GM supervillan's 5-13 Weapon in the Rift [Low Tier, Gameday] (Inactive)

Game Master supervillan

Maps and Slides


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Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Radiarch comes to, wincing at his failure to avoid distraction whether his own fault or not. He prays he has enough time to fire a significant enough shot against such an adversary, casting divine arrow as he moves into the doorway.


The Waking Rune

Though Doran slashes through the spirit as it recedes, the creature saps his will.

Trajan smites the undead - a mighty blow backed by the holy power of Iomedae. A creature of flesh and blood would surely fall, but the restless dead are more powerful still.

Radiarch enchants an arrow and advances. Moved you. Slide 2 btw.

Round 2

Tortured shade, -19hp
Hskoro, fascinated
Dexter + Salazar
Vosk
Doran, -6 WIS
Trajan
Radiarch

The bold may act!

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Thanks. Fully intended to move my pawn but my break at work ended so I had to get back to it! I'm trying, Doran!!! Stay with us!

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

Doran moves forward, taking a flask from his bandolier.

move and get a flask of holy water.ready to use next round


The Waking Rune

The shade appears enraged. It reaches out for Trajan...

incorporeal touch: 1d20 + 9 ⇒ (9) + 9 = 18

...it looks as if the creature attempts to grasp the holy symbol of the Inheritor - but its skeletal claw passes right through Trajan's chest and at once the holy warrior is filled with rage and grief.

Trajan, attempt a DC19 Will save or take WIS damage: 1d4 ⇒ 3

The spirit recedes - into the wall!

Round 3

Tortured shade, -19hp +5
Hskoro, fascinated
Dexter + Salazar
Vosk
Doran, -6 WIS
Trajan, Will save
Radiarch

The bold may act!

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)

Will with Herosim: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17

+13 and I can't even make it, ridiculous. And my favorite incorporeal tactic...

Trajan grabs a small ceramic pot from one of his bandolier slots and applies the balm inside to his nodachi.

@GM: Move to retrieve a stored item from bandolier, standard to apply Holy Weapon Balm to the nodachi.

Holy Weapon Balm

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter moves back into the first room and jostles the last party member out of his fugue, ”Ghost dude trying to kill us. You good to help?”

Hskoro is unfascinated.

Can Salazar ready to strike the ghost if it comes back out of the wall in range or are readied actions too complicated for a companion?


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

Finding himself out in the cold, Vosk hustles into the middle of the group. "Wouldn't want to leave you lot unprotected!" Or myself, can't forget myself!
________
Nobody has identified it, right? Struggle to come up with how else I can be useful this fight, any thoughts? Only moved so far, but that can be my turn if I can't come up with anything else.

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Vosk Lazav wrote:

Finding himself out in the cold, Vosk hustles into the middle of the group. "Wouldn't want to leave you lot unprotected!" Or myself, can't forget myself!

________
Nobody has identified it, right? Struggle to come up with how else I can be useful this fight, any thoughts? Only moved so far, but that can be my turn if I can't come up with anything else.

No Trajan was just short on the DC. Vosk would know PCs are complaining about hitting 'less hard' then they should and Trajan had this happen before with floating, 'spirity' undead and that's why he grabbed his Holy Weapon Balm. With Vosk's Intelligence and array of Knowledge skills, he could make an educated guess about general ways to help the party or hurt the enemy. This is one of those times when a Wand of Magic Missile would be handy to have.

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Radiarch will move into the room with most of the party and prepare for the shade's reappearance, bow and divine arrow still nocked.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


The Waking Rune

Trajan tries to keep a grip on himself as he treats his weapon with a blessed salve.

Radiarch watches for the spirit's return.

Dexter rouses Hskoro whilst Salazar watches over Trajan.

Vosk steps forwards, but is filled with doubt.

Round 3

Tortured shade, -19hp +5
Hskoro
Dexter + Salazar
Vosk, standard action available
Doran, -6 WIS
Trajan, -3 WIS
Radiarch

The bold may act!


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

Vosk settles for pulling out a wand. What I wouldn't give for some force magic!
________
Draw wand of Vanish. I'll start disappearing the person with the most wis damage each turn.

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

Doran readies to sp[lash the creature with the holy water.

readied splash: 1d20 + 8 ⇒ (18) + 8 = 262d4 ⇒ (2, 3) = 5


The Waking Rune

The shade emerges from the wall next to Hskoro and reaches out with its phantom claw...

incorporeal touch: 1d20 + 9 ⇒ (10) + 9 = 19

...the claw goes right through Hskoro's heavy armour. Although it causes no physical harm, the nagaji warrior's mind is at once filled with rage and terror.

