GM Computerpro82 The East Hill Haunting & Inheritors Rite (Inactive)

Game Master Eric Parker 82

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Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Bringing Luz into the building via bot, just to get initiative going

As you move into the front room, several of the Ceremonial armors mounted in the foyer start to move to intercept you.

Initiative:

Azrael's Initiative Using Searching: 1d20 + 4 ⇒ (9) + 4 = 13
Hadega E. Scrimsworth's Initiative Using Searching: 1d20 + 6 ⇒ (13) + 6 = 19
Enrax's Initiative Using Search: 1d20 + 7 ⇒ (8) + 7 = 15
Jiggo's Initiative Using Search: 1d20 + 8 ⇒ (5) + 8 = 13
Nal's Initiative Using Scout: 1d20 + 8 ⇒ (19) + 8 = 27
Luz Lumino's Initiative Using Investigation: 1d20 + 8 ⇒ (5) + 8 = 13
Red Armor Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Blue Armor Initiative: 1d20 + 6 ⇒ (16) + 6 = 22
Black Armor Initiative: 1d20 + 6 ⇒ (18) + 6 = 24

Initiative Round 1
Bold may act

Nal
Black Armor
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax
Azrael
Jiggo
Luz Lumino

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

<sigh> And here's our welcoming committee. Drawing her matte black blade, Nal strides forward to meet the black-trimmed suit of armor closest to her.

Short sword (S): 1d20 + 10 ⇒ (13) + 10 = 231d6 + 4 ⇒ (4) + 4 = 8

She cringes inwardly at the horrifically loud sound of metal clanging on hollow metal. Wonderful. All the reinforcements will show up soon...or set up their ambushes while we're delayed.

◆ Interact, ◆ Stride, ◆ Strike

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Nal hits the Black Armor, but her strike doesn't do quite as much damage as she thinks it should.

The Black Armor strikes back at Nal.
◆ Strike at Nal
Glaive Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Slashing Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Deadly, if applicable: 1d8 ⇒ 4

◆ Second Strike at Nal
Gauntlet Attack: 1d20 + 9 - 4 ⇒ (10) + 9 - 4 = 15
Bludgeoning Damage: 1d6 + 4 ⇒ (3) + 4 = 7

◆ Third strike at Nal
Gauntlet Attack: 1d20 + 9 - 8 ⇒ (8) + 9 - 8 = 9
Bludgeoning Damage: 1d6 + 4 ⇒ (3) + 4 = 7

The Black Armor swings clumsily and misses all its attacks.

GM Screen:

Target Selection 1 Nal, 2 Azrael, 3 Enrax: 1d3 ⇒ 2

Blue moves up and strikes at Azrael with its Glaive
◆ Stride

◆ Strike at Azrael
Glaive Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Slashing Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Deadly, if applicable: 1d8 ⇒ 5

◆ Strike at Azrael
Glaive Attack: 1d20 + 11 - 5 ⇒ (1) + 11 - 5 = 7
Slashing Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Deadly, if applicable: 1d8 ⇒ 8

Hitting Azrael with the first strike

Initiative Round 1
Bold may act

Nal
Black Armor (-5 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax
Azrael (-5 HP)
Jiggo
Luz Lumino

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

Hadega straightens her bifocals as her grimace deepens. She begins to "inspire" her fellows. "This. Is. Unconscionable! To think such a welcome laid out for guests; it is a violation of decorum of the highest order! Nal, keep that posture straight when you strike. Enrax look lively young man, no slouching! All of you keep your manners about you, we will best these challenges WITH THE POWER OF PROPRIETY!"

Then she steps to the side to get a good look at the red armor and attempts to recall if she'd read about these creatures in any of her studies.

◆ Inspire Courage ◆ Step ◆ Recall Knowledge (Red Armor)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

GM Screen:

Recall Knowledge Crafting or Arcana, same bonus: 1d20 + 6 ⇒ (18) + 6 = 24

Hadega E. Scrimsworth:

These are Animated Armors, which are constructs. They have hardness which will reduce the damage from all attacks until their construct armor is broken, either by reducing them to half hit points or hitting them with a Critical hit.
Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Red seems to be an inferior construct, with less hit points and no construct armor.

