| Halafrin Mistweaver |
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Halafrin stops basking in the glow of his firey efficacy long enough to dispel the -daylight- magic.
I guess since we are awake we might as well begin the day's journey.
perception: 1d20 + 19 ⇒ (17) + 19 = 36
Of course now that I'm thinking about how far this journey is I'm scratching my head and wondering WTF didn't I buy -phantom steed, communal-. Who let me play a wizard?!!
| Halafrin Mistweaver |
Halafrin sniffs disdainfully-It's not much, but any trees are generally better than no trees at all. Certainly better than all these wintery wastes.
perception: 1d20 + 19 ⇒ (19) + 19 = 38
| Dwoldrean Brewbelly |
Anything to defrost your frozen spirits is appreciated Hal. We are all suffering along the same as you.
Try to continue on the most direct path towards our destination.
perception: 1d20 + 19 ⇒ (1) + 19 = 20
survival: 1d20 + 2 ⇒ (20) + 2 = 22
| Dwoldrean Brewbelly |
Agreed Chack. This is a tough slog, but it would be near impossible without the gift of the cloaks. The good news is that you and I both have a fair amount of 'fur'. Not sure how Garric and Hal are doing it. Plus Hal is about as meaty as a dry stick.
perception: 1d20 + 19 ⇒ (5) + 19 = 24
| Halafrin Mistweaver |
Don't over think things Dwol; your mind sometimes wants to see the worst of everything. Wolves need to eat and we just happen to be walking on their kitchen table. I'm sure it's just nature in action.
perception: 1d20 + 19 ⇒ (16) + 19 = 35
survival: 1d20 + 1 ⇒ (13) + 1 = 14
| Dwoldrean Brewbelly |
If they want a fight I say let's give it to them good and hard. A little break from all this marching about.
Try and find a defensible spot that limits the vectors of incoming attack (secure the rear) and wait for any foes to arrive. Will do some casting etc. in prep if time permits (minute before expected battle).
| DM Darkvision |
The best you can do is put your backs to a tree about 5’ wide, but wolves could still come at you from pretty much any direction. There is no way to know if or when they will attack, they are out there in the dark and snow nearby. Visibility is barely 60’ even with darkvision or light due to the snowfall.
Party action.
| Dwoldrean Brewbelly |
Might as well build a big fire and be warm tonight. It's not like they don't know where we are.
Dwol sets about building as large a fire as he can sustain during the night placing it about 10' from the large tree to make it so foes have to come from just two directions unless they can get through a tree fo the fire.
perception: 1d20 + 10 ⇒ (16) + 10 = 26
| Dwoldrean Brewbelly |
Dwol activates ~Angelic Bond~, shining with -continual flame- (as a torch) and providing +4 deflection/resistance bonuses as per -protection from evil- to everyone within 20' (doesn't stack with ring of pro and cloak or resist so probably only +3/+3 for most).
| DM Darkvision |
Garric gets gravity bow off but not aspect of the falcon when four snarling wolves rush in from out of the snowy darkness to attack:
init MP: 2d20 ⇒ (4, 1) = 5
CDGH: 2d4 ⇒ (1, 3) = 4
Chack
bite: 1d20 + 14 ⇒ (8) + 14 = 22
dam: 1d12 + 9 ⇒ (3) + 9 = 12
Garric
bite: 1d20 + 14 ⇒ (5) + 14 = 19
dam: 1d12 + 9 ⇒ (5) + 9 = 14
who not: 1d4 ⇒ 4
Everyone but Hal:
Icy breath weapon: 6d6 ⇒ (6, 1, 4, 5, 1, 6) = 23
DC19 ref for 1/2
who not: 1d4 ⇒ 3
Everyone but Garric:
Icy breath weapon: 6d6 ⇒ (5, 5, 4, 2, 2, 5) = 23
DC19 ref for 1/2
Party action.
| Dwoldrean Brewbelly |
DC 19 REF: 1d20 + 8 + 3 ⇒ (4) + 8 + 3 = 15
DC 19 REF: 1d20 + 8 + 3 ⇒ (3) + 8 + 3 = 14
-46/100 HP
Dwol absorbs the arctic blasts and attacks his lupine foe.