Hskoro attempt a DC19 Will save or take WIS damage: 1d4 ⇒ 4

The shade again recedes into the wall.

Hskoro and Dexter may take AoOs against it though.

Round 4

Tortured shade, -19hp +10
Hskoro, Will save needed
Dexter + Salazar
Vosk
Doran, -6 WIS
Trajan, -3 WIS
Radiarch

The bold may act!

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Will Save DC19: 1d20 + 2 ⇒ (17) + 2 = 19

Hskoro just barely shakes off the affect of the cold touch from the spectre, swinging his axe wildly at it before it disappears again.

AoO Cold Iron BattleAxe: 1d20 + 11 ⇒ (5) + 11 = 16
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

After swinging his axe, Hskoro goes into Full Defense mode. Not positive his axe would even damage the spectre but he can maybe draw more attacks.

Full Defense (+4 Dodge Bonus) Touch AC: 19

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter doesn’t even waste his time swinging, his gauntlet is more for a threatening show than anything else. He does suggest a tactic though and moves into the other room, ”Bunch up in here, hunker down if you can’t do anything against this creature. Otherwise ready a strike if it pops in and take it out!”

Move, total D, Sal has a readied if it attacks him or Trajan and is in range.

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Dexter and Salazar wrote:

Dexter doesn’t even waste his time swinging, his gauntlet is more for a threatening show than anything else. He does suggest a tactic though and moves into the other room, ”Bunch up in here, hunker down if you can’t do anything against this creature. Otherwise ready a strike if it pops in and take it out!”

Move, total D, Sal has a readied if it attacks him or Trajan and is in range.

"Agreed but I would suggest moving back into the larger room away from the walls so it can't sneak out, attack, and retreat back into the wall."

Trajan moves back into the room with Hskoro and prepares to attack the undead if it comes within range of his nodachi.

Move to move into the other room, standard to ready to attack.

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

did my attack not hit?


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

"Yes, into the other room!" Vosk agrees. Noticing Dexter and Salazar just hunkered down themselves, he takes a moment to look at the corpse.
________
With Dexter's/Salazar's actions, we'll be split up anyways for one more turn. Anything special on this corpse? Trying to think outside of the box here, maybe the corpse has something and/or it can be reasoned with?

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

As before, Radiarch readies a shot if the shade reappears, providing cover for everyone as they move back into the larger room.

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Vosk Lazav wrote:

"Yes, into the other room!" Vosk agrees. Noticing Dexter and Salazar just hunkered down themselves, he takes a moment to look at the corpse.

________
With Dexter's/Salazar's actions, we'll be split up anyways for one more turn. Anything special on this corpse? Trying to think outside of the box here, maybe the corpse has something and/or it can be reasoned with?

Neither Vosk nor Radiarch moved to the larger room, did you want to do so?


The Waking Rune

You never had line of sight to the enemy Doran. I'll mark a 'flight path' arrow on the map so you can all see where it goes in future rounds.

Hskoro's resists the maddening effect of the shade's touch. His axe goes wide, and the nagaji prepare to dodge another attack.

Dexter goes on the defensive, returning to Salazar's side.

Vosk examines the dessicated corpse on the floor.

gm screen:
perception: 1d20 + 1 ⇒ (11) + 1 = 12

The wizard notices a holy symbol of Iomedae around the corpse's neck. And realises that a spectral counterpart can be seen on the spirit.

Radiarch waits patiently for an opportunity to shoot.

Round 4

Tortured shade, -19hp +10
Hskoro, (total d)
Dexter (total d) + Salazar (ready)
Vosk
Doran, -6 WIS
Trajan, -3 WIS (ready)
Radiarch (ready)

The bold may act!

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

Doran retreats to the holy circle, hoping it fends off the spirit. He readies his flask to throw at it.

readied splash: 1d20 + 8 ⇒ (10) + 8 = 182d4 ⇒ (2, 3) = 5

where is the circle?

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Doran Therinor wrote:

Doran retreats to the holy circle, hoping it fends off the spirit. He readies his flask to throw at it.

[dice=readied splash]1d20+8; 2d4

where is the circle?

It's still around Vosk who was checking out the corpse on the floor for any hints and found it's wearing a holy symbol of Iomeade.


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

Since Dexter and Salazar already declared they were staying, party was split anyways so Vosk investigated the corpse. He will dip out next round. With nothing great to do, he is going to try talking to it and see what happens.


The Waking Rune

Doran waits for his chance, holy water in hand.

The angry spirit emerges in the corner of the smaller room. Radiarch shoots, and Doran throws holy water.

Radiarch you may roll your attack.

