| Storm Adder | 
Religion: 1d20 + 17 ⇒ (12) + 17 = 29
"Not familiar with it, unfortunately."
| Chou Xin | 
Religion: 1d20 + 16 ⇒ (8) + 16 = 24
Xin shakes her head. "No clues here. Just looks like a weird old statue to me." She blinks, then hastily bows to the shrine. "No offense intended to whatever god you represent."
| Chkirri | 
Religion (untrained improvisation): 1d20 + 14 ⇒ (12) + 14 = 26
Chkirri shrugs too. "It's a mystery! Maybe we should leave it some food, just in case," he says, pulling out a few morsels to leave as an honor, before suggesting the group continues its exploration.
Clearly we need to work on Religion...
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus smiles. The Warrior-Monk begins reaching in his Everyneed pack for the proper equipment for this most serious of rituals.
Lazarus returns his equipment to his pack with a smile and a wink.
| Storm Adder | 
"Food? He does look like he'd enjoy it. As would his little animal buddy there. Oh! It's Umantar, the Taumatan god of dance, revelry, and animal friendship. I didn't recognize it at first, but you've jogged my memory."
Storm Adder stretches a bit. "He's a big fan of ritual dance, so we should cut loose for a few minutes! Know any good steps?"
| Storm Adder | 
There's no way the gnoll can keep up with...whatever that is! But, he dances along as best he can.
:P
Exploring: Maybe finish up this little cape? C, H6, F16?
| Chou Xin | 
Xin laughs in delight as Chkirri starts spinning around. "Care for a partner?" While she's not the best dancer, many of her acrobatic moves have a similar affect and fit right in with Chkirri's wild performance.
Performance: 1d20 + 19 ⇒ (16) + 19 = 35
Afterwards, sweaty and panting, she continues to grin. "I take back everything I said about returning to the temple. These shrines are fun! Think we can find any more?"
Finishing up the cape works for me.
| DM Brainiac | 
The rest of the cape contains another fighting arena and a team headquarters, as well as yet another Taumatan shrine on the far northeast tip, looking out over the ocean.
| Chkirri | 
Religion (untrained improvisation) to Aid Storm Adder: 1d20 + 14 ⇒ (15) + 14 = 29
"Do you think it could be an old god of betting? What about an old god of wagering? An old god of gambling?" Chkirri asks, trying to jog Storm Adder's memory. +2 circumstance bonus to his check
| Storm Adder | 
Religion: 1d20 + 17 ⇒ (8) + 17 = 25
"I would wager it's not, but I don't recognize it. Perhaps when we retire with our winnings, we can research the Taumatan. I'm sure the villa I build myself will have an extensive library."
| Chou Xin | 
Religion: 1d20 + 16 ⇒ (16) + 16 = 32
Xin studies the shrine for a moment, brows furrowed. "Wait a second, that looks familiar..." She closes her eyes in concentration. "Did I see that symbol at a bout? No, that doesn't sound right. The library? Would make sense, but doesn't sound right either..." Suddenly her eyes snap open. "Bao Sun! She's this little old lady who runs a spa my mom likes to visit. That symbol hangs over the doors. She says it took her ages to find a proper god of relaxation and by Ramijav she's going to worship them."
Pleased with herself, Xin plops onto the ground near the shrine. "According to Bao Sun, the best way to honor Ramijav is to do absolutely nothing. Preferably while getting a good massage, with a 10% discount if you purchase the full care package."
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Religion(T): 1d20 + 16 ⇒ (1) + 16 = 17
Lazarus looks at the new shrine. He looks to Xin.
Not what I heard, but, let's go with your answer.
Lazarus reaches into his pocket, produces a coin, places it on the shrine and begins just kneeling there.
| DM Brainiac | 
A simple rest grants you the favor of Ramijav, who rewards you wit hteh gift of restful sleep.
While on Bonmu, you can recover from the fatigued condition by resting for only 1 hour instead of a full night's rest.
And speaking of sleep, the time for active exploration is almost over. You travel via transport tower back to the temple of Irori, arriving a few minutes after midnight. It's been another long day, and you settle down for some well-deserved rest before the final day of the pre-qualifier...
...except, you haven't even had the chance to fall asleep before Ahmitar suddenly rushes into your quarters. "Wake up!" the little man shouts. "Enemies approach! The temple is under attack!"
Indeed, as you follow him out into the temple's training space, you see four clay constructs carved to resemble stern warriors clambering over the walls! They drop down to the sand and raise their swords and shields!
