Moths and Flames

Game Master Signore di Fortuna

How Not to Deal With Goblinoid Threats

Combat Map


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Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I had to get up to go to the bathroom, and I'm hurting pretty bad, so I'm having a hard time going back to sleep. I've been awake since around 3:45 or so.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I've got a post hospitalization follow up appointment with my pcp tomorrow morning, but I'll try to post after I get home from that.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Okay. Hope it goes well!


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Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I was actually sleeping for once. I just woke up and needed to use the bathroom, so that's why I was up. I'm back in bed now.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Good


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I'm sorry, I've just been so tired lately that I haven't gotten around to looking at the games. I'll try to at least look at them tonight, and if not post tonight, get to it tomorrow.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Its okay, resting and recovering is the most important thing.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Okay, so I know Ive said this before, but I'm so sorry Ive been away for so long. It's just with everything going on with thd house, getting reset up with different insurance agency, the holidays, getting sick, work, and my foot....I've been feeling a little exhausted and overwhelmed.

I will really try to get back on track with things over the weekend. I shouldn't even be awake cuz of work tomorrow....but I'm more congested again tonight with all the cold damp weather we been having, and I keep coughing. Im really gonna try to sleep soon though.

I work this Daturday, but Ill try to pist something soon.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

It's no problem. Take all the time you need. Life gets busy sometimes. Hope you're able to get some rest.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I posted some stuff here. It's mostly at the bottom of the last page. Sorry it took me so long to respond, but I'm really not sure how best to handle the situation. Goblin encounters haven't gone very well for us in the past.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Will post later today


Not in the correct headspace to post this weekend. Been overwhelmed with all sorts of things. Will post soon.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Understandable


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

It's been a crazy week and we have a bunch of stuff to deal with this weekend, but I'll post as soon as I can in the games.


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Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Since I was still awake, I just decided to go ahead and post since I'm not sure how much time I'll have this weekend.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Hope things settle down to a little less chaos for you guys soon. I know how it is.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I'm still having trouble walking a little. Even though the big toe is fused to the bone, and I bind those toes together, it's still trying to pull away from the other toes, and now that I'm trying to wear actual shoes (men's 12 1/2 extra wide) my toe is rubbing against the edge of the shoe and causing pain when I walk. Another issue I'm having is with the joints in the toes and the front or ball of the foot. I'm not having the flexibility or mobility range that I need to walk properly. So, when my foot comes up while walking, it kinda rolls to the side and I'm walking on the edge of my foot.

I saw the foot specialist last Wed, and he said that he might have to do surgery again and shave more off of the bone. He said this will of course be a last resort, and gave me more physical therapy.

This would be my 3rd surgery on this foot, and I really don't want to go through this again.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

I hope that ends up not being necessary.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Me too


Male Human Brawler 3; HP: 30/30; AC 14 T 13 FF 11; Fort +5 Ref +5 Will +0; Init +2; Perception +4

HP: 1d10 ⇒ 3


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Druid (Mooncaller) 3
HP: 1d8 + 1 ⇒ (7) + 1 = 8
+1 BAB
+1 Ref
Trackless step
2nd level spells (1/day)
Skills: Knowledge nature, Perception, Spellcraft, Survival
Background: Handle Animal, Knowledge Geography.

Feat: TBD


Female NG Human Slayer 3 | HP 23/30 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +6, R: +6, W: +3| Init: +3 | Perception: +8 (+10), SM: +6 | Speed 30ft | Active conditions: None.

Slayer 3
HP: 1d10 + 1 ⇒ (9) + 1 = 10
+1 BAB
+1 Will
Sneak attack +1d6

Skills: Acrobatics, Intimidate, Perception, Ride, Stealth, Survival, Knowledge Dungeoneering, Knowledge local
Background: Profession: Hunter, Knowledge Geography.

Feat: TBD


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Might have to wait a bit to level mine. I got too much going on right now.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Feat: Point Blank Shot


Female NG Human Slayer 3 | HP 23/30 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +6, R: +6, W: +3| Init: +3 | Perception: +8 (+10), SM: +6 | Speed 30ft | Active conditions: None.

Feat: Rapid shot


Female NG Human Slayer 3 | HP 23/30 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +6, R: +6, W: +3| Init: +3 | Perception: +8 (+10), SM: +6 | Speed 30ft | Active conditions: None.

Actually, Weapon focus Longbow


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I freaking slammed my elbow down on the side table between the couch and my recliner.

Anyways, sorry it took me so long to get to this.

Hit Points: 1d8 ⇒ 6


F Human Sorceress 3; HP: 14/18; AC: 12, FF: 10, T: 12; Init: +2; Fort: +1, Ref: +3, Will: +4 Perception +4

Hit Points: 1d6 ⇒ 5


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Will post everything else in character sheet or on hero lab whatever as soon as I can.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Ouch! Sorry!


