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Simeon |
1 person marked this as a favorite. |
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Howdy y'all!
My idea as it stands is a former neolithic shaman and psionic who's powers allowed him to rule a couple bands of hunter-gatherers as a semi-divine shaman king.
That was until the Temporal Defense Society came to recruit him, and due to a mistranslation and his absolute shock at their technology and powers he feels he was kidnapped by them.
Mechanically, he'll either go for raging or unarmed combat, and invest heavily into psionic powers.
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rando1000 |
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Pasting from the old Starfinder discussion thread:
A young scientist who was a member of an organization called "Zukunfterde" (Future Heritage), a division of early WW2 Germany that was never meant to exist, where they dealt in matters relating to time travel. Agents came in, busted the operation, and apprehended him as a potential key figure.
Having been exposed now to the breadth of humanity's potential and reach in the future he's been in essence 'de-programmed'. Now he seeks to make amends for crimes he nearly helped commit by preventing others from making the same mistake acting as a TASC and generalized expert on temporal matters.
The caveat on this was that everyone approve the character before hand. Being Jewish, I thought long and hard about whether I could run a character like this, but finally decided that his penitence for his past deeds combined with the fact that he was stopped toward the beginning of the atrocity made the character acceptable, and it does allow for some interesting role-play.
So far Simeon is the only one to not yet have okay'd the character, so let us no when you can if this is okay.
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Simeon |
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Right, I'm alright with Uret's character. I've got similar feelings of discomfort about a former Nazi character, but I agree with Rando that having him search for redemption is a good story beat.
Totally fine with 20 point buy as well.
GM, how would you feel about a feat that lets you choose a single psionic ability to use like a cantrip?
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Uret Jet |
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I appreciate ya'll giving him a chance to prove himself as being more than the mobster he might've become. Plus, my second idea was also a caveman, so that was about all I had hahah...
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Simeon |
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One of my favorite character Starfinder concepts I’ve never gotten to play was like…basically a Lashunta caveman. A soldier that used a bow and an axe from a community of lashunta that decided the Gap was a call to restart and go back to the stone age while taking the best bits of tech with them.
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Uret Jet |
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That sounds pretty cool, not gonna lie! Cave folk gotta get that representation, haven't seem them on the big-screen since those Geico ads stopped running. ;)
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rando1000 |
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Not a lot of movement here yet, which is fine; we can start whenever. We've got two solid character ideas, so we need to figure out who's the historian and who's the TASC pilot (I envision the German scientist could fill either role, while the caveman will function largely as both mental and physical muscle). I plan to throw in a 4th member (was thinking of a "modern" late 21st century android, but can mod if that's similar to whatever Hassan comes up with).
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Djack Nymball |
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Oh, am I the only one left?
I can go for something like Tanta in the Starfinder game... Pilot, Precision Combat Style.
I actually have a very sensitive background, she can be from right now or the very near future.
Palestinian orphan adopted by a loving Israeli couple who could not have children of their own (years ago, most of her life with them)... she's IDF and MIA presumed KIA.
Actually, she was recruited by TASC.
I'm Egyptian, I can pull it off without offending anyone... it's my super power.
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Djack Nymball |
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Djack Nymball wrote:I can go for something like Tanta in the Starfinder game... Pilot, Precision Combat Style.Okay, that works for me. I'll make my NPC a medic.
See expounded edit above... I'll wait for approval/denial.
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rando1000 |
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I can do that. Makes sense why you've have sharpshooter skills, as well. And someone who was left for dead or presumed dead would make a perfect recruit.
If you have any feats you'd recommend lifting from Pathfinder that I left out of the rules to augment your shooting, we can discuss that as well.
Minor campaign point I want to make, TASC is the vessel (Time and Space Capsule); Temporal Defense Society is the group that recruits Temporal Agents.
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Djack Nymball |
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I can do that. Makes sense why you've have sharpshooter skills, as well. And someone who was left for dead or presumed dead would make a perfect recruit.
If you have any feats you'd recommend lifting from Pathfinder that I left out of the rules to augment your shooting, we can discuss that as well.
Minor campaign point I want to make, TASC is the vessel (Time and Space Capsule); Temporal Defense Society is the group that recruits Temporal Agents.
Doh! My bad! Recruited by TDS!
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Uret Jet |
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While I'd planned on him being the TASC guy and general temporal sciences expert, I can write him as a historian instead. Would play into becoming fascinated by the larger breadth of humanity rather than the limited worldview he held originally.
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rando1000 |
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While I'd planned on him being the TASC guy and general temporal sciences expert, I can write him as a historian instead. Would play into becoming fascinated by the larger breadth of humanity rather than the limited worldview he held originally.
Assuming he's a pretty intelligent guy, you'll have enough ranks to be reasonable at both tasks. Also Knowledge/Temporal Science seems like a good skill for your concept. He probably understands the scientific concept of time travel better than everyone in the party.
