Crimson and Clover

Game Master The Roxtar

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|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Faust damages the doctor and then moves off to the other room.

The doctor engaged in combat with Hue, gives him a quick assessment, repositions, and then tries to strike.

Medicine vs DC22: 1d20 + 16 ⇒ (15) + 16 = 31 success
◆ Step
Strike, AC24 (FF+Shield): 1d20 + 11 ⇒ (11) + 11 = 22 miss
Slashing: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10

Combat Tracker wrote:

Round 3

Faust, 71/71, BV
Dr. Black, -23 (Hue 9)
Behset, 64/64, BV
Dr. Purple, -29 (Faust Crit 8)
Tensei, 77/117, BV, burning 3d4
Hue, 62/71, BV
Dr. White (Tensei 8), -19, burning 3d4
C. Green

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will spend two actions to cast produce flame and lob the spell at purple. If it hits purple will gain the 3d4 burning condition. Behset then would wheel about to help Tensei and spend her third action to slash at white with her flaming claws.

spell attack: 1d20 + 14 ⇒ (8) + 14 = 22
fire: 4d4 ⇒ (2, 2, 2, 3) = 9

strike: 1d20 + 13 ⇒ (18) + 13 = 31
slashing,fire: 2d4 + 1d4 ⇒ (2, 3) + (4) = 9


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will Slash white with his bastard sword and then will turn his attention to purple.

Bastard Sword: 1d20 + 16 ⇒ (14) + 16 = 30
Slashing Damage: 2d12 + 6 ⇒ (4, 10) + 6 = 20

In orcish will call out raising his hand to the sky
All father let thy wrath fall upon them and strike them from existance

Tensei will then slam his hand to the ground and a lightning bolt will come from above striking purple

Sudden Bolt: 4d12 ⇒ (12, 7, 7, 6) = 32


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Behset casts her spell and drops the doctor, then slashes and burns the closer one. Tensei finishes white off with a solid strike.

as that would only expend one of your actions, you still have two yet to use.

Combat Tracker wrote:

Round 3

Faust, 71/71, BV
Dr. Black, -23 (Hue 9)
Behset, 64/64, BV
Tensei, 77/117, BV, burning 3d4 (2 actions left, plus the flat check)
Hue, 62/71, BV

C. Green


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will step over the bodies of the fallen enemies and then move into the next room and intimidating glare green

Intimidate: 1d20 + 17 ⇒ (8) + 17 = 25


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue steps to the left then strikes out at the doctor.
+1 Striking Trident: 1d20 + 15 ⇒ (15) + 15 = 30
Piercing: 2d8 + 3 ⇒ (5, 3) + 3 = 11
I think that might be a crit if I hit him with a 19 before :)
And again. If the Doctor is still up.
+1 Striking Trident: 1d20 + 15 - 5 ⇒ (10) + 15 - 5 = 20
Piercing: 2d8 + 3 ⇒ (7, 5) + 3 = 15

Or, if the doctor has fallen. Hue uses that second roll to throw his trident at Green. Same bonuses and everything.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Black falls and green takes a heavy hit after being shouted at by the orc.

Green, with a triumphant look on his face, opens the door, steps in, and then shuts it.

In the brief moment it was open, Hue is able to see several other doctors and the like in that room.

posting the tracker here, but not starting turns just yet. do you folks want to press on and fight those in that room or do you have some other plan?

Combat Tracker wrote:

Round 4

Faust, 71/71, BV
Behset, 64/64, BV
Tensei, 77/117, BV, burning 3d4
Hue, 62/71, BV
C. Green, -15


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Let's follow I don't want him to alert others.

Faust will want to press on.


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

"Its a bit late for that Faust. There's more of'em in there. Don't know what he's so excited about. We're just gonna kill these ones too." the shark-man says and luck his lips.
Ready to continue combat.

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will move to assist extinguishing Tensei before chiming in yes we go now


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Thank you behest! Let's go!