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Okay, both are fully leveled now....I'm pretty sure anyways. I took power attack and cleave, will work on mobility and spring attack once I'm a little higher level.


F Human Sorceress 3; HP: 14/18; AC: 12, FF: 10, T: 12; Init: +2; Fort: +1, Ref: +3, Will: +4 Perception +4

I took rapid reload cuz I'm gonna be the fastest crossbow in the west, and I took Snowball for my additional 1st lvl spell cuz it's cool...like me, the ice princess. I just gotta do it since I have that Boreal bloodline and all. I'll try not to break into, "Do you wanna build a snowman", as I'm throwing them at baddies. Lol


F Human Sorceress 3; HP: 14/18; AC: 12, FF: 10, T: 12; Init: +2; Fort: +1, Ref: +3, Will: +4 Perception +4

I'm down to 11 crossbolts, so I hope we find some soon.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Weird, I posted but I guess it didn't take


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Sometimes I have to reload in order to see posts because it doesn't always tell me when there's a new post.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I'm sorry if it messed up your post.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I'm hurting really bad and have been fighting the urge to vomit all night. That's the only reason I've been awake to post anything. My head, neck, and back are really hurting, and so is my foot to the point that it hurts for the sheet to be touching it. I'm having that burning tingling pain, like my foot is on fire.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

If it's bad enough to induce nausea you should probably have it looked at.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I've been feeling bad since yesterday....well, I've been hurting for a while too. Certain things have gotten worse since that moron rear ended me. The headaches, dizzy spells, etc. I was just trying to make sure it wasn't because of something else before I said something to the lawyer and made an appointment to get checked out somewhere. I probably need an MRI of my brain and spine.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Yeah definitely. Things that may seem minor or harmless when the adrenaline from the accident is in your system can manifest themselves seriously later on.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

Yeah, I'm not feeling too good today.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I'll try to post in both games later today. I had a rough day and was feeling so bad at work, that Henry had to come and pick me up. I had to leave my car at the branch I was at in Little Rock. Hopefully, it's all still there when I go back to get it. I was feeling really bad though, and didn't want to try and drive it.

I'm still feeling pretty bad and need to be able to think more clearly before responding.


Female NG Human Slayer 3 | HP 23/30 | AC 16 T 13 FF 13 | CMB +3, CMD 16 | F: +6, R: +6, W: +3| Init: +3 | Perception: +8 (+10), SM: +6 | Speed 30ft | Active conditions: None.

I'm sorry. Get some rest.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I think we were supposed to map out any major outposts we found and report back to the Dwarves so they could send in their army to take them out. I think I remember reading that somewhere.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

The only idea I had for the war camp was a really bad one. I was thinking of setting a few of their tents on fire, and trying to sneak into the big tent that looks like it's being guarded.....but these types of ideas almost always go sideways, and we could end up surrounded by 50 plus goblins.

I really do think that mapping the location of this camp, and going back for reinforcements is our best option at this time.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

It's not a bad idea, just would require insane stealth rolls to pull off, and the odds we could beat whoever is in charge quickly enough to not get swarmed would be insane.

Another idea is a war of attrition. Pick off groups as they head out to cause trouble. Either that or hit-and-run tactics.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

By the time we wear them down enough though, they'll probably have already summoned the big nasty evil thing they're trying to bring forth. We don't know the details of this ritual they have to perform to bring out the faceless evil thing, that's suppose to free the major evil thing.

That's why I was like, "Hey, let's put this place on the map and go get an army to wipe them out with". We can come back with them and try to find Miriam's sister, while the Dwarves keep the goblins busy. I just really don't have a good feeling about sticking around here, and the dice rolls have not been kind to us. In this instance, I just feel like it's better to be safe than sorry. Plus the fact that we've used quite a bit of magic, and Sapphira only has 11 bolts left.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Yo're not wrong. I just feel that while we leave and go for help they'll wipe out another town or two.


Female Dwarf WarPriestess/3 HP 18/27; Init: +1; AC: 18, T: 12, FF: 16; Fort: +5, Ref: +2, Will: +6 (+2 vs poison, spells and spell-like abilities); Perception: +6 (+8 vs unusual stonework)

I know, and I hate that.....but I just feel like we don't have much of a choice. It stinks, but that's how life is sometimes.

My vehicle that I just spent 725 bucks for new tires, is being totalled because of someone else's carelessness, and now I have to get another car and start all over with payments. It makes me so mad.


Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |

Ugh that sucks. Can you at least get the tires from the shop?

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