Doran's flask goes wide...

splash?: 1d8 ⇒ 7

...but it shatters against the wall and splashes the shade. Despite being incorporeal, the spirit is pained by the blessed water.

The shade closes in, and Salazar tries to gore it. Roll your attack :)

incorporeal touch vs Radiarch: 1d20 + 9 ⇒ (19) + 9 = 28

Radiarch attempt a DC19 Will save or take WIS damage: 1d4 ⇒ 4

The spirit's claw passes through Radiarch's chest, and the archer's mind is overwhelmed with powerful emotion.

Round 5 / 6

Radiarch, save needed
Doran, -6 WIS
Salazar
Tortured shade, -19hp +14
Hskoro
Dexter
Vosk
Trajan, -3 WIS

The bold may act!

Radiarch and Salazar may roll their Readied attacks and may also post Round 6 actions. I will resolve all Round 5 actions before any from Round 6

Green arrows show the spirit's flight path - it goes back the way it came after attacking.

Silver Crusade

N Medium Boar 6 | Mods: Haste, Good Hope, Inspired Rage, feather step, Swarmbane Clasp | HP 51 57 (-0) Ferocity | AC/Tch/FF 25/11/24 25/12/23| CMD (trip) 18 (22) | F/R/W 8/6/3 10/9/5 (evasion, +4 vs. Enchantments, Deathless) | Speed 40ft | Perc: +5 (low-light & scent) | Init: +1 (or acts with Dexter)

Readied Gore - Power Attack + MF: 1d20 + 8 - 1 + 1 ⇒ (8) + 8 - 1 + 1 = 16 for Magic/Piercing + P.A. + MF: 1d8 + 6 + 3 + 1 ⇒ (2) + 6 + 3 + 1 = 12

The razorback boar gores away, then trots off to find the guy he was guarding.

Move, Ready

Readied:
Gore - Power Attack + MF: 1d20 + 8 - 1 + 1 ⇒ (17) + 8 - 1 + 1 = 25 for Magic/Piercing + P.A. + MF: 1d8 + 6 + 3 + 1 ⇒ (4) + 6 + 3 + 1 = 14

Does Sal get a readied and then an AoO or just the readied?

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter moves back with him as he is happy to follow his plan, even if it was adjusted.

Double Move


The Waking Rune

Salazar does get an AoO as well

Silver Crusade

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N Medium Boar 6 | Mods: Haste, Good Hope, Inspired Rage, feather step, Swarmbane Clasp | HP 51 57 (-0) Ferocity | AC/Tch/FF 25/11/24 25/12/23| CMD (trip) 18 (22) | F/R/W 8/6/3 10/9/5 (evasion, +4 vs. Enchantments, Deathless) | Speed 40ft | Perc: +5 (low-light & scent) | Init: +1 (or acts with Dexter)

AoO Gore - Power Attack + MF: 1d20 + 8 - 1 + 1 ⇒ (20) + 8 - 1 + 1 = 28 for Magic/Piercing + P.A. + MF: 1d8 + 6 + 3 + 1 ⇒ (6) + 6 + 3 + 1 = 16

Crit?: 1d20 + 8 - 1 + 1 ⇒ (20) + 8 - 1 + 1 = 28 for Extra Magic/Piercing Damage?: 1d8 + 6 + 3 + 1 ⇒ (8) + 6 + 3 + 1 = 18

Silver Crusade

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Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Salazar the Boar wrote:

[dice=AoO Gore - Power Attack + MF]1d20+8-1+1 for [dice=Magic/Piercing + P.A. + MF]1d8+6+3+1

[dice=Crit?]1d20+8-1+1 for [dice=Extra Magic/Piercing Damage?]1d8+6+3+1

I guess that undead shouldn't have made that pig joke...


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

"To the other rooOOOOOooom!" Vosk says as he hustles to the other room. "Oh spirit, we implore you! What angers you so?! Are you also a defender of this place? We aren't intruders!"

A wand slips into his hand and he waits to turn grace one of his allies with its magic.
________
Move, swift to draw wand, ready spell. Can I ready an action to cast Vanish from the wand vs the target of the shade's attack? If not, Vosk will just cast the spell on Doran to keep him safe from further brain drain.