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Initiative:

Init, ???Red: 1d20 + 16 ⇒ (19) + 16 = 35
Init, C. Orange: 1d20 + 16 ⇒ (7) + 16 = 23
Init, C. Yellow: 1d20 + 16 ⇒ (17) + 16 = 33
Init, Dr. Light Blue: 1d20 + 12 ⇒ (2) + 12 = 14
Init, Dr. Blue: 1d20 + 12 ⇒ (14) + 12 = 26
Init, Z.Purple: 1d20 + 6 ⇒ (16) + 6 = 22
Init, Z.Pink: 1d20 + 6 ⇒ (8) + 6 = 14
Init, Z?Gray: 1d20 + 6 ⇒ (13) + 6 = 19
Init, ???White: 1d20 + 19 ⇒ (20) + 19 = 39

alright, since the consensus was to stay and fight, we'll keep the same initiative and i added in the enemies. this means that Behset would not have been up just yet, but you're welcome to do that same thing on your turn if you'd like :)

Tensei, burning: 3d4 ⇒ (1, 4, 1) = 6
Flat Check: 1d20 ⇒ 13

Sounds of activity and loud voices ring out from the room beyond.

Combat Tracker wrote:

Round 5

???White
Faust, 71/71, BV
???Red
C.Yellow
Behset, 64/64, BV
Dr.Blue
C.Orange
Tensei, 71/117, BV, burning 3d4
Z.Purple
Hue, 62/71, BV
Z.Gray
C. Green, -15
Dr.Light Blue
Z.Pink


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will move forward and open the door they just went through and assess the situation.

◆Stride
◆Open the door

Will post last action after I see what's going on

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

yes Behset will stick to that course of action on her turn

First action: stride to tensei

Second action: assist in extinguishing him

Third action: battle medicine with assurance for a 21
heal: 2d8 + 10 ⇒ (8, 7) + 10 = 25


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

For Fausts last action he will attack Green in the doorway with a finisher.

Attack: 1d20 + 16 ⇒ (2) + 16 = 18
Piercing Damage: 2d6 + 6 + 1 ⇒ (1, 3) + 6 + 1 = 11
Finisher: 1d6 ⇒ 1

Faust will look back at the group. There are quite a few guys in here and a couple big ones.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Faust moves to pursue the escaping cultist, opens the door and strikes him, finishing off the villain. Beyond the door however, is a room full of yet more cultists, doctors, and some undead. One of which seems familiar yet again. The shambling, undead form of Gaedran Lamm glowers with milky white eyes at the intruders.

From the back of the room, a greasy haired man in blood-stained clothes casts a spell. Several duplicate images of himself twist and turn next to him, making it hard to determine which is the real and which are the fakes. He then holds up his hand and a glowing disk hovers, interposing itself between himself and his enemies.

Red
◆◆ Cast a spell
◆ Cast a spell

Yellow moves up, drawing a weapon and opening a door.
◆ Draw a weapon (scythe)
◆ Stride
◆ Interact (open the northeastern door)

Behset moves closer to Tensei and attempts to help extinguish the flames she caused. With her help, the flames die out.

◆ Stride
◆◆ Assisted recovery

Flat Check, DC10: 1d20 ⇒ 12 success

Blue moves up towards the western door and draws a weapon.
◆ Stride
◆ Stride
◆ Interact (scalpel)

Orange draws a weapon, then stays in place, giving a watchful eye towards Faust and the doorway.
◆ Interact (scythe)
◆◆ Ready

Combat Tracker wrote:

Round 5

???White
Faust, 71/71, BV
???Red, mirror3, shield
C.Yellow
Behset, 64/64, BV
Dr.Blue
C.Orange
Tensei, 71/117, BV
Z.Purple
Hue, 62/71, BV
Z.Gray
C. Green, -15
Dr.Light Blue
Z.Pink


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will rage, sudden charge and slice at yellow

Sudden charge
Bastard Sword: 1d20 + 16 ⇒ (3) + 16 = 19
Slashing Damage: 2d12 + 12 ⇒ (7, 9) + 12 = 28


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tensei slices and dices at the cultist, but it stays on it's feet, ready to fight.

