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Raphaeleos casts Guidance to Simon and sends a mental jolt to Scary.
◆ Cast a Spell, Guidance (+1 status bonus to one attack roll, Perception check, saving throw, or skill check)
◆◆ Cast a Spell, Daze (DC 17 basic Will save vs 4 mental damage)

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Scary Will Save: 1d20 + 8 ⇒ (5) + 8 = 13
Raphaeleos concentrates and sends a mental jolt to Scary. Scary growls and shakes his head as if clearing the cobwebs.
Blue Init: 1d20 + 5 ⇒ (16) + 5 = 21
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COMBAT TRACKER
Round: 1-2
Tactical Map
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BOLD may go
-2-
Jonas AC 18 (20 w/shield), 18/18
Garrace Elaethros AC 18 (20 w/shield), 19/19 (AC 20)
Scary (-12; Raging, +2 Dmg, -1 AC)
GM
Raphaeleos AC 16 (17 w/shield), 21/21
Hancock the Angry AC 17, 25/25
Duty & Justice AC 18, 20/20
-1-
Simon Osbourne AC 18, 20/20

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Left without any room to engage the creature, Simon moves forward and tries to get it to surrender.
"You're surrounded. Surrender immediately if you value your life. I doubt I'll have a chance to ask again."
intimidate-demoralize with guidance: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Almost as an afterthought he raises his shield.
Stride, demoralize, raise shield
Simon has Intimidating Glare

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Scary appears scared (Ha!) at Simon's terrifying glare.
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COMBAT TRACKER
Round: 2
Tactical Map
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BOLD may go
Jonas AC 18 (20 w/shield), 18/18
Garrace Elaethros AC 18 (20 w/shield), 19/19 (AC 20)
Scary (-12; Raging, +2 Dmg, -1 AC; Frightened 1)
GM
Raphaeleos AC 16 (17 w/shield), 21/21
Hancock the Angry AC 17, 25/25
Duty & Justice AC 18, 20/20
Simon Osbourne AC 18 (20 w/shield), 20/20 (AC 20)

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Taking the opportunity before him, Jonas stabs at the raging, flanked, frightened creature three times!
Short Sword: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 + 1d6 ⇒ (4) + 4 + (4) = 12
Short Sword: 1d20 + 3 ⇒ (4) + 3 = 71d6 + 4 + 1d6 ⇒ (4) + 4 + (4) = 12
Short Sword: 1d20 - 1 ⇒ (17) - 1 = 161d6 + 4 + 1d6 ⇒ (1) + 4 + (5) = 10
You don't normally get creatures with -4 AC!

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Garrace continues to slash at the creature that attacked the party, then raises his shield in defense.
◆ Strike, ◆ Strike
Melee (longsword), v. flat-footed: 1d20 + 7 ⇒ (16) + 7 = 23
Damage (P): 1d8 + 4 ⇒ (3) + 4 = 7
Melee (longsword), v. flat-footed: 1d20 + 7 - 5 ⇒ (16) + 7 - 5 = 18
Damage (P): 1d8 + 4 ⇒ (1) + 4 = 5
◆ Raise a Shield

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Garrace and Jonas combine to take poor Scary down. However, before you can celebrate your victory, a scaly creature suddenly pops out from under the mushrooms and tries to bite:
Whom? 1-Jonas 2-Garrace 3-Duty 4-Hancock: 3d4 ⇒ (1, 1, 4) = 6
Bite vs Jonas AC 18: 1d20 + 8 ⇒ (14) + 8 = 22
Piercing: 1d8 - 3 ⇒ (2) - 3 = -1 Minimum 1 damage
Bite vs Jonas AC 18: 1d20 + 4 ⇒ (15) + 4 = 19
Piercing: 1d8 - 3 ⇒ (1) - 3 = -2 Minimum 1 damage
Bite vs Hancock AC 17: 1d20 ⇒ 11
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COMBAT TRACKER
Round: 2
Tactical Map
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BOLD may go
Jonas AC 18 (20 w/shield), 16/18 (2x DC 16 Fort Save pending)
Garrace Elaethros AC 18 (20 w/shield), 19/19 (AC 20)
Blue
Raphaeleos AC 16 (17 w/shield), 21/21
Hancock the Angry AC 17, 25/25
Duty & Justice AC 18, 20/20
Simon Osbourne AC 18 (20 w/shield), 20/20 (AC 20)

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Hancock is about to say ouch, when the bite goes awry. He's not used to that.
to hit Maul: 1d20 + 6 ⇒ (12) + 6 = 18
damage Maul: 1d12 + 4 ⇒ (2) + 4 = 6 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits
to hit Maul, iterative: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16
damage Maul: 1d12 + 4 ⇒ (11) + 4 = 15 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits
Any ideas what to do with the third action. I don't like attacking 3 times for fear of a crit failure.