Chkirri: 1d20 + 20 ⇒ (14) + 20 = 34
Chou Xin: 1d20 + 24 ⇒ (7) + 24 = 31
Lazarus: 1d20 + 22 ⇒ (12) + 22 = 34
Storm Adder: 1d20 + 19 ⇒ (20) + 19 = 39
Constructs: 1d20 + 21 ⇒ (2) + 21 = 23
Everybody may act!
| Chkirri | 
HP 150/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 3
Focus Points: 2/3
Spells: 1st [][][]; 2nd [][][]; 3rd [][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (defense)
"What? What is this?" Chkirri cries as he tries to make sense of these constructs even as he continues to try to rub sleep from his eyes.
"Victorious Secret, defense yourselves!" he says as he brings his bow to bear
Recall Knowledge, Inspire Heroics (defense), Strike
Crafting (untrained improvisation): 1d20 + 14 ⇒ (10) + 14 = 24 
Performance to inspire heroics vs. DC 36 (very hard level 12): 1d20 + 26 + 2 ⇒ (12) + 26 + 2 = 40  Success: The status bonus from inspire courage or inspire defense increases to +2! 
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 ⇒ (6) + 23 = 29
Piercing: 2d6 + 2 ⇒ (6, 4) + 2 = 12
Sonic: 1d6 ⇒ 3
Fire damage (ignores resistance): 1d6 ⇒ 3
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
             | 
            
Feeling quite refreshes and relaxed after honoring Ramijav, Lazarus shrugs when the group heads back to the Temple for the evening.
Hearing the clamor and clamor, Lazarus got up to see what was the matter!
By Irori! Stone warriors come to degrace this Temple, whilst we sleep! How unhonorable!
The Warrior-Monk then begin pounding his chest and roaring like a gorilla!
 Gorilla Stance
He then Strides around to Blue Statue!
Speed 40 enough to avoid AoO.
He then looks Blue in its stony face, while continuing to pound his chest and shout!
 Gorilla Pound
Intimidation(M): 1d20 + 21 ⇒ (8) + 21 = 29
If your Strike hits, you gain a circumstance bonus to the damage roll equal to triple the value of the target's frightened condition. 
And, then swings!
Melee Stance gorilla slam unarmed attack (L): 1d20 + 28 ⇒ (19) + 28 = 473d8 + 8 ⇒ (2, 4, 6) + 8 = 20 CRIT! Fort DC 32 and takes -4 penalty to this Save.
(Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Gorilla Stance, Stride, Gorilla Pound
AC 35
| Storm Adder | 
Storm Adder gestures and a line of whirling blades rises across the arena, cutting off the southern statues. He then closes with the statues on the north.
Cast blade barrier
Stride
7d8 force damage if they cross, DC 32 basic Reflex. Crit failure also stops movement.
| Chou Xin | 
Xin had been looking forward to a good night's sleep, and being interrupted makes her cranky. "Is this another enforcer thing? Like, seeing if we can defend ourselves in the middle of the night?"
Grumbling, she stumbles out into the arena. Her mood does not improve when she sees the constructs. Deciding she might as well have a little fun with the situation, she backflips over the statues heads to land on the opposite side from Storm Adder. Forgoing her usual attempts at slashing arteries, (which the constructs presumably don't have), she focuses instead on making certain she gets through their defenses. "Great. More things that don't bleed. This may all be on you Lazarus."
◆ Tumble Through: 1d20 + 35 ⇒ (20) + 35 = 55
◆ +2 Starknife vs Orange: 1d20 + 26 ⇒ (9) + 26 = 35 P. Damage: 2d4 + 3 ⇒ (1, 4) + 3 = 8 + Precise Strike: 5d6 ⇒ (3, 2, 4, 2, 5) = 16
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (16) + 25 + 4 = 45
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Orange gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +3 to your next attack roll
| DM Brainiac | 
Fort vs Crit: 1d20 + 24 - 4 ⇒ (9) + 24 - 4 = 29
Storm Adder raises a blade barrier as he moves to engage the nearest group of soldiers. Chkirri begins his performance and fires a shot, but his arrow comes up a bit short. Lazarus demoralizes one of the constructs with his pounding display before delivering a critical punch! Clay shatters as the force of the blow slows the terra cotta soldier. Xin tumbles behind the soldier and stabs it with her starknife before exhorting Lazarus to fight harder!
The damaged soldier slowly raises its shield and slashes at Lazarus, missing him. The other one raises its shield and attacks Xin, scoring a critical hit!
