Liliyashanina |
You know what I find weird? Alexendra is quite potent, why was she running from something? Bakers apprentice apparently? I think we should check this bakery. Also, mother of the dead boy is missing. If I take her at her word concerning the memory loss it becomes even weirder.
Ekaterina telepaths to the rest of the party.
Before heading to said bakery.
I would possibly be careful about the pastries Alexendra, from what we reconstructed so far, you were running away from the bakers apprentice before the damage happened, you would be easily capable of dealing with a human without setting things on fire, and I do not regard you as easily panicked.
This strongly implies he was more then a bakers apprentice. Ginza is coming over to you, dont burn the cookies yet, we have several specialists capable of analyzing them, Ginza being one, my cohort Rusada being the other one.
She telepaths to Alexendra, having the rest of the party listening in.
Would be unsurprised if its some gingerbread witch, but thats just my paranoia from having played all 3 witcher games and read all the novels.
She casts heroism on herself and Domoyaku and then moment of greatness as before they enter line of sight with the bakery.
Domayoku |
The half-fiend warrior follows right behind Lily, appreciative of the boost. "Take the lead on this one. I'll back your play."
Dominique Silverstone |
A few minutes pass then he says, "Undead cleared, my cold damage had no effect on them either. Time to make a trap for a dragon..."
Mature Adult White DragonCR 11
XP 12,800
CE Large dragon (cold)
Init +5; Senses dragon senses, snow vision; Perception +24; Aura cold (5 ft., 1d6 cold damage), frightful presence (210 ft., DC 18)
DEFENSE
AC 30, touch 10, flat-footed 29 (+1 Dex, +20 natural, -1 size)
hp 172 (15d12+75)
Fort +14, Ref +12, Will +11
DR 10/magic; Immune cold, paralysis, sleep; SR 22
Weaknesses Vulnerability to fire
OFFENSE
Speed 60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
Melee bite +23 (2d6+12/19-20), 2 claws +22 (1d8+8), 2 wings +17 (1d6+4), tail slap +17 (1d8+12)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 22, 14d4 cold)
Spell-Like Abilities (CL 15th; concentration +16)
At will— fog cloud, gust of wind
Spells Known (CL 3rd; concentration +4)
1st (6/day)— magic aura, shield, true strike
0 (at will)— dancing lights, detect magic, ghost sound, mending, ray of frost
STATISTICS
Str 27, Dex 12, Con 21, Int 12, Wis 15, Cha 12
Base Atk +15; CMB +24; CMD 35 (39 vs. trip)
Feats Alertness, Flyby Attack, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (bite)
Skills Fly +13, Intimidate +19, Knowledge (arcana) +19, Perception +24, Spellcraft +19, Stealth +15, Swim +34; Racial Modifiers +8 Swim
Languages Common, Draconic
SQ icewalking, ice shape
3 adult dragons and a mature adult dragon...
Reflex DC 22: 1d20 + 12 ⇒ (16) + 12 = 28
14d4 ⇒ (4, 2, 4, 1, 2, 4, 2, 4, 4, 4, 4, 1, 4, 2) = 42cold
Reflex DC 21: 1d20 + 12 ⇒ (19) + 12 = 31
12d4 ⇒ (3, 2, 2, 3, 4, 4, 3, 1, 2, 1, 1, 4) = 30cold
Reflex DC 21: 1d20 + 12 ⇒ (17) + 12 = 29
12d4 ⇒ (1, 4, 1, 3, 1, 4, 3, 3, 1, 2, 2, 1) = 26cold
Reflex DC 21: 1d20 + 12 ⇒ (20) + 12 = 32
12d4 ⇒ (4, 1, 4, 3, 4, 4, 1, 4, 4, 3, 2, 1) = 35cold
