Wander the path (Inactive)

Game Master Daedeloth

At this point it's kind of a mystery.


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You see a trio of frost giants crest the hill, they are about 40’ away.

init: 2d20 ⇒ (11, 13) = 24

Party action.


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Halafrin casts -haste-


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

That's why I like you so much Chack! Nothing like a ferocious feline to fight beside you!

Dwol rushes the closest giant

Angval PA: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 261d10 + 12 ⇒ (10) + 12 = 22
Angval PA haste: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 321d10 + 12 ⇒ (4) + 12 = 16


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack Dwol's giant, flanking

Scimitar: 1d20 + 18 + 1 + 2 ⇒ (3) + 18 + 1 + 2 = 24
damage: 1d6 + 19 ⇒ (1) + 19 = 20

Haste: 1d20 + 18 + 1 + 2 ⇒ (1) + 18 + 1 + 2 = 22

Last Attack: 1d20 + 13 + 1 + 2 ⇒ (13) + 13 + 1 + 2 = 29


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Fire at Dwol's target

Manyshot: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
damage: 5d6 + 18 ⇒ (6, 2, 3, 2, 1) + 18 = 32

Rapidshot: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 18
damage: 3d6 + 9 ⇒ (4, 4, 4) + 9 = 21

Haste: 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21
damage: 3d6 + 9 ⇒ (6, 2, 5) + 9 = 22

Last Attack: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
damage: 3d6 + 9 ⇒ (1, 3, 2) + 9 = 15


The group focuses on one on the giants wounding it. Dwol hits twice, Chack once before almost impaling herself, and Garric once.

CD: 1d2 ⇒ 2
One giant attacks Chack, two on Dwol.

“Ouch! Nasty little vermin!”
“Maybe good snacks!”
“I get extra snack!”

Chack
axe: 1d20 + 18 ⇒ (13) + 18 = 31
dam: 3d6 + 13 ⇒ (4, 5, 2) + 13 = 24

axe: 1d20 + 13 ⇒ (6) + 13 = 19
dam: 3d6 + 13 ⇒ (5, 5, 4) + 13 = 27

Dwol
axe: 1d20 + 18 + 2 ⇒ (15) + 18 + 2 = 35
dam: 3d6 + 13 ⇒ (2, 4, 6) + 13 = 25

axe: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
dam: 3d6 + 13 ⇒ (4, 3, 1) + 13 = 21

axe: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32
dam: 3d6 + 13 ⇒ (3, 4, 1) + 13 = 21

axe: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
dam: 3d6 + 13 ⇒ (4, 5, 6) + 13 = 28


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

74/100 HP

Dwol's sturdy frame bends but does not break from the giant's thorough axing as he attacks the wounded giant.

LOH 1: 5d6 + 10 ⇒ (4, 4, 2, 1, 6) + 10 = 27

47/100 HP

Angval PA: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 261d10 + 12 ⇒ (6) + 12 = 18
Angval PA haste: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 301d10 + 12 ⇒ (8) + 12 = 20
Angval PA: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 161d10 + 12 ⇒ (3) + 12 = 15


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Halafrin launches a pair of scorching rays, at the wounded giant if it is still up, otherwise on Chack's.

touch: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 244d6 + 4d6 ⇒ (1, 4, 2, 5) + (4, 6, 5, 2) = 29
touch: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 94d6 + 4d6 ⇒ (1, 3, 3, 5) + (4, 5, 3, 4) = 28


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Attack!

