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Thanks to false life, that only took me down to 14/39.
Cure light wounds wand (my own):
#1: 1d8 + 1 ⇒ (5) + 1 = 6
#2: 1d8 + 1 ⇒ (6) + 1 = 7
#3: 1d8 + 1 ⇒ (3) + 1 = 4
#4: 1d8 + 1 ⇒ (1) + 1 = 2
#5: 1d8 + 1 ⇒ (1) + 1 = 2
#6: 1d8 + 1 ⇒ (1) + 1 = 2 Are you kidding me?!?
#7: 1d8 + 1 ⇒ (2) + 1 = 3
"Vicious pieces of work, those slag-things...."

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False life Leads to 9 damage.
clw : 1d8 + 1 ⇒ (8) + 1 = 9

Grandmaster TOZ |

Feeble gray light shines through narrow rectangular apertures above corroded metal cannon-like structures, illuminating this surprisingly spacious ship’s hold. The ceiling rises to 10 feet high. The cannons that Sempet Sevenfingers once used on the Voracious have been altered and corroded by the alien environment of Leng; they are now no more than cannon-shaped lumps of useless iron. The cabins to the fore and aft of this deck once held slaves, but only iron rings remain.
The creature turns around when Kahwen enters its domain and stops playing its pipes immediately. It has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles. A voice rings out in your minds, cold and alien. "This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here."
Mykel: 1d20 + 7 ⇒ (10) + 7 = 17
Nectanebo: 1d20 + 2 ⇒ (12) + 2 = 14
Kahwen: 1d20 + 8 ⇒ (13) + 8 = 21
Toral: 1d20 ⇒ 4
Ellismus: 1d20 + 5 ⇒ (15) + 5 = 20
Beast: 1d20 + 7 ⇒ (5) + 7 = 12
21 Kahwen
20 Ellismus
17 Mykel
14 Nectanebo
12 Beast
4 Toral
Party wins initiative! If anyone uses Int/Wis/Cha for their initiative instead, the planar penalty will apply. Lawful and Good spells are impeded and Chaotic and Evil spells are enhanced, per planar trait rules.

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"I don't want to fall into traps of traditional humanism, but that looks like a bad guy to me," Kahwen says when they come across the odd creature.
He lurches into action, springing past the beast before it can fully react. He is a blur of feather and blade as he draws and cuts.
+1 keen elven curve blade: 1d20 + 15 ⇒ (8) + 15 = 23
Slashing plus SA: 1d10 + 13 + 4d6 ⇒ (3) + 13 + (4, 3, 3, 5) = 31
If that hits and is a crit and if it's susceptible, it's bleeding 4 and has a -2 to hit in general and a -4 to hit Kahwen for 1 round.

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Mykel darts opposite Kahwen and lashes out at the creature. He lowers his stance to fend off any return strike.
attack: 1d20 + 16 + 2 ⇒ (4) + 16 + 2 = 221d8 + 7 + 7 ⇒ (2) + 7 + 7 = 16
p/r: 1d20 + 20 + 2 ⇒ (9) + 20 + 2 = 311d20 + 20 + 2 ⇒ (3) + 20 + 2 = 251d8 + 11 + 7 ⇒ (7) + 11 + 7 = 25
edit...forgot to add in flanking bonus

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wand cure mod: 2d8 + 3 ⇒ (2, 7) + 3 = 12
19dmg from slag blade converted to 14dmg by ablative barrier; 12 pts. regained; STATUS: hp 63/67 + DR 5/- (abl.bar30pts)
Ellismus takes to the air, swooping downstairs and preparing a bomb for the malevolent thing, while adding "Get out of my head, you sorry excuse for toad!"
Ellismus uses a special, utterly black vial as a bomb catalyst, unsure that fire would be wise in the hold of an old ship. The black vial appears stiff and hard to handle, as if a million tiny wheels were spinning at incredible speeds within its carefully disguised interiors...
Force Precise Bomb vs. Beast; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 18 ⇒ (4) + 18 = 22 vs. Touch AC
force dmg, no save: 4d4 + 8 ⇒ (1, 3, 2, 4) + 8 = 18 + REF DC 21 save to avoid being prone.