---
Reflex DC 22: 1d20 + 12 ⇒ (5) + 12 = 17
14d4 ⇒ (4, 3, 4, 1, 3, 2, 1, 2, 3, 4, 2, 1, 3, 4) = 37cold
Reflex DC 21: 1d20 + 12 ⇒ (10) + 12 = 22
12d4 ⇒ (3, 3, 4, 3, 2, 1, 4, 1, 4, 4, 4, 4) = 37cold
Reflex DC 21: 1d20 + 12 ⇒ (1) + 12 = 13
12d4 ⇒ (2, 4, 2, 2, 3, 4, 1, 4, 4, 3, 4, 4) = 37cold
Reflex DC 21: 1d20 + 12 ⇒ (4) + 12 = 16
12d4 ⇒ (1, 4, 2, 4, 3, 1, 4, 4, 3, 3, 2, 2) = 33cold
---
Reflex DC 22: 1d20 + 12 ⇒ (16) + 12 = 28
14d4 ⇒ (4, 3, 1, 4, 3, 4, 2, 1, 3, 2, 3, 4, 1, 3) = 38cold
Reflex DC 21: 1d20 + 12 ⇒ (8) + 12 = 20
12d4 ⇒ (1, 1, 2, 3, 1, 4, 2, 1, 4, 3, 1, 2) = 25cold
Reflex DC 21: 1d20 + 12 ⇒ (12) + 12 = 24
12d4 ⇒ (2, 3, 4, 3, 1, 4, 2, 4, 4, 2, 2, 2) = 33cold
Reflex DC 21: 1d20 + 12 ⇒ (7) + 12 = 19
12d4 ⇒ (1, 1, 4, 3, 3, 4, 3, 1, 3, 3, 2, 2) = 30cold
CMB, bull rush, through front door, DC 20: 1d20 + 14 ⇒ (10) + 14 = 24
Then he begins to decimate the zombies, ghouls, and skeletons.
While he does his best to dodge random breath weapons.
Reflex DC 22: 1d20 + 12 ⇒ (11) + 12 = 23
14d4 ⇒ (1, 1, 3, 1, 2, 4, 4, 2, 3, 4, 1, 1, 2, 1) = 30cold
Reflex DC 21: 1d20 + 12 ⇒ (11) + 12 = 23
12d4 ⇒ (4, 3, 2, 3, 1, 2, 1, 3, 2, 1, 3, 1) = 26cold
Reflex DC 21: 1d20 + 12 ⇒ (20) + 12 = 32
12d4 ⇒ (2, 1, 3, 1, 2, 3, 3, 4, 1, 2, 4, 4) = 30cold
Reflex DC 21: 1d20 + 12 ⇒ (5) + 12 = 17
12d4 ⇒ (4, 4, 3, 1, 2, 4, 1, 4, 2, 2, 2, 3) = 32cold
Lady Ekaterina |
Ekaterina currently has the following effects on:
Heroism, Tears to wine, detect thoughts, the latter being concentration.
Alarmed at what she hears, Ekaterina engages in a flurry of telepathic communication.
Alexendra listen to me, you are under a mental attack, resist it! The attack is trying to make you remove your hair, and thus burn the city. You have sorcerous ways of seeing, the curse makes you forget these. Focus on my voice. Do you give me permission to charm you through our link? This way, what is attacking you has to fight both of our wills!
Diplomacy: 1d20 + 28 ⇒ (5) + 28 = 33
Looking to have whatever effects her make contested charisma rolls vs me.
The rest of the party hears this.
Domoyaku, we are both adventurers that have been doing some work and are looking for refreshments. I still have detect thoughts, although I will not initiatlly attempt to detect the bakers, but rather see if I can pick up anything from a possible basement etc. Please be ready to erupt into violence at any moment. I may well lead with a hold person. If it did this type of number on Alexendra it may be quite powerfull
Domayoku |
Domayoku nods behind Lady Ekaterina
On your signal.
GM Wolf |
You walk into the bakery, a little bell rings, and you feel a light illusion spell in place, Will DC 16. The place is full of pastries, cookies, bread, cakes, cupcakes, and much much more. They look appetizing. A plump homely elderly woman with a baker's approach comes from the back dusting off her hands of flour. She greets you with a sweet grandmother's voice, "Greetings you have found Brunehilda's Delights! What would you like?"
The shop is surprisingly spacious, holding shelves of goodies on either side of the door. There is a large glass display bar that runs most of the 25 foot width of the building.