Scimitar: 1d20 + 18 + 1 ⇒ (13) + 18 + 1 = 32
damage: 1d6 + 19 ⇒ (3) + 19 = 22

Haste: 1d20 + 18 + 1 ⇒ (7) + 18 + 1 = 26
damage: 1d6 + 19 ⇒ (5) + 19 = 24

Last Attack: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19

10/80 Stoneskin

-14/92 hp


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack Chack's Giant

Manyshot: 1d20 + 13 + 1 + 1 ⇒ (13) + 13 + 1 + 1 = 28
damage: 5d6 + 18 + 2 ⇒ (2, 1, 3, 4, 5) + 18 + 2 = 35

Rapidshot: 1d20 + 13 + 1 + 1 ⇒ (18) + 13 + 1 + 1 = 33
damage: 3d6 + 9 + 1 ⇒ (4, 1, 1) + 9 + 1 = 16

Haste: 1d20 + 13 + 1 + 1 ⇒ (14) + 13 + 1 + 1 = 29
damage: 3d6 + 9 + 1 ⇒ (3, 4, 4) + 9 + 1 = 21

Last Attack: 1d20 + 8 + 1 + 1 ⇒ (18) + 8 + 1 + 1 = 28
damage: 3d6 + 9 + 1 ⇒ (5, 5, 3) + 9 + 1 = 23


Dwol hacks into the wounded giant twice and Hal finishes it off with his scorching ray.

Hal’s second scorching ray hits CD: 1d2 ⇒ 1 Chack in the back blackening her flawless fur.

Chack slashes her giant twice and Garric fills it full of arrows bringing it crashing down.

The last giant continues to hack at Dwol:

axe: 1d20 + 18 ⇒ (15) + 18 = 33
dam: 3d6 + 13 ⇒ (6, 6, 5) + 13 = 30

axe: 1d20 + 13 ⇒ (2) + 13 = 15
dam: 3d6 + 13 ⇒ (2, 2, 3) + 13 = 20


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

77/100HP

Even the tallest tree eventually falls frost breath!

LOH 2: 5d6 + 10 ⇒ (4, 5, 5, 3, 5) + 10 = 32

-45/100HP


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Feeling bad about blasting Chack in the back, Halafrin launches a more subdued attack.

touch acid splash: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 221d3 + 1 ⇒ (1) + 1 = 24d6 ⇒ (4, 6, 4, 1) = 15


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Watch out! When you kill them, somehow they end up burning your back!

Attack! Flanking Dwol's giant.

Scimitar: 1d20 + 18 + 1 + 2 ⇒ (15) + 18 + 1 + 2 = 36
confirm crit: 1d20 + 18 + 1 + 1 + 2 ⇒ (1) + 18 + 1 + 1 + 2 = 23
regular damage: 1d6 + 19 ⇒ (1) + 19 = 20

Haste: 1d20 + 18 + 2 ⇒ (1) + 18 + 2 = 21

Last Attack: 1d20 + 13 + 1 + 2 ⇒ (6) + 13 + 1 + 2 = 22

-42/92 hp

-10/80 stoneskin


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

Attack!

Manyshot: 1d20 + 13 + 1 + 1 ⇒ (20) + 13 + 1 + 1 = 35
crit damage: 9d6 + 27 + 3 ⇒ (5, 4, 3, 2, 6, 2, 1, 4, 2) + 27 + 3 = 59

Rapidshot: 1d20 + 13 + 1 + 1 ⇒ (13) + 13 + 1 + 1 = 28
damage: 3d6 + 9 + 1 ⇒ (3, 3, 5) + 9 + 1 = 21

Haste: 1d20 + 13 + 1 + 1 ⇒ (2) + 13 + 1 + 1 = 17

Last Attack: 1d20 + 8 + 1 + 1 ⇒ (18) + 8 + 1 + 1 = 28
damage: 3d6 + 9 + 1 ⇒ (3, 2, 3) + 9 + 1 = 18


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

For some reason Dwol's attacks didn't post?

Angval PA: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 323d10 + 36 ⇒ (5, 2, 1) + 36 = 44
Angval PA haste: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 171d10 + 12 ⇒ (7) + 12 = 19
Angval PA: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 81d10 + 12 ⇒ (10) + 12 = 22


The last giant goes down in a tangle with Chack and Dwol who end up hacking each other with their blades. -20 each


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

-65/100HP

Glad you are on my side Chack! Bad enough that we have a traitorous elf watching our backs...

channel heal x2: 10d6 ⇒ (3, 6, 1, 5, 5, 2, 2, 2, 2, 4) = 32

They have any friends coming?