Grandmaster TOZ |

Delaying Nectanebo.
The beast reaches into Kahwen and Ellismus' minds, assaulting them with alien imagery. Will saves to resist! It then retreats further into the hold. AoO from Mykel and possibly Kahwen if he succeeds on the save.
21 Kahwen
20 Ellismus
17 Mykel
12 Beast (Damage: 43)
14 Nectanebo
4 Toral
Party is up!

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Will Save: 1d20 + 6 ⇒ (10) + 6 = 16
That probably didn't do it so I'll wait for confirmation before and the results of the failed save before acting (or not, as the case may be.)

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CrazyCrow: 1d100 ⇒ 94
"You don't fool me, minion of evil! Friend Mykel would NEVER hold his sword like that!"
Kahwen rushes across the hold and takes a swipe at his fellow Pathfinder.
+1 keen elven curve blade: 1d20 + 15 ⇒ (5) + 15 = 20
Slashing: 1d10 + 13 ⇒ (2) + 13 = 15

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Umm...Kahwen...KAHWEN! Snap out of it, man!Mykel yells at the tengu as he ducks out of the way of his sword.
Work on that...thing...I'll see if I can bring him out of whatever this is...
Forgive me, friend... he says as he tris to knock the rogue out with the flat of his blade.
attack1, non lethal: 1d20 + 16 - 4 ⇒ (7) + 16 - 4 = 191d8 + 7 + 7 ⇒ (6) + 7 + 7 = 20
attack2, non lethal: 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 81d8 + 7 + 7 ⇒ (3) + 7 + 7 = 17
p/r non lethal: 1d20 + 20 - 4 ⇒ (8) + 20 - 4 = 241d20 + 20 - 4 ⇒ (9) + 20 - 4 = 251d8 + 11 + 7 ⇒ (7) + 11 + 7 = 25

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Will save aka The Impossible Roll for Ellismus: 1d20 + 9 ⇒ (12) + 9 = 21 Ok, maybe... just mayyyyybe slightly possible... hopefully...

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Grandmaster TOZ |

Both Kahwen and Ellismus fall prey to the beasts mental assault! Mykel manages to deal another cut to it on its retreat, but not enough to stop it.
21 Kahwen (Confused 1/?)
20 Ellismus (Confused 1/?)
17 Mykel
12 Beast (Damage: 61)
14 Nectanebo
4 Toral
Using the P/R rolls for the AoO.

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Confusion: 1d100 ⇒ 20
Looking at Kahwen's behavior and understanding that something slimy has also crawled into his brain with psychic magic, Ellismus' fading mind races. Calculating the probabilities of him doing harm to his friends versus the amount of limbs and appendages sticking out of the fleeing creature, Ellismus makes the decision to pursue the beast while his wits are still his.
"I know this is going to hurt me... but if my wits fail me, ye'll all potentially burn in this floatin' wooden coffin. So long Pathfinders. It was nice to know ye!"
Ellismus soars down the hold, above the cannons, and tosses another force bomb at the creature, trying to get its attention.
Force Bomb vs. Beast; ranged touch *DEX mutagen and reduce person and Cat's Grace and Heroism*: 1d20 + 18 ⇒ (19) + 18 = 37 vs. Touch AC
force dmg, no save: 4d4 + 8 ⇒ (4, 1, 2, 4) + 8 = 19 + REF DC 21 save to avoid being prone.
Tossing the bomb results in an AoO if it has reach...

Grandmaster TOZ |

Reflex Save: 1d20 ⇒ 20
The fell beast raises a clawed hand as Ellismus soars in, but then waggles a finger tauntingly. The explosion rocks it backwards, but it does not fall.
21 Kahwen (Confused 1/?)
20 Ellismus (Confused 1/?)
17 Mykel
16 Nectanebo
14 Toral
12 Beast (Damage: 80)

