[PFCore] 2-21 The Dalsine Affair

Game Master Y. Duskwalker

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Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk looks toward the door, the loud shouting drawing his attention. He then looks over at his two-legged friends, their tense actions driving him to react.

Today is my day! I AM HERO!

Trotting to the door, the boar turns, setting his haunches against it, and plops down, resting his butt solidly against it.

No dogs shall steal my food this day!

Grand Lodge

Dalsine Affair Maps

There are sounds of shuffling outside the door, followed by a solid thud!
door break attempt: 1d20 + 3 ⇒ (7) + 3 = 10

Urk feels the door vibrate slightly, but it appears undamaged.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

The big ork exhales thru his nose loudly, but doesnt appear to be ready for a fight. He looks at the ground near him, seeing the hatch, and opens it, ready for shuffle people in as soon as they are downstairs. He point to the stairs then the hatchway.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion hurries to the hatch and heads down.

Grand Lodge

Dalsine Affair Maps

Musello flinches when he hears the impact upon the door. ”Hey now, what cause have you to break into my place?”.
Bluff: 1d20 + 14 ⇒ (1) + 14 = 15

He looks back at the party, ”Please! At least one of you needs to go upstairs and get the refugees to safety! Hopefully I can delay them some! his voice lowered again

Wrofyx and Gronak
—-
Guard captain
Urk
Guards
Lugrok and Ver’Yanion
Musello

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak gives a silent look to his gnome companion. Seeing Wrofyx’s intent to gather the refugees, he moves to reinforce the door.

Gronak moves towards the door, finding a pile of crates and pushing the heavy gear to support the entrance.

Strength Check: 1d20 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Dalsine Affair Maps

Arriving upstairs, Wrofyx finds five individuals scattered around the room, garments looking like they’ve not been cleaned recently. Despite the fear in their eyes, they look at him for guidance.
Will add action/activity result

This upper level appears to be well kept, a desk against one wall, flanked by a pair of windows, a couple of tables with a variety of equipment laid out as if for cleaning and inspection. Windows to the north and west offer view of the surrounding buildings. To the East, a door stands closed in the middle of the wall.

Gronak is able to drag over some heavy crates of fish to add to Urk’s presence in shoring up the door.

Meanwhile, outside…
Sense Motive: 1d20 + 12 ⇒ (15) + 12 = 27
”You know precisely why we are here,” the female voice calls out with a haughty response. ”Illegal smuggling! Men, continue!”

<insert Wrofyx action>
Urk
Guards
Lugrok and Ver’Yanion
Muesello
Gronak and Wrofyx
—-
Captain

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk watches Gronak set more boxes near the door. The boar grunts, a long slip of drool slowly hanging from his mouth to the floor. One could almost see a smile on the porcines lips.

Good idea, two-legger! This will make them think twice before knocking again!

Urk settles his rump closer to the door, and grunted once loudly.

Urk will literally continue to sit in front of the door in the hopes to keep it closed.

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Keeping his voice low as not to carry, the gnome will tell everyone "Get downstairs now, time is of the essence"

Grand Lodge

Dalsine Affair Maps

The Dawnflower Blossoms look amongst themselves before a couple of them nod in agreement towards Wrofyx and begin moving towards, and down, the stairs. One of them also motions towards the closed door. The stairs are rather narrow allowing single file movement.
——
The first of the refugees arrives at the bottom of the stairs and looks around at the commotion on the main level.

door break: 1d20 + 3 ⇒ (15) + 3 = 18 Another strong thud strikes the door, the crates and Urk feel the hit, but are not moved.”Hey, grab the second set of handles on this thing and help me! This door must be reinforced or sumthin!” Another voice can be heard now adjacent to the door, ”What kind of militia member are you that can’t break down a simple door? Fine!”

Lugrok and Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees

Guard captain
Urk
Guards

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok smirks at his companion, knowing the boar is enjoying himself, but also proud in the four legged hero.

Once he sees the refugees, he motions to them hurriedly and then points to the open door of the entrance he is holding open, while then putting his finger to his lips to let them know to stay quiet.

Grand Lodge

Dalsine Affair Maps

The basement level lit by some glowing orbs, appears sparsely furnished, with various supply boxes nicely organized along the walls. In the opposite corner from the ladder, a set of winding stone stairs descends into darkness. Ver’Yanion can hear the repeated attempts to break down the front door, as well as the shuffling of feet moving towards the ladder above.

Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees

Guard captain
Urk
Guards
Lugrok & Ver’Yanion

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Not particularly sure about the maps, but...