Longsword vs Lazarus: 1d20 + 24 ⇒ (5) + 24 = 29
Longsword vs Xin: 1d20 + 24 ⇒ (1) + 24 = 251d20 + 19 ⇒ (20) + 19 = 39
Damage: 3d8 + 15 ⇒ (5, 7, 3) + 15 = 30
The two constructs on the far side of the blade barrier suddenly teleport across the battlefield, bypassing the barrier! They reappear in flanking positions across from Chkirri, and they hack at the tengu with their swords!
Longsword vs Chkirri, Flanking: 1d20 + 24 ⇒ (11) + 24 = 351d20 + 19 ⇒ (17) + 19 = 36
Damage: 3d8 + 15 ⇒ (7, 3, 7) + 15 = 323d8 + 15 ⇒ (8, 8, 5) + 15 = 36
Longsword vs Chkirri, Flanking: 1d20 + 24 ⇒ (1) + 24 = 251d20 + 19 ⇒ (8) + 19 = 27
60 slashing damage to Xin, 68 slashing damage to Chkirri. Everybody may act!
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus did 46 because of Frightened 1, so 6 more for 90 total.
| Storm Adder | 
Stormy growls at the teleporting statues. "That's a filthy trick."
The gnoll dashes across the battlefield and wraps a bandage around Chkirri's arm.
Battle Medicine (Assurance: 30): 2d8 + 30 ⇒ (5, 8) + 30 = 43
With a snap, the gnoll points at the yellow statue and freezing water surges over it.
Tempest Touch
bludgeoning: 7d4 ⇒ (3, 1, 1, 2, 4, 2, 3) = 16 and cold: 7d4 ⇒ (4, 4, 1, 3, 1, 1, 4) = 18
(Basic Reflex 32 + Speed reduction)
He then slashes at the creature with his sword.
wishblade: 1d20 + 23 ⇒ (2) + 23 = 25 and slashing: 3d10 + 10 ⇒ (9, 7, 2) + 10 = 28 and cold: 1d8 + 3 ⇒ (2) + 3 = 5
◆ Doctor's Visitation
◆ Tempest Touch
◇ Conduct Energy
◆ Strike
| Chkirri | 
HP 125/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 2
Focus Points: 1/3
Spells: 1st [][][]; 2nd [][][]; 3rd [][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (courage; +1 to attacks, damage for 4 rounds)
Grimacing at the attack, Chkirri steps out from between the two attackers, and
"It was an unprovoked attack out of nowhere!" Chkirri cries out. "We can't let them get our feathers, or steal our base! Keep fighting"
Then, realizing he's risking an attack, he brings his bow to bear again, firing at the statue right in front of him.
Step, lingering composition (inspire courage!), Strike
Performance for lingering composition vs. DC 30 (standard level 12): 1d20 + 26 + 2 ⇒ (14) + 26 + 2 = 42 [ ooc] Critical Success The composition lasts 4 rounds! [/ooc]
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (2) + 23 + 1 = 26
Blech. Going to Hero Point that
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (8) + 23 + 1 = 32
Piercing: 2d6 + 2 + 1 ⇒ (2, 6) + 2 + 1 = 11
Sonic: 1d6 ⇒ 2
Fire damage (ignores resistance): 1d6 ⇒ 1
NOTE that we're inspiring courage instead of my usual defense.
| Chou Xin | 
"Ouch!" Xin immediately shifts to a more defensive stance as the construct's sword slices into her torso. Hoping to take down at least one of the creatures, she retaliates by striking at the one that's already damaged. "These things do not want to go down easy. Lazarus, keep punching!"
◆ Dueling Parry (+2 to AC)
◆ +2 Starknife vs Blue, IC: 1d20 + 26 + 2 ⇒ (5) + 26 + 2 = 33 P. Damage, IC: 2d4 + 3 + 2 ⇒ (3, 3) + 3 + 2 = 11+ Precise Strike: 5d6 ⇒ (4, 6, 6, 6, 3) = 25
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (8) + 25 + 4 = 37
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Blue gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +1 to your next attack roll
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus waves at Xin as the fast striking swashbuckler tumbles, taunts, teases, and tirades (just needed another "T").
The Warrior-Monk (◆) Steps into a Flank with her.
He then decides to  Grievous Blow little boy Blue!
(◆◆) Melee Stance gorilla slam unarmed attack (L), flanked, Xin, inspired: 1d20 + 28 + 3 + 1 ⇒ (9) + 28 + 3 + 1 = 415d8 + 8 + 1 ⇒ (3, 1, 3, 4, 8) + 8 + 1 = 28 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Flank not included! CRIT? This attack also ignores an amount of resistance to physical damage, or to a specific physical damage type, equal to your level.