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"Hmm...Now what is this new threat?"
Simon studies the creature and attempts to determine its nature.
Arcana U +0
Crafting T +3
Nature U +0
Occultism U +0
Religion T +3
Society U +0
The paladin draws a javelin and glares at the creature. "Flee, beast or breathe your last!"
intimidate-demoralize with intimidating glare: 1d20 + 5 ⇒ (10) + 5 = 15
◆ Recall Knowledge, ◆ Interact-draw javelin, ◆ Demoralize

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Hancock will follow up by growling menacingly and waving his maul in it's face.
intimidate: 1d20 + 1 ⇒ (4) + 1 = 5

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Raphaeleos send another mental jolt to Scary and raises his shield.
”Take that or leave us!” he shouts to the creature.
◆◆ Cast a Spell, Daze, DC 17 basic Will save vs 4 mental damage
◆ Cast a Spell, Shield

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glaive: 1d20 + 7 ⇒ (9) + 7 = 161d8 + 4 ⇒ (4) + 4 = 8
glaive, MAP 1, Forceful: 1d20 + 3 ⇒ (7) + 3 = 101d8 + 5 ⇒ (2) + 5 = 7
glaive, MAP 2, Forceful: 1d20 - 2 ⇒ (19) - 2 = 171d8 + 6 ⇒ (6) + 6 = 12

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Jonas Fort 1: 1d20 + 4 ⇒ (20) + 4 = 24
Jonas Fort 2: 1d20 + 4 ⇒ (15) + 4 = 19
Jonas fights off the effects of the poison as everyone's attacks reduce the snake to a shapeless blob on the cavern floor.
COMBAT OVER
Underneath some of the mushrooms you find a vial filled with a greenish liquid. If you wish, you may take samples of the mushrooms here.

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"Well that was invigorating! Nothing like mortal danger to get the adrenaline flowing!" Jonas smiles.
"I see some nice mushrooms for Urwal." Jonas carefully cuts with his dagger. Very precisely, in fact.

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"Gudjb everbdy," Hancock mumbles as the rage leaves him and he returns to his normal slouch. He also takes samples, with an eye towards medicinal use and edibility.

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Raphaeleos follows Simon since he has the light torch.
"So how many samples do we need to look for?" he asks him.

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"Umph," Hancock says in way of acknowledgement.
After a few slices here and there he once again leads the way, headed southeast.

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Duty and Justice will attempt to pick some mushrooms as well.
Once collected, Duty and Justice points his glaive ahead. "It looks like the path circles around ahead. Let's follow."

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I'm assuming folks are just going to follow the path. You now have a choice, however.

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Hancock did not grab the vial. Since he would have absolutely no idea what was in the vial, he figured he would leave that for one of the brainiacs to deal with.

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"let us secure the perimeter before moving inward" D&J says offering guidance to the party.
Garrace pokes at the remains of the defeated as if testing whether they will rise and attack once more.
Seemingly satisfied, he holds his torch aloft and scans ahead. "The perimeter will do fine."
Jonas would have grabbed the vial. He will probably ask someone if they know what it is if he can't work it out himself.
He shrugs at Jonas' question about the vial, keeping his eyes forward.
Exploration Mode: Search +5

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Raphaeleos just follows the others with his staff ready.

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Duty & Justice's Nature (T): 1d20 + 4 ⇒ (18) + 4 = 22
Raphaeleos's Nature (T): 1d20 + 4 ⇒ (15) + 4 = 19
Jonas's Nature (T): 1d20 + 4 ⇒ (9) + 4 = 13
Garrace Elaethros's Survival (T): 1d20 + 5 ⇒ (8) + 5 = 13
Raphaeleos and Duty & Justice manage to collect a sample of the mushrooms in the previous area.
Forgot to ask for a Nature/Survival check to collect mushrooms earlier

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Garrace forages for serviceable mushrooms.
Survival: 1d20 + 5 ⇒ (14) + 5 = 19

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"Mushrooms, mushrooms, are there any mushrooms?" Raphaeleos hums a song softly as he roams inside and looks around for it. His presence tends to bring some vitality on the mushrooms around him.
Nature Check: 1d20 + 4 ⇒ (19) + 4 = 23

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survival: 1d20 + 4 ⇒ (1) + 4 = 5
Hancock collects all the grey ones, noticing that everyone else is collecting the pretty ones.

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So you're just going to follow the trail around the outer perimeter?

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Correct.

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"If we find nothing around, maybe we could go deeper, like in the middle or something?" Raphaeleos suggests to others.

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That's OK. Middle is good too.

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You enter the side passage and you start smelling some sickly-sweet odor. Peering around the corner, you see a cloud of stuff (you don't quite know what it is) and you also see a crumpled form at the center of the cloud

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"Wha?"
Hancock follows Jonas, though he has no idea who this someone is.

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”Down, you say? Where?” Raphaeleos reacts. He follows Hancock who follows Jonas.

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"Blood and Valor! Get them out immediately!"
Simon rushes in and casts Lay on Hands on the downed person.

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Jonas runs in and drags an Iruxi out. She's unconscious at the moment but slowly recovers after a short time.
"Wh-wh-where am I? Who are you?"
Simon, your Lay on Hands is not needed as the Iruxi just needed to be out of the spores.

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tusk leans over and leers at the woman, bringing his impressive diplomacy skills to bear.
"I'm Tusk and who the heck are you?"

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Jonas runs in and drags an Iruxi out. She's unconscious at the moment but slowly recovers after a short time.
"Wh-wh-where am I? Who are you?"
Simon, your Lay on Hands is not needed as the Iruxi just needed to be out of the spores.
"My name is Simon. Are you well? You were unconscious when we found you in that alcove."

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”You are safe now. What happened to you? I am Raphaeleos, by the way.” Raphaeleos tells the iruxu. ”Are you alone?”

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"I am Kallia. I was out foraging for the Tskikha enclave — a community of iruxis living nearby — and entered the caverns looking for 'new and exciting flavors to try.' I haven't explored these caverns so I can't really tell you much about the other areas. If you'd like, I can help you in whatever you need to do in these caverns."
Kallia points towards the end of the passage she was trapped in.
"There are mushrooms in there, if you'd like to gather. I can help you if you wish."
If you accept Kallia's help, you get a +1 bonus to your checks to gather mushrooms

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"That would be very kind of you my dear. I am not particularly skilled in that area."
Simon attempts to pick some mushrooms.
nature: 1d20 + 1 ⇒ (8) + 1 = 9