The large zombie moves up to the doorway and swings its heavy fist at the barbarian.

Strike (w/lesser cover+1AC, rage-1AC) AC25: 1d20 + 13 ⇒ (13) + 13 = 26 hit
Bludgeoning: 1d12 + 7 ⇒ (7) + 7 = 14

The slam depletes the anger induced rush of health, and leaves the orc slightly worse for wear. To make matters worse (or better) the slam pushes Tensei back slightly.

Combat Tracker wrote:

Round 5

???White
Faust, 71/71, BV
???Red, mirror3, shield
C.Yellow, -28
Behset, 64/64, BV
Dr.Blue
C.Orange
Tensei, 66/117, BV, rage9
Z.Purple
Hue, 62/71, BV
Z.Gray
C. Green, -15
Dr.Light Blue
Z.Pink


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

◆ Hue raises his shield and
◆ moves into the room past Faust. Incurring AoO from purple, orange, and d. blue.
"Oh ho ho! Yall cultists are trying the get me to like you by allowing me to kill Lamb again!? Dammit it just might work!"
◆ Then he stabs at orange with his trident.
Trident: 1d20 + 15 ⇒ (17) + 15 = 32
Piercing: 2d8 + 3 ⇒ (6, 8) + 3 = 17
"Come on ya dead things, get in nice and close. Uncle Huey's got something for ya!"


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Orange takes a swing when Hue moves into range.

Scythe, readied action, AC26: 1d20 + 8 ⇒ (14) + 8 = 22 miss
Slashing: 1d10 + 2 ⇒ (1) + 2 = 3

Gaedran moves up and tries to slap at Hue.

◆ Stride
Fist, AC26: 1d20 + 11 ⇒ (5) + 11 = 16 miss
Bludgeoning: 1d8 + 6 ⇒ (4) + 6 = 10

Light Blue moves over to the cleric, trying to take advantage of the flanking position.

◆ Stride
Medicine, DC22: 1d20 + 18 ⇒ (16) + 18 = 34 crit
Strike, AC24: 1d20 + 13 ⇒ (15) + 13 = 28 hit
Slashing: 1d4 + 3 + 2d6 ⇒ (2) + 3 + (5, 2) = 12

The large brute from the back closes in and swings over the heads of it's allies to strike at Hue.

◆ Stride
Fist, AC27: 1d20 + 13 ⇒ (20) + 13 = 33 crit
Bludgeoning: 1d12 + 7 ⇒ (6) + 7 = 13

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
C.Yellow, -28
Behset, 64/64, BV
Dr.Blue
Tensei, 66/117, BV, rage9
Z.Purple
C.Orange, -34
Hue, 24/71, BV
Z.Gray
Dr.Light Blue
Z.Pink


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue uses his reaction to Shield Block the attack from Light Blue. Blocking the attack allows him a free attempt to disarm the opponent.
Athletics vs. Reflex DC: 1d20 + 14 ⇒ (18) + 14 = 32


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Deflecting some of the blow, Hue and shield still take some damage, though the doctor drops his scalpel in the process. totally unsanitary in this place

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
C.Yellow, -28
Behset, 64/64, BV
Dr.Blue
Tensei, 66/117, BV, rage9
Z.Purple
C.Orange, -34
Hue, 29/71, BV, shield-7(H5,10/20)
Z.Gray
Dr.Light Blue,(crit Hue), disarmed
Z.Pink


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will attempt to tumble through Ble to get in the room.