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Round five
DC19 Will save: 1d20 + 13 ⇒ (15) + 13 = 28
Radiarch releases an arrow filled with divine energy into the shade!
Divine arrow attack: 1d20 + 6 ⇒ (10) + 6 = 16
Divine arrow damage: 1d8 + 4 + 2d6 ⇒ (7) + 4 + (4, 2) = 17

Round six
Radiarch moves towards the doorway of the small room, equipping another arrow.
He'll fire again with a standard arrow if the cowardly shade is still visible. Otherwise he'll proceed to the larger room with the group with a full move action, regardless if he attacks or not.
arrow attack: 1d20 + 6 ⇒ (20) + 6 = 26
arrow damage: 1d8 + 4 ⇒ (6) + 4 = 10
confirm crit?: 1d20 + 6 ⇒ (17) + 6 = 23
if crit add arrow damage: 1d8 + 4 ⇒ (7) + 4 = 11

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Not really suited for fighting incorporeal enemies, Hskoro slams the head of his axe onto his shield, trying to draw the spectre's attention.

Intimidate: 1d20 + 9 ⇒ (13) + 9 = 22

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Hskoro Tailfeather wrote:

Not really suited for fighting incorporeal enemies, Hskoro slams the head of his axe onto his shield, trying to draw the spectre's attention.

[dice=Intimidate]1d20+9

In case you missed my earlier post and what the undead has been doing, I'd recommend taking a move to get at least 10' away from any wall. It's exiting the wall, hitting, and then moving back in so we can't attack it.

Silver Crusade

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Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)

Trajan readies an attack against the spirit fiend!

With Holy Weapon Balm still on his nodachi.

+1 Nodachi with Smite and Power Attack: 1d20 + 13 ⇒ (20) + 13 = 331d10 + 18 + 2d4 ⇒ (2) + 18 + (2, 2) = 24

Attempt to confirm critical; Holy Weapon Balm grants magical weapons (Trajan's nodachi is +1 cold iron) the ghost touch special ability for one hit.

+1 Nodachi with Smite and Power Attack: 1d20 + 13 ⇒ (8) + 13 = 211d10 + 18 ⇒ (9) + 18 = 27


The Waking Rune

You can only crit an incorporeal with Ghost Touch - but Holy Weapon Balm on a magic weapon is also effective.

Radiarch's aim is disturbed as he sees the shade fly straight for him! His arrow strikes the wall. But he resists the spirit's maddening touch, and readies another arrow as the enemy retreats.

Salazar gets excited as he sees the foe, but perhaps too excited, and the shade dodges. But the angry boar's follow-up tears a portion of ectoplasmic essence away.

Dexter follows the boar towards Trajan, who readies his own weapon.

Vosk brandishes a wand, planning to thwart the shade's next hit and run with a simple illusion.

Hskoro makes as much noise as he can with his axe and shield. You need a target to demoralise, but it's a standard action so this can be Readied as well. Fear effects tend not to work on undead though.

Round 6

Radiarch (ready)
Doran, -6 WIS
Salazar (ready)
Tortured shade, -19hp +6
Hskoro
Dexter
Vosk (ready wand)
Trajan, -3 WIS (ready)

The bold may act!

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

Doran moves back to the others and prepares to lash out at the shade.

readied attack, power attack: 1d20 + 12 ⇒ (19) + 12 = 311d8 + 4 + 4 ⇒ (7) + 4 + 4 = 15no penalty on Pa from furious focus...


The Waking Rune

The shade emerges next to Doran...

Doran strikes!

Hskoro makes a racket!

Radiarch shoots with pinpoint accuracy! But his arrow passes harmlessly through the spirit. Not a magic bow, nor arrow.

Trajan steps up and strikes! A powerful blow, aided by the holy balm, burns the evil shade. If you don't move, you can use a 5' step as part of a ready action. Though this can sometimes produce odd and unwieldy effects, here it seems appropriate even though Trajan didn't actually specify, so I'll assume it.

The babbling spirit attacks - and as it reaches for Trajan, Vosk makes the paladin vanish!

incorporeal touch vs invisible Trajan: 1d20 + 9 ⇒ (8) + 9 = 17miss chance: 1d100 ⇒ 75

The spirit's uncanny accuracy - or perhaps just blind luck - is enough, and Trajan again feels overwhelmed by grief, rage and madness.

DC19 Will save or take WIS damage: 1d4 ⇒ 3

Once more, the phantom passes into the wall.

Round 6 / 7

Radiarch
Doran, -6 WIS
Salazar
Trajan, -3 WIS, invisible, Will save
Hskoro
Vosk
Tortured shade, -71hp +5, Ref save next round (balm DC10)
Dexter

The bold may act!

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)

@GM: Checking the math, the undead was at -19 and Trajan hit for 51 (24+27) points of damage. That should have it at -80 and then another 7 from Doran (halving his damage) would leave it at -87 while you have it at -71. I'm just hoping we hit it enough to kill it.

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro goes back into Full Defense stance, eyeing the wall, waiting for the phantom to appear again.