Lady Ekaterina |
contested Charisma: 1d20 + 9 ⇒ (1) + 9 = 10 Ooof
will vs illusion: 1d20 + 8 ⇒ (2) + 8 = 10 Come the f*#* on lel, although if it is charm or compulsion then its a +17
Greetings Mrs. Burnehilda, we heard good things about your pastries, and I do have some similar skills, although more towards the brewing side, perhaps we can exchange some notes for mutual benefit?
Bluff: 1d20 + 28 ⇒ (10) + 28 = 38
Sense motive: 1d20 + 28 ⇒ (11) + 28 = 39
Ekaterina does not intrude into her toughts, but seeks to find out if there is anyone else, other then her, Domuyaku and the baker in the bakery.
Amadea |
Amadea was washing up from from moving ruble, scrubbing her hands and face to at least remove the dust and soot. When the psychic chatter starts up regarding Alexandria, she starts making her way over towards the bakery. The woman was sounding odd indeed, and one way or another appeared to be behind the explosion.
It would not particularly help our relations here for it to become known we brought this risk into the village.
When Dominique started relaying his particular hornets nest, she responded to him as well, "Dominique, do you require assistance? If you give me you direction and bearing, or location relative to a nearby landmark, I may be able to teleport to you, or at least close enough to see the dragons and home in on you."
Lady Ekaterina |
Is bob close enough to get in on the telepathic link? I've been assuming that I am too far away.
My telepathic link has range "same plane", because Paizo favoritism for Succubi! I think we earlier houseruled that I can profane gift you? Chatter away imho!
Domayoku |
Will DC 16: 1d20 + 13 ⇒ (11) + 13 = 24
Kazko |
Kazko returns from flying his mount around to give it some exercise in order to see what the group is up to.
Sorry for the absence. This was my daughter's last week off from school and so we were doing a bunch of things. I should be more here in the future."
GM Wolf |
The illusion is not a charm or compulsion
Bob's telepathic link to the whole group is still functional. Bob if you decided to stay then somewhere on the way to the bakery Domayoku and Lady Ekaterina would have left your field.
Lady Ekaterina can use telepathy with anyone that has her profane gift.
Lady Ekaterina is a bit focused upon the bakery, so she may have not relayed information about Dominique. I am going to be stingy on what is relayed. So Lady Ekaterina needs to say something, otherwise we just assume she transmits everything. We know what assuming makes us...
Suspiciously she says, "What notes would you share? Would you care to have something, a mere copper for most of the small ones."
Ginza |
Ginza finishes the last dish and sets it aside.
Stepping away from the rest of the townsfolk as he excuses himself, he summons forth his steed and races off in the wind!
"I'm coming. Tell me where she is or even better. Link me in! Whatever spell she has come under might not work on me!" His cloak beloows behind him as he rides on his magnificent mount, the image of an heroic knight easily carried along by his statue.
Cause I'm a cheating undead.
Dominique Silverstone |
A few minutes pass and he relays, "I am in a ruined castle. I found a caster's crafting room. Cauldron, work bench, bed, desk, comfy leather chairs. Shelves with many books. Obviously it was left alone for years and they must have fled quickly. What other descriptions do I need to help you teleport here? I can use chalk and draw our guild's insignia on the floor or something, would that help?"
Amadea |
If the information is relayed, I'm not sure what the rules would be for chance of success. I read the descriptions, and while Greater Teleport specifically allows you to move based on a detailed description, Teleport is based on degrees of Familiarity. If we count a description as similar enough to Viewed Once (including by scrying), which is the lowest chance of success, she'd still have a decent chance of getting there (76%).
If Ekaterina relays the information:
"I will go to help Dominique. It sounds as though he may have bitten off more than he can chew. If I cannot find his location, I'll return to the keep and see if I can scry it out, and try again. Take care with Alexandria; something odd is going on here."
Teleport to location seen once DC 1-76%: 1d100 ⇒ 19
Lady Ekaterina |
@GM what does Domuyaku see as his eyes pierce the illusion?
Amadea |
@GM what does Domuyaku see as his eyes pierce the illusion?