(◆) Step (◆◆)Grievous Blow
| DM Brainiac | 
I accounted for the extra 6 damage, Lazarus.
Fortitude vs Tempest Touch: 1d20 + 24 ⇒ (6) + 24 = 30
Storm Adder hurries to Chkirri's side, patching up his wounds. He batters the nearest soldier with a tempest touch, taking advantage of its weakness to bludgeoning damage, then follows up with a wild swing of his blade that doesn't make contact.
Chkirri fires at the statue with his bow, but in so doing, he opens himself up to attacks of opportunity.
AoO: 1d20 + 24 ⇒ (6) + 24 = 30
Luckily, he dodges the construct's sword and scores a hit!
Lazarus steps into a flanking position and delivers another critical punch! The construct blocks some of the damage with its shield, but it is still badly damaged. Xin delivers a precise strike and cheers on Lazarus again.
Fortitude vs Laz Crit: 1d20 + 24 - 4 ⇒ (19) + 24 - 4 = 39
The badly damaged construct attacks Lazarus and raises its shield again, while the one next to it swings on Xin and raises its shield. The other two terra cotta warriors raise shields and attack Storm Adder. Lazrus is hit once, while Storm Adder takes to hits, one of which is a critical strike!
Longsword vs Lazarus: 1d20 + 24 ⇒ (13) + 24 = 371d20 + 19 ⇒ (6) + 19 = 25
Damage: 3d8 + 15 ⇒ (7, 3, 4) + 15 = 29
Longsword vs Xin: 1d20 + 24 ⇒ (2) + 24 = 261d20 + 19 ⇒ (4) + 19 = 23
Longsword vs Storm Adder: 1d20 + 24 ⇒ (1) + 24 = 251d20 + 19 ⇒ (11) + 19 = 30
Damage: 3d8 + 15 ⇒ (2, 3, 2) + 15 = 22
Longsword vs Storm Adder: 1d20 + 24 ⇒ (18) + 24 = 421d20 + 19 ⇒ (10) + 19 = 29
Damage: 3d8 + 15 ⇒ (7, 6, 5) + 15 = 33
29 slashing damage to Lazarus. 88 total slashing damage to Storm Adder! Everybody is up.
| Chkirri | 
HP 125/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 2
Focus Points: 1/3
Spells: 1st [][][]; 2nd [][][]; 3rd [][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (courage; +1 to attacks, damage for 3 rounds)
"Whoa! Be careful, everyone. They're sneaky and almost hit me when I was trying to shoot it!" Chkirri narrates, as he steps behind Storm Adder. He takes a couple more arrow shots at Yellow, flaming arrows streaking toward their target.
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (5) + 23 + 1 = 29
Piercing: 2d6 + 2 + 1 ⇒ (5, 5) + 2 + 1 = 13
Sonic: 1d6 ⇒ 4
Fire damage (ignores resistance): 1d6 ⇒ 5
shortbow (iterative): 1d20 + 23 + 1 - 5 ⇒ (12) + 23 + 1 - 5 = 31
Piercing: 2d6 + 2 + 1 ⇒ (1, 6) + 2 + 1 = 10
Sonic: 1d6 ⇒ 3
Fire damage (ignores resistance): 1d6 ⇒ 1
Don't forget inspire courage; 3 more rounds
| Chou Xin | 
| 1 person marked this as a favorite. | 
"Really? It's still not dead?" Xin shakes her head as she stabs the construct again. "Some creatures just need to know when they're beaten." Despite her casual tone, there's a hard set to her mouth. This is taking far too long, and while her and Lazarus are distracted by these constructs, it sounds like Chkirri and Storm Adder are taking a beating from the other two.
"Perhaps try punching it in the groin? It shouldn't be more sensitive there, but you never know when a sculptor will go for a little more realism."
◆ +2 Starknife vs Blue, IC: 1d20 + 26 + 2 ⇒ (7) + 26 + 2 = 35 P. Damage, IC: 2d4 + 3 + 2 ⇒ (4, 4) + 3 + 2 = 13+ Precise Strike: 5d6 ⇒ (3, 3, 5, 1, 1) = 13
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (8) + 25 + 4 = 37
◆ Dueling Parry (+2 to AC)
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Blue gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +1 to your next attack roll
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Level 11
You have spent so much time wearing armor that you know how to make the most of its protection. Your proficiency rank for light, medium, and heavy armor, as well as for unarmored defense, increase to expert. You gain the armor specialization effects of medium and heavy armor.