GM Screen:

Target selection 1 Salera 2 Enrax: 1d2 ⇒ 1

Red moves up and strikes at Salera with its Glaive
◆ Stride

◆ Strike at Salera
Glaive Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Slashing Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Deadly, if applicable: 1d8 ⇒ 4

◆ Strike at Salera
Glaive Attack: 1d20 + 11 - 5 ⇒ (14) + 11 - 5 = 20
Slashing Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Deadly, if applicable: 1d8 ⇒ 4

The Red armor moves up and manages to hit Salera twice.

Initiative Round 1/2
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal
Black Armor (-5 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax
Azrael (-5 HP)
Jiggo & Salera (-11 HP)
Luz Lumino

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes the Red.

+1 Halberd, Power attack, Inspire courage:1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26

Damage:2d10 + 4 + 1 ⇒ (7, 5) + 4 + 1 = 17

Then he strikes again the Red.

+1 Halberd, Inspire courage:1d20 + 11 + 1 - 10 ⇒ (3) + 11 + 1 - 10 = 5

Damage:1d10 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

Hadega shouts over the din of combat, "The red one is the weaker of the three, it doesn't have as much armor! We'll have to do more damage to the others to punch through! They're constructs so remember your lessons on them!"

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

Salera is whacked upside the head, twice. "Ow. Jiggs, try burning the red one."

"R-right." Jiggo quickly juggles a ball of flame between his hands before tossing it at the crimson suit of armor. Something about Hadega's command makes him feel a bit more comfortable.

Produce Flame: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19
Fire Damage: 2d4 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12

Salera sighs. "Alright, I'm going in." She takes three controlled steps towards the Red Armor and its glaive.

- Act Together: Jiggo takes 3 actions, Salera gets a bonus action
◆ Jiggo Steps
◆◆ Jiggo casts >Produce Flame< at Red
◆ Salera Steps

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Enrax splits the Red armor in twain with his first mighty swing of his Halberd.

Enrax can RETCON his actions after the first strike, and Jiggo can redo his turn.

Initiative Round 1/2
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal
Black Armor (-5 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax One action RETCON
Azrael (-5 HP)
Jiggo & Salera (-11 HP) Can RETCON Actions
Luz Lumino

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

"Wow, good job!" Jiggo claps when Enrax bisects the red armor. "Honey, maybe you can help Nal flank her target?" He points at the creature in Black armor.

"Yeah, yeah." She moves twice towards the Black Knight.

Once she's in flanking range, Jiggo then hurls a ball of flame.

Act Together: Jiggo takes 2 actions. Salera gets 1 action + bonus action.
◆ Salera Strides ◆ twice to get into flanking. Uh, can Salera stand there? Unsure if there's a statue blocking the way.
◆◆ Jiggo casts >Produce Flame< at Black, hitting AC 19 for 12 Fire Damage

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Jiggo, Salera can stand there. The location is a short stand where the Blue armor was standing.

Jiggo hits the Black armor with a ball of flames. Black's exterior looks cracked and broken when the flames disperse.

Initiative Round 1/2
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal
Black Armor (-14 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax One action RETCON
Azrael (-5 HP)
Jiggo & Salera (-11 HP)
Luz Lumino

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Short bow in his hand, Luz tries to devise a stratagem on the blue armror.

1d20 ⇒ 7

This triggers Known Weakness, so Recall K check on blue. If it's a cirt +1 to myself and allies.

Luz does not like what he sees and moves to protect Nal's flank.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

GM Screen:

Luz Recall Knowledge arcana on Blue: 1d20 + 8 ⇒ (5) + 8 = 13

Luz can't seem to recall anything about these opponents.

Initiative Round 1/2
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal
Black Armor (-14 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax One action RETCON
Azrael (-5 HP)
Jiggo & Salera (-11 HP)
Luz Lumino

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes the blue.