Ver'Yanion lights his wayfinder, and starts guiding folks to the winding stone stairs, as best he can.

Grand Lodge

Dalsine Affair Maps

maps adjusted, the map to the left of center is upstairs, right of center is downstairs, leading to the catacombs

”Quickly now, keep moving!”Musello says with a hushed tone, pointing towards the trapdoor, while motioning movement with his other arm. His eyes keenly observing the door, some sweat begins to form on his brow, ”I hope everyone makes it out safely!”

Gronak and Wrofyx
Refugees

Guard captain
Urk
Guards
Lugrok & Ver’Yanion
Muesello

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Once everyone starts heading down the stairs Wrofyx steps over and checks the closed door indicated by the Dawnflower.

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak puts his shoulder into the door, helping to support it as he watches the dawnflowers begin to quietly file through. He grins at the big pig sitting valiantly in the way and idly pulls a fat fish from the barrel, offering the morsel to his partner in their current crime.

Strength Check: 1d20 + 5 ⇒ (13) + 5 = 18

Grand Lodge

Dalsine Affair Maps

The first of the refugees makes their way over to the ladder and down into the basement, shuddering as the guards outside strike at the door. Another appears at the bottom of the stairs as the first gets to the ladder. The second looks around and sees the first nodding at Lugrok as they disappear into the floor.

Upstairs, with the urging from Wrofyx, two refugees make their down the stairs. The two remaining in this room collect a couple of bags while waiting for the stairs to clear. As Wrofyx arrives at the door, he hears some shuffling and jumbled, worried, discussion coming from the other side. The door is slightly ajar.

Meanwhile, from outside, ”Has no one taught you how to use one of these door breakers? Ugh!” an exasperated sigh is heard from the captain. ”You two should be ashamed,” her voice now directed away from the door, ”You two, take their place, now!”

Ver'Yanion hears someone finish climbing down the ladder, they look to you for guidance.

Urk
Guards
Lugrok & Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees
—-
Captain

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

The boar shudders a bit as the door is slammed into once more, grunting in annoyance before shifting himself once again to place himself at the middle of the doors and laying down. A little pool of drool starts collecting on the floor by his face as he looks up at Gronak.

They could never believe that I, Urk the Mighty, could hold back an army by simply laying down! Today, I shall be hero!

A light gurgle comes from his stomach as he shifts again.

Urk continues to brace against the door, using his whole body to do so.

Grand Lodge

Dalsine Affair Maps

Through the door, Urk and Gronak hear some muttered grumbling. "Fine then!" and a loud clank as something heavy and metal strikes the ground. This is followed by shuffling and a scraping sound as, presumably, the heavy object is picked up again.

"On the count of three. One...Two...Three!"
Door Break attempt: 1d20 + 6 ⇒ (11) + 6 = 17
As another impact shakes the door, but with the additional bracing currently employed, it still seems to be holding well.

Lugrok & Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees
—-
Captain
Urk
Guards

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Looks at the door, nodding at Gronak and Urk. He waves at the refugees to move it quicker to the trapdoor, staying quiet as he does so.

Just holding the trapdoor at this point, waiting until everyone of the people we are trying to save have moved into the space below.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver’Yanion guides people down. ”This way, down to the catacombs where it is safe. ”

Grand Lodge

Dalsine Affair Maps

”Hey, quit trying to break my door! Don’t ya know how much it cost to have this made?” Muesello calls out attempting to distract the guards. ”The custom fit, the special hinges and hooks to hang gear from?”

Gronak and Wrofyx
Refugees
—-
Captain
Urk
Guards
Lugrok & Ver’Yanion
Muesello

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Wrofyx will try to make out the discussion from behind the slightly open door.
If he can make it out, his action will depend on what he hears. If he can't make it out, he will open the door and wave them downstairs while indicating to be quiet.

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak continues working with the boar, and the crate, to support the door. He watches for any sign of failure as the dawnflowers are ushered downstairs.

Strength: 1d20 + 5 ⇒ (9) + 5 = 14
Know: Engineering: 1d20 + 5 ⇒ (15) + 5 = 20

Grand Lodge

Dalsine Affair Maps

The first of the refugees makes their way to, and down the stone stairs into the catacombs.
The second crosses the main room and starts down the ladder. The third arrives at the bottom of the stairs from the upper level, making it half way across the room towards the ladder. The fourth makes their way to the bottom of the wooden stairs, while the fifth gets started on heading downstairs.