Slashing resistance 2/- for only 27 damage...lol!
Lazarus shakes his head at Blue.
You boys made of something like Vibranium?
The Warrior-Monk winks at Xin as she does her funtastic dance!
Anyone ever tell you that you  got moves like... 
Lazarus then smiles again at Blue.
You feeling lucky, punk!
(◆) Melee Stance gorilla slam unarmed attack (L), flank, Xin, inspired: 1d20 + 28 + 1 + 1 ⇒ (4) + 28 + 1 + 1 = 343d8 + 8 + 1 ⇒ (8, 3, 6) + 8 + 1 = 26 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 [ooc](Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Lazarus looks at the nut shot that he just gave Blue.
Put sum ice on dem blue balls ov yers!
Lazarus then turns his attention to the goings-ons of Chkiri and Storm Adder.
How you boys doing?
Assuming Blue goes down? Who's next Red, Yellow, Orange? I want to target the one most damage?
| Storm Adder | 
Today is going to leave some bruises.
Storm Adder limbs back next to Chirri and conjures a blast of energy that batters at the statues.
◆ Step
◆◆ Shadow Blast (bludgeoning) on orange and yellow. DC 32
Bludgeoning: 5d8 ⇒ (1, 7, 8, 3, 4) = 23
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus decides to just concentrate on Red, as the Flank had left the Yellow.
Well, I do hope that the rest of them are the weak ones!
◆◆ Melee Stance gorilla slam unarmed attack (L), Xin, inspired, power attack: 1d20 + 28 + 1 + 1 ⇒ (14) + 28 + 1 + 1 = 445d8 + 8 + 1 ⇒ (7, 8, 6, 3, 3) + 8 + 1 = 36 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Apologies; not Power Attack but Grievous Blow, ignoring 13 resistances.
CRIT?
| DM Brainiac | 
Reflex vs Shadow Blast: 1d20 + 21 ⇒ (4) + 21 = 251d20 + 21 ⇒ (18) + 21 = 39
Storm Adder's shadow blast rocks the terra cotta soldiers back, causing parts of them to crumple and shatter. Chkirri fires on one, but it wards off his arrows with his shield.
Xin stabs the foe she is flanking with Lazarus, then the fighter delivers a punch to finish it off! As it explodes into clay shards, he turns on the next one and delivers a critical hit, blunted slightly by the soldier's shield. The blow leaves the construct slowed.
Fortitude vs Crit: 1d20 + 24 - 4 ⇒ (3) + 24 - 4 = 23
Seeming to recognize Lazarus as a major threat, one of the soldiers break off from attacking Storm Adder and moves to flank the fighter. That terra cotta warrior and the slowed one attack Lazarus and keep their shields up, while the third one moves in to menace Storm Adder. Each scores a critical hit!
Longswords vs Lazarus, Flank: 1d20 + 24 ⇒ (17) + 24 = 411d20 + 24 ⇒ (20) + 24 = 44
Damage: 3d8 + 15 ⇒ (6, 3, 8) + 15 = 323d8 + 15 ⇒ (3, 2, 1) + 15 = 21
Longsword vs Storm Adder: 1d20 + 24 ⇒ (20) + 24 = 44
Damage: 3d8 + 15 ⇒ (5, 2, 3) + 15 = 25
102 slashing damage to Lazarus after his resistance. 50 slashing damage to Storm Adder. Everybody may act.
| Chou Xin | 
"You okay over there? It looks like they gave you quite a beating." Xin decides that two can play the flanking game, and nimbly dodges behind one of the constructs menacing Lazarus. Hoping to cause some damage, she slashes at its back. "On the bright side, the fact that they don't seem to like you is a sign you're doing something right. So keep it up!"
◆ Tumble Through: 1d20 + 35 ⇒ (6) + 35 = 41
◆ +2 Starknife vs Blue, IC: 1d20 + 26 + 2 ⇒ (17) + 26 + 2 = 45 P. Damage, IC: 2d4 + 3 + 2 ⇒ (4, 1) + 3 + 2 = 10+ Precise Strike: 5d6 ⇒ (4, 3, 1, 3, 3) = 14 Deadly: 1d6 ⇒ 4+ Critical Specialization, Persistent Bleed: 1d6 + 2 ⇒ (6) + 2 = 8
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (4) + 25 + 4 = 33
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Blue gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +1 to your next attack roll
| Storm Adder | 
A cloud of necromantic energy gathers around Storm Adder, and he directs most of it to mend Lazarus.
