Overlord Re-make... This is our story! (Inactive)

Game Master BloodWolven

You asked for it and I have developed the map!


351 to 400 of 487 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Ok, I dislike rules debates, but there we go :).

1: what performance?
Ekaterina is a Skald, and has the rage power savage intuition. This makes her automatically start her performance, which counts as rage as per Skald rules, as soon as combat starts, even before she acts the first time.
Savage intuition

2: CMD
Combat Maneuver Defense
THe rulebook posts:
CMD definition

A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature’s AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.

unless something specifically says you dont add deflection etc. to CMD, you add it.

3: Flat footed?
Uncanny Dodge (Ex)

At 4th level, a skald gains the ability to react to danger before his senses would normally allow him to do so. He cannot be caught flat-footed, nor does he lose his Dex bonus to AC if the attacker is invisible. He still loses his Dexterity bonus to AC if he is immobilized. A skald with this ability can still lose his Dexterity bonus to AC if an opponent successfully uses the feint action against him.

If a skald already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.

I also have a fly speed and am thus able to move mid air.

As per James Jacobs:

FAQ:

James Jacobs Creative Director Feb 27, 2010, 11:24 am | Flag | List | FAQ | Reply
1 person marked this as a favorite. +

James Jacobs
harmor wrote:

Scenario 1:

An enemy is on a ledge 15-feet above you and they jump down into a square next to you. Do they provoke an AoO as they fall through your squares?

Scenario 2:

An enemy is flying above you and their flying spell is dismissed. They fall (at 60-feet safely), through your threatened squares, do they provoke an AoO?

The key to determining when AoOs work is to remember that they're NEVER provoked when someone enters a threatened square. They're ONLY provoked when someone LEAVES a threatened square.

So when you attack from above via a jump or a fall, you DO technically provoke an AoO unless you can somehow arrest your fall as soon as you come in reach of the target. For Medium targets, this basically means being 5 feet off the ground. Since the majority of jumping and falling creatures won't be able to arrest their descent, they'll continue down to the ground, and in so doing leave the "square" that the enemy threatens five feet above. Giving the enemy a chance to attempt an AoO before you land, basically.

Of course, Mobility and Acrobatics checks to avoid the AoO should still be an option for the jumping or falling character provided they're not helpless; you can still twist and writhe in the air to make yourself a harder target.


You could even use acrobatics to avoid the AoO while falling, provided you are not helpless. Note, I did not do this, but it rather strongly implies that falling, by itself, does not impose any additional penalties other then what is written under falling in enviromental rules.


I dislike them too Ekaterina. A nasty taste in my mouth and apprehensive feelings. But as long as we are just being objective and giving grace. ;)

I have never had a skald or played one before.

Oh okay! I didn't know! Cool!!!

Quote:

Miscellaneous Modifiers

A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature’s AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.

Oh wow I never knew that good to know.

You fell down the hole and did not state anything about your wings. How am I suppose to remember everything about your character especially when you don't explicitly say actions.

Sure here we go!


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

I am expanding and auditing my character sheet atm to make this easier in the future.
I probably have too much conditional stuff to put it in the vital stats line, but will add a "modifieres that are probably going to be always on" spoiler at the top of the character sheet.

Its even dumber, I myself forgot what my character also does (I think I made her half a year ago and this is the first combat). I do have dodge from my 2 monk levels (picked as a bonus feat), which due to Elephant in the room means I also have mobility, resulting in +4 AC vs AoOs (assuming it was an AoO and not a readied action), and I didnt even add the +1 dodge from dodge, yikes.
Ekaterina also has improved grapple herself (intended has her less then lethal takedown option).


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Unfortunately I used my spell kenning on see invisibility, so I cant cast daylight via spell kenning.

Apparently, the totems from my spirit may not care about darkness at all though.

Barbarian, Lesser Spirit Totem: Who decides who the spirits attack, and what effects affect the spirits?

The barbarian decides who the spirits attack each round. The spirits are not affected by effects that aid their attacks or damage (such as bardic performance or bless) or penalize their attacks or damage (such as bane or darkness). The spirits always strike from your direction. They do not get flanking bonuses or help a combatant get one.