Ekaterina, are you relaying the messages from Dominique? The DM said he was waiting on an explicite indication from you before letting us act on them.
Lady Ekaterina |
Dominque seems to be in some trouble, relaying likely coordinates, he is wholed up in a crafting room, in a ruined castle, 5 miles south west of Hooked mountains peak
GM Wolf |
I already posted what you would see if you succeeded the Will save vs. the illusion.
With the given information and no confirmation, Amadea teleports.
Dominique Silverstone |
Amadea |
"I actually made it to you? I though at best I'd make it a dozen miles from you and I'd have to jump around a bit to find the castle or spot the dragons circling. Speaking of which, what exactly are we dealing with? You said White Dragons? Juveniles or adults? How many? Amy minions? You said you destroyed all the Undead? Are you sure of that?"
As she rambles off her questions, Amadea gets herself ready for combat, pulling her scabbarded Swords and baldric from her haversack and strapping them on. She double checks her Mage Armour to make sure it is still active, and starts thinking about other buffs she might need.
Concentrating on Ekaterina, Amadea sends a message back to her, "Miracle of miracles, but I actually found Dominique. Now it's time to pull his nuts out of the fire; or freezer, as the case may be. Call if you need me back, and I'll come if I can."
Domayoku |
I already posted what you would see if you succeeded the Will save vs. the illusion.
The place is full of pastries, cookies, bread, cakes, cupcakes, and much much more. They look appetizing. A plump homely elderly woman with a baker's approach comes from the back dusting off her hands of flour. She greets you with a sweet grandmother's voice, "Greetings you have found Brunehilda's Delights! What would you like?"
The shop is surprisingly spacious, holding shelves of goodies on either side of the door. There is a large glass display bar that runs most of the 25 foot width of the building.
Greetings Mrs. Burnehilda, we heard good things about your pastries, and I do have some similar skills, although more towards the brewing side, perhaps we can exchange some notes for mutual benefit?
So, I take it the description above is the one for piercing the illusion? What did it look like before?
Domayoku looks around the shop as Lady Ekaterina speaks with Mrs. Burnehilda. Thankfully, the Demon King's ring of sustenance doesn't allow the half-fiend warrior's craving to overtake him."Did you recently have a blonde elf woman in your shop not to long before the destruction outside?" Domayoku asks bluntly.
Diplomacy: 1d20 + 24 ⇒ (14) + 24 = 38
Kazko |
Kazko sees Ginza racing away and swoops down at him on his Roc and says, "Is something happening?"
GM Wolf |
Domayoku you saw through and broke the illusion for yourself so you are not sure how it would be different.
Kazko isnot apart of the collective as he was flying.
Burnehilda looks at Domayoku with a discerning eye but pleasantly says, "Oh! Was she one of your companions? She bought a few pastries and cupcakes with gold that seemed to come from her golden bracelets and then left. Do you know what caused the destruction? Did you help? I was so scared when I heard the explosion."
Dominique Silverstone |
You both hear the roar of one or more of the dragons echo through the corridors.
Ginza |
Kazko sees Ginza racing away and swoops down at him on his Roc and says, "Is something happening?"
"I do not know except we are likely being lead to fight on multiple fronts with the aim of either testing us or separating us from each other. Amadea and Dominique has gone to dance with Dragons and the Undead (not related to me of course) Domayoko has entered some form of illusion and our guest lady Alexandria von Rogarvia seems to be under some form of mental manipulation."
He guides his steed lightly to head towards the right direction, its speed bringing him to where he believed the location of their erstwhile ally was.
"I'm immune to the energies of Cold, Flames and Lightning while having resistance to most mental manipulations so I could help either way but I don't think wise to showcase my full capabilities so I'll act as a normal knight for now. The others should be more then able to hold their own as for me I'm likely the best one to keep Lady Alexandria safe for now."
"Lady Ekaterina! Show me a path to where I can find Lady Alexandria"
Lady Ekaterina |
We are indeed collating information about the incidient, and have rendered what assistance we could so far. There are still 2 people missing, one of them being your apprentice.
To be precise She adds
Your apprentice has last been seen chasing after said red haired women, who was actively running away from him. And then the explosion happened.