Heal VI: 6d8 + 48 ⇒ (3, 1, 6, 6, 7, 3) + 48 = 74
Then he swings his sword through the lingering energy at the construct next to him.
wishblade: 1d20 + 23 + 1 ⇒ (4) + 23 + 1 = 28 for slashing: 3d10 + 6 + 1 ⇒ (8, 9, 1) + 6 + 1 = 25 and negative: 1d6 ⇒ 6
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus winces with pain like someone breaking every bone in his body; twice! The Warrior-Monk grits his teeth. As the healing flows over him, he stands up a bit straighter and nods in gratitude to Storm Adder.
You don't look so great yourself, good Storm Adder!
Lazarus then begins to bring all his attention on the Flanked Yellow!
 Gorilla Pound
 Intimidation check to Demoralize(M): 1d20 + 21 ⇒ (6) + 21 = 27
 If your Strike hits, you gain a circumstance bonus to the damage roll equal to triple the value of the target's frightened condition. 
(◆) Melee Stance gorilla slam unarmed attack (L), Flank, Xin, inspired, Gorilla Pound: 1d20 + 28 + 1 + 1 ⇒ (19) + 28 + 1 + 1 = 493d8 + 8 + 1 ⇒ (8, 1, 4) + 8 + 1 = 22 CRIT!(Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Flank not included.
A bit of a satisfied look on his face, Lazarus then turns his attention to Storm Adder. The Warrior-monk (◆) Steps closer, brings out his Healer's tools and begins applying some neurosporene and a flintstone Band-Aid!
 (◆) Battle Medicine DC 20 (M): 1d20 + 21 ⇒ (16) + 21 = 374d8 + 30 ⇒ (5, 3, 4, 8) + 30 = 50 50hp for Stormy!
Lazarus then claps the gnoll on his shoulder.
We need you up too, my friend!
| Chkirri | 
HP 125/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 2
Focus Points: 1/3
Spells: 1st [][][]; 2nd [][][]; 3rd [x][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (courage; +1 to attacks, damage for 2 rounds)
"I bet I could've handled that just as easily," Chkirri says, "but if you want to do everything, maybe you need to move a little faster!"
He then spins around and fires another arrow at the reddish construct.
Cast haste on Lazarus, then Strike at red
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (8) + 23 + 1 = 32
Piercing: 2d6 + 2 + 1 ⇒ (4, 5) + 2 + 1 = 12
Sonic: 1d6 ⇒ 2
Fire damage (ignores resistance): 1d6 ⇒ 1
Don't forget inspire courage, 2 more rounds!
| DM Brainiac | 
Storm Adder heals Lazarus and swings on the construct fighting him, but it parries his strike.
Chkirri uses his magic to quicken Lazarus before firing at one of the terra cotta soldiers attacking the fighter. It brings its shield up to block the arrow, absorbing the hit without damage.
Lazarus Hasted Attack: 1d20 + 25 ⇒ (18) + 25 = 433d8 + 9 ⇒ (1, 6, 2) + 9 = 18
Xin tumbles behind the other soldier attacking Lazarus, scoring a critical hit with her starknife! Lazarus himself then lands two critical blows on the same construct, shattering it to pieces! He then steps over to heal Storm Adder with some practical medicine.
Only two foes remain now. One each attacks Lazarus and Storm Adder as they keep their shields raised.
Longsword vs Lazarus: 1d20 + 24 ⇒ (17) + 24 = 411d20 + 19 ⇒ (5) + 19 = 24
Damage: 3d8 + 15 ⇒ (5, 8, 8) + 15 = 36
Longsword vs Storm Adder: 1d20 + 24 ⇒ (1) + 24 = 251d20 + 19 ⇒ (13) + 19 = 32
Damage: 3d8 + 15 ⇒ (6, 6, 2) + 15 = 29
34 slashing damage to Lazarus after resistance; 29 slashing damage to Storm Adder. Everybody may act.
| Chou Xin | 
Xin dances into another flank, this time with Storm Adder. "Things aren't going too badly, but they could be going better. I just want to kill them as fast as possible so I can go back to sleep." Her actions match her words as she lands a devastating blow. "Lazarus, think you can handle that one on your own for a bit?"
