GM Jhaeman's PFS1 Module: "City of Golden Death" (Inactive)

Game Master Jhaeman

Maps & Handouts


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Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Time to get to it, I suppose... Goran says as he moves up with Rogarch, switching to his morningstar..

Sarenrae, guide our hands in this fight...cast bless

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Seeing Rogarch, Rawk, and Goran moving forwards, Ting lifts his exotic bastard sword and moves forwards with his companions.

surprise round, 20 ft move.


As Goran blesses the group and Ting and Rogarch take up positions, the hulking skeletons start to become alert!

Candledark, you're up for your Surprise Round action and then we'll start Round 1.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 44*/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred 5/5, Gaseous 5/5, Shadow Speaker 3/4, Light\Dark 1/1, Detect Thoughts 1/1

From his hiding-place, Candledark stares intently at one of the skeletons, the form of which starts to twist and warp violently and unnaturally...!

1 Phrenic Point spent.
psychic missile, Focused Force VS Yellow Peril: 3d6 + 3 ⇒ (6, 6, 5) + 3 = 20
VS SR, just in case: 1d20 + 5 ⇒ (14) + 5 = 19


If the hulking skeleton could talk, it would scream as its body twists unnaturally from Candledark's psychic assault!

Candledark's attack did full damage vs Yellow.


Initiative (Round 1)

Rogarch+Rawk
Ting
Goran

Hulking Skeletons
Candledark

Bold should go!

GM Dice:

Initiative (hulks): 1d20 + 1 ⇒ (9) + 1 = 10

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch advances and begins to rage. Her form blurs due to the magic in her blood. She attempts to crush a hulking skeleton (yellow) under the weight of her enormous hammer.

To Hit, Reach 20 feet, Rage, Bless, Power Attack: 1d20 + 10 + 2 + 1 - 2 ⇒ (10) + 10 + 2 + 1 - 2 = 21

Damage, Bludgeoning, Enlarge Person+Rage, Power Attack: 3d6 + 10 + 6 ⇒ (6, 2, 4) + 10 + 6 = 28

Arcane Bloodrage: Blur (20% Miss chance)


| HP 19/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

Rawk-N-Role advances just behind his master.

Double Move

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

dang...just out of range..i'll ready a channel to fire when they move up...

Goran grabs his holy symbol, ready to unleash Sarenrae's wrath on these undead monstrosities.

readied channel, dc 16: 3d6 ⇒ (2, 5, 4) = 11


Rogarch's magically-enlarged hammer crushes one of the skeleton's bones into dust! Meanwhile, Rawk advances and Goran waits for the perfect moment to all upon Sarenrae's blessing.

Rogarch's power attack hit and destroyed Yellow.

Ting is up.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Seeing Rogarch's head towards the left hand skeleton, ting charges the right.

Bless, AC 20 Charge + 1 exotic bastard sword two handed, PA, FF
Attack: 1d20 + 11 + 2 + 1 ⇒ (8) + 11 + 2 + 1 = 22 for damage: 1d10 + 6 + 6 ⇒ (10) + 6 + 6 = 22


Ting's two-handed swing cleaves through the hulking skeleton's femur! Undaunted, it immediately tries to decapitate the aggressor with its halberd!

Ting's attack hit, but there's a little DR at play at not all the damage went through.

White attacks Ting. Result: Ting gets hit for 15 damage.

GM Dice:

Halberd vs Ting: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 2d8 + 9 ⇒ (2, 4) + 9 = 15


Initiative (Round 1)

Rogarch+Rawk
Ting
Goran
Hulking Skeletons
Candledark

Bold should go!

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 44*/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred 5/5, Gaseous 5/5, Shadow Speaker 3/4, Light\Dark 1/1, Detect Thoughts 1/1

Candledark creeps through the ruins...

Half-speed double-move.


Initiative (Round 2)

Rogarch+Rawk
Ting
Goran

Hulking Skeletons
Candledark

Bold should go!

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch takes one step forward and smashes the remaining skeleton with her hammer.

