The Perennial Crown - Parts 1 and 2 (PF2 #1-16 and #1-17 for levels 3-6) (Inactive)

Game Master Thereus, Silver Crusader

Playthrough of Part 1 (Opal of Bhopan) and Part 2 (The Thorned Monarch) of The Perennial Crown for PF2 levels 3-6


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Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

This is the Discussion Thread

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

hi all, looking forward to this!

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

If we play high tier, 3rd level characters get a level bump if I'm not mistaken.

Do you want us to adjust our stat lines and character sheets to take that into accord? Would probably be easier that way.

Also, do any higher-level characters have any additional level bump boons (like Protective Mentor that my faction Radiant Oath would give)?

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Azu has Rugged Mentor

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

This character has no mentor boons BUT has 2 Glyphs.

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

I know I said we'd start on the 16th, but if everyone is ready to go, we can start early...

Feel free to post over in Gameplay to introduce your character

Once everyone checks in, we can start in earnest...

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

I put the standard level bumb and rugged mentor bonuses on Lindevaile Tindome's page and status lines. Easier for me that way.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

What is the level bump information?
Are there any boons for lower level characters that we can apply?

Horizon Hunters

Male Goblin Psychic 4 | HP 36/42 | AC 20/21 | F+10 R+9 W+8 | Perc +6; Darkvision | Speed 25ft | Focus [_] [_]| Hero Points 0 | Spells 1st 2/2 2nd 1/2 | Exploration: Scout | Active Conditions: shield
Iustanus wrote:
This character has no mentor boons BUT has 2 Glyphs.

Mentor Boons are free, they just require 20 Reputation with a faction. So if he's level 3 he should probably get one.

But you don't benefit from your own Mentor Boons, only from those belonging to higher-level characters. So yours doesn't matter in this case anyway.

Horizon Hunters

Male Goblin Psychic 4 | HP 36/42 | AC 20/21 | F+10 R+9 W+8 | Perc +6; Darkvision | Speed 25ft | Focus [_] [_]| Hero Points 0 | Spells 1st 2/2 2nd 1/2 | Exploration: Scout | Active Conditions: shield

I've applied the level bump, which is why I have Zibini listed as level "3+" in his profile at the moment. This is level bump:

"To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.

*Increase every DC the PC has by 1.
*Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
*Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher."

Azu's Rugged Mentor improves saves by 1 more:
"While working with less experienced Pathfinder allies, you provide important insights that keep your less experienced colleagues safe from harm. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to saving throws to 2."

Kaitlyn is Radiant Oath, so presumably has Protective Mentor? That improves HP, but the amount depends on her Reputation.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Does the Horizon Hunters have good boons?

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

Here are the list of boons for the factions

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

Just heard from our sixth player, so we should be able to start up a few days early. Make sure our level 3s have applied their level bump (described above, thanks) as we will be at high subtier (CP 19)...

secret dice roll matrix:
100 rolls, but which one is yours?: 100d20 ⇒ (9, 6, 6, 3, 2, 8, 14, 16, 18, 14, 2, 13, 8, 11, 7, 5, 4, 5, 10, 3, 13, 17, 15, 1, 2, 10, 19, 6, 9, 17, 10, 20, 8, 15, 16, 4, 14, 9, 15, 12, 7, 16, 18, 11, 20, 1, 1, 17, 6, 4, 6, 6, 5, 13, 20, 13, 8, 20, 11, 19, 16, 14, 4, 18, 11, 18, 18, 3, 15, 14, 14, 6, 20, 2, 3, 12, 3, 2, 19, 17, 14, 16, 12, 14, 17, 3, 18, 6, 6, 4, 18, 8, 16, 9, 11, 20, 9, 19, 4, 4) = 1075

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

Are we high tier? I need to adjust Kat's statblock -- she's level 4. 3 glyphs to share.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

looks like my players from B21 are here as well...

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

We are high tier... 19 CP by my count

Level bumps for the level 3 players...

5 glyphs so far. Anyone else have one?

Rugged Mentor boon available from Azu. Any others? You can benefit from two at the same time.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

I should have Protective Mentor. I think it's just the 1hp bump since she's only lvl 4.

Horizon Hunters

Male Goblin Psychic 4 | HP 36/42 | AC 20/21 | F+10 R+9 W+8 | Perc +6; Darkvision | Speed 25ft | Focus [_] [_]| Hero Points 0 | Spells 1st 2/2 2nd 1/2 | Exploration: Scout | Active Conditions: shield

1 Glyph.

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

@Zibini Great, everyone will start with 2 hero points. I have placed them next to your character art on the handout/maps page.

Have any of you played Pathfinder Society Scenario #1–11: The Flames of Rebellion with this character?

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

I haven't played it, but I have a GM Chronicle for it.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

Haven't played that scenario with any character.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2
GM Erich wrote:

@Zibini Great, everyone will start with 2 hero points. I have placed them next to your character art on the handout/maps page.

Have any of you played Pathfinder Society Scenario #1–11: The Flames of Rebellion with this character?

Not with this character.

Horizon Hunters

Male Goblin Psychic 4 | HP 36/42 | AC 20/21 | F+10 R+9 W+8 | Perc +6; Darkvision | Speed 25ft | Focus [_] [_]| Hero Points 0 | Spells 1st 2/2 2nd 1/2 | Exploration: Scout | Active Conditions: shield

Also not with this character.

One HP bump, so 3 HP?

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |
Zibini, Goblin Psychic wrote:

Also not with this character.

One HP bump, so 3 HP?