The bulk of what Wrofyx is able to make out sounds like a panicked discussion about trying to get to safety while another is trying to calm that one down.

insert Wrofyx action, will modify accordingly otherwise
Upon opening the door, Wrofyx finds another set of 5 humans in similar garb to the first room, some scared, one trying to be calming, a couple appear resigned to fate.

”Can’t any of you open a door?” calls out the Captain, ”If you don’t get through this time, drop the ram and start chopping it open! Ugh..

Urk
Guards
Lugrok & Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees
—-
Captain

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk continues to lay by the bottom of the door, simply drooling in place while smiling (yes, smiling!) at everyone.

A sudden lurch in his stomach makes him belch rather loudly, which then makes him decide now is a good time to clean himself.

Urk remains steadfast in his belief that the door will not budge while he remains there.

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Wrofyx will open the door, in a hushed voice he reasures them and waves them downstairs while indicating to be quiet. "Its ok, were here to help you get to safety. Just stay quiet and move swiftly"

Grand Lodge

Dalsine Affair Maps

A similar loud metallic clank, with scraping,"Hey, watch where you drop that thing!" precedes:

guard1 vs door: 1d20 + 2 ⇒ (13) + 2 = 151d6 + 1 ⇒ (2) + 1 = 3
guard2 vs door: 1d20 + 2 ⇒ (6) + 2 = 81d6 + 1 ⇒ (5) + 1 = 6

A couple of different sounding impacts, like blades to door, strike and Gronak believes the guards have begun to make progress against the door.

The metallic scraping is heard again, sounding like the ram was picked up, "We'll be ready to try again once the door looks weak enough." comments from one of the initial guards.

Upstairs, the refugees begin making their way to the stairs down, a couple bowing to Wrofyx in thanks.

Lugrok & Ver’Yanion
Muesello
Gronak and Wrofyx
Refugees
—-
Captain
Urk
Guards

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok stares at the refugees, that eye of "Can we move this along?" given, as he waves at them to move faster, pointing down the trap door. With a slight grunt, he looks at Urk, giving two click with his tongue, then a head movement.

Lugrok continues to motion for folks to move, and then lets Urk know to prepare himself should something break through the door.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion starts heading down the tunnel, assuming we now have a trail of refugees following him

Grand Lodge

Dalsine Affair Maps

After a few more rounds of repeated chopping on the front door, it eventually weakens to the point the guards are able to break in, but not before the party has successfully escorted all of the refugees, and themselves, into the catacombs. Moments after the last party member clears the ladder into the basement, the trapdoor overhead slams shut and Muesello can be heard casting a spell causing the trapdoor to glow briefly. The front door then gives way and he can be heard surrendering to the incoming guards. The guard captain can be heard grilling Muesello, then the trapdoor begins to vibrate from strikes. Once past the bottom of the stone stairs, the trap handle designated by Muesello is plainly visible, and upon pulling, the stairs and some of the surrounding wall crumble in, sealing off the path back to the lodge.

The route into the catacombs at this point is a single path, but after about five minutes walk, it forks in multiple, offset, directions. The young adults making up the group of refugees are five human women (Charito, Ionnia, Nellina, Pasara, and Xene), two halfling women (Piria and Sophone), and three human men (Marcian, Narces, and Theodric), the party learns as they inquire during the short time up to this point. All appear to be unarmed, although shortly after the collapse, one of the halflings is heard muttering a spell and is now holding a rock glowing with the light of a torch, currently the only light in this otherwise dark tunnel.

Knowledge about worship of Sarenrae in Taldor:

K(History/Religon)15:
The worship of Sarenrae has been illegal in Taldor since the Great Purge of 4528 AR. The degree to which her followers are persecuted has waxed and waned over the last 200 years.

K(H/R)20:
Sarenrae worship is much more common outside of Taldor's major urban centers (Cassomir/Oppara), and away from the xenophobic southern border region(which includes the city of Zimar.

K(H/R)25:
The brutality of the recent raid on the Dawnflower Blossoms does not reflect the current government's attitude toward Sarenites within Taldor's borders. It is more likely to be the result of a single, ultra-patriotic zealot.

K(H/R)30:
Worship of Sarenrae was once quite popular in Taldor, although never as central to national identity as the veneration of Aroden. Numerous large Sarenite temples and cathedrals once existed throughout the empire, one of which was built of gold-plated bricks, rumors say.

Knowledge about Oppara's vast catacombs:

K(Dungeoneering/History)15:
The catacombs of Oppara are a mix of ancient sewer lines, natural caves, and old city streets and buildings buried centuries or even millenia ago. The ground beneath the city is literally honeycombed by countless tunnles and chambers. The catacombs have been used throughout Oppara's history as a meeting place for secret organizations.