Tumble Through Acrobatics: 1d20 + 14 ⇒ (1) + 14 = 15

Using a Hero Point.
Tumble Through Acrobatics: 1d20 + 14 ⇒ (16) + 14 = 30

Faust will tumble through blue and get in position to attack Blue first. Tumbling Through got me my Panache back.

Will attack Blue twice
Attack: 1d20 + 16 ⇒ (6) + 16 = 22
Piercing Damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13
Sneak Attack: 2d6 ⇒ (5, 2) = 7

2nd Attack: 1d20 + 16 - 4 ⇒ (20) + 16 - 4 = 32
Piercing Damage: 2d6 + 6 ⇒ (6, 1) + 6 = 13
Sneak Attack: 2d6 ⇒ (3, 5) = 8

If the first attack drops blue then go after Lamm with the second one


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

sorry, had applied the conditions to light blue vs blue from hue's actions. updated on this post

Tumbling past, Faust strikes twice at the empty-handed doctor, sending him to the great beyond.

Red moves up closer to Hue and Faust, images dancing around him.

"So, it was you all to blame? I see, I see. Very well."

◆ Stride
◆◆ Cast a spell at Hue

Will save please

Yellow attempts to tumble through Tensei's space and then casts a spell at the orc.

Tumble Through, DC20: 1d20 + 9 ⇒ (7) + 9 = 16 fail, the movement is lost and this would provoke reactions if there are any
◆◆ Cast a spell at Tensei
Spell Attack, AC24: 1d20 + 12 ⇒ (18) + 12 = 30 success

need a Fort save from Tensei

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
C.Yellow, -28
Behset, 64/64, BV
Tensei, 66/117, BV, rage9

Z.Purple
C.Orange, -34
Hue, 29/71, BV, shield-7(H5,10/20)
Z.Gray
Dr.Light Blue
Z.Pink


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Attack of opportunity
Bastard Sword: 1d20 + 16 ⇒ (3) + 16 = 19
Slashing Damage: 2d12 + 12 ⇒ (7, 11) + 12 = 30

FortSave: 1d20 + 15 ⇒ (7) + 15 = 22

Tensei will then attack yellow
Bastard Sword: 1d20 + 16 ⇒ (19) + 16 = 35
Slashing Damage: 2d12 + 12 ⇒ (10, 5) + 12 = 27

If yellow drop tensei will step forward and attack the big guy in front tof him

Bastard Sword: 1d20 + 16 - 5 ⇒ (8) + 16 - 5 = 19
Slashing Damage: 2d12 + 12 ⇒ (2, 5) + 12 = 19

Bastard Sword: 1d20 + 16 - 10 ⇒ (15) + 16 - 10 = 21
Slashing Damage: 2d12 + 12 ⇒ (11, 2) + 12 = 25


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

With the injuries already sustained, the cultist falls as it fails to avoid the attack from Tensei.

The orc then strides forward, swinging twice at the large zombie, inflicting heavy damage, destroying the undead monstrosity.

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
Behset, 64/64, BV
Tensei, 66/117, BV, rage8
C.Orange, -34
Hue, 29/71, BV, shield-7(H5,10/20)
Z.Gray
Dr.Light Blue
Z.Pink


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Will save: 1d20 + 15 ⇒ (3) + 15 = 18


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

As the spell settles on Hue, his heart begins to race. Fear and adrenaline flooding his system.

Mental damage: 8d6 ⇒ (2, 1, 2, 6, 4, 1, 2, 3) = 21

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
Behset, 64/64, BV
Tensei, 66/117, BV, rage9
C.Orange, -34
Hue, 8/71, BV, shield-7(H5,10/20), Frightened 2
Z.Gray
Dr.Light Blue
Z.Pink

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset will stride to follow Faust into the doorway. Upon seeing Lamm amidst the flames of her curse, her focus is shifted. She will spend two actions to summon up a heightened searing light targeting the undead (?) Form of Lamm.