So you make the rolls for your spirits. They don't have concealment.


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|
GM Wolf wrote:

Please let me know if this works on you... I don't think it does but double check for me.

Weakness (Su)
A green hag’s claws sap strength from those she strikes. Each time a green hag hits a foe with her claw attack, the victim takes 2 points of Strength damage unless he resists the weakness with a DC 16 Fortitude save. Alternatively, a green hag can attempt to inflict even greater weakness on a foe by making a touch attack—this variant requires a standard action, and cannot be attempted in the same round the hag makes claw attacks. The opponent touched must succeed on a DC 16 Fortitude save or take 2d4 points of Strength damage. The save DC is Charisma-based.

Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).

so nope.


Lady Ekaterina I am going to change the revolver critical to x2.

Otherwise there will be a severe increase of firearms in this game.

Thx Ginza!

Now it is time for looting and rescuing children!


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

I made a mistake, it is 21 damage less, I accidentally added a damage roll to the crit confirm.

Actual damage, assuming last attack misses is 127.

Her expected damage output, assuming 4,5 attacks hit and she has an available swift action to use grit, is:

4,5 * (4,5+18=22.5)=101

If she crits with x4 it goes by 67 to 168.
If she crits with x2 it goes up by 22,5 to 123ish.

Compared to Amadea it is considerably less (she did 300+ in a full round), compared to Dom and Ginza it is a lot more hmmm.

GM tools to deal with Ekaterina:

Anti Ekaterina tactics:

--Deny her swift actions, -45ish damage per full round
--mirror image, concealment, blur all work reasonably well
--Fog is your friend, as it care little about see invis
--Her save vs fear effects is just a +6, she has a good will save vs charm or compulsion, vs everything else it is fairly bad.
--her total load is just 20ish lbs, she loses her monk cha to ac when she is at medium load, which means reducing her str to 3 or less. This is achievable with an exhaustion effect and a ray of weakness.
--I did anticipate grappling her, and she has reasonable defenses against this. Disarm or trip combat maneuvers should be highly effective.
--She does get flat footed if succesfully feinted against, however, he sense motive is too high to make this practicial. Everyone who can feint vs her would have little need to fight her in the first place.
--Consider having mythic enemies? Gestalt with template is probably stronker then mythic, liberally sprankling mirror dodge is definitly an option.
--Cut from the air with combat reflexes. Dex 20 is sufficient to probably nullify her attacks fully. Assuming its a boss, it will have higher BAB then her and not have the -6 she has for twf, deadly aim, rapid shot, meaning that it will probably parry everything.


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

lol Ginza is likely among the lowest damage output among the party.

His shtick is mitigation.


Ekaterina:

How would I deny your swift actions?!

Thank you for helping me with your demise. J/K

Yeah Amadea is a beast too.

Though you won't find anyone properly prepared for one of you let alone your group unless you go looking for them and make a huge overt action.

Lol, Ginza is a good damage sponge!


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger
GM Wolf wrote:
Swift action denial

Swift actions:

Swift actions compete with immidiate actions.
If this was mythic, it would be a far larger deal, however, she does have several things that are immidiate actions:
--Liberating command is an immidiate action, if you get her to cast it by grappling someone else, she cannot use a swift action on her turn, or cast it to defend herself from a grapple if she has used her swift action offensively prior
--Timely inspiration, as well as Gallant inspiration (which I will pick up), are also immidiate actions, if an ally or herself fails a skill check, and she casts it to fix this she cannot use a swift on the same turn
--Lastly I woul argue that her gift of recovery
Gift of Recovery: Once per day as an immediate action when the target fails a Will saving throw from a source other than the succubus who granted the profane gift, the character can allow the succubus to attempt a second Will saving throw (using her own Will save) to resist the effect. If the succubus fails the save the effect affects the character normally, but if she makes the save, the character is treated as if he made his initial Will save. The next time the succubus uses suggestion on the PC, he automatically fails the saving throw.
Consumes the immidiate action of boh of them.

TLDR:
So, you can stop her from using her swift action by making her cast any inspiration spell or liberating command, or make her utilize her profane gift to reroll a will save on someone.