K(D/H)20:
Oppara was supposedly founded over 6,000 years ago by th elast decendants of ancient Azlanti, and its catacombs are said to contain a few deep ruins dating back to theis time.

K(D/H)25:
Countless entrances into the catacombs once existed from the surface. Most were destroyed of bricked up centuries ago, following a nasty torble infestation that was believed to have originated in the catacombs.

K(D/H)30:
Although Oppara's catacombs are extensive, the areas used today are relatively close to the surface. Most of the oldest areas have been underwater for millenia.

Reminders, the Dawnflower Blossoms have a "last" safehouse, per Muesello, referred to as the "Vault" to get them to. Also track down Chalfon Dalsine, who has Muesello's "parcels:" a couple of sets of Verduran Forest fey-crafted armor, most likely taken back to the Dalsine residence.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok looks down each of the pathways, then at Urk. With a light shrug, he looks at the rest. "Map?"

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

dungeoneering: 1d20 + 7 ⇒ (11) + 7 = 18

”yeah, we could use one. ”

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

religion: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10

dungeoneering: 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5

The Gnome racks his brain with no success. And then asks the refugees.

"Do you know where this safe house, the vault, is?

Grand Lodge

Dalsine Affair Maps

The refugees look amongst each other for a moment before one of the human males speaks, ”The Vault, yeah, that should be a secure enough place to go. I'm not privy to its exact location, not been there before. Its an ancient temple dedicated to the Dawnflower others happened across some time ago.” he says looking a bit dejected. One of the human women speaks up, ”With all that's happened to us recently, it's a bit difficult for us to trust anyone with such a secret...” The rest nod in agreement. ”But, you have shown us decent courtesy so far, in that, I guess we have little choice." She says. ”It's been some time since I've been to the Vault, hopefully it won't take too long.”

An hour into the maze, accompanied by scattered rats, beetles, and other vermin, the other halfling (not carrying the light stone) states, ”Nope, I don't think this is correct, I'm pretty sure we needed to take the other right passage a couple of passages ago...”
The human looks at her, nodding, ”Yeah, I think you're right, lets go back.”

About 10 minutes into the rerouted path:
perception Urk: 1d20 + 6 ⇒ (17) + 6 = 23
perception Lugrok: 1d20 + 7 ⇒ (6) + 7 = 13
perception Gronak: 1d20 + 1 ⇒ (19) + 1 = 20
perception Wrofyx: 1d20 + 9 ⇒ (13) + 9 = 22
perception Ver'Yanion: 1d20 + 6 ⇒ (2) + 6 = 8

All but Lugrok and Ver'Yanion have noticed a substantial drop in the number of critters...and an increase in the number of cobwebs down this passage...

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk stiffens up suddenly, sniffing about, then rumbling like a loud steam engine. His hackles rise on his back, tail swinging slowly. He stares down the passageway, snorting randomly.

He looks back at Lugrok, then the others, then back down the passage. He refuses to move until he his acknowledged.

Not on my watch, you eight legger freaks!

Grand Lodge

Dalsine Affair Maps

Map 2

All of a sudden, the two guiding refugees are covered in sticky webbing that sprayed them from a little further ahead...

"Eewww!!" Screams the halfling. "Too late!" says the human, as she tries to clear the webbing from her face.

Giant Spider initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Urk initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Gronak initiative: 1d20 + 1 ⇒ (5) + 1 = 6
Lugrok initiative: 1d20 + 1 ⇒ (2) + 1 = 3
Ver'Yanion initiative: 1d20 + 9 ⇒ (8) + 9 = 17
Wrofix initiative: 1d20 + 4 ⇒ (19) + 4 = 23

---
Wrofyx
Ver'Yanion
Urk
Gronak
Giant Spider
Lugrok

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Wrofyx draws his weapon and immediately starts a performance.

"Have you ever noticed that all pirate songs and sea shanties are in the same key?"

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

As they wander, Gronak keeps his sword at the ready. He also casts light on one of his gauntlets, adding to the illumination.

Dungeoneering: 1d20 + 5 ⇒ (11) + 5 = 16

When he sees the spider web hit one of the cultists, he quickly jumps forward to strike the nearest beast.

Greatsword: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 2d6 + 10 ⇒ (3, 4) + 10 = 17

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk watches in disgusting horror as the white silky flowy sticky fluid stuff comes at the first of the two leggers they saved earlier. With a loud huff, he presses forward before them, standing guard!