spell attack: 1d20 + 15 ⇒ (12) + 15 = 27
fire: 7d6 ⇒ (1, 4, 2, 3, 6, 2, 3) = 21
good: 7d6 ⇒ (5, 3, 5, 5, 4, 1, 6) = 29 only applies if target is undead


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hero point re-roll Will Save: 1d20 + 15 ⇒ (3) + 15 = 18
Well that's just lovely. The exact same roll.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

just noticed Tensei was shifted into the room. i put him back where he should be. on his turn he had to stride to get into range of the brute and then two strikes. the downed enemies are all to be considered difficult terrain, and there's no free 5ft step in 2e :P

With a blaze of flames and light, Behset moves into the room and incinerates Lamm. Again.

The greasy man scowls.

"Stop killing my father like that!"

Orange attempts to strike Hue, then casts a spell, stitching up some of his wounds.

Strike: 1d20 + 10 ⇒ (7) + 10 = 17 miss
Slashing: 1d10 + 4 ⇒ (2) + 4 = 6

◆◆ Cast a Spell: 1d8 + 8 ⇒ (4) + 8 = 12

Combat Tracker wrote:

Round 6

???White
Faust, 71/71, BV
???Red, mirror3, shield
Behset, 64/64, BV
Tensei, 66/117, BV, rage9
C.Orange, -22
Hue, 8/71, BV, shield-7(H5,10/20), Frightened 2
Dr.Light Blue
Z.Pink

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

mmmm no. Two more immolations before we move to realizing the violent stabbing fantasies.


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Hue channels a three action burst heal and uses selective energy to exclude the living enemies in the area.
◆◆◆ Heal DC 23: 4d8 ⇒ (8, 3, 5, 7) = 23

Also just want to point out as a reminder I still have Vibrant Thorns active so anyone who has hit me up until now with a melee attack should have taken 4 points of Piercing damage. Since I've just used a Positive energy spell its now 1d6 Piercing until the start of my next turn.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Fort: 1d20 + 12 ⇒ (12) + 12 = 24

The large zombie gets hit with the positive energy, and though it resists the effect, it still seems to have a good effect.

Light blue moves over to the catfolk and engages in combat.

◆ Stride
Strike, AC25: 1d20 + 13 ⇒ (9) + 13 = 22 miss
Strike, AC25: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11 crit miss

The big zombie swings its meaty fists at Hue again.

Strike, AC23, frightened1: 1d20 + 13 ⇒ (9) + 13 = 22 miss
Strike, AC23, frightened1: 1d20 + 13 - 5 ⇒ (17) + 13 - 5 = 25 hit
Bludgeoning: 1d12 + 7 ⇒ (12) + 7 = 19
Piercing, thorns: 4d6 ⇒ (4, 2, 2, 1) = 9

White does a thing, which involves shooting Tensei in the face, and the whispers something to the still frightened Hue.

◆ Stride
Strike vs FF, AC22: 1d20 + 20 ⇒ (5) + 20 = 25 hit
Piercing: 2d6 + 4 + 2d6 ⇒ (4, 1) + 4 + (1, 4) = 14
◆ Cast a spell at Hue
Will save from Hue please. Has the necromancy and negative traits

Combat Tracker wrote:

Round 7

White
Faust, 71/71, BV
Red, mirror3, shield
Behset, 64/64, BV
Tensei, 75/117, BV, rage8
C.Orange, -22
Hue, 12/71, BV, shield-7(H5,10/20), Frightened 1
Dr.Light Blue
Z.Pink, -34


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will attack Light Blue.
Attack: 1d20 + 16 ⇒ (18) + 16 = 34
Piercing Damage: 2d6 + 6 + 1 ⇒ (3, 4) + 6 + 1 = 14

2nd Attack: 1d20 + 16 - 4 ⇒ (7) + 16 - 4 = 19
Piercing Damage: 2d6 + 6 + 1 ⇒ (4, 2) + 6 + 1 = 13

