PFS1e 7-98 - Serpents Ire (KS) (Inactive)

Game Master phaeton_nz

Nostalgia Con. Starting 10 Jan 2022
Tier 7-9
Slides
Pregens are on the slides


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Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Reflex dc 15: 1d20 + 10 ⇒ (16) + 10 = 26
Stepping over, Zurnazl tried to knock down the foe to make it easier for Aaog-Shagga to have Kar-Zaweeb for lunch.
Flurry (Imp trip): 1d20 + 14 + 2 ⇒ (1) + 14 + 2 = 17
Flurry (Imp trip): 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Flurry (Imp trip): 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12
That is down right depressing!


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

"Who by the wha... Grrrgh!"


Female Enigma doppleganger mesmerist toxitician 4: spd:20, Init:1, Perc:12 Darkvision, AC:19, T:12, FF:17, 72/72 HP, Fort:7, Ref:9, (immune charm sleep) Will:13

Hunter will try to disable the next vat given the last person failed arcana: 1d20 + 9 ⇒ (19) + 9 = 28

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Fortunately the vat containing the Nightmare Jorlyn is disabled before it can break out and join the fray.

Something strange seems to be happening to the Catastrophe.

The Catastrophe:

Zar-kaweeb takes a guarded step back and looks over to the Catastrophe with a grin Welcome back Forty-Four he says.

He then lets loose a Phantasmal Web affecting Zurnazi and Aaog-Shagga.
((Will DC 21 to disbelieve))

His Nightmare Creature burns those two as well. acid: 4d6 ⇒ (5, 1, 3, 4) = 13 ref DC 15 for half.

The Catastrophe is up.

Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Disbelieve: 1d20 + 7 ⇒ (4) + 7 = 11
Zurnazl started to swat at the spiders that the felt crawling over him.

Fort save: 1d20 + 9 ⇒ (4) + 9 = 13


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

Smash... crush... pound... destroy...

Falth howls, a sound that belongs more in the throat of a demon. As he does, a huge ring of storm clouds appears on the ceiling, and thunder peals. A bolt of lightning comes down and strikes Kar Zaweeb.

Electricity Damage: 3d6 ⇒ (3, 6, 6) = 15 (Reflex DC 17 half)

Red circle. All threats within the area are automatically confirmed.
There's nowhere I can place the effect that does not affect any allies.

He then turns to the nearest undamaged container and focuses his shriek, unleashing a wave of destructive sonic energy.

Shatter, Will DC 15 negates.

[ooc]My sheet doesn't say how long invoking deadly weather takes. If I still have my standard, Falth fires a shot at Kar Zaweeb as well.

Pew!:
+1 Cruel Composite Longbow: 1d20 + 12 ⇒ (2) + 12 = 14
Piercing Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

KZ ref: 1d20 + 14 ⇒ (4) + 14 = 18
Kar-Zaweeb dodges some of the blast (KZ: -20)
His Nightmare creatures screams in pain which deals sonic: 2d4 ⇒ (1, 3) = 4 damage to the Catastrophe ((DC 13 fort or be staggered))

KZ clc: 1d20 + 10 ⇒ (3) + 10 = 13 AS will: 1d20 + 8 ⇒ (17) + 8 = 25

Aaog-Shagga completely ignores the Phantasmal Web and launches Magic Missiles at Kar-Zaweeb mm: 3d4 + 3 ⇒ (1, 4, 3) + 3 = 11 before moving in again

With all the vats dealt to, Rataji moves into the other room and also fires magic missiles at Kar-Zaweeb mm: 4d4 + 4 ⇒ (2, 1, 4, 3) + 4 = 14
((KZ: -45))

Everyone, but Rataji and the Catastrophe, are up.


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

Fortitude DC 13: 1d2 + 8 ⇒ (1) + 8 = 9


Eramay - The Loyalist | Female Half-Elf Cavalier (Constable) 8 | HP: 72/80| AC: 24 (12 Tch, 22 Fl) | CMB: +12 CMD:24 | F: +10, R: +5, W: +8 (+10 vs Enchantment, Immune Sleep) | Init: +1 | Perc: +17, SM: +13 | Speed 20ft | Challenge 3/3 ||Tactician 2/2|Aspis Badge(+3 saves vs Charm, Compulsion & Fear, +2 vs Challenge | | Active conditions: divine favor, spide climb, divine power.