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Toral looks down the steps and hops through space to arrive at the bottom of the stairs.
knowlegde check to identify the beast w/o kn modifier but with heightened awareness, heorisim: 1d20 + 4 ⇒ (2) + 4 = 6
knowlegde check to identify the beast w/o kn modifierbut with heightened awareness, heorisim, Wis +6 bonus: 1d20 + 4 + 6 ⇒ (20) + 4 + 6 = 30
Knowledge: Arcana +3 (Rank 1, Int +2)
Knowledge: Dungeoneering +3 (Rank 1, Int +2)
Knowledge: Engineering +3 (Rank 1, Int +2)
Knowledge: Geography +3 (Rank 1, Int +2)
Knowledge: History +6 (Rank 1, Class +3, Int +2)
Knowledge: Local +6 (Rank 1, Class +3, Int +2)
Knowledge: Nature +6 (Rank 1, Class +3, Int +2)
Knowledge: Nobility +3 (Rank 1, Int +2)
Knowledge: Planes +11 (Rank 6, Class +3, Int +2)
Knowledge: Religion +6 (Rank 1, Class +3, Int +2)
Please give me immunities (especially mind affecting as I would then change my action below), DR, resitances, special defenses thanks GM.
He then tries to slumber the beast.
DC 19 Will save or asleep 9 rounds.

Grandmaster TOZ |

Will Save: 1d20 ⇒ 1
Toral's sudden shift through time does not seem to startle the moon beast in any noticeable way. The slump of its shoulders as the slumber takes hold is a welcome relief however.
21 Kahwen (Confused 2/?)
20 Ellismus (Confused 2/?)
17 Mykel
16 Nectanebo
14 Toral
12 Beast (Damage: 80, Unconscious 1/9)
Toral recalls that moon beasts are aberrations from the plane of Dreams, horrid slavers that use their spell-like abilities to dominate and control their victims. Bludgeoning weapons are near useless against them, while their bodies resist electricity and are completely immune to the cold.
Edit: Nectanebo waits on the upper deck, hearing the danger has been relegated to just the party members themselves!
Kahwen is currently locked in battle with Mykel and doesn't need to roll, while Ellismus does.

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Mykel frowns as he tries to keep from hurting Kahwen.
attack, non lethal: 1d20 + 16 - 4 ⇒ (20) + 16 - 4 = 321d8 + 7 + 7 ⇒ (1) + 7 + 7 = 15
attack2, non lethal: 1d20 + 11 - 4 ⇒ (20) + 11 - 4 = 271d8 + 7 + 7 ⇒ (4) + 7 + 7 = 18
p/r if attacked, NL: 1d20 + 20 - 4 ⇒ (8) + 20 - 4 = 241d20 + 20 - 4 ⇒ (17) + 20 - 4 = 331d8 + 11 + 7 ⇒ (4) + 11 + 7 = 22
crit?: 1d20 + 16 - 4 ⇒ (18) + 16 - 4 = 302d8 + 14 ⇒ (5, 6) + 14 = 25
doe the -4 still apply to the confirm roll? never dealt with that before...
riposte crit: 1d20 + 20 - 4 ⇒ (1) + 20 - 4 = 172d8 + 22 ⇒ (4, 1) + 22 = 27
if the first attack hits and drops Kahwen, I regain 2 panache, so that would givew me 5/6 plus my plume...

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Confusion: 1d100 ⇒ 12
Ellismus thanks the gods for his continuing luck, and reaches for his handy haversack, producing a bottle of cloudy tea. "Down the hatch... let's hope this old grandma recipe works..."
Move action to draw item from Handy Haversack; Standard action to drink Meditation Tea granting immediate new save with +2 bonus against any ongoing mind-affecting effect
Will Save, Heroism, Meditation Tea: 1d20 + 7 + 2 + 2 ⇒ (12) + 7 + 2 + 2 = 23

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"Toral! glad you finally decided to join us!! I think I'm feelin' better thanks to Oma's recipe here... so what's the idea dwarf? to let the beast sleep while we watch the sword saints go at it?! can someone shut down this bird man?"