LOH 1: 5d6 + 10 ⇒ (1, 2, 6, 3, 6) + 10 = 28
-18/100HP
Angval PA: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 301d10 + 12 ⇒ (4) + 12 = 16
Angval AP haste: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 311d10 + 12 ⇒ (10) + 12 = 22
confirm crit: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 221d10 + 12 ⇒ (7) + 12 = 19
Angval PA: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 101d10 + 12 ⇒ (2) + 12 = 14
| Chack -Sab-At |
ref: 1d20 + 13 ⇒ (12) + 13 = 25
ref: 1d20 + 13 ⇒ (2) + 13 = 15
Attack!
Scimitar: 1d20 + 18 + 1 ⇒ (4) + 18 + 1 = 23
damage: 1d6 + 19 ⇒ (2) + 19 = 21
Haste: 1d20 + 18 + 1 ⇒ (7) + 18 + 1 = 26
damage: 1d6 + 19 ⇒ (2) + 19 = 21
Last Attack: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26
damage: 1d6 + 19 ⇒ (6) + 19 = 25
-35/92 hp
| Garric Reisin |
ref: 1d20 + 13 ⇒ (19) + 13 = 32
Attack!
Manyshot: 1d20 + 13 + 1 + 1 ⇒ (16) + 13 + 1 + 1 = 31
damage: 5d6 + 18 + 2 ⇒ (4, 5, 6, 5, 5) + 18 + 2 = 45
Rapidshot: 1d20 + 13 + 1 + 1 ⇒ (6) + 13 + 1 + 1 = 21
damage: 3d6 + 9 + 1 ⇒ (3, 3, 5) + 9 + 1 = 21
Haste: 1d20 + 13 + 1 + 1 ⇒ (6) + 13 + 1 + 1 = 21
damage: 3d6 + 9 + 1 ⇒ (3, 6, 5) + 9 + 1 = 24
Last Attack: 1d20 + 8 + 1 + 1 ⇒ (17) + 8 + 1 + 1 = 27
damage: 3d6 + 9 + 1 ⇒ (2, 5, 4) + 9 + 1 = 21
-12/92 hp
| Dwoldrean Brewbelly |
[dice=DC 19 REF]1d20+8+3
[dice=DC 19 REF]1d20+8+3-46/100 HP
Dwol absorbs the arctic blasts and attacks his lupine foe.
[dice=LOH 1]5d6+10
-18/100HP
[dice=Angval PA]1d20+11+1;1d10+12
[dice=Angval AP haste]1d20+11+1;1d10+12
[dice=confirm crit]1d20+6+1;1d10+12
[dice=Angval PA]1d20+6+1;1d10+12
If crit is confirmed, damage rolled should be x 2
| Kunoichi Ashikawa aka Drummer |
Dwoldrean Brewbelly wrote:If crit is confirmed, damage rolled should be x 2[dice=DC 19 REF]1d20+8+3
[dice=DC 19 REF]1d20+8+3-46/100 HP
Dwol absorbs the arctic blasts and attacks his lupine foe.
[dice=LOH 1]5d6+10
-18/100HP
[dice=Angval PA]1d20+11+1;1d10+12
[dice=Angval AP haste]1d20+11+1;1d10+12
[dice=confirm crit]1d20+6+1;1d10+12
[dice=Angval PA]1d20+6+1;1d10+12
You should be +11 to confirm crit right?