+1 Halberd, Inspire courage:1d20 + 11 - 10 ⇒ (13) + 11 - 10 = 14

Damage:1d10 + 4 + 1 ⇒ (10) + 4 + 1 = 15

Vigilant Seal

Azrael reaches int the air, splitting it open through a crack in space. Slowly she pulls out the blinking eyed scythe, resting it on the ground. Shielding herself she slashes her scythe at the blackened armor.

+1 Mind Weapon: 1d20 + 7 ⇒ (8) + 7 = 15
Damage (Bludgeoning): 1d10 + 2 ⇒ (8) + 2 = 10

◆ Draw Weapon
◆ Amped Shield
◆ Strike

Status:

HP 15/20
AC 16 (17 w/ Shield)
Focus Points 1/2 (Can regain 2 w/ refocus)
Amped Shield Layers 3/3
Spells (1st) 2/2
Battle Medicine:
Hero Points 2/3

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

Geez! I'm really going to have to sharpen my blade after this. Nal tries poking the black construct, trying to slide her blade into a gap in the armor. "Thanks for the flank, Salera. And for watching my back, Luz."

All rolls include Inspire Courage:
Short Sword (P) vs. FF: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 281d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Sneak Attack: 1d6 + 1 ⇒ (3) + 1 = 4
Short Sword (P) vs. FF, MAP: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Sneak Attack: 1d6 + 1 ⇒ (5) + 1 = 6
Short Sword (P) vs. FF, MAP: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 131d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Sneak Attack: 1d6 + 1 ⇒ (3) + 1 = 4

◆ Strike, ◆ Strike, ◆ Strike

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Enrax and Azrael miss their marks with their attacks.

Nal doesn't miss with her first attack, as she fells the armor with a mighty blow.

Nal, you can RETCON your last two actions.

GM Screen:

Target selection 1 Enrax 2 Azrael 3 Luz 4 Nal: 1d4 ⇒ 2

Blue seems to have a dislike for Azrael, and attacks repeatedly

◆ Strike at Azrael
Glaive Attack: 1d20 + 11 ⇒ (11) + 11 = 22
Slashing Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Deadly, if applicable: 1d8 ⇒ 2

◆ Strike at Azrael
Glaive Attack: 1d20 + 11 - 5 ⇒ (1) + 11 - 5 = 7
Slashing Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Deadly, if applicable: 1d8 ⇒ 3

◆ Strike at Azrael
Glaive Attack: 1d20 + 11 - 10 ⇒ (11) + 11 - 10 = 12
Slashing Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Deadly, if applicable: 1d8 ⇒ 1

Only hitting once of the three attacks

Initiative Round 2/3
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal Two Action RETCON for round 2, then round 3
Black Armor (-25 HP)
Blue Armor
Hadega E. Scrimsworth
Red Armor
Enrax
Azrael (-13 HP)
Jiggo & Salera (-11 HP)
Luz Lumino

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

LUz, once again, tries to devise a stratagem

DaS: 1d20 ⇒ 18 Triggers Known Weakness aka Recall K again

Shortbow wDaS+Insp: 18 + 8 + 1 = 27

Damage wInsp + Strategic Strike: 2d6 + 1 ⇒ (6, 5) + 1 = 12

Luz uses his Shared Stratagem to make the last armor flat-footed to Azrael

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

GM Screen:

Luz Recall Knowledge arcana on Blue: 1d20 + 8 ⇒ (11) + 8 = 19

Luz confirms Hadega's information about the Animated Armor, but doesn't remember anything else (Regular success)

His Arrow soundly strikes the Armor, denting it.

Initiative Round 2/3
Bold may act
Inspire Courage is up, +1 to attack and damage

Nal Two Action RETCON for round 2, then round 3, Blue FF for round 3
Black Armor (-25 HP)
Blue Armor (-9 HP)
Hadega E. Scrimsworth
Red Armor
Enrax
Azrael (-13 HP)
Jiggo & Salera (-11 HP)
Luz Lumino

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

"Alright! One more!" Jiggo prepares another ball of flame.

Please add +1 to attack/damage if Inspire Courage is up. Technically Jiggo attacks after Hadega.
Produce Flame: 1d20 + 9 ⇒ (6) + 9 = 15
Fire Damage: 2d4 + 4 ⇒ (1, 2) + 4 = 7

Salera continues her waltz, stopping next to the wallet. She then pivots and lashes at the construct with her tail.