Posting out of order cuz I just noticed it.
Since the 2nd attack on Faust was a crit miss he will use Opportune Riposte and attack as a reaction on Light Blue.
Attack: 1d20 + 16 ⇒ (3) + 16 = 19
Piercing Damage: 2d6 + 6 + 1 ⇒ (6, 6) + 6 + 1 = 19

Faust will move over in front of Red
◆Stride

If the Dr was down before my last attack please use it against Red


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Will Save: 1d20 + 15 - 1 ⇒ (9) + 15 - 1 = 23


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Faust ripostes and the makes a pair of strikes, leaving the final on the ground. He then leaps over to Red, but the swirling images hide the true being.

The laughing acrobat gestures at Hue, and he feels his skin crawl, but seems to have resisted the worst of the effect.

Red holds up his key-shaped dagger, a glow shines around it, and then absorbs into his body. He then levels his gaze on the strix.

"Time to die little bird."

◇ Drain Bonded Item
Demoralize, DC22: 1d20 + 12 ⇒ (13) + 12 = 25 success
◆◆ Cast a Spell

Need a Will save from Behset

Combat Tracker wrote:

Round 6

White
Faust, 71/71, BV
Red, mirror2, shield
Behset, 64/64, BV
Tensei, 75/117, BV, rage8

C.Orange, -22
Hue, 12/71, BV, shield-7(H5,10/20), Frightened 1
Z.Pink, -34

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

Behset's warding tattoo triggers

will: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

after (hopefully) shaking the effects of the spell, Behset will stride up and snap her fingers, spending 2 actions, to cast Whirling Flames engulfing all the enemies in the room. DC 25 basic Reflex save.
All the enemies are in her incendiary aura and will ignite.

fire: 5d6 ⇒ (4, 1, 4, 6, 1) = 16

looking at the greasy man and in her prim voice that mimics Lamm I usually burn worms, but you might just fry


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

As the spell settles in, Behset resists the worse effects, but it was still quite a jarring experience.

Mental Damage: 4d6 ⇒ (6, 6, 2, 6) = 20

would also apply frightened 1, but as you already had it and it drops off at the end of your turn, i'll just skip adding it to the tracker.

Reflex, DC24, C.Orange: 1d20 + 9 ⇒ (13) + 9 = 22 fail
Reflex, DC24, Z.Pink: 1d20 + 5 ⇒ (16) + 5 = 21 fail
Reflex, DC24, Red: 1d20 + 16 ⇒ (20) + 16 = 36 crit pass
Reflex, DC24, White: 1d20 + 19 ⇒ (6) + 19 = 25 pass

Combat Tracker wrote:

Round 6

White, -8, burn 3d4
Faust, 71/71, BV
Red, mirror2
Behset, 44/64, BV
Tensei, 75/117, BV, rage8
C.Orange, -38, burn 3d4
Hue, 12/71, BV, shield-7(H5,10/20), Frightened 1
Z.Pink, -50, burn 3d4


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Tensei will step up to the enemy closest enemy (white) and slash him twice

Bastard Sword: 1d20 + 16 ⇒ (3) + 16 = 19
RAGE BS Damage: 2d12 + 12 ⇒ (11, 9) + 12 = 32

Bastard Sword: 1d20 + 11 ⇒ (17) + 11 = 28
RAGE BS Damage: 2d12 + 12 ⇒ (1, 8) + 12 = 21

If first attack drops him second attack will go to the large enemy


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

As Tensei moves closer to the acrobat, he swings his sword, she prepares to deflect the blow, but it easily misses. The follow up manages to score a hit though.

↺ Nimble Dodge

Orange tries to confuse Hue before attempting to strike twice.