Yes. 3 hp.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

I somehow got confused and thought this was a more recent event. But it all gave us a nice roleplay with different ages for races.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

I always forget what the school items. I think Azu is sword, so antiplague/poison, if available.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

2 minor healing potions for Kat.

Sword (Lvl 5-6):
Barkskin potion, emerald grasshopper, dragon turtle scale OR
Lesser Healing Potion

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

Should we all be on the same side of the ridge?

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Seems like Azu will take the Barkskin potion.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

Lindevaile Tindome can use Fascinating Performance to draw attention from the plants, and the moment can be used by the rest of the team to sneak past. It can affect 4 targets as she's expert.

I tried something similar in last scenario, it didn't work as I planned, but it might work this time.

I have no idea why on earth plants can be fascinated by her dance, but the feat doesn't have mental trait, so anything that can sense her can be affected.

Also, where do we want to get? Right side of map?

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

Are plants considered mindless?

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

Most would be.

Horizon Hunters

Male Goblin Psychic 4 | HP 36/42 | AC 20/21 | F+10 R+9 W+8 | Perc +6; Darkvision | Speed 25ft | Focus [_] [_]| Hero Points 0 | Spells 1st 2/2 2nd 1/2 | Exploration: Scout | Active Conditions: shield

Most plants are objects.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

They don't seem to have eyes and they haven't noticed us? We could go to the middle of map without alerting them, we'd be as away from them as we are now. I'm a bit worried that there might be another batch of them nearby, blocking the other tree bridge. But Lindevaile Tindome can jump (scroll) over the chasm and attach a rope for us to get over from between the trunk bridges, so we might avoid getting too close to the plants.

Are we trying to get south, across the chasm?

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

@GM Erich I realize this is kind of meta-gaming, but is there any chance we can reason with her? I ask because I don't want to slow the game down if the scenario makes it clear that doing so is a dead end.

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

You can certainly say whatever you wish and hope for an instant end to hostilities, but formally making an impression and actually changing attitudes usually takes much longer. From first impressions, she doesn't seem like she wants to wait "to punish" you.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

DM. is Kyra's player new to PFS PbP? Maybe reaching out to see how they are might be in order?

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

We could now possibly just run past the encounter, either going around north or over the chasm to south. Lindevaile Tindome has a scroll of jump to get over the ravine, and can take a rope with her for others to use for getting over.

Or the plant lady might be a bit easier to persuade now, as she's lost her high ground.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

Azu feels like with some support, we should be able to power through them.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |
Lindevaile Tindome wrote:
Or the plant lady might be a bit easier to persuade now, as she's lost her high ground.

Literally! :)

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

I hate those little warriors that are popping out, they gave the party I was Dming through Age of Ashes a hard time, lol.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

btw, my home internet is down ATM so there will be delays in posting. So I might usually post ahead when my turn draws near.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

I put a marker for the Glitterdust on the map, just to show aiming. Just delete it after saves are rolled.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

GM, btw, was there a significance to having played (or run) 01-11 (Flames of Rebellion?) Kat has a GM Chronicle for it (I also have the reaction boon, which I always forget to use!)

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

@Kat Yes, that's why you knew the extra info about Selmius being a “pompous buffoon” and such during the briefing knowledge checks.

Horizon Hunters

LG, Medium, Elf, Human, Humanoid Sorcerer (Gold Dragon) 3 42 hp AC 19; Fort +9; Ref +9; Will +10, Perception +7 lowlight vision speed:25 Focus 0/1 4 1st level slots 4 2nd1 focus spell Fire Resistance 2

My cleric of Calistira had a nice time with the young ruler after her group finished the Flames of Rebellion, in a way only a Calistrian could do.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

Just noticed I had the majority of the latest posts.

I'm not trying to hog attention here. The posts just happened such way and such times that I had some ideas to write, and this is just the kind of situation she's good at.

Lindevaile Tindome bows and steps aside. Stage is all yours to present yourself to the king.

Radiant Oath

LG Female Half-Elf | Field Medic | Monk Lvl 4 | Medic Dedication | Crossbow Bolts: 21/21 | HP 52/52 | AC 22 | F/R/W: 9/12/10 | Perc +7 Lowlight | 35 feet | Class DC 17 | Focus Points: 1/2 | Acrobatics(E): +12, Stealth/Medicine(E): +10, Survival: +8, Athletics/Crafting/Lore (PFS, Warfare): +7, Thievery(U): +4, Nature(U)/Religion(U): +2, Arcana(U)/Society(U)/Occultism(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

I might be without internet service over the weekend. So if I'm quiet, that's why.

Radiant Oath

CG Female Elf Sorcerer 4 | Speed 35 ft. | AC 19 (20 with shield)| hp 34/34 | Fort +7, Ref +8 Will +9 | Percep +7 Focus 1/1 | Spells, 1st: 3/4, 2nd: 4/4, Hero: 0 | Conditions: none | Exploration: Avoid Notice

I'm not sure about what is the group's direction.

Kaitlyn wants to do things legally so 1 for dance.
Lindevaile Tindome likes dancing but is not opposed to thieving. So abstain.
Kyra seemed to agree to thievery a bit reluctantly, seems like abstain.
Zibini didn't oppose thievery, I'm not sure of attitude toward dance. Abstain or 1 to thievery.

So it's

Dance 1

Thievery 0 or 1

Azu, Iustanus?

Grand Lodge

Iolite Squad Alpha ||| xxx2 ||| xxx3

Also, just to be clear, Lelzeshin is just offering to help you sneak into the vault to get information about Selmius and the others. No real "thievery" to speak of. But there would be a chance to get caught...

So yes, if everyone can "vote" here, it would help to decide which version of the dance to run.

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