Why wouldn’t crit be x3 for dwarven waraxe?| Dwoldrean Brewbelly |
Dwoldrean Brewbelly wrote:Dwoldrean Brewbelly wrote:If crit is confirmed, damage rolled should be x 2[dice=DC 19 REF]1d20+8+3
[dice=DC 19 REF]1d20+8+3-46/100 HP
Dwol absorbs the arctic blasts and attacks his lupine foe.
[dice=LOH 1]5d6+10
-18/100HP
[dice=Angval PA]1d20+11+1;1d10+12
[dice=Angval AP haste]1d20+11+1;1d10+12
[dice=confirm crit]1d20+6+1;1d10+12
[dice=Angval PA]1d20+6+1;1d10+12You should be +11 to confirm crit right?
Why wouldn’t crit be x3 for dwarven waraxe?
I copied the wrong one, yes it should be +11. Crit is x3 but I already rolled x1 for the 19 so the confirm should just be x2.
| DM Darkvision |
Three of the four wolves go down to hasted attacks of the group.
Two more wolves advance and breath their icy breath at the group.
Everyone but Hal:
breath: 6d6 ⇒ (2, 1, 2, 4, 5, 3) = 17
DC19 ref for 1/2
breath: 6d6 ⇒ (3, 6, 2, 6, 6, 1) = 24
DC19 ref for 1/2
The sole remaining wolf from the first round attacks Hal pulling him to the ground with its oversized jaws.
Bite: 1d20 + 14 ⇒ (10) + 14 = 24
dam: 1d12 + 9 ⇒ (7) + 9 = 16
| Chack -Sab-At |
-dont forget +1 to ref save for haste-
ref: 1d20 + 13 + 1 + 3 ⇒ (16) + 13 + 1 + 3 = 33
ref: 1d20 + 13 + 1 + 3 ⇒ (8) + 13 + 1 + 3 = 25
on a breather
Scimitar: 1d20 + 18 + 1 ⇒ (13) + 18 + 1 = 32
damage: 1d6 + 19 ⇒ (3) + 19 = 22
Haste: 1d20 + 18 + 1 ⇒ (19) + 18 + 1 = 38
confirm crit: 1d20 + 19 + 1 + 1 ⇒ (9) + 19 + 1 + 1 = 30
crit damage: 2d6 + 19 + 11 + 2 ⇒ (4, 3) + 19 + 11 + 2 = 39
Last Attack: 1d20 + 13 + 1 ⇒ (8) + 13 + 1 = 22
damage: 1d6 + 19 ⇒ (2) + 19 = 21
-55/92 gp
| Garric Reisin |
ref: 1d20 + 13 + 1 + 3 ⇒ (19) + 13 + 1 + 3 = 36
ref: 1d20 + 13 + 1 + 3 ⇒ (18) + 13 + 1 + 3 = 35
On Halafrin's beastie
Manyshot: 1d20 + 13 + 1 + 1 ⇒ (4) + 13 + 1 + 1 = 19
damage: 5d6 + 18 + 2 ⇒ (1, 1, 4, 6, 4) + 18 + 2 = 36
Rapidshot: 1d20 + 13 + 1 + 1 ⇒ (15) + 13 + 1 + 1 = 30
damage: 3d6 + 9 + 1 ⇒ (1, 3, 2) + 9 + 1 = 16
Haste: 1d20 + 13 + 1 + 1 ⇒ (8) + 13 + 1 + 1 = 23
damage: 3d6 + 9 + 1 ⇒ (2, 3, 4) + 9 + 1 = 19
Last Attack: 1d20 + 8 + 1 + 1 ⇒ (19) + 8 + 1 + 1 = 29
damage: 3d6 + 9 + 1 ⇒ (6, 3, 6) + 9 + 1 = 25
-32/92 hp
| Halafrin Mistweaver |
Halafrin forgot his +1 REF bonus from haste, adjusting HP accordingly.
-37/50HP
Cast -ear piercing scream- on offending wolf and move away if it's dazed.
EPS: 4d6 ⇒ (4, 3, 1, 1) = 9 DC 17 Will