Feint, DC25: 1d20 + 8 ⇒ (17) + 8 = 25 success
Strike, AC21: 1d20 + 10 ⇒ (13) + 10 = 23 hit
Slashing: 1d10 + 4 ⇒ (4) + 4 = 8
Strike, AC23: 1d20 + 10 - 5 ⇒ (10) + 10 - 5 = 15 miss
Slashing: 1d10 + 4 ⇒ (2) + 4 = 6

interesting bit of knowledge i learned here. flat-footed is a circumstance penalty, while frightened is a status penalty

Combat Tracker wrote:

Round 6

White, -29, burn 3d4
Faust, 71/71, BV
Red, mirror2, shield
Behset, 44/64, BV
Tensei, 75/117, BV, rage8
C.Orange, -38, burn 3d4
Hue, 4/71, BV, shield-7(H5,10/20), Frightened 1
Z.Pink, -50, burn 3d4


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Vibrant Thorns: 4d6 ⇒ (4, 3, 2, 4) = 13
Friendly reminder it hurts people to hit me :p
Hue lays hands on himself taking a charge of Vital Beacon.
Positive Energy: 4d10 ⇒ (6, 9, 10, 6) = 31

Then performs Battlefield Medicine on himself.
Aiming for DC 20, Nimble Shield hand counts as having a free hand.
Medicine: 1d20 + 16 ⇒ (9) + 16 = 25
Healing: 2d8 + 10 ⇒ (6, 8) + 10 = 24

◆ Then Raises Shield


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

sorry, been very distracted the past few days. with the burn and the thorns, there's no chance for orange to survive at the end of his turn. meant to update that. >.<

Hue tries to heal himself, but the magic he draws in is weak.
healing spells are reduced by half. so, only 15 from the beacon.

The brute slams its fists down on Tensei.

Slam, AC24: 1d20 + 13 ⇒ (17) + 13 = 30 hit
Bludgeoning: 1d12 + 7 ⇒ (2) + 7 = 9
Slam, AC24: 1d20 + 13 - 5 ⇒ (1) + 13 - 5 = 9 crit miss
Bludgeoning: 1d12 + 7 ⇒ (5) + 7 = 12

Burn: 3d4 ⇒ (2, 2, 2) = 6
Flat: 1d20 ⇒ 2 fail

White wades through the battlefield and positions herself behind Faust, striking at his back.

◆ Stride
◆ Interact (draw Main-Gauche)
Strike, AC23: 1d20 + 20 ⇒ (14) + 20 = 34 crit
Piercing: 1d4 + 8 + 2d6 ⇒ (3) + 8 + (1, 1) = 13

yes, i know you have deny advantage

Burn: 3d4 ⇒ (1, 2, 4) = 7
Flat: 1d20 ⇒ 15 success

Combat Tracker wrote:

Round 7

White, -36
Faust, 45/71, BV
Red, mirror2, shield
Behset, 44/64, BV
Tensei, 66/117, BV, rage7
Hue, 43/71, BV, shield-7(H5,10/20)
Z.Pink, -56, burn 3d4


LN Medium Catfolk Rogue (Blessed One/Swashbuckler) 10|HP: 108|AC: 28|Perception: +19m (+2 w/Initiative)|Fort: +16e|Reflex: +21m|Will: +17e|Speed: 30ft & 10ft Climb|Focus Points: 1/1|Icons: ◆◇↺

Faust will just smile at White, Nice to see actually not run like a coward like last time.

Faust will target White. If white drops then disregard sneak attack and target Red.

Attack vs Flat Footed: 1d20 + 16 ⇒ (5) + 16 = 21
Piercing Damage: 2d6 + 6 + 1 ⇒ (3, 6) + 6 + 1 = 16
Sneak Attack: 2d6 ⇒ (6, 2) = 8

2nd Attack vs Flat footed: 1d20 + 16 - 4 ⇒ (11) + 16 - 4 = 23
Piercing Damage: 2d6 + 6 + 1 ⇒ (5, 1) + 6 + 1 = 13
Sneak Attack: 2d6 ⇒ (5, 1) = 6

3rd Attack vs flat footed: 1d20 + 16 - 8 ⇒ (2) + 16 - 8 = 10
Piercing Damage: 2d6 + 6 + 1 ⇒ (1, 6) + 6 + 1 = 14
Sneak Attack: 2d6 ⇒ (3, 4) = 7


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Faust swings his weapon, but the nimble woman easily avoids his strikes.

she also seems to know your tricks of the trade, and as such is NOT flat-footed to you

"Tsk tsk little kitty."

