal ability. Magical healing isn’t certain either, as it takes a powerful casting of the spell to defeat the infernal resistance of the wound. If the healing spell takes, it will stop the bleeding…”

The Exchange

Female N Gnome Ninja (Sanctified Rogue) 5 | HP 28/28 | AC 19 T 15 FF 15 | CMB +2, CMD 16 | F: +3, R: +9, W: +3 (+2 vs. fear/despair)| Init: +6 | Perc: +10 (low-light), SM: +4 | Speed 20 ft. | Ki Pool 4/5 | Eternal Hope 1/1 | 0 Reroll | Active conditions: Invisible 5 rounds

Gnagnatsu will retrieve her shuriken and pull out a healing wand in case more magic is needed.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

Caster level: 1d20 + 2 ⇒ (3) + 2 = 5


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Jaakko is unable to heal himself.

any other healing attempts?

The Exchange

Female N Gnome Ninja (Sanctified Rogue) 5 | HP 28/28 | AC 19 T 15 FF 15 | CMB +2, CMD 16 | F: +3, R: +9, W: +3 (+2 vs. fear/despair)| Init: +6 | Perc: +10 (low-light), SM: +4 | Speed 20 ft. | Ki Pool 4/5 | Eternal Hope 1/1 | 0 Reroll | Active conditions: Invisible 5 rounds

The ninja spins around, twirling her wand like a baton, then poses with the wand pointed at Jaakko. "Shelyn's ♥love♥ be upon you!"

Use Magic Device: 1d20 + 10 ⇒ (8) + 10 = 18
Healing: 1d8 + 1 ⇒ (7) + 1 = 8
Caster level Check: 1d20 + 1 ⇒ (12) + 1 = 13

When nothing happens, she shakes the wand and looks quizzically at the tip. "Huh. Shelyn's ♥love♥ must be busy right now."

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene hoped the magic would work, but seeing the wound continuing to fester, tries to work on it the old fashioned way.

Heal check 1d20 + 7 ⇒ (14) + 7 = 21


Venture Lieutenant, Play by Post (online)

Keene's careful study of the healing arts is enough to stop the bleeding.

What now, team? It's not obvious, but I'm going to rule that after that heal check, healing wands will work normally on Jaakko, and then there's other stuff to do in this room

Grand Lodge

Elf Rogue 6 Initative +9 AC: 19 Touch:14 Flatfooted 16 Fort +4 Reflex +14 Will +6 Perception +13

"Well, now that that's all dealt with..."
Morait starts looting the pockets of the dead devil and glances around the room.
perception: 1d20 + 13 ⇒ (4) + 13 = 17

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene approaches the book, wondering if this tome was the one the group was seeking. ”I’m going for the book. Make sure nothing happens…and someone try to put that fire out, if you can,” Keene directs the group.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

"Devil's dead now for sure? I'm afraid Yargos Gill is one of those bodies."

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

Dimak crushes the head of the devil with his hammer, then lets his anger go and waits until he feels normal again. (=no more fatigued)

"Yeah, I'm pretty sure it's dead now. I'll go check on the bodies in the corners. Maybe they are still alive?"

He stomps over to the single body lying face down first.


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The body by itself is indeed Yargos, and he's still alive.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

"Yargos! I hope it isn't too late to save you, can you tell what happened?" Jaakko kneels over the body and tries to estimate whether he will survive

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"You got this, Jaakko, right? I'll check on the other bodies..."

Dimak moves over to the other corner adjacent to the entrance.


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heal check, please, Jaakko, or anyone else who it looking over Yargos

The other two bodies are of younger people, and are clearly dead.

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"Oh no, these two are quite dead. Looks like there's nothing I can do to help them."

Dimak moves back to the corner with Yargos and tries to help figuring out what is wrong with him.

Aid Heal untrained: 1d20 + 0 ⇒ (5) + 0 = 5 Yeah, right.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

Heal, untrained: 1d20 ⇒ 8

"He doesn't seem to be in immediate danger, but I'll heal him anyway so he recovers bit faster."

CLW: 1d8 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Did Keene notice anything when he approached the book, GM?


Venture Lieutenant, Play by Post (online)

The fires went out when the book closed itself when the devil was defeated. The book is clearly valuable and powerful, but you get the impression you should be careful what you do with it.

The Exchange

Female N Gnome Ninja (Sanctified Rogue) 5 | HP 28/28 | AC 19 T 15 FF 15 | CMB +2, CMD 16 | F: +3, R: +9, W: +3 (+2 vs. fear/despair)| Init: +6 | Perc: +10 (low-light), SM: +4 | Speed 20 ft. | Ki Pool 4/5 | Eternal Hope 1/1 | 0 Reroll | Active conditions: Invisible 5 rounds

Gnagnatsu pulls out a rope. "Not who I usually use this for, but maybe we should tie the thing up so nothing else bad comes out of it?"