Tail: 1d20 + 10 - 4 ⇒ (5) + 10 - 4 = 11
Bludgeoning Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Add +1 damage if the construct is vulnerable to Good damage. Never mind that's gonna miss.

Act Together: Jiggo takes 2 actions, Salera takes 1 action + bonus action
◆◆ Jiggo casts Produce Flame
◆ Salera Strides
◆ Salera Strikes

Vigilant Seal

Azrael blocks most of the blow with her shields as it shatters two out of the three layers.

↺ Shield Block. Using 2 layers to shield block 7 damage. 1 layer remains.

Status:

HP 14/20
AC 16 (17 w/ Shield)
Focus Points 1/2 (Can regain 2 w/ refocus)
Amped Shield Layers 1/3
Spells (1st) 2/2
Battle Medicine:
Hero Points 2/3

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc strikes the Blue.

+1 Halberd, Power attack, Inspire courage:1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23

Damage:2d10 + 4 + 1 ⇒ (10, 2) + 4 + 1 = 17

Then he strikes again the Blue.

+1 Halberd, Inspire courage:1d20 + 11 + 1 - 10 ⇒ (6) + 11 + 1 - 10 = 8

Damage:1d10 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

Retconning 2 actions:

"Whoo! That was easier than expected." With the black construct down, Nal steps up to the remaining one to deal another hit.

Short Sword (P) vs. FF, MAP: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 131d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

◆ Step, ◆ Strike

-------------------

Round 3:

Growling inwardly at her sloppy jab, Nal tries again. And again. And again. Will. You. Just. *Stop* already!

All rolls include Inspire Courage:
Short Sword (P) vs. FF: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 131d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Sneak Attack: 1d6 + 1 ⇒ (2) + 1 = 3
Short Sword (P) vs. FF, MAP: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 251d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Sneak Attack: 1d6 + 1 ⇒ (6) + 1 = 7
Short Sword (P) vs. FF, MAP: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 171d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Sneak Attack: 1d6 + 1 ⇒ (2) + 1 = 3

◆ Strike, ◆ Strike, ◆ Strike

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

"Yes one more. BACKS STRAIGHT EVERYONE!"

She inspires her comrades once again.

Then she turns her attention to the blue armor, scowling. She scans the floor, noting some debris in the corner.

"Unconscionable! The state of this manor is abhorrent!"

With her magic, she flings the offending debris at the armor.

Telekinetic Projectile, inspire courage: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
DMG: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6

◆ Inspire Courage ◆◆ Telekinetic Projectile

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Jiggo and Salera both miss the armor with their attacks.

Enrax lands a solid hit, leaving the contracts armor cracked and falling off.

Nal moves in and finishes off the animated armor, and it drops to the floor in a clattering mess.

You are out of combat.

GM Screen:

Azrael's Perception (T): 1d20 + 4 ⇒ (16) + 4 = 20
Hadega E. Scrimsworth's Perception (E): 1d20 + 6 ⇒ (20) + 6 = 26
Enrax's Perception (E): 1d20 + 7 ⇒ (13) + 7 = 20
Jiggo's Perception (E): 1d20 + 8 ⇒ (11) + 8 = 19
Nal's Perception (E): 1d20 + 8 ⇒ (12) + 8 = 20
Luz Lumino's Perception (E): 1d20 + 8 ⇒ (19) + 8 = 27

And everyone immediately notices the cache containing two minor healing potions under one of the armor stands.

Vigilant Seal

Azrael takes one of the potions and drinks the contents. "That armor hurt a bit."

Minor Healing Potion: 1d8 ⇒ 8

Refocus

Status:

HP 20/20
AC 16 (17 w/ Shield)
Focus Points 2/2 (Can regain 2 w/ refocus)
Amped Shield Layers 3/3
Spells (1st) 2/2
Battle Medicine:
Hero Points 2/3

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Luz looks over the party, rolls up his sleeves and begins to work on Jiggo.