To Hit, Reach 20 feet,Rage, Bless, Power Attack: 1d20 + 10 + 2 + 1 - 2 ⇒ (15) + 10 + 2 + 1 - 2 = 26

Damage, Bludgeoning, Enlarge Person+Rage, Power Attack: 3d6 + 10 + 6 ⇒ (5, 1, 6) + 10 + 6 = 28

Arcane Bloodrage: Blur (20% Miss chance)


| HP 19/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

Rawk-N-Role holds his position and enjoys the show.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

delaying until after Ting's turn...if he drops it, i will save the channel...


Bones and gold-plated halberds clatter to the ground as Rogarch destroys the remaining skeleton!

Rogarch's attack hit and destroyed White. We are off Initiative.
The stone gates leading into the second ring are ajar.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

"Squawk!" Letting out a loud squawk, ting realized he wasn't fast enough to get under the giant's defenses and paid the price. Seeing Rogarch bring down he second skeleton, he voices, "Blood-well's done Rogarch!" He then reaches into his pouch and pulls out the very familiar wand. Cocking his head he extends the wand to Goran, asking "Would you's mind Goran, I hate's ta keep askin' but a rooks gotta do's what's a rooks gotta do's wroight."

As Goran heals the wounds, tings tengu smile returns, he gestures towards the stone gates, "I's is guessin' 'at's tha way to go, wroight?" As he moves forwards he carefully inspects the gates for traps.

taking 10(25)on perception for traps, will roll the clw
clw: 1d8 + 1 ⇒ (1) + 1 = 2
clw: 1d8 + 1 ⇒ (1) + 1 = 2
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (5) + 1 = 6


After quickly healing his wounds, Ting inspects the gates for traps.

Ting:
You don't detect any traps.

If anyone has any short duration buffs active, that's five rounds of healing & trap detection.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Shrugging ting turns to the others, "I's don't find no'ting." He turns to Rogarch, "Shall we's?"

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch takes a breather while Ting examines the gates. She shrinks down to her normal size and places her hammer back on her back for now.

She nods to Ting and takes her place in the front row ready to do proceed.

"Lead on. We must be getting close!"

Goran's Bless spell should still be up on the party.


| HP 19/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

Rawk-N-Role walks side by side with his master for now.


The Pathfinders move through the gates and into the Second Ring of the so-called "City of Golden Death". Unlike the outer ring, the Second Ring is largely intact. Most of the buildings are constructed of stone, with a gold flood line about 20’ high. The ground slopes up gradually about 40’ until it reaches the bottom of another floor-to-ceiling bedrock wall. Like the outer ring, canals of molten gold divide the Second Ring into sections.

Immediately ahead, the gold-plated road reaches a crossroads and disappears beneath a mound of partially-melted treasure. Gold coins, weapons, armor, and glittering gems cover the entire intersection in a mountain of wealth that reaches almost ten feet high!

Ting, Rogarch, and Goran:
You spot a skeleton on the ground near the pile of treasure. The skeleton is coated in gold and wearing a gold-plated Razmiri mask.

GM Dice:

Perception (Rogarch): 1d20 + 14 ⇒ (9) + 14 = 23
Perception (Goran): 1d20 + 7 ⇒ (13) + 7 = 20
Perception (Ting): 1d20 + 12 ⇒ (18) + 12 = 30
Perception (Candledark): 1d20 + 7 ⇒ (8) + 7 = 15
Perception (Rawk-N-Role): 1d20 + 8 ⇒ (10) + 8 = 18

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch puts her hand in her pocket and speaks a word of power to activate her wand of Shield that she keeps there. She then advances carefully to examine the gold masked skeleton relying on her natural alertness (Uncanny Dodge) and a defensive posture to keep her safe from attack.

Move action and Total Defence action is taken.

"My Mentor, an accomplished bard almost died because of a surprise attack by a Mimic. A fact that he is not shy to repeat I might add."

Absolutely true story btw. :)

"I wonder if we could be facing the same opponent here or if it is simply a pile of gold."

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Distracted by the pile of treasure, ting gestures towards the pile, "you's don't see 'at every day's do ya?" As they near the pile of gold, he asks, "Has we seen a golden skeleton wit a gold mask Afore?"


| HP 19/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

Rawk-N-Role stays back not wishing to advance into a possible ambush. He does keep on the alert for any sign of activity.