◆ Tumble Through: 1d20 + 35 ⇒ (7) + 35 = 42
◆ +2 Starknife vs Orange, IC: 1d20 + 26 + 2 ⇒ (20) + 26 + 2 = 48 P. Damage, IC: 2d4 + 3 + 2 ⇒ (1, 2) + 3 + 2 = 8+ Precise Strike: 5d6 ⇒ (5, 4, 6, 5, 4) = 24 +Deadly: 1d6 ⇒ 5+ Critical Specialization, Persistent Bleed: 1d6 + 2 ⇒ (1) + 2 = 3
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (12) + 25 + 4 = 41
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Orange gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +3 to your next attack roll
| Chkirri | 
HP 125/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 2
Focus Points: 1/3
Spells: 1st [][][]; 2nd [][][]; 3rd [x][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (courage; +1 to attacks, damage for 1 round)
"I bet you won't be able to sleep after this," Chkirri says, as he fires an arrow at the reddish construct. As the arrow slams home, he quickly casts a spell and sends a chunk of terra cotta from one of the shattered soldiers into the same attacker.
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (17) + 23 + 1 = 41
Piercing: 2d6 + 2 + 1 ⇒ (2, 2) + 2 + 1 = 7
Sonic: 1d6 ⇒ 5
Fire damage (ignores resistance): 1d6 ⇒ 3
Crit? (deadly d10): 1d10 ⇒ 2 
Crit? (persistent fire damage, ignores resistance): 2d10 ⇒ (8, 2) = 10
Telekinetic projectile: 1d20 + 22 + 1 - 5 ⇒ (19) + 22 + 1 - 5 = 37
damage: 6d6 + 5 + 1 ⇒ (1, 1, 3, 4, 3, 2) + 5 + 1 = 20
1 more round of inspired courage
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus nods to the quick acting Xin. He turns his attention to Red.
So, I am wondering if you may be working for someone?
The Warrior-Monk takes a  Grievous Blow at Red!
 (◆◆) Melee Stance gorilla slam unarmed attack (L), grievous blow, Xin, inspired: 1d20 + 28 + 3 + 1 ⇒ (13) + 28 + 3 + 1 = 455d8 + 8 + 1 ⇒ (1, 3, 1, 7, 3) + 8 + 1 = 24  CRIT!  (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
This attack also ignores an amount of resistance to physical damage, or to a specific physical damage type, equal to your level 13
A bit dissatisfied with his performance, the Warrior-Monk attempts a round house to the side of its stony head!
(◆) Melee Stance gorilla slam unarmed attack (L), inspired: 1d20 + 24 + 1 ⇒ (7) + 24 + 1 = 323d8 + 11 + 1 ⇒ (5, 4, 8) + 11 + 1 = 29 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Now satisfied with the crumbling stone faced statue dude, Lazarus uses the feelings of Haste to (◇) Stride over to Yellow.
| Storm Adder | 
Storm Adder attacks the remaining statue twice and throws up a shield to protect himself from reprisals.
wishbalde: 1d20 + 23 + 2 ⇒ (10) + 23 + 2 = 35 for slashing: 3d10 + 6 + 1 ⇒ (6, 9, 2) + 6 + 1 = 24
wishbalde: 1d20 + 23 + 2 ⇒ (1) + 23 + 2 = 26 for slashing: 3d10 + 6 + 1 ⇒ (8, 9, 3) + 6 + 1 = 27
Cast shield (L7: Hardness 20)
| DM Brainiac | 
Fortitude vs Brawling Crit: 1d20 + 24 - 4 ⇒ (19) + 24 - 4 = 39
Storm Adder lands a solid blow, though the statue blocks some of the impact with its shield. Chkirri shoots the same opponent, then smashes it with a chunk of debris.
Xin tumbles to flank the construct, scoring a critical hit with her starknife! Meanwhile, Lazarus pummels the other statue twice before moving to gang up on the other one.
Both constructs are very badly damaged, but still standing! Abandoning their shields, the constructs swing away with their blades, trying to do as much damage as possible before they fall!
Longsword vs Lazarus, Flanking: 1d20 + 24 ⇒ (7) + 24 = 311d20 + 19 ⇒ (1) + 19 = 20
Damage: 3d8 + 15 ⇒ (7, 4, 3) + 15 = 29
Longsword vs Storm Adder: 1d20 + 24 ⇒ (10) + 24 = 341d20 + 19 ⇒ (10) + 19 = 291d20 + 14 ⇒ (8) + 14 = 22
Damage: 3d8 + 15 ⇒ (1, 8, 7) + 15 = 31
24 slashing damage to Lazarus after resistance. 31 slashing damage to Storm Adder (which may be mitigated by Shield Block). Everybody may act.
| Chou Xin | 
"Just. Die. Already!" Xin, extremely annoyed now, continues slashing at her target. "Trust me, I'll be able to sleep. As soon as these things stop moving, I'm hitting the hay and journeying to dreamland. It's been a long day, and I don't appreciate it being made a long night too." She spares a glance over towards Lazarus, and her eyebrows raise. "Nicely done. Looks like that last strike did some damage. Maybe hit it there again, focus on the weak spots?"