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

”Anyone have a bag of holding or something similar? Maybe an intradimensional space could hold the book safely,” the mage posited.

Grand Lodge

Elf Rogue 6 Initative +9 AC: 19 Touch:14 Flatfooted 16 Fort +4 Reflex +14 Will +6 Perception +13

"Nononono. A devil came out of that, so that book is probably an extradimensional space. Do you know what happens when you stick one inside another? Best case, nothing happens. Worst case, you explode. More likely, you wind up floating around the astral plane pondering your life choices and hoping that bird-faced bastard over there ain't hungry. Tie it shut, maybe glue some holy symbols to it if you like, but for the love of all that is holy and unholy, do not but the daemon artifact in the gods damned magic bag."

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

”Anyone have any rope then?”


Venture Lieutenant, Play by Post (online)

The scary book is secured with Gnagnatsu's rope.

Yargos revives and looks around questioningly.

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"Can you explain what the h*ll happened here, Yargos? We had to defeat a bearded devil when we entered! And those two people are dead!"

Sense Motive: 1d20 + 0 ⇒ (18) + 0 = 18

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

"That book is really heavy stuff to read. And dangerous in wrong hands."


Venture Lieutenant, Play by Post (online)

Yargos babbles quite a bit, explaining that Nicola, one of his aids, betrayed him and Lauralei, another aid, came to his defense. (these are the two dead bodies in the room). The act of their violence further spurred the already resurgent Infernal Incantation into action, releasing one of its fiendish prisoners.

Yargos also tells you that he dispatched one of his aides to Amara Li and the Society, while another went to deliver the Celestial Song to Ollysta Zadrian with hopes that the paladin could find a way to reverse the ritual. Per his information on Ollysta, Yargos knows she has spent much of her time as of late in Gilltown, purchasing necromantic items in order to remove them from the open market.

Yargos laments his actions and promises never to involve himself in such works again, claiming that only misery and woe have come from his research. Despite this lamentation, Yargos insists that you help him in rectifying his mistake by reinforcing the bindings within the book—an act that he assumes can only be accomplished when the infernal tome is reunited with its sister, the Celestial Song. He insists that you ask Ollysta for help right away.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

”Welp, seems like the only prudent thing is to find Ollysta and the sister tome. Assuming you think you can pull off the binding reinforcement, that is,” the mage says with a crooked eye at Yargos.

Grand Lodge

Elf Rogue 6 Initative +9 AC: 19 Touch:14 Flatfooted 16 Fort +4 Reflex +14 Will +6 Perception +13

"Why'd Nicola betray you?"
Morait says.

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"Ask Ollysta Zadrian for help, she should be in Gilltown or not far from there. Got it." Dimak turns to his fellow Pathfinders. "We should get moving, then." The barbarian seems eager to get this mission done quickly.

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

"I agree, we should meet with Ollysta first." Jaakko says

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17
Morait wrote:

"Why'd Nicola betray you?"

Morait says.

"Well, Yargos? Answer the question, so we can get going!"

Gotta show his low Cha somehow... ;-)

Liberty's Edge

tengu rogue 7 | HP 52/52 | AC 19, T 17, FF 13 (+2 v traps)| F+4 R+13 (+2 traps), W+5 | Perc +14 | Init +9

Jasmine glares impatiently at Yargos, eager to be going and out of the creepy room.


Venture Lieutenant, Play by Post (online)

"I have no idea."

since no one has suggested anything else, I'll move us along.

Yargos accompanies you to Gilltown, where Ollysta Zadrian can probably be found. You are now about halfway there.

The hustle and bustle of Absalom’s Eastgate district is nearly deafening as hundreds of locals make their way from their homes in the residential quarter to places of business and pleasure elsewhere in the city. In the distance the sounds of chattering voices, stamping feet, and even the occasional cry of traveling elephants break the calm. The noises recede into the background as Yargos Gill pushes ahead into a side street alley. The old man eventually stops halfway in the alley by an open refuse bin to catch his breath.

please place yourselves on the revealed part of the map.

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"You ok, Yargos? Take a few deep breaths, that should help."

I placed Dimak's token on the revealed part of the map.


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still waiting for PCs on the map

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Could someone please place Keene on the map for me? Phone poster. Thanks in advance! And anywhere is fine.

Liberty's Edge

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#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

@Rondolpho Keene: Done.

@all: If you need assistence editing the map (like Keene), I can move or place tokens for you (if you want me to do so). I'm happy to help! :-)

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

While Yargos is catching his breath, Jaakko looks around to see if anyone is trying to sneak up on group.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29


Venture Lieutenant, Play by Post (online)

People who are obviously street thugs appear on both sides of the alley. It is clear from their leers that they have set up an ambush for you.