Treat Wounds: 1d20 + 8 ⇒ (11) + 8 = 19 Damage: 2d8 ⇒ (1, 5) = 6

Luz watches Azrael's ill-'advised consumption of the healing potion before he grabs the remainder.

Annoyed, Luz scolds her."The potions should be saved for when the party is under duress."

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Luz hands the remaining potion to Jiggo, "Use this to keep yourself upright if you get gravely wounded in combat."

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

"Oh. Thank you Luz." Jiggo feels most of Salera's bruise close as he takes the potion. "Looks like Azrael could use a little more healing. I can help."

Jiggo has a +6 to Medicine and can Treat Wounds. He also has Battle Medicine but he would reserve that for combat.

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

Hadega sets her hands on her hips. She starts to search the area near the stairs for danger, keeping close by the others. "Well, which set of stairs will it be?"

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Please put yourselves in a marching order heading up the stairs you choose.

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

"Well, now that we're ready..." Jiggo points at one of the flights of stairs. "Maybe we can check up here?"

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none
GM Computerpro82 wrote:
Please put yourselves in a marching order heading up the stairs you choose.

@GM Computerpro82: We haven't searched the other rooms on the first floor. Are you just responding to Hadega's post here? Nal would definitely urge the group to clear the main floor before going to another one.

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

Ah, sorry I was under the impression we could reveal the rest by going up the stairs. Didn't realize they were 1st floor rooms.

Hadega says, "On second thought, Nal be a dear and scout these rooms so nothing comes up behind us."

She walks over to one of the doors.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I would say it is a little of both. I will save you the time of searching the rest of the first floor rooms, as you find nothing of interest in any of them.

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

Nal sighs with relief. "Right. I'll be quick." True to her word, Nal searches the remaining rooms on the first floor swiftly and returns to report: "All clear. Nothing there. Salera, let me scout ahead upstairs."

Nal slips up the stairs like a silent shadow, making sure to keep her back straight so Hadega doesn't call after her and render her stealthy gait useless.

Stealth +9, Perception +8

Vigilant Seal

Azrael gives a small smile. "Seems our host is upstairs" She floats up the stairs, again calling out their presence in a soft voice. "Anyone home? We tried to knock."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I moved Salera and Nal to slide 4. Sorry for the rotation. It frustrates me as well.

As Nal approaches the top of the stairs, she can see the entirety of the hallway on the manor’s second floor is covered in a dense fog.

GM Screen:

Jiggo's Perception (E): 1d20 + 8 ⇒ (14) + 8 = 22
Nal's Perception (E): 1d20 + 8 ⇒ (17) + 8 = 25

Nal:

As you approach the top of the stairs, you realize the mist filling the second floor hallway is a Haunt.
An obscuring fog covers the entirety of the hallway and northern room of the manor’s second floor. Anyone moving through the area is subjected to an attack from a ghostly assailant.
Disable Acrobatics DC 23 to maneuver through the fog, Religion DC 21 to ward off the spirit, or Stealth DC 23 to move through the fog without attracting attention.
Disabling the haunt requires three successful checks, and each attempt takes two actions. Disable actions may be taken from the edge of the mist at the top of the stairs.
Gaseous Sludge The area of the haunt is difficult terrain.

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

Returning to the group, Nal reports: "There's a haunt in the hall that fills it up with fog. Anyone good at handling those?" Regardless of the answer, Nal returns to the top of the stairs. Taking a deep, steadying breath, she gives Salera a wink and slinks into the fog.

Stealth DC 23: 1d20 + 9 ⇒ (14) + 9 = 23

She slips down the hallway, keeping to the wall on her right, watching for movement and checking any doors she encounters for traps and locks.

Perception +8


Exploration Activity: | AC 22 | Saves 10/11/11 | Perception +11 (Darkvision) | ◆◇◈ ↺ Jiggo's Eidolon | Female Angel Emissary |

Salera watches Nal flit away and then urges Jiggo up the stairs. "Sounds like religious study could help." She grins. "You're the expert."