He wonders how much all this loot could be worth.

Appraise: 1d20 + 3 ⇒ (10) + 3 = 13

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

A good point...let's see... Goran scans for magic as he draws his crossbow and loads a round. He aims for the skeleton first, then the pile.bless is still up i think..if not, remove the +1

xbow skeleton: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 81d10 ⇒ 9
xbow pile: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 231d10 ⇒ 6


I think what I had better do is get everyone to place their tokens before I resolve what, if anything, happens. This scene is on Slide # 3. The big colored blob is the mound of partially-melted treasure, while the skeleton is the white "X".


As Rawk-N-Role watches out for an ambush, Ting and Rogarch advance near the skeleton. Goran takes the precaution of sending a projectile into it, shattering a piece of its ribcage. When he fires again at the massive pile of treasure, a shower of molten gold and superheated coins sprays out from the impact point, dribbling searing liquid and tiny bits of burning metal all over Ting and Rogarch!

Ting and Rogarch, please attempt a DC 15 Reflex save to halve the following damage: 4 bludgeoning and 16 fire.

Rawk:
It's hard to say for sure, but if the entire mound is composed of what's on the outside, it must 30,000 to 40,000 gp worth of valuables there.

GM Dice:

damage (B): 2d6 ⇒ (1, 3) = 4
damage (F): 4d6 ⇒ (5, 6, 3, 2) = 16

Grand Lodge

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male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Whoops....

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

DC 15 Reflex: 1d20 + 10 ⇒ (13) + 10 = 23

Seeing the crossbow quarrel fly past them into the pile of wealth, Ting jumps back as it spews lumps of molten gold. "Squawk!" Squawking as he looks back at Goran as he tries to shake the lumps of hot metal from his feathers. Pointing towards the pile he asks, "So's is any o's 'is magically?"

Moving near to Goran, he rests his exotic bastard sword on his shoulder, holding it with his left talon. Reaching into his pouch with his right, pulling out his wand, and extends it towards Goran, asking "If you's wouldn't bloody well mind, wroight."

clw: 1d8 + 2 ⇒ (6) + 2 = 8

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch shakes her head as she sprayed with molten gold.

Reflex save: 1d20 + 6 ⇒ (20) + 6 = 26

The warrior waits her turn wand in hand for Goran to heal her.

Cure Light Wound, Wand: 1d8 + 1 ⇒ (3) + 1 = 4

Cure Light Wound, Wand: 1d8 + 1 ⇒ (4) + 1 = 5

Cure Light Wound, Wand: 1d8 + 1 ⇒ (7) + 1 = 8

I am of the school that being at full hit points is worth burning an extra wand charge. :)

Rogarch puts her wand away in a handy pocket.

"Shall we try again to examine the skeleton again?"

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Sorry...wasn't thinking fire was going to shoot out...thought of the mimic... Goran says with an apologetic shrug as he heals the others.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Since he's never fought one knowledge (dungeoneering): 1d20 + 2 ⇒ (8) + 2 = 10

Blinking his eyes repeatedly, ting looks from Goran to Rogarch, then back again. Finally asking "Mimic? What tha bloody 'ell's a mimic? Wroight."

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch turns to Ting.

"Just a monster that pretends to be an object like a treasure chest or a door."

"Ready to check out the skeleton?"


After healing from the molten spray, Ting and Rogarch examine the skeleton.

Ting and Rogarch:
The best you can tell, this was one of the cultists who fell prey to the same inadvertent spray of molten lava as you did, but caught it far worse and died from his injuries.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 44*/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred 5/5, Gaseous 5/5, Shadow Speaker 3/4, Light\Dark 1/1, Detect Thoughts 1/1

Candledark shakes his head at the others' predictability, and looks for another good place to hide.

Stealth: 1d20 + 15 ⇒ (9) + 15 = 24


Staying low and moving quietly in and out of buildings, Candledark is able to advance stealthily.