Eramay moves forward!

Double move!

ALL PLAYERS - please see below:
Badge (Ex): Allies within 30 feet who can see her gain a +3 morale bonus on saving throws against charm, compulsion, and fear effects and a +2 morale bonus on attack rolls against her challenge target (KarZaweeb).


The Professional | Female Human Unchained Rogue 8 | HP 51/51 | AC: 20/15/15 | Evasion | ImpUncDodge | Danger Sense +2 | F:+4 R:+12 W:+7 | CMB: +7 CMD 22 | Initiative +5| Perc.+15 | SM+13 | Lowlight Vision

Lilia takes a double move and begins closing distance with the strange monster.

If someone would be nice enough to move me, please.

Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Zurnzal proceeded to lose his lunch as the feeling of spiders crawling over him got the better of him as he tried to keep up with Aaog-Shagga.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Botting the Hunter
With nothing more to do in that room, the Hunter double moves moves into the next room.

Kar Zaweeb takes a 5 ft step from Aaog-Shaaga and tries another Mind Thrust.
clc: 1d20 + 10 ⇒ (7) + 10 = 17 psychic: 5d8 ⇒ (6, 7, 2, 2, 2) = 19
AS Will for half: 1d20 + 8 ⇒ (19) + 8 = 27
The Mind Trust bounces off Aaog-Shagga's spell resistance (SR:18)

The Nightmare Creature continues burning Aaog-Shagga an Zurnazi.
acid: 4d6 ⇒ (5, 3, 1, 2) = 11 ref DC 15 for half.
AS ref: 1d20 + 2 ⇒ (19) + 2 = 21
AS ref: 1d20 + 2 ⇒ (17) + 2 = 19 (previous round)
((AS: -34)

The Catastrophe is up.


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

The Catastrophe's storm turns to snow, making all terrain in its radius difficult.

If that is not his single action, he also looses an arrow at Zaweeb.

+1 Cruel Composite Longbow: 1d20 + 12 ⇒ (17) + 12 = 29
Piercing Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

The arrow hits Kar Zaweeb (-56)
His Nightmare creature screams doing sonic: 2d4 ⇒ (1, 4) = 5 damage to the Catastrophe ((DC 13 fort or be staggered))

Both Rataji and Aaog-Shaaga launch more magic missiles at Kar-Zaweeb
mm: 7d4 + 4 ⇒ (1, 2, 3, 2, 2, 4, 2) + 4 = 20

Everyone, but Rataji and the Catastrophe, are up.

Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Fort save: 1d20 + 9 ⇒ (6) + 9 = 15
CMB vs webs DC 21: 1d20 + 12 ⇒ (15) + 12 = 27
Zurnazl tried to keep up with Kar Zaweeb as he remained sick due to the tiny spiders crawling over him.


Eramay - The Loyalist | Female Half-Elf Cavalier (Constable) 8 | HP: 72/80| AC: 24 (12 Tch, 22 Fl) | CMB: +12 CMD:24 | F: +10, R: +5, W: +8 (+10 vs Enchantment, Immune Sleep) | Init: +1 | Perc: +17, SM: +13 | Speed 20ft | Challenge 3/3 ||Tactician 2/2|Aspis Badge(+3 saves vs Charm, Compulsion & Fear, +2 vs Challenge | | Active conditions: divine favor, spide climb, divine power.

The half elf takes out a scroll of bulls strength and casts it on herself.


The Professional | Female Human Unchained Rogue 8 | HP 51/51 | AC: 20/15/15 | Evasion | ImpUncDodge | Danger Sense +2 | F:+4 R:+12 W:+7 | CMB: +7 CMD 22 | Initiative +5| Perc.+15 | SM+13 | Lowlight Vision

Last round I asked for someone to move me forward 60’ on the map. Doesn’t look like that got done. Could someone please do that, so I can figure out my action this round? Thanks a bunch!