Silver Crusade

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Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Decimus Gallonica Trajan wrote:
@GM: Checking the math, the undead was at -19 and Trajan hit for 51 (24+27) points of damage. That should have it at -80 and then another 7 from Doran (halving his damage) would leave it at -87 while you have it at -71. I'm just hoping we hit it enough to kill it.

Except I can't do math! My brain woke me up early this morning to let me know I goofed it. I'll just go sit in the corner, wear my dunce hat, and count my fingers and toes...but it's still Grimdog73's fault! (Somehow)

Will: 1d20 + 10 + 2 - 1 ⇒ (13) + 10 + 2 - 1 = 24

Grand Lodge

male human slayer 6, HP 64/64, AC 22, T14, FF 20, F +8, R +8, W +6, Init. +4, Perc. +12(+15 traps)

math is hard...

I grow tired of this...it uses the hit and run tactic well..we can't gang up on it... the slayer says as he spits in anger. He grips his blade tighter and prepares to hit it again.

attack, PA, FF: 1d20 + 12 ⇒ (12) + 12 = 241d8 + 5 + 4 ⇒ (6) + 5 + 4 = 15

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)

Trajan readies another attack to strike at the undead foe!

@GM: Thanks for pointing out the 5' step with a readied action as I did not know that was available. So yes, he'll do what you think is best to get a hit. :)

+1 Nodachi with Smite, Heroism, and Power Attack: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 261d10 + 18 ⇒ (6) + 18 = 24

Silver Crusade

Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 2| HP 60 / 60 | AC 22 / 12 T / 21 FF | CMD 22 | Fort +14, Reflex +9, Will +13 Init +1 | Perception +9 (Low-Light Vision)| Speed 20 ft. |Conditions: None | Effects: None | Smite Evil: 2/2 | Lay on Hands: 8/8 | Spells: 1st Level (2/2)
Doran Therinor wrote:

math is hard...

I grow tired of this...it uses the hit and run tactic well..we can't gang up on it... the slayer says as he spits in anger. He grips his blade tighter and prepares to hit it again.

[dice=attack, PA, FF]1d20+12; 1d8+5+4

Or I can't read. I'm not sure!

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: None | Salazar II | HP 45 (-0) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+11 (+2 vs. Illusions & Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +15 (low-light), SM: +4+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 4/4, Spells Tracked on Sheet

Dexter also makes himself harder to hit, though obviously the ghost isn’t really going after him.

Total D

Silver Crusade

N Medium Boar 6 | Mods: Haste, Good Hope, Inspired Rage, feather step, Swarmbane Clasp | HP 51 57 (-0) Ferocity | AC/Tch/FF 25/11/24 25/12/23| CMD (trip) 18 (22) | F/R/W 8/6/3 10/9/5 (evasion, +4 vs. Enchantments, Deathless) | Speed 40ft | Perc: +5 (low-light & scent) | Init: +1 (or acts with Dexter)

The boar stays with his tactics, preparing to defend Trajan or himself.

Readied and AoO:
Readied Gore - Power Attack + MF: 1d20 + 8 - 1 + 1 ⇒ (18) + 8 - 1 + 1 = 26 for Magic/Piercing + P.A. + MF: 1d8 + 6 + 3 + 1 ⇒ (2) + 6 + 3 + 1 = 12

AoO?: 1d20 + 8 - 1 + 1 ⇒ (10) + 8 - 1 + 1 = 18 for Magic/Piercing Damage: 1d8 + 6 + 3 + 1 ⇒ (8) + 6 + 3 + 1 = 18


Male Varisian Enchanter Wizard 7.0 | Active Effects: See Invisibility, Heightened Awareness, Mage Armor, Fly HP: 20/51 | AC: 12 (16) T: 12 FF: 10 (14) CMD: 13 | F+7 R+7 W+9 | Init +9 | Perception +1 |
Tracked Resources:
Spells 1st 4+1/6+1 2nd 2+1/4+1 3rd 0+1/3+1 4th 2+1/2+1; Extend 0/3; Arcane Bond 0/1; Dazing Touch 8/8

Vosk prepares for another dash of invisibility!
________
Suddenly huge progress, hoping this sucker is almost down!

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Radiarch casts daybreak arrow on his entire quiver of remaining arrows, draws one, then prepares for another attack.

This would not be a ready action, but my next turn I'll likely do that if shade is still up. daybreak arrow's duration countdown begins now at 50 minutes (10m/level).

Silver Crusade

Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None

Retconning the post above...

Radiarch will reach over and help apply more Balm of Holy Weapon to Trajan's nodachi.

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