Red bounces off the beds and into a new position, lining up a shot before chanting the words of power to send a bolt of lightning from his fingertips through his enemies. A foul stench, a mix of death and decay, follows as he moves.

anyone within 5ft of him is sickened1, no save

Basic Reflex: 4d12 ⇒ (11, 1, 9, 8) = 29

need saves from Tensei, Hue, and Behset

Combat Tracker wrote:

Round 7

White, -36
Faust, 45/71, BV, sickened1
Red, mirror2, shield
Behset, 44/64, BV, sickened1, Basic Reflex
Tensei, 66/117, BV, rage7, Basic Reflex
Hue, 43/71, BV, shield-7(H5,10/20), Basic Reflex

Z.Pink, -56, burn 3d4


Male N Orc Barbarian 8 w/ Sorcerer Dedication|HP: 132/132|AC: 26|Perception: +15m|Fort: +17m|Reflex: +12t|Will: +14e|Speed: 25ft/Raging 35ft|Darkvision 60'|Icons: ◆◇↺

Reflex Save: 1d20 + 10 ⇒ (15) + 10 = 25

Tensei will stride and then strike twice at the large enemy

Bastard Sword: 1d20 + 16 ⇒ (12) + 16 = 28
RAGE BS Damage: 2d12 + 12 ⇒ (9, 5) + 12 = 26

Bastard Sword: 1d20 + 16 - 5 ⇒ (18) + 16 - 5 = 29
RAGE BS Damage: 2d12 + 12 ⇒ (6, 4) + 12 = 22


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tensei resists some of the electric that rips through him before moving closer and striking at the large zombie. His first blow removes the upper torso from the lower half, and the undead falls to the ground. His second swing is directed towards the acrobat, and again finds purchase.

↺ Nimble Dodge though the blow still lands

Combat Tracker wrote:

Round 7

White, -58
Faust, 45/71, BV
Red, mirror2, shield
Behset, 44/64, BV, Basic Reflex
Tensei, 52/117, BV, rage6
Hue, 43/71, BV, shield-7(H5,10/20), Basic Reflex


CN Medium Humanoid Cleric (Warpriest) 8| HP: 80 | AC: 26 (28 w/ Shield)| Perception +16E | Fort +14E Reflex +13T Will +17E | Move 25’ | Low-light vision, Imprecise Scent 30 ft.

Reflex: 1d20 + 11 ⇒ (8) + 11 = 19

◆◆ Hue then recites words of power and reaches a hand out at White.
Vampiric Touch: 6d6 ⇒ (5, 6, 1, 2, 5, 6) = 25 Basic Fort DC 23. I receive half the negative damage at temp HP.

◆ Then he raises his shield.

Silver Crusade

Female Strix CN Medium Strix Oracle 10|Max HP 108| A.C. 28| Perception +16| Fort +18 Ref +17 Will +19| Speed 25| Lowlight Vision 60ft

ref save: 1d20 + 13 ⇒ (8) + 13 = 21

With everyone crowding in Behset will lash out, first at red with a 2 action produce flame and then with her claw strike at white.

produce flame to hit red: 1d20 + 15 ⇒ (9) + 15 = 24
fire: 4d4 + 4 ⇒ (2, 3, 2, 3) + 4 = 14

claws to hit white: 1d20 + 14 ⇒ (15) + 14 = 29
slashing: 2d4 + 3 ⇒ (3, 2) + 3 = 8
fire: 1d4 ⇒ 4

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