She pauses, weaving her tale.
This knowledge of course is also available to the cities authorities, and they will be highly suspicious. Your pastries are enchanchted, and you have a relatively potent illusion over your shop. I do however, sincerly doubt that random explosions are your intention. So why not come clean?
If certain amends are made, you are likely to receive a far better terms from us then from any other side. We could after all, well be your most needed Friends
Ekaterina uses her Charm Monster SLA on the baker, DC 23 of she will think Ekaterina is her bestest friend ever.
Amadea |
"How are doing for Chi? Do you need any gear, or are you still ok for supplies? Do you need Mage Armour? I can cast Shield and Iron Skin before we go into combat, but the duration is shorter, so that should be last minute. Wish I knew Resist Energy, or that I could have brought Ginza, but my teleportation only works on myself."
Arcana: 1d20 + 11 ⇒ (18) + 11 = 29
"Hmm, let's see; White Dragons can't usually see the Invisible, so Invisibility and Fly gives us some strong ambush potential. I bet with the proper set up we can kill or at least severely injure a dragon each. Of course, the instant we attack, the surprise will be lost, and we'll have to either take on the rest directly, or withdraw after the first clash, and set up another ambush. What do you think? Dragons are far from suicidal, so if we injure or kill enough of them, the rest should flee."
GM Wolf |
will save: 1d20 + 7 ⇒ (9) + 7 = 16
You can obviously tell the spell is not taking effect, she looks at you a bit bewildered, "Well in that case." She steps back and disappears.
Lady Ekaterina |
Ekaterinas spell kennings see invisibility and draws her pistols.
Your last chance to yield, probable hag
Intimidate: 1d20 + 14 ⇒ (10) + 14 = 24
Initiative: 1d20 + 6 ⇒ (9) + 6 = 15
perception: 1d20 + 10 ⇒ (11) + 10 = 21
As combat start, her savage intuition kicks in and her Performance begins.
Both she and Domuyaku gain +2 Dex and are surrounded and supported by quite helpful spirits (which currently are literally spirits, meaning highly aggressive spectral Vodka bottles), which attack at +16 AB for d4+9 negative energy damage.
Domuyaku, baker has spell resistance, likely a hag, dont think its a demon, a demon would probably act differently towards to half demons such as us.
Dominique Silverstone |
He quickly relays information to answer her questions, "I have only used a few ki points, I have plenty in reserve. I am not sure what gear I could use, perhaps something that allows me to do fire damage. I have mage armor and will cast shield again before they get close. Ambush tactics is likely our best route. Though with your aid I think we might be able to take one down after a few rounds."
Soon enough you can hear movement coming from the corridor.
He pulls out a wand and smiles, "Shall we open the door and invite our guest in or go meet them in the corridor. There is another door over there to use as an escape as needed."
Domayoku |
Domayoku moves to flank Mrs. Burnehilda.
Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Perception: 1d20 + 17 ⇒ (13) + 17 = 30
GM Wolf |
Surprise Round ~ Perception DC 18
The baker goes invisible. Lady Ekaterina can pull one of her pistols and begin her spell kenning which takes a full round to cast. So you would be able to finish the spell in Round 1 and pull your other pistol.
1d20 + 5 ⇒ (1) + 5 = 6Domayoku
1d20 + 1 ⇒ (17) + 1 = 18 baker
1d20 + 4 ⇒ (11) + 4 = 15 friends
18 baker
15 Lady Ekaterina
14 friends
6 Domayoku
She is gone before Lady Ekaterina's spell takes effect, but could not have gotten too far.
stealth: 1d20 + 13 ⇒ (17) + 13 = 30
Ginza |
Inset Montage and galloping sound as Ginza rides through the town and the credits rolls.
Panels switched to show glimpses of what the others are doing. A white dragon plummeting with what looks to be Dominique fists through its head as Amadea fades from view. A pistol fires a bullet that transitions to Domayoku exchanging blows with what seem to be an overweight baker wielding a deadly roller as the bullet breaks the panel like a glass panel shattering, you catch Alexandria enjoying baked treats while staring over the horizon in a sea of flames.........................
