davidernst11 |
I am running into a brick wall as to which direction I should take my character. We are starting into the Carrion Crown adventure path with a 15-point buy. I was excited to try the Harrower character, which I think would be a good fit with the cleric and volunteered to be the healer.
Other characters in the party are:
1) Paladin (Undead Scourge archetype), 2) Rogue (16 STR, two handed fighting), 3) Wizard, 4) Sorcerer (Celestial bloodline) / Summoner (Master Summoner)
Cleric
Stats: STR 12, DEX 13, CON 10, INT 12, WIS 16, CHA 13
Alignment: CG
Domains: Travel (Exploration), Luck
Traits: Dangerously Curious, the Carrion Crown trait that gives +2 to Knowledge (Religion)
Feats: Harrowed, Toughness
I am considering my backstory to be a Varisian gypsy who has been mentored in the ways of the undead by the professor. My goal is to be a healer that can function as a buffer and a second line fighter.
I want to dip into a level that will compliment this build. I was thinking a skill-based character (like Inquisitor or Bard), or something with a full BAB, as the Harrower levels will leave me quite hurting in offense. Some thoughts:
1) Bard - Skills would compliment the character, gain a whole new spell list, could inspire courage for a few rounds
2) Inquisitor - could unlock the Domain ability faster, skills, gain judgment ability
3) Cavalier - armor, weapons, teamwork feat (or Gendarme feat), BAB, Order of the Dragon bonuses
4) Ranger - skills would compliment the character, favored enemy could be used for undead, martial weapon use
5) Fighter - generic dip, extra feat but no notable skill bonuses
I want my character to retain the gypsy flavor, but still be relevant in combat, so I'm a little conflicted here. I am leveling up my cleric, and I have a little bit of leeway to shape my character up to level 2, but then I'm pretty much locked in (I could up my strength a bit if I was going into a fighter). Any help would be very much appreciated.
davidernst11 |
Straight Inquisitor or some sort of archetype? The main appeal would be the skills, plus Monster Lore, and Judgment is good, but it's not something good for the group and would only help once a day. The Ranger unlocks similar skills, I would get martial weapons, and I could take favored enemy: undead and get Judgment-like capabilities most encounters. Plus the BAB.