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rando1000 |
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Gonna reuse a name I've had for several other characters, including another caveman!
Gnarok will be a face/melee combatant, combining psionic powers with his force of muscle and personality.
You had mentioned something we never really explored about a psionic combat style. I was wondering if we could boil that down to a Feat something akin to the Magus ability Spell Strike; something like:
Psychic Strike
Prerequisites: Telekinesis, Telepathy, or Pyrokinesis Feat
Benefit: The character can make a melee attack with his weapon (at his highest base attack bonus) and expend psionic energy at the same time. You can use Pyrokinesis (any option), Telepathy (option 2 or 3), or Telekinesis (option 2 or 3) with this Feat.
Essentially, you get to make one attack with the results being both that of the power feat and your normal melee attack. There's a Feat tax, but I think the cost balances the benefit pretty well.
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Uret Jet |
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Sounds cool by me! I'm thinking of sticking with small arms fire, a bit like Dr. Yusil in that sense.
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Uret Jet |
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I probably should've gotten mine together by this point as well, oh dear. Well, better late than never. When were you thinking of starting things?
Think I'll be commandeering one of my old profiles, who was also a German character by chance.
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Uret Jet |
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Think I'm generally finished.
Jerimiah is native born German, though his father was an Irish immigrant- hence the surname(Which is Gaelic). I'm not an expert on how those of Irish descent were treated in Germany at the time, but everything I find suggest they were, at the very least, tolerated as average citizens.
I've spec'd his skills to be something of a technician as well as a historian and scientist. Assisting him in his endeavors is the Data Archive Implant feat, as he has no quarrels against cybernetic enhancement. While he has an appreciation for most human cultures now, he still prefers the fashions of his own era.
Is there anything I'm missing? Were were doing traits, for instance?
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rando1000 |
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When were you thinking of starting things?
I've got the basis of a first adventure already. Once everyone has characters, I can probably kick it off in a couple days after that.
Is there anything I'm missing? Were were doing traits, for instance?
I'll look it over, but no, we're not using traits. Aside from general rules, which are not in the "book" I made, I'm trying not to pull much from outside. Making the game as self contained as possible. Not that I plan on publishing it or anything, just keeping it simple.
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Uret Jet |
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What were you working on yourself then, again?
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rando1000 |
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I'm going to post something at some point over the next few days. If you have time at some point over the long holiday weekend, feel free to hop in. Even if you don't have your stats entirely done, I think everyone has enough grasp on their character to get started at this point.
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Djack Nymball |
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I'm going to post something at some point over the next few days. If you have time at some point over the long holiday weekend, feel free to hop in. Even if you don't have your stats entirely done, I think everyone has enough grasp on their character to get started at this point.
Roger! Great idea!
Embarrassingly, I did miss my self imposed deadline.
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Uret Jet |
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I briefly looked around for a German accent translator, no luck, might look into it again later if they're not too annoying.
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Uret Jet |
1 person marked this as a favorite. |
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Seeing as how languages known aren't exactly important due to the translation virus, I've put in a number of them that Jerimiah has decided to learn 'By Hand', signifying his newfound love for humanity. He enjoys the challenge of teaching himself a new language without the aid of the translators, perhaps using a neural interface that temporarily disables them during his study sessions.
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Bekkah Khadaji |
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Not so great, but I'm out of the weeds... will work on it today.
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Bekkah Khadaji |
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What lists to we shop from? Is there a list of standard equipment (go bag)? Technically, we shouldn't be bringing non-era-appropriate items?
Bekkah would just want tools for any kind of mechanical repair.
Do we have hidden peer-to-peer comms?
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rando1000 |
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What lists to we shop from? Is there a list of standard equipment (go bag)?
There's a basic equipment list in the Temporal Agents rulebook, at the back. If you want something not on that list, we can reasonably import items from other D20 games (PF, D20 Modern, etc) on a per-each basis.
Technically, we shouldn't be bringing non-era-appropriate items?
To a limited extent, yes. A key Exception will be the stunner you were given by the Society (which is small and easily concealed) and potentially a suit of light or medium armor, which can be disguised as appropriate to any era. In fact, the light armor can easily be worn under most clothes. Medium armor can be sewn into thick clothing (robes or a coat). The heavy armor is harder to disguise depending on the era.
Bekkah would just want tools for any kind of mechanical repair.
A toolkit is 25 CR.
Do we have hidden peer-to-peer comms?
It's assumed most of you will have bought a Comm for 20 CR. It's roughly equivalent to a modern cell-phone, with a 3 mile "walkie-talkie" feature (ie you can use it at close range without a network).
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Bekkah Khadaji |
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OK, added equipment.
Everyone should have at least view access to her character sheet.
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Bekkah Khadaji |
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Not sure if it's your intent... Legal Apartheid started around 1948.
Possible after Jeremiah, definitely before Bekkah. But as historian, he may have knowledge.