Ah ha! Today you shall feel the wrath of Lord Urk Boardamort! Have at thee, fiends!

Urk places himself between the nearest spider and the two refugees who got webbed. He will not do anything more until Lugrok signals for it.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver’Yanion moves up and draws his sword.

Grand Lodge

Dalsine Affair Maps

Gronak realizes this is a very big spider [K:nature] about his size, with mandibles clacking away, as his swing goes wild clanking off the floor.

Seeing something juicy and meaty present itself as a snack, the Giant Spider attempts to take a bite:

Bite: 1d20 + 2 ⇒ (11) + 2 = 131d6 ⇒ 1

It hisses at Gronak, unhappy it wasn't able to sample this morsel.

The webbed refugees struggle attempting to extricate themselves.
The others stay behind the party wondering whether or not to flee.

Lugrok
-------
Wrofyx
Ver'Yanion
Urk
Gronak
Giant Spider

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok checks behind quickly to ensure there is nothing that has appeared to threaten the other refugees, then moves ahead of the two who are webbed. He starts ripping at the webbing with his dagger, attempting to cut one of them free. He grunts at Urk and then nods his head toward Gronak, motioning for the boar to assist the big man.

Move to the refugee who is webbed, drawing dagger and starting to cut them free. Handle Animal for Urk to guard Gronak

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion moves up, tumbling by the spider.
acrobatics: 1d20 + 7 ⇒ (20) + 7 = 27

He then slashes at the spider with his longsword. At being the opertative word.

longsword: 1d20 + 3 ⇒ (4) + 3 = 7

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak starts telling everyone all he know’s about the beast.

”Looks like a spider! They have lot’s of legs and eat stuff. This one’s big!”

He works to cut it down to smaller sized pieces.

Greatsword: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 2d6 + 10 ⇒ (6, 2) + 10 = 18

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk raises his hackles. He always hated anything with more than 4 legs; things cant be trusted to hold a decent conversation without trying to kill you. Or eat you. Or kill you then eat you.

Hearing the grunt from Lugrok, he moved ahead to the side of Gronak, hoping to help guard the big two legger.

Great! I was stopping the door, but now I *am* the door! BWAHAHA!

He snorted in great amusement, the joke being funny.

Grand Lodge

Male CN Gnome Bard | HP: 21/21 | AC: 17 (13 Tch, 15 Fl) | CMB: -1, CMD: 11 | F: +3, R: +5, W: +4 | Init: +4 Perc: +9, SM: +1 | Speed 20ft | Active conditions: None.

Continue inspire "They are all sung in C"

Seeing the spider and realizing that he will just be a tasty snack for it the gnome moves behind the last of the refugees so nothing will sneak up behind them and make it a little harder for them to flee. "Don't worry we'll take care of that spider in short order."

Grand Lodge

Dalsine Affair Maps

With Lugrok's assistance, the refugees are cut free from the webbing, a few strands sticking, dangling, from the hilt of his blade. "Thanks for getting us out of that, it was disgusting!" The halfling nods at him.

The Giant Spider seems to, almost dance with its legs, as it avoids the strikes from both Ver'Yanion and Gronak, while deciding which to try chewing on next since the first was too hard...
Urk, Ver'Yanion: 1d2 ⇒ 2
And decides the more nimble thing may not be as tough to chew on...
Bite Ver'Yanion: 1d20 + 2 ⇒ (4) + 2 = 61d6 ⇒ 3
Ver'Yanion notices several of the eyes seem to blink causing its bite to be well off target, it then carefully steps back a bit to get itself out of the corner, staring at Urk...

Lugrok
-------
Wrofyx
Ver'Yanion
Urk
Gronak
Giant Spider

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok pats the halfling ont he shoulder, then points to the others. "Stay."

He turns round, looking at the fight. While not wanting to get involved with too many cooks in the kitchen, he does the next best thing.

He barks twice, his command to Urk heard loud and clear.

Handle Animal to command Urk to attack the spider.

He then moves forward, swinging his dagger without any true aim at the spider, seeming to try to help Gronak in defense.

Aid Another on Gronak for Defense.

1d20 + 3 ⇒ (5) + 3 = 8

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak step forward, continuing his unsuccessful, yet highly distracting, onslaught against the beast. He knows little of its capabilities, but is nearly capable of counting the vast number of appendages that continue to lash out at his companions, inspired by the crazy gnome’s terrible jokes.

”Flee from our might, or fall beneath our blades!”

Greatsword: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 2d6 + 10 + 1 ⇒ (2, 6) + 10 + 1 = 19

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