Is there any way we can learn the nature of the haunt and how to dispel it? Besides entering the fog and triggering it? If we have to trigger it, let's prepare...

Vigilant Seal

Azrael reaches the top of the stairs. "There are more stairs on the other side, let's try those."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

GM Screen:

Nal, You're good
Azrael's Perception (T): 1d20 + 4 ⇒ (17) + 4 = 21
Jiggo's Perception (E): 1d20 + 8 ⇒ (4) + 8 = 12

Nal Sneaks through the Fog (more area revealed on the slide, and compass rose added to the top of the slide for orientation.) She eventually gets to the stairwell on the other side that Azrael is ascending. Along the way, she sees an opening into a room to the South with a spiral stairway leading up and down. There are four single doors into rooms on the North. In the center of the hallway on the North side, double doors have been destroyed and she can hear someone inside shouting apologies into the mist.

Azrael and Jiggo can see the fog but can't detect the haunt.

Nal could explain the haunt to her team mates.

Horizon Hunters

female Human (Aiuvarin) Rogue Sorcerer 7 | HP 80/80 | AC 24 | F +11 R +14 W +12 | Perc +12 | Stealth +14 | Exp HP 92/92 | AC 25 | F +12 R +17 W +13 | Perc +15 | Stealth +17 | Exploration: Avoid Notice | speed 25ft | low ligloration: Avoid Notice | speed 25ft | low light vision; darkvision | ◇◆↺ | Spells 1: 1 2: 1 | Hero 1/3 | Active Conditions: none

Stealth DC 23: 1d20 + 9 ⇒ (18) + 9 = 27

Doubling back, Nal reports in with the group, filling them in on what she saw and the nature of the haunt. "I didn't hear what they were apologizing for, but I suggest we check that out first."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Repeating the haunt description from the spoiler
An obscuring fog covers the entirety of the hallway and northern room of the manor’s second floor. Anyone moving through the area is subjected to an attack from a ghostly assailant.
Disable Acrobatics DC 23 to maneuver through the fog, Religion DC 21 to ward off the spirit, or Stealth DC 23 to move through the fog without attracting attention.
Disabling the haunt requires three successful checks, and each attempt takes two actions. Disable actions may be taken from the edge of the mist at the top of the stairs.
Gaseous Sludge The area of the haunt is difficult terrain.

Vigilant Seal

Religion: 1d20 + 4 ⇒ (12) + 4 = 16

Azrael offers a small prayer to try and dissipate this fog. "This is an unnatural presence."

Grand Archive

Female Human | Commander 1 | HP 17/17 | AC 18 | F +4 R +8 W +5 | Expert Perc +5 | Speed: 25 | Hero Points: 1 | Active Conditions: | ◆◇↺

Hadega tries mightily to avoid making any sounds coming up the stairs behind Azrael.

Stealth: 1d20 + 5 ⇒ (5) + 5 = 10

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Luz, upon hearing of the haunt, sets it as one of his leads If allowed

Vigilant Seal

Orc Fighter 4 / HP 64/64, Perc +9, AC 22, Fort +10 Ref +9 Will +9 / Active conditions: Darkvision

The orc tries to maneuver through the fog.

Acrobatics:1d20 + 5 ⇒ (4) + 5 = 9

Radiant Oath

Battle Medicine:| Angel Emissary Salera | ♥️ 78 | AC 19 | Saves 12/9/10 | Perception 10 | Spells -/2/0 (DC 21) | Focus Point 1 PFS ID: 133608-2006 | Male Human Summoner 5 | ☘️ 2 | ◆◇◈ ↺ | Staff 3/3 |

"Okay I got it. I got it."

Religion: 1d20 + 6 ⇒ (10) + 6 = 16

"Uh... I can't think of anything. No, that's the wrong passage. No, that deals with Jason Waterfalls, often a misheard phrase. Ummm..."

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Well, that was. . . disappointing. Luz, can can set the Haunt as one of your leads if you like.

I don't know why someone sneaking though the fog contributes to disabling it, but that is the way the scenario is written. Nal has given you two successes so far. I am struggling with whether to activate the Haunt based on Enrax's action, but will not for now.

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