Silver Crusade

1 person marked this as a favorite.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Done


The Professional | Female Human Unchained Rogue 8 | HP 51/51 | AC: 20/15/15 | Evasion | ImpUncDodge | Danger Sense +2 | F:+4 R:+12 W:+7 | CMB: +7 CMD 22 | Initiative +5| Perc.+15 | SM+13 | Lowlight Vision

The Professional moves 60’ more feet towards that awful strange creature currently threatening the group.

I think next round I can start trying to attack. Once again, if someone would be kind enough to move me on the map.

Silver Crusade

1 person marked this as a favorite.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Again, done

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Botting the Hunter
The Hunter double moves again to get a good firing position.

Kar Zaweeb takes a 5 ft step from Aaog-Shaaga and tries another Mind Thrust. One has to get through sometime.
clc: 1d20 + 10 ⇒ (19) + 10 = 29 psychic: 5d8 ⇒ (7, 4, 5, 6, 3) = 25
AS Will for half: 1d20 + 8 ⇒ (15) + 8 = 23

And finally, one gets in (SR:18)

The Nightmare Creature continues burning Aaog-Shagga and Zurnazi.
acid: 4d6 ⇒ (4, 1, 5, 6) = 16 ref DC 15 for half.
AS ref: 1d20 + 2 ⇒ (5) + 2 = 7

((AS: -62) Aaog-Shagga is looking near death

The Catastrophe is up.


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

More lightning erupts from the storm at Zaweeb.

Electricity Damage: 3d6 ⇒ (2, 2, 3) = 7 (Reflex DC 17 half)

He then follows up with a pair of arrows at the same target. (Unless the storm drops him, in which case he moves 30 feet northeast and fires just the first shot at the nightmare creature.)

+1 Cruel Composite Longbow: 1d20 + 12 ⇒ (20) + 12 = 32
Piercing Damage: 1d8 + 3 ⇒ (5) + 3 = 8

+1 Cruel Composite Longbow: 1d20 + 12 - 5 ⇒ (2) + 12 - 5 = 9
Piercing Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Falth then seems to calm, confused about what just happened.

Critical Confirmation: 1d20 + 12 ⇒ (4) + 12 = 16
Critical Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

ref: 1d20 + 14 ⇒ (6) + 14 = 20

Only one shot hits (KZ :-89)

Again the Nightmare creature screams at the Catastrophe
sonic: 2d4 ⇒ (1, 4) = 5 ((DC 13 fort or be staggered))

Again both Rataji and Aaog-Shaaga launch more magic missiles at Kar-Zaweeb
mm: 7d4 + 7 ⇒ (2, 1, 1, 3, 3, 2, 2) + 7 = 21

This barrage kills Kar Zaweeb who falls to the floor. The Nightmare Creature, being a psychic manifestation, also dies. Aaog-Shagga immediately flies down and sucks out Kar Zaweeb's brain.

--- Combat Over ---

This large laboratory contains more records, strange specimens, financial documents that confirms this lab’s funding came from the Consortium, and correspondence between the lead researcher and Professor Kramolag, who appears to live along the Nidalese coast. The mutant’s electrum Aspis Consortium badge is especially troubling, for there’s no record of such badges existing or fitting anywhere in the organization’s hierarchy. Only some of the documents begin to identify the badge’s affiliation: an operation referred to only as “Conference Z.”

However, there is little time to gather evidence as the entire complex goes into self-destruct mode. It is time to leave.


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

Does "little time" mean we can't grab any of the evidence from the room? Falth can cast burst of speed a couple times to make up for move actions he does not take.


The Professional | Female Human Unchained Rogue 8 | HP 51/51 | AC: 20/15/15 | Evasion | ImpUncDodge | Danger Sense +2 | F:+4 R:+12 W:+7 | CMB: +7 CMD 22 | Initiative +5| Perc.+15 | SM+13 | Lowlight Vision

The Professional knew when the mission was done and it was self preservation time. She immediately began heading for the exit, after being sure the Apsis badge was plucked from the corpse and safely stowed.

Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Zurnazl does a quick look to see if there is anything of note as he was not of use in the combat. the waves of nausea did not help things

Perception: 1d20 + 13 ⇒ (3) + 13 = 16


Eramay - The Loyalist | Female Half-Elf Cavalier (Constable) 8 | HP: 72/80| AC: 24 (12 Tch, 22 Fl) | CMB: +12 CMD:24 | F: +10, R: +5, W: +8 (+10 vs Enchantment, Immune Sleep) | Init: +1 | Perc: +17, SM: +13 | Speed 20ft | Challenge 3/3 ||Tactician 2/2|Aspis Badge(+3 saves vs Charm, Compulsion & Fear, +2 vs Challenge | | Active conditions: divine favor, spide climb, divine power.

The loyalist immediately gathered as much evidence as possible and started to retreat to save her life!!!

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

There is just enough time to grab all the evidence before you have to flee. Aaog-Shagga, the neh-thalggu, explains that although gratitude is a foreign concept and debt to Golarion’s feeble inhabitants would be anathema, it has determined that it hates them least among the other indigenous life forms of this backward planet. The aberration then flies off to pursue its own agenda.

Your return trip seems uneventful until you cross into Cheliax. Within an hour, a team of Aspis operatives led by a finely dressed Garundi agent named Amersanus Valacosti. He informs you that his team is to escort you all back to Ostenso for debriefing and that you are to speak of nothing that you saw to anyone except Iaovin Ratarion.

As you approach the Aspis Building, members of Valacosti’s team teleport you directly into the Aspis Building and shepherd them to the Hall of Blades. Ratarion snidely debriefs you, asking probing questions and repeatedly reminding you all that what you discovered is to be kept completely confidential—even with regards to high-ranking members of the Consortium. For your service and compliance, he also assures you that you will be paid in full for your work, whether that’s in gold, favours, or the tearing up of pending bounties.


Eramay - The Loyalist | Female Half-Elf Cavalier (Constable) 8 | HP: 72/80| AC: 24 (12 Tch, 22 Fl) | CMB: +12 CMD:24 | F: +10, R: +5, W: +8 (+10 vs Enchantment, Immune Sleep) | Init: +1 | Perc: +17, SM: +13 | Speed 20ft | Challenge 3/3 ||Tactician 2/2|Aspis Badge(+3 saves vs Charm, Compulsion & Fear, +2 vs Challenge | | Active conditions: divine favor, spide climb, divine power.

Elmeray is content.

”It was truly a dangerous! And there is a lot going on that we obviously did not know about! But we now have the opportunity to take out these rogue agents! And I am willing to be part of any mission that’s eradicates the roots of this organization!“ she says.

Grand Lodge

M Half Orc Brawler 6/Assassin 2 | 72/72 hp | Fort +9, Ref +10, Will +7, +1 vs poison | AC 19 T 14 FF 19 Init: +2 | Speed 30 ft | Perception +13 (darkvision 60 ft.); Sense Motive +18 | Knock out 1/1

Happy to be out of the place, Zurnazl kept his mouth shut as the group made its way to the headquarters. When they meet with Iaovin Ratarion, he mostly stayed silent, nodding or adding in his observations of the place.


NE Male Tiefling Inquisitor of Zyphus 8 | HP: 34/59 | AC 20 Touch 15 FF 15 | CMD: 23 | Saves F +8 R +8 W +10 | Resist cold 10, elec 10, fire 10 | Init: +8 | Speed 30 ft | Perception +14 (darkvision 60 ft.); Sense Motive +18 | Spells: 1st - 5/5, 2nd - 4/5, 3rd - 3/3 | Improve Trap 0/1 | Bane 6/8, Destructive Smite 6/6, Judgment 2/3 | Active Conditions: none

Once they are a safe distance from the compound, Falth takes a moment to stare at the wreckage they left. One day, I will not just be valuable for my accidents.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | SFS 1-16

Chronacles are in here

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