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Kahwen continues to assail the Mykel imposter. "As though I have not adventured repeatedly with Friend Mykel! He parts his hair the other way!"
+1 keen elven curve blade: 1d20 + 15 ⇒ (10) + 15 = 25
Slashing: 1d10 + 13 ⇒ (10) + 13 = 23
+1 keen elven curve blade: 1d20 + 10 ⇒ (17) + 10 = 27
Slashing: 1d10 + 13 ⇒ (2) + 13 = 15
Crit? With Tengu Favored Class bonus: 1d20 + 10 + 4 ⇒ (20) + 10 + 4 = 34
Slashing: 1d10 + 13 ⇒ (8) + 13 = 21
Then, Mykel manages to bludgeon him into unconsciousness.
I think excess nonlethal damage becomes lethal but the first hit takes Kahwen out of the fight with 40 points of damage (glad I didn't go ahead and take one more charge from my wand.) That will leave him with 36NL damage and 32 total HP, if my calculations are right...

Grandmaster TOZ |

Kahwen and Mykel trade sword blows, Kahwen landing a devastating slash while the duelist's restraint hampers him until a lucky blow catches the tengu solidly in the head, sending him senseless to the floor!
21 Kahwen (Damage: 40 Nonlethal, Unconscious, Confused 2/?)
20 Ellismus
17 Mykel (Damage: 36)
16 Nectanebo
14 Toral
12 Beast (Damage: 80, Unconscious 1/9)

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Knowledge (Planes), gloom: 1d20 + 12 ⇒ (3) + 12 = 15
Nectanebo stares into the gloom overhead, perhaps a bit too entranced by the possibility that he knows where they now are (while also being frustrated by not being entirely certain about it).
"Could we really be in...the legendary realm of Leng???"
That off his chest, it is around this time that he finally takes a look somewhere other than the sky or horizon.
"Uhh...FELLOWS? Are you doing alright down there...?"
He begins his cautious descent...until he sees IT.
"...WHOAH."
One nice thing about old pirate-ships, though, Nectanebo reflects as he peers over the staircase...
"Ahoy there, mate; stretch your sea-legs a spell, we need all hands...!"
...you can always find spare skeletons lying around!
Another Focus spent, another Necromantic Servant (13 hp, BAB +4, bonus +3 damage, will last up to 1 hour).
Nectanebo's newest recruit stands up in a momentary shower of unguessably-old dust, salutes its 'cap'n', and staggers cautiously over to the slumbering horror, interposing itself between big monster and the little alchemist, but takes no rash action...yet.
Full defense, just in case.

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”Can some of you please coup de grace this strange thing that is sleeping simultaneously?!“ he says with some concern in his voice.

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"Do you know where its heart is, dwarf? 'cause I don't know anything about its internal organs..."

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I'll do it...just be ready of the thing survives...I haven't dealt with one of these things before...no telling how tough it is... Mykel says as he looks for a spot to plunge his blade into and shoves it in to the hit and twists it as he pulls it out. He stands ready in case it rouses from its sleep.
CDG: 3d8 + 21 ⇒ (8, 6, 3) + 21 = 38
so 38 damage...if that doesn't work it needs to make a DC 48 Fort save or die...

Grandmaster TOZ |

As Mykel stabs into the beast, he finds no heart to skewer, the attack rousing it from slumber. It lifts its head and speaks a word into the Pathfinders minds. "Parley."
21 Kahwen (Damage: 40 Nonlethal, Unconscious, Confused 2/?)
20 Ellismus
17 Mykel (Damage: 36)
16 Nectanebo
14 Toral
12 Beast (Damage: 95)
How does the party respond?

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i completely whiffed on the critical hit immunity extended to a CDG...sorry...I gotta read the little used rules more often...
Speak...and no mucking about...I've spent all my patience today... Mykel says as the creature rouses. He keeps his blade pointed at the beast.

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Thoroughly fascinated by both the monster and the opportunity being presented, Nectanebo gets busy with The Adventurer's Greeting (AKA "pestering strangers with questions"):
"Is this truly the plane of Leng?" Don't bother with this one if my earlier Knowledge (Planes) roll was actually good enough.
"For how long have you been guarding 'the traitor'?"
"Why do you guard him? Do you do so by magickal binding, by volition, by incentive, or something else?"
"WHAT WAS Hrethnar's treachery?"
"Why is neither freedom nor death acceptable?"
"In what state of being does Hrethnar remain imprisoned?"
aid someone else's Diplomacy, gloom: 1d20 + 2 ⇒ (15) + 2 = 17

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"We'll kill the bastards for you but we require payment. What do you have of value?"