-detect evil-
perception: 1d20 + 19 ⇒ (11) + 19 = 30


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Sorry Chack; sometimes I just forget exactly where to focus the ray.

Search the giants:

-detect magic-
perception: 1d20 + 19 ⇒ (19) + 19 = 38


No magic or evil detected. The giants have 750 gold between them.


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

That was a fun battle. Thanks for the heals Dwol.

-20/92 hp

20/80 stoneskin


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Don't those channel heals get Chack to full HP w/fey foundling? If not I'll burn one more channel channel heal: 5d6 ⇒ (2, 3, 2, 5, 3) = 15

Didn't feel fun.-Dwol huffs

Let's keep going before any of their friends come looking for them.

perception: 1d20 + 19 ⇒ (7) + 19 = 26


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

I wonder if frost giants ever feel the cold?

perception: 1d20 + 19 ⇒ (2) + 19 = 21


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

-booo for me forgetting fey foundling, I am at max-


The party pushes hard to put distance between themselves and the dead giants before nightfall doing what they believe to be an adequate job. You find no evidence of additional giants during this time.


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Hope their fellows don't stumble into us during the night.

-keep watch-
perception: 1d20 + 19 ⇒ (18) + 19 = 37


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Just think about how much work you could get done if you had an army of willing frost giants. Could probably whip this place into shape in no time!

perception: 1d20 + 19 ⇒ (17) + 19 = 36


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

It's too cold up here.

perception: 1d20 + 13 ⇒ (16) + 13 = 29


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

It's not so bad.

perception: 1d20 + 13 ⇒ (5) + 13 = 18 +2vs giants


The night passes cold and quiet. Light snow continues to fall.


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Dwol makes sure to get a nice hot breakfast prepared for everyone-Marching in the cold on an empty belly is no good for anyone.

perception on the march: 1d20 + 19 ⇒ (18) + 19 = 37


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AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Halafrin grumbles-Should you decide to get eaten by a dragon at some point Dwol, try doing it by the beach. Much nicer for those that try to recover your relics.

perception: 1d20 + 19 ⇒ (6) + 19 = 25


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

I don't like the beach. The sand gets in my fur.

perception: 1d20 + 13 ⇒ (9) + 13 = 22


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

that was a good breakfast

perception: 1d20 + 13 ⇒ (8) + 13 = 21 +2 v giants


Dwol spots another of the cairns topped by a skull during the day’s march and the party passes outside its bounds well before having to stop for the night. You feel as though you should be getting close to the boundaries of this icy land sometime tomorrow.


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

For resting

perception: 1d20 + 13 ⇒ (15) + 13 = 28


AC 21 HP 97/106 INIT+7; PERCEPTION +14
Melee:
Longbow +14/+9 1d8+9: +1/+1 ptblank: +1/+2 vs large
Saves:
+9Fort +13Ref +6Will

-sleep soundly, sweet prince-

perception: 1d20 + 13 ⇒ (16) + 13 = 29 +2 v giants


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Almost done with this frosty misery. It would be a relief to be hog tied and working at the forge for a few days.

-keep watch-

perception: 1d20 + 19 ⇒ (7) + 19 = 26


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Why would anyone choose to remain here and live a life?

perception: 1d20 + 19 ⇒ (15) + 19 = 34


About an hour before dawn you hear a voice call out from the darkness.

“Strangers you trespass on my lands and kill its inhabitants. What do you offer in way of reparations?”


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

-detect evil-

Your pardon lord. We did not understand the signs and your subjects did not give pause to discuss the matter with us but were intent on violence instead. My friends and I are on a quest of some urgency and through your lands was the most direct path to accomplish what needs be done.

