[ACG] [Gameday X] Protean's Prank - EmpTyger (Inactive)

Game Master EmpTyger

Adventure Deck Number: 3

  • Erasmus/AAUGHWHY
  • Radovan/Matsu Kurisu
  • Reiko/Chthonicthul
  • Kyra/Iceman

Scourges:
Dazed
Spoiler:
You may not examine locations.
If you explored this turn, you may not explore again.
If you didn’t suffer this scourge on this turn, at the end of your turn, shuffle your hand into your deck and remove this scourge.

Drained
Spoiler:
On your checks, subtract 1 from each die rolled.
At the end of your turn, you may bury a Divine boon to remove this scourge.

Entangled
Spoiler:
You cannot evade or move.
When your location is closed, remove this scourge.

Exhausted
Spoiler:
On each check or step, you may play no more than 1 boon.
At the start of your move step, you may end your turn to remove this scourge.

Frightened
Spoiler:
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.
When your location is closed, you may remove this scourge.

Honor-Tested
Spoiler:
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.
When you evade a monster, remove this scourge.
At the end of the scenario, gain 1 respect point.

Plagued
Spoiler:
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.
At the end of your turn, succeed at a Constitution or Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.

Poisoned
Spoiler:
After you reset, recharge a random card.
When you would heal any number of cards, you may remove this scourge instead.

Wounded
Spoiler:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.

Summoned Story Banes:
Ancient Skeleton
Spoiler:
Monster Story Bane 1

Traits:
Undead
Skeleton
Veteran

To Defeat:
Combat 11+##

Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
Before acting, either recharge a Divine card or suffer 1 Combat damage.


Queen's Physician
Spoiler:
Monster Story Bane 2

Traits:
Human
Rogue

To Defeat:
Combat 11
OR
Fortitude Stealth 7

Resistant to Attack and Poison.
If undefeated, suffer the scourge Plagued.

Party Tracker


The Protean’s Prank is an interactive event in which multiple tables contribute to a shared success. A table coordinator oversees the event, making announcements and tallying results over the course of the adventure. Some or all of the tables might also have a box runner, a person who handles the logistics of setup but is not playing a character.

Unlike other Pathfinder Adventure Card Society Adventures, The Protean’s Prank is designed for tables of 2 to 4 players only. A solo player with multiple characters is not allowed. The table can choose any number from 1 to 6 for # (characters must be of an appropriate tier).

Before beginning this adventure, choose whether you wish to count it for purposes of tier advancement. If you choose not to count it, you do not gain hero points for completing scenarios, but you do earn scenario rewards and deck upgrades as normal.

Once seated at the table, begin setting up the first scenario, but do not read any scenario’s story banes before playing, and don’t begin play until the table coordinator tells you to start.

When you complete a scenario, report whether you won or lost to the table coordinator; you may replay the scenario until the table coordinator calls time. If you do not complete a scenario before the table coordinator calls time, you did not win or lose it, and do not earn the scenario reward, but players can upgrade their decks.

If your character is dead at the end of a scenario, you may play another character for the next scenario.