Grandmaster TOZ |

With the parley complete, the beast summons a darkly opaque portal and indicates it is the way forward. By the time Kahwen is awakened from his injuries, the confusion has passed.
Feel free to roll healing.
Stepping through the portal trasports the party to the bottom of the ship. Completely devoid of furnishings, this bleak and uninviting ship’s hold is bathed in a feeble gray light, akin to starlight. The ceiling is 10 feet tall and the floor is affixed with several iron rings. The strange light provides dim illumination throughout the hold.
“See, my lord Hrethnar?” the dark-haired elven woman says with a honeyed voice. “It is just as I said; you are no longer safe here. Let us work together to dispatch these assassins. Then, once I free you from this horrible place, we can return to Golarion, loot your treacherous master’s tomb, and return to a life of blood and plunder!”
The broad-chested Ulfen shakes his head. “I will not rush my decision, Faroon. You and your words are both lovely to me, but I want to hear what these bravos have to say first.” He turns to his new visitors. “I seek to leave this prison and exact my revenge against my former master, Sempet Sevenfingers. What have you to offer me? Before you answer, consider this: only I have the power to reach Sevenfingers’s final tomb.”
The man then opens the front of his robe to partially reveal his bare chest. Many tiny arcane runes and sigils are tattooed into his flesh. They glow softly as they reflect the pale gray light of the hold.

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Toral would have investigated the pipes that the dream creature discarded.
detect magic plus spellcraft : 1d20 + 6 ⇒ (18) + 6 = 24
When they arrive to see the new scene Toral is clearly confused.
”Greeting lord Hrethnar! I think we have to start with introductions first! I am Toral and my companions and I are members of the pathfinder society! If you are sevenfinger’s enemy than we might be allies because also we see him as an opponent. We have come here to understand this place. The people that arrived here before us are not our friends and attacked us. This means nothing to you lord Hrethnar but to us they are enemies! What is it that you seek … how can we help you?!“ he asks.
diplomacy : 1d20 + 18 ⇒ (12) + 18 = 30

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clwx4: 4d8 + 4 ⇒ (6, 6, 1, 6) + 4 = 23
clwx2: 2d8 + 2 ⇒ (6, 5) + 2 = 13
using 6 charges from the clw wand we got at the beginning...use those charges..save ours..
an assassin I am not. Hrethnar, we are from the Pathfinder Society... Mykel says as he holds out his wayfinder..
As my stout friend here has said, we have come to explore and report on the area...this isn't the first time some of us have been amongst the Gallowspires...
auto aid diplomacy...not onna try to bet that roll..would need a 19 or 20

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CLW wand x8: 8d8 + 8 ⇒ (3, 5, 2, 4, 6, 3, 1, 3) + 8 = 35
When Kahwen is awakened he is obviously distraught.
"My most abject apologies, Friend Mykel. I don't know what happened. I was certain you were an imposter, but clearly that is not true. Many thanks for not seriously injuring me when you defended yourself," he says, bowing repeatedly.
"What would your acting against him involve?" Kahwen asks the man in the lower deck warily.

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"Your gaoler was quite the miser, at least where mind and spirit are concerned. Can you tell me, is this truly the legendary plane of Leng?"
"For how long have you been a prisoner here?"
"Do you know ought of your warden? Why does it serve Sevenfingers in this capacity?"
"WHY were you imprisoned in the first place?"
"Your warden told us that neither your freedom nor your death was acceptable; I must admit I am curious as to what state that leaves you existing in. Normally, Humans are like bananas: Two days unripe, one day ripe, three days rotting, and by the seventh day dead."
Diplomacy, gloom: 1d20 + 2 ⇒ (20) + 2 = 22
Nectanebo then turns to the Elven woman with a small, cryptic smile.
gloom-stunted Diplomacy, if necessary/useful: 1d20 + 2 ⇒ (13) + 2 = 15