@Candledark: As long as you stay off the wide road, you'll have plenty of cover in which to hide.

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

looking from Rogarch to Goran, ting asks, "So's is we's waitin' fer somet'in' ta happen or whats?"

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch nods at Ting. Despite the mound of treasure there is nothing to see here.

"Right. We should keep moving. Lead on."


The group moves on. Ting has no trouble following the trail, as it seems you might be gradually catching up to the cultists--though their numbers are a little smaller now than they were at the entrance to the city. The trail heads south before reaching an intersection and turning east. Straight ahead, past the intersection, is another curved wall reaching to the ceiling.

Map updated.

Having a tracker makes a big difference! I imagine a group without one would have to do a lot of wandering around.


The usual precautions are taken, and both visual and magical inspection offers relief: this intersection, unlike those in the outer ring, isn't trapped!

The Pathfinders follow the cultists' trail as it stays on the broad road, curving around the wall. When the road passes by an abandoned fort, however, a female voice calls out from somewhere nearby: “Lay down your arms, heretics and traitors, and we shall spare you! You are surrounded! Hundreds of Razmir’s faithful beg me to kill you--but I will spare your lives if you surrender to the Living God. Make your decision!”

We'll say another hour has passed in-game.

Ting & Rawk-N-Role:
The voice comes from a robed figure hidden atop a 10' column nearby! [ooc]The "I" You also spot six poorly-hidden robed figures lurking nearby in groups of two, as if to surround you.

Goran and Rogarch:
You can't tell where the voice is coming from, but you spot six poorly-hidden robed figures lurking nearby in groups of two, as if to surround you.

GM Dice:

Perception (Rogarch): 1d20 + 14 ⇒ (1) + 14 = 15
Perception (Goran): 1d20 + 7 ⇒ (13) + 7 = 20
Perception (Ting): 1d20 + 12 ⇒ (14) + 12 = 26
Perception (Candledark): 1d20 + 7 ⇒ (3) + 7 = 10
Perception (Rawk-N-Role): 1d20 + 8 ⇒ (15) + 8 = 23

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 44*/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred 5/5, Gaseous 5/5, Shadow Speaker 3/4, Light\Dark 1/1, Detect Thoughts 1/1

Can I tell whether they've noticed me?


@Candledark: Good question! Taking 10 on their Perception checks, it seems like you've successfully hidden yourself in nearby ruins.

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rawk-N-Role informs Rogarch in their shared language of the woman hiding behind the pillar.

Rogarch smiles clearly not afraid of the flunkies in hiding or even their leader.

"Is this how you greet fellow travellers and traders? Clearly you wish to spread the influence of your god. Would you deny the possibility of a lucrative and secret trade route that might enrich your following?"

"As for putting down our arms that would be the height of foolishness. You are hundreds and we are but a few. What possible threat could we pose to you armed or unarmed?"

"Allow us in and we can discuss it."

The plan here is to get inside the fort before hostilities break out. :)

I am counting on their greed and overconfidence to let us in. :)

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP 6/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps

Annoyed by the accusations, ting knew he was neither heretic nor traitor. Confused by Rogarch's comment about 'trade route' he vigorously nods his beak when the half orc declares she won't lay down arms. He moves closer to Rogarch and asks, "Is we's gonna deal wit tha hiders?"


There's a brief pause as the hidden speaker considers Rogarch's offer.

Fun idea! I'll need a Bluff check with a -5 penalty (I'm ruling that the bluff is "Far-fetched"--you all certainly look much more like troublemaking Pathfinders than traders, and the Isle of Terror is not a place traders will stumble upon, but at the same time, she "Wants to Believe You"--that she could win over new converts). Others can Aid Another if they wish.

GM Dice:

Sense Motive (Aglanda): 1d20 + 1 ⇒ (7) + 1 = 8

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

This is what happens when your Bloodrager starts acting like a Bard and expects to pull off the same type of shenanigans. Still it is worth a roll. :)

Bluff,Far-fetched and wants to believe you(net): 1d20 + 2 - 5 ⇒ (15) + 2 - 5 = 12

If anyone wants to throw in an Aid it might help (or not). :)

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