◆ +2 Starknife vs Orange, IC: 1d20 + 26 + 2 ⇒ (15) + 26 + 2 = 43 P. Damage, IC: 2d4 + 3 + 2 ⇒ (4, 2) + 3 + 2 = 11+ Precise Strike: 5d6 ⇒ (5, 1, 5, 1, 5) = 17+ Deadly: 1d6 ⇒ 6+ Critical Specialization, Persistent Bleed: 1d6 + 2 ⇒ (5) + 2 = 7
◆ One For All, Lazarus: 1d20 + 25 + 4 ⇒ (11) + 25 + 4 = 40
◆ Dueling Parry (+2 to AC)
Confident Finisher: On a failure, Xin still deals half her precise strike damage to the target.
Exemplary Finisher: Orange gets a -2 penalty to attacks against Xin until her next turn.
Lazarus: +1 to your next attack roll
| Chkirri | 
HP 125/150
AC 32 (33, plus physical resistance 3, when inspired)
Fort +21, Ref +22, Will +21 (+1 to all with inspire defense)
Hero points: 2
Focus Points: 1/3
Spells: 1st [][][]; 2nd [][][]; 3rd [x][][]; 4th [][][]; 5th [][][]; 6th [][][]; 7th [][]
Effects: inspired (courage; +1 to attacks, damage for 1 round)
"Get them! Get them! Get them!" Chkirri urges, hoping the group can finish off these last statues quickly. He fires a couple more arrows, but in his zeal scatters his shots around the battlefield.
Inspire Courage (+1 to hit, damage), Strike, Strike
+2 striking greater flaming thundering shortbow (range 60 feet): 1d20 + 23 + 1 ⇒ (2) + 23 + 1 = 26
Piercing: 2d6 + 2 + 1 ⇒ (5, 2) + 2 + 1 = 10
Sonic: 1d6 ⇒ 4
Fire damage (ignores resistance): 1d6 ⇒ 3
Shortbow (iterative): 1d20 + 23 - 5 + 1 ⇒ (5) + 23 - 5 + 1 = 24
Piercing: 2d6 + 2 + 1 ⇒ (5, 6) + 2 + 1 = 14
Sonic: 1d6 ⇒ 5
Fire damage (ignores resistance): 1d6 ⇒ 3
              
                
                
                   
                
                
                   Lazarus the Undying 
                
                
                
                
                  
                
                
              
              
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Lazarus takes the sword on his left shoulder. The Warrior-Monk winces a bit but keeps his smile.
Lazarus then takes a BIG swing at Orange.
Got a joke for ya! Knock knock!
(◆) Melee Stance gorilla slam unarmed attack (L), inspired, Xin: 1d20 + 28 + 1 + 1 ⇒ (2) + 28 + 1 + 1 = 323d8 + 8 ⇒ (5, 8, 3) + 8 = 24 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
Not certain if 32 hits?
Lazarus then  Follow-up Strike the Red one!
 (◆) Melee Stance gorilla slam unarmed attack (L), inspired, follow up strike: 1d20 + 28 + 1 ⇒ (10) + 28 + 1 = 393d8 + 11 ⇒ (1, 6, 4) + 11 = 22 (Traits: backswing, forceful, grapple, nonlethal, and unarmed) Damage 3d8+8/11/14 (Brawling crit spec: The target must succeed at a Fortitude save against your class DC 32 or be slowed 1 until the end of your next turn.)
Ghost Touch and Grievous (Brawling The target takes a –4 circumstance penalty to its save.)
He then (◆) Steps out of the Flank.
| Storm Adder | 
Storm Adder lets the magic of his shield absorb the force of the statue's blow, then he lashes out at orange.
wishblade: 1d20 + 23 + 1 ⇒ (7) + 23 + 1 = 31 for slashing: 3d10 + 6 + 1 ⇒ (1, 1, 2) + 6 + 1 = 11
wishblade: 1d20 + 23 + 1 - 5 ⇒ (20) + 23 + 1 - 5 = 39 for slashing: 3d10 + 6 + 1 ⇒ (7, 2, 2) + 6 + 1 = 18
wishblade: 1d20 + 23 + 1 - 10 ⇒ (10) + 23 + 1 - 10 = 24 for slashing: 3d10 + 6 + 1 ⇒ (10, 1, 5) + 6 + 1 = 23