Amadea |
Amadea looks around the lab and casts detect magic, to see if there is anything present she might make use of.
"I have no way to inflict Fire damage either, except for burning hands, which I know mostly on the off chance we face a swarm. I can inflict a lot more damage with my blades anyways.
Battle imminent, she casts Iron Skin on herself and Dominique, and Shield and Greater Magic Weapon on herself. Next she places a casting of Burning Hands in her spell storing shield. Increase your Natural Armour by +4. I didn't see an Amulet of Natural Armour in your gear, but if I missed it, it wouldn't stack, just provide the greater bonus.
That said, she draws four swords in four hands, summons her eldritch sonic blade in a fifth, and holds her shield in the last. When ready, she nods at Dom, and moves towards the door.
Kazko |
Kazko will fly high above Ginza watching and seeing if he needs to drop in and aid the others or lob bombs down at them.
Ginza |
Kazko will fly high above Ginza watching and seeing if he needs to drop in and aid the others or lob bombs down at them.
We're in different areas.
Other then Dominique and Amadea dancing with dragons on some lonely mountains. the rest of us are in town.Domayoku |
Domayoku goes last in the initiative order so I just get those rolls out of the way now.
Is Domayoku allowed to act in the surprise round, for clarification?
Perception DC 30: 1d20 + 17 ⇒ (4) + 17 = 21
GM Wolf |
Nice montage Ginza! You and Kazko get to the front door of the bakery on round 2, so you will get to act on round 3.
Domayoku does get to act in surprise round but on her turn before you she disappears you have no clue where she is, she could still be in that spot.
Bob you have gone silent, will you be moving with the group or staying at the site of the destruction? It also helps determine who is in the collective.
Round 1
At the end of round 1 Lady Ekaterina looks around with see invisibility and does not see her quarry.
Round 2
What do you do? You hear your allies rush to the front of the bakery at the end of the round. A galloping knight with armor on his steed and himself there would be lots of noise.
Lady Ekaterina |
More on instinct, Ekaterina moves to the back of the bakery, dextrously opening any doors.
And drawing her second gun in the process (she has a tail or her hair to open doors)
perception: 1d20 + 14 ⇒ (18) + 14 = 32 10 base perception, +2 heroism, +2 tears to wine
bluff: 1d20 + 28 ⇒ (5) + 28 = 33
I can sense you and I will catch you.
Unless you try to catch me first? My beauty should be quite the thing for a hag yes? Arent you all angry at us, because we become even more attractive when we reveal our true selfs? In stark contrast to your kind?
She goads the likely hag, with the innate and obvious superiority of Succubi, including half Succubi, over hags.
Dominique Silverstone |
You do see several magical items including 3 books, 14 bricks, a mallet, an urn, and a ruby figurine of a bird.
He nods using his own wand to cast shield then follows at a walk that keeps up with your movement. AC is now a 50! I was missing my natural armor and your spell works with it too!
The sounds just echoed really nicely within the corridors and you don't see any dragons once you leave the room. You can head down to the right or left. Dom relays, "I came from the left way, so that is likely where they will come from."
---
Surprise Round
He follows behind you with a brush of his wings he is in front of you and next to the dragon, he yells, "For Glory! Come let us crush the enemy where they stand."
He also activates Intimidating Gaze and with a Swift action the dragon is demoralized for 5 rounds and takes a -2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Intimidate DC 27: 1d20 + 31 ⇒ (16) + 31 = 47
target is shaken for one round. This duration increases by 1 round for every 5 by which you beat the DC.
Special charge, dragon style, unarmed strike, elemental fist fire, PA, Punishing Kick, Fort DC 26 or prone: 1d20 + 17 - 2 ⇒ (5) + 17 - 2 = 20
damage: 1d8 + 10 + 10 + 4 + 2 + 1d6 ⇒ (5) + 10 + 10 + 4 + 2 + (5) = 36
GM Wolf |
Eventually, 6 rounds, or sooner or later depending on your movement, later you can see down the hallway one of the large white dragons bust down the door frame to make the path easier for itself and those behind it. It is 120 feet from you. This dragon’s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them. It roars at you, seeing each other you both get to act in surprise round.