HP: 91/91 |FH: 1|AC: 32_ T: 29_ FF: 24|Perc: +27, Init: +6 | Fort: +15|Ref: +13|Will: +15|CMB: +11, CMD: 36, Speed 30 ft.

Nope, Bob does less, but his damage heals the party.

Given time, Bob can chare the fast healing among party members to heal with no resources expended. He brings FH 2 to the table, one from him and one from Sprout. Then he's also got other abilities when we need it faster. Like channeling to everybody and rearranging it to those that need it.


Sorry I wasn't on this weekend, Saturday was my IRL campaign and we played a lot longer than normal. Sunday was a long church service, shopping, and preparations for the coming school year. Let alone from my fatigue from the long game.


Now I have been dealing with pain, kidney stones. So I hope to be able to post but no promises.

Dark Archive

Skills:
Acrobatics +19, Disable Device +21, Knowledge: Arcana +12, Knowledge: Nature +13, Perception +17, Ride +20, Spellcraft +6
Cave Troll Gestalt Barbarian/Alchemist (Trapbreaker): 103/103 [Regen 3: Acid/Fire]; AC 30, Touch 22, FF 30; Fort +19, Ref +15, Will +8; Perception + 17

That sucks. I hope you feel better soon.


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Hope you get better!


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Wishing you a swift recovery!


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

So, assuming she counts as willing for the profane gift, and puts her bonus on int, and has been feebleminded she would be able to communicate akin to a above average intelligent dog (Int 3), we could momentarily boost her int to 7 via fox cunning, enabling her to acually talk and communicate short term.

A heal scroll is probably our best bet, after getting the things off her.

would Ekaterina notice that, while presumably highly attractive in terms of body, her force of personality seems to be near gone?


Yes the dark elf's force of personality seems to be near gone. She also seems confused and unable to think clearly. Even mimicking the words you have said says her intelligence is at least a 6.


Sorry I will catch you guys up tomorrow... well later today now... Best of luck!


I have Covid and it is kicking me when I am down. I don't work tomorrow but with aches, Covid fog, etc. We will see when I get to posting tomorrow.


A killer GM with a killer smile.

Fair enough. Take it easy.


HP: 91/91 |FH: 1|AC: 32_ T: 29_ FF: 24|Perc: +27, Init: +6 | Fort: +15|Ref: +13|Will: +15|CMB: +11, CMD: 36, Speed 30 ft.

Take your time and get better. I've been lucky enough to avoid it, but I've seen firsthand what it can do.


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Indeed! Enjoy this real life profane gift to your Con! Sending remote hugs!


Thank you! LOL, thanks!


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Rest well.
Covid fatigue is real.


True that!

Dark Archive

Skills:
Acrobatics +19, Disable Device +21, Knowledge: Arcana +12, Knowledge: Nature +13, Perception +17, Ride +20, Spellcraft +6
Cave Troll Gestalt Barbarian/Alchemist (Trapbreaker): 103/103 [Regen 3: Acid/Fire]; AC 30, Touch 22, FF 30; Fort +19, Ref +15, Will +8; Perception + 17

Get some rest. I hope your feeling better soon!


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

Hi, all. I got a text from GM Wolf that he'll be back on the forums tonight. He's dealing with Covid crap and a bunch of other things.


I am finally feeling better... then last night I got stung in the lip... with all the benadryl I took I was out cold very quickly. My lip has gotten 4 times bigger!


1 person marked this as a favorite.
| HP 102/102 | AC 37 (T 24 FF 23 ) | CMD 31 AC 42 (T 24 FF 28)| F +18 | R +16 | W +14 | Init +4 | Per +19 Demon Spawn Tiefling Half-Marilith Bloodrager Eldritch Godling

Hey guys, I'm in Atlantic Canada, and we got hit pretty hard by hurricane Fiona. We've been without power since Friday. I'm at a warming shelter now charging some devices, but still have no power at home. No idea how often I'll be able to get internet, so it is probably best to bot me until further notice.


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Uff! Best of luck!


Sorry to hear that Amadea, stay warm and hopefully you will have power again soon!