I offer our services if they be of some value to you and the task lie not against what is good. Otherwise, name your price and we will see if we can meet it.

diplomacy: 1d20 + 19 ⇒ (8) + 19 = 27


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Gods I hate travelling with lawful spirits sometimes. Offer our services-how about we put a blade in their eye instead? This place has been nothing but trouble and we have already 'serviced' it by cleaning out some trash....

-detect magic-
perception: 1d20 + 19 ⇒ (15) + 19 = 34


AC 27 HP 106 INIT+6; PERCEPTION +14
Melee:
Scimitar +20/+15 1d6+21
Saves:
+6FORT +13REF +3WILL

Perhaps some snacks will do the trick...


“I am no lord and I have no subjects. I care not for the giants you killed, the wolves, however, are another matter. A quest of urgency? What is this quest and why is it so urgent? Perhaps this is the most direct path but it is certainly not the quickest. You should have stayed south of the snow, it would have covered more distance but you would have been able to move much faster. Tell me of your quest while I think on what manner of service you might be able to perform for me.”

A very large half elf (he must be pushing 7’ tall) dressed in a white cloak walks out of the darkness and stops about 30’ away. A pair of wolves follow him and sit when he stops.

No evil detected.

The half elf has several magical auras, his cloak is definitely magical.


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Dwol bows deeply-My name is Dwoldrean Brewbelly, paladin of Cayden Cailean, and I along with my companions head towards a likely confrontation with a great white dragon to reclaim the ancestral armor of the Kings of Jandrehoff. This fell lizard is reputed to reside in the mountains north of Wyvernsting.

This is all we know from both Frey Darkwine of Trollheim as well as the goodly Wyrms Qersith and Pyvial.

Had we known there was a more expeditious route we certainly would have traveled thusly and spared everyone trespass and injury.

We ask you forgive our trespass and tell us how we might make amends given the circumstances.


AC14/T14/FF11 HP58 INIT+8; PERCEPTION+20
Melee:
MW rapier+7 1d6-1; acid splash +7 1d3+1;+4d6
Saves:
+5FORT +10REF +8WILL

Half-elf half-giant apparently. I hope the father was an elf...

Halafrin eyes the monstrous half-kin suspiciously.


“Dwoldrean Brewbelly, a Paladin of Cayden, I am called Elyas the Tall. What of these others? Do you speak for them all? Even the elf? For all I know he could be my father, though he seems a bit short for that. Should you survive your encounter with this dragon, you will return here bringing me any dragon eggs it may have as recompense. If there are no eggs then you owe me no service.”


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Dwol chuckles a little-Well met Elyas. Yes, I usually end up doing most of the speaking; it's OK though, I have the knack and the wagging tongue of some of my fellows can be..."counterproductive" to gentle discourse. Let me introduce my companions: Halafrin Mistweaver, quite sure he's not your father-lucky you-; Chack-Sab-At fiercest of felines; and Garric Reisin a ranger.

If we survive the dragon-fingers and toes crossed!-we will certainly return to your realm and deliver any clutch of eggs that we discover. I'm assuming you will know when we are near, or should we drop them off somewhere? Have you any wisdom for our future venture? Otherwise I give you my thanks for your graciousness.


“Return to the edge of the snow realm, my friends will let me know you are around. Dragons are deadly guard yourselves well and you will need some protection from the cold else their breath will surely kill you. The wolf pelt that Chack carries will protect one from all but the fiercest cold, it will even protect you somewhat from a white dragon’s breath.”


AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Melee:
Angval +15/+10 1d10+6; PA +15/+7 1d10+12
Saves:
+16FORT +9REF +14WILL

Again, my thanks Elyas the Tall. We hope to see you soon.

Continuing on to certain death, errr I mean the dragon's den.

perception: 1d20 + 19 ⇒ (3) + 19 = 22

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