All three of you the other dragons will come in on Round 1.
Init
18 Amadea 102/102 Fast Healing 13
12 1st dra 151
11 Dom 196 Fast Healing 13
8 3rd 144
7 Mature adult dragon 181
6 2nd 148
1d20 + 4 ⇒ (14) + 4 = 18 Amadea
1d20 + 7 ⇒ (4) + 7 = 11 Dom
1d20 + 5 ⇒ (2) + 5 = 7 Mature adult dragon 181
1d20 + 5 ⇒ (7) + 5 = 12 1 151
1d20 + 5 ⇒ (1) + 5 = 6 2 148
1d20 + 5 ⇒ (3) + 5 = 8 3 144
Dom glows even brighter as he rushes forward you feel like you are apart of the collective again. A burst of positive energy feels like it is burning to be used.
Amadea |
Surprise Round:
Amadea sees the dragon at the end of hall, and smiles at the silly, overconfident beast. It has not yet figured out that they are the hunter ones here. She focuses on a spot near the a beast behind the one in front, picturing herself there. In the next moments, she stands at the beasts flank, her blades greedy and ready.
Teleport
Round 1
Flying into a rage and suddenly growing in size, Amadea flies at the beast with a flurry of steel.
1d20 + 26 ⇒ (5) + 26 = 311d20 + 26 ⇒ (9) + 26 = 351d20 + 26 ⇒ (18) + 26 = 441d20 + 26 ⇒ (11) + 26 = 371d20 + 26 ⇒ (18) + 26 = 441d20 + 21 ⇒ (1) + 21 = 221d20 + 21 ⇒ (10) + 21 = 311d20 + 21 ⇒ (10) + 21 = 311d20 + 21 ⇒ (19) + 21 = 401d20 + 21 ⇒ (10) + 21 = 31
Crits: 1d20 + 26 ⇒ (3) + 26 = 291d20 + 26 ⇒ (14) + 26 = 401d20 + 21 ⇒ (16) + 21 = 37
Nine hits out of ten, three of which crit. This is going to be pretty stupid. Amadea is not holding back.
Damage: 4d6 + 19 + 3d6 + 19 + 6d6 + 38 + 3d6 + 19 + 6d6 + 38 + 3d6 + 19 + 3d6 + 19 + 6d6 + 19 + 3d6 + 19 ⇒ (5, 5, 5, 3) + 19 + (6, 5, 3) + 19 + (2, 2, 1, 1, 6, 3) + 38 + (4, 6, 4) + 19 + (6, 6, 1, 1, 5, 1) + 38 + (2, 1, 4) + 19 + (6, 2, 6) + 19 + (4, 5, 4, 3, 2, 4) + 19 + (1, 4, 6) + 19 = 344
As the severed limbs, wings, and head of the dragon rain down around her and begin to settle on the ground, Amadea turns to the next creature in line, and while covered in blood and viscera, gives it a smile and a polite nod.
GM Wolf |
Reflex DC 21,12d4 ⇒ (1, 3, 1, 4, 1, 2, 2, 4, 3, 4, 4, 2) = 31 (cold)
Round 2
Let's see what you do next.
Dominique Silverstone |
Round 1
Reflex: 1d20 + 12 ⇒ (1) + 12 = 13
He fails the save but takes no damage. I can roll for my items if you want.
Dom waits for the limbs to drop and asks, "Do you want to let them flee or should we acquire dragon hide for our guild?"
He then flies through the corridors to get in front of the furthest fleeing dragon. He uses a ki to increase his AC by 4. AC 54. He provokes a lot of AoO, but he is sure about his dodging ability.
Once there he activates Intimidating Gaze and with a Swift action the dragon is demoralized for 3 rounds and takes a -2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Intimidate DC 27: 1d20 + 31 ⇒ (8) + 31 = 39
Domayoku |
Domayoku keeps his battle stance. "Where is she?" The half-fiend asks.
Lady Ekaterina |
Through the door, or perhaps into a basement. I am picking up 6-7 other lifeforms, sentient but not intelligent