Yargos jumps into the garbage bin to hide.

init:

Jaakko Varpunen: 1d20 + 6 ⇒ (16) + 6 = 22
Gnagnatsu: 1d20 + 6 ⇒ (1) + 6 = 7
Dimak: 1d20 + 5 ⇒ (4) + 5 = 9
Keene: 1d20 + 6 ⇒ (20) + 6 = 26
Jasmine: 1d20 + 9 ⇒ (3) + 9 = 12
Morait: 1d20 + 9 ⇒ (19) + 9 = 28
thugs: 1d20 + 6 ⇒ (13) + 6 = 19

bold may post:
round 1
Morait
Keene
Jaakko

thugs
Jasmine
Dimak
Gnagnatsu

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene was pretty prepared for the ambush. He concentrates and uses his Splintered Spear ability, and conjures a wicked looking wooden speak which flies towards the green clad enemy.

Attack 1d20 + 9 ⇒ (13) + 9 = 22
Damage 1d6 + 5 ⇒ (5) + 5 = 10

If hits, also does 2 bleed damage per round. First use of the day of that ability.

Grand Lodge

Elf Rogue 6 Initative +9 AC: 19 Touch:14 Flatfooted 16 Fort +4 Reflex +14 Will +6 Perception +13

Morait snaps off an arrow at red, then ducks behind cover.
attack: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d6 + 3d6 ⇒ (5) + (3, 1, 1) = 10

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

Jaakko steps in front of Jasmine and prepares to strike enemies who come too close.

ready attack:

+1 flail: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 1d8 + 2 ⇒ (4) + 2 = 6


Venture Lieutenant, Play by Post (online)

Green is very badly hurt, and flees at the start of his turn. You don't think he'll make it very far with that bleed damage.

Morait's arrow misses.

Red, yellow, and blue all move forward.
yellow would trigger an AoO from Morait, but he's not holding a melee weapon

yellow attacks Morait.
attack: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d6 + 2 ⇒ (1) + 2 = 3

red cannot attack because of the corner.

blue attacks Jaakko.
attack: 1d20 + 3 ⇒ (7) + 3 = 10

party is up, Morait -3 HP.

Grand Lodge

Elf Rogue 6 Initative +9 AC: 19 Touch:14 Flatfooted 16 Fort +4 Reflex +14 Will +6 Perception +13

Morait slips between yellow and the wall, draws his rapier, and tries to shank him in the spine with it.
acrobatics: 1d20 + 11 ⇒ (6) + 11 = 17
attack: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25
damage: 1d6 + 3d6 + 7 ⇒ (1) + (3, 6, 5) + 7 = 22
Bleeding for 3 damage per turn


Venture Lieutenant, Play by Post (online)

Yellow is no more

Liberty's Edge

Male Human Gunslinger [Myst.Stranger] 6/Oracle 2 hp 58/58 | AC 20/t15/ff16 CMD 23, 24 vs. disarm | Fort 6, Ref 9, Will 8 +1 vs charm,compulsion| Init +6 | Spd 20 ft. (med. load) | Perception +10 | Grit pts 4/4 /Divine favor

Jaakko steps to left and bashes the blue twice with flail.

+1 flail: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d8 + 2 ⇒ (6) + 2 = 8
+1 flail: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Liberty's Edge

tengu rogue 7 | HP 52/52 | AC 19, T 17, FF 13 (+2 v traps)| F+4 R+13 (+2 traps), W+5 | Perc +14 | Init +9

Jasmine steps forward to attack the thug with a blue scarf.

attack: 1d20 + 13 ⇒ (15) + 13 = 28
damage: 1d6 + 7 ⇒ (5) + 7 = 12


Venture Lieutenant, Play by Post (online)

Jaako's first swing hurts blue, but his second misses. Jasmine finishes blue off.

The Exchange

Female N Gnome Ninja (Sanctified Rogue) 5 | HP 28/28 | AC 19 T 15 FF 15 | CMB +2, CMD 16 | F: +3, R: +9, W: +3 (+2 vs. fear/despair)| Init: +6 | Perc: +10 (low-light), SM: +4 | Speed 20 ft. | Ki Pool 4/5 | Eternal Hope 1/1 | 0 Reroll | Active conditions: Invisible 5 rounds

It doesn't seem like these are enough of a threat to use any fancy tricks on, so Gnagnatsu moves towards Red (who is very inconveniently placed) and swings a small blade at it.

Cold Iron Wakizashi: 1d20 + 4 ⇒ (5) + 4 = 9
Slashing Damage: 1d4 ⇒ 1

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