Sorry all about my absence, I have been focusing on my classroom and that takes priority. I should get us caught up and going today. Working on it right now.


HP: 91/91 |FH: 1|AC: 32_ T: 29_ FF: 24|Perc: +27, Init: +6 | Fort: +15|Ref: +13|Will: +15|CMB: +11, CMD: 36, Speed 30 ft.

I'm going to have intermittent posting issues for the the indeterminate future. I'd like to stay in the game and will do my best to keep up because I'm really going to need an outlet. But at time I may have issues posting. But I understand if you would prefer to have a clean break.

the long ugly version:

My dad got out of the hospital today after brain surgery a week ago. The hospital thinks that it's A-OK to send him home even though he can't even get out a chair without help, and his lucidity comes and goes. My mother has mobility issues as well, so I'm going to be taking care of both of them. We'll have a caregiver part of the time four days a week.

We got the pathology back, and it's glioblastoma. Aggressive brain cancer. The overall survival average is 12-18 months. My dad is 83, also has a heart condition and doesn't think it's worth extending his life if those months are sick on chemo.

So I may be a mess for a while, and I ask you to be tolerant and bot me when I can't make it to the boards.


That is alright Bob post when you can!

I am so sorry to hear about your dad, it sounds like quality of life is essential.

---
On that note, the game has slowed way down. Hopefully we can start getting our keep running, and keep interacting with the world. It being slow has actually given me plenty of time. ;)


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Sorry to hear about your dad.
I hope everything goes well for you.
It's ok to miss the game abit, cherish your folks. I know the feeling when I was nursing my late mum back then from esophagus cancer.


I know Bob is basically taking a leave of absence, which is fine and understandable.

Where is everyone else at? Do I need to give direction?


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Ekaterina (currently at heavy load) is flying towards the base with her new drow friend.


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Ginza is galloping along below Ekaterina since his steed can't fly yet.


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

And Domayoku is flying Lady Alexandria von Rogarvia back to The Guildhall.


I was thinking more like why you haven't been posting... anyways I will move us forward then.


| HP 102/102 | AC 37 (T 24 FF 23 ) | CMD 31 AC 42 (T 24 FF 28)| F +18 | R +16 | W +14 | Init +4 | Per +19 Demon Spawn Tiefling Half-Marilith Bloodrager Eldritch Godling

Hurricane Fiona. Spent a week and a half without power. Some places on the island still don't have electricity. My yard is a mess of fallen trees and I don't have a chainsaw. Fortunately the house is ok.


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

Great news you're alive!


| HP 102/102 | AC 37 (T 24 FF 23 ) | CMD 31 AC 42 (T 24 FF 28)| F +18 | R +16 | W +14 | Init +4 | Per +19 Demon Spawn Tiefling Half-Marilith Bloodrager Eldritch Godling
Domayoku wrote:
Great news you're alive!

I think there was only one death in Canada from Fiona. Elevated surf hit their house and washed the whole structure out to sea. Happened to a dozen houses or so, but most had heeded the evacuation and were therefore empty.


1 person marked this as a favorite.

Sorry for my lack of posting. I was in a depressive slump and had too much stress from my job. All of my games paid for it.

Here is to getting back to posting once per day!

Dark Archive

Skills:
Acrobatics +19, Disable Device +21, Knowledge: Arcana +12, Knowledge: Nature +13, Perception +17, Ride +20, Spellcraft +6
Cave Troll Gestalt Barbarian/Alchemist (Trapbreaker): 103/103 [Regen 3: Acid/Fire]; AC 30, Touch 22, FF 30; Fort +19, Ref +15, Will +8; Perception + 17

I am sorry to hear things were rough for you. I hope this week has gone smoother.


I wouldn't say they have been smoother, just different.


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

Hello? Anyone there??!!


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

I am, I did the last or second to last player post though.


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

A bit hard to follow what our current story arc is as it seems half our party has already gone conquering half of the world already without the rest noticing.

So. we're now doing a player driven campaign to wipe out another country who are magic users specialized on illusions?

351 to 400 of 487 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / This is our story! Discussion All Messageboards

Want to post a reply? Sign in.