GM_DBH's Shattered Star

Game Master DBH

Called together by the Pathfinder society our heroes will find themselves on a long and dangerous trail to unlock the secrets of the
past.

A vision of Windsong Abbey in smoking ruins sends our heroes north along the Lost Coast in search of the latest fragment of the Shattered Star.

Dire rumors and whispers of the devastation hint that an ancient evil has returned to the abbey.
Shattered Star Folder

Loot sheet

Magnimar

Varisia

The Seven Shards

Abbey requests

Windsong abbey

Abbey exterior

Abbey dungeon level 1

Abbey dungeon level 2

Combat:

The Party <================ Can now act!

Red

Bharak


3,701 to 3,719 of 3,719 << first < prev | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | next > last >>

Level (12) Wounds (0) HP (157) AC (28/16/25, +2 Rage, + 2 Outsiders/Aberrations) CMD (30, +4 rage) Saves 17 /11/10, +4 Hardy, +2 Rage, +2 vs Transmutation) Initiative (+2) Rage (26/30) Favored Terrain: Mountain/Hills (+6) Underground (+4) Desert/Wastelands (+2) Acid Resistance (5) Fire Resistance (10)

"Aye then." Bharak said. "Let's get this going then. We start off with a hail of spells and crossbow bolts, and then I'll charge in right after."

----

For the surprise round, Bharak will charge the closest foe who is still standing

15-20 Crit range (On a critical hit from a spine flail, the victim must succeed at a DC 15 Fortitude save to resist being permanently blinded by the blow.)
Charge vs flat footed: 1d20 + 19 ⇒ (15) + 19 = 34
Damage: 1d6 + 20 ⇒ (3) + 20 = 23
Acid: 1d6 ⇒ 5

Confirm: 1d20 + 19 ⇒ (16) + 19 = 35
Crit: 1d6 + 20 ⇒ (5) + 20 = 25


Human Arcanist 12 ~ AC 20 (t 18, ff 18) | F+10, R+10, W+14 | Init +10/12, Per +12 | Arcane Reservoir: 12/15 | HP 86/86

When we are ready, Axton is going to cast chains of light on one of the qlippoths. Spending an arcane reservoir point to make the DC 26 reflex to negate.

Grand Lodge

1 person marked this as a favorite.
F Cleric 10 (HC)/Bard 1. HP 92/92, AC 24 T 15 FF 20. Saves: F+13, R +13, W +19, +2 vs charm/illus. +1 branced spear +11, 1d8+10 P (18-20/x2). CMB +11, CMD 23 init +8, Perc. +24. Wand: CLW 25/25, Bless 16/25, HA 43/50. Daily resources: BoL 10/10. IH 10/10. Channel 5d6 5/5, Inspire courage 24/24, Luck domain Reroll 1/1, horseshoe +3 save 1/1. Conditions: none.

"Sounds like our usual tactics. And they've worked so far." Elena says, as she readies herself to support the martial characters and Axton should he need it.

Elena will use her buffs at the start of the surprise round as is her wont. Also, I apologize for the large delay... so many things have happened that kept me distracted and tired. But I'm trying to get into the habit of posting again.


Dwarf Gunslinger(Bolt Ace) 12th
Stats:
Int: +7; AC 24/18 touch/16 FF; Hp's 145/145; Perc: +18; Fort: +14, Ref: +15, Will: +9

Locking and loading his crossbow, Vhane casually steps around the corner, gets within range, takes aim at the creature on the right, and fires!

Attack Orange; Clustered shots

Deadly Aim/Static +2
+2 Repeating heavy crossbow: 1d20 + 16 ⇒ (15) + 16 = 31
Damage: 1d10 + 17 ⇒ (10) + 17 = 27

(Rapid Shot)+2 Repeating heavy crossbow: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 1d10 + 17 ⇒ (1) + 17 = 18

+2 Repeating heavy crossbow: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 1d10 + 17 ⇒ (9) + 17 = 26

+2 Repeating heavy crossbow: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d10 + 17 ⇒ (2) + 17 = 19

AC 24; Hp's 145/145

If I only get 1 attack, obviously just use the first one and ignore the rest. Thanks.


Are you sure you want to do that?

Bharak & Lt. Vhane team up to murder Orange.

Red is trapped in Chains of light by Axton.

ref save: 1d20 + 5 ⇒ (5) + 5 = 10
ref save: 1d20 + 5 ⇒ (1) + 5 = 6

Can't beat that DC. I gave him a chance for a Nat20, but no good. So he's helpless and gets slaughtered. Fight over almost immediately..

The Werebears are immensely grateful that you have freed them from the mind control of the Shoggti's!

This wing of rooms was once used by the acolytes of the abbey-each bedroom features a bunk bed and accommodations for two. While all of the acolytes were slain during Ardathanatus's attack, a family of four werebears that served the abbey were spared the slaughter-but only after they were charmed and controlled by a pair of shoggti qlippoth called from the Abyss to serve Ardathanatus.

The shoggti dwell here still, horse-sized, four-limbed, mollusklike monstrosities that enjoy commanding and manipulating the emotions
and minds of the werebears. The were bears themselves are four adventuring brothers who became gifted with lycanthropy as a reward for servitude in Erastil's name against a particularly violent band of bandits who dwelled in the Churlwood.

The rangers returned to Windsong Abbey with news of their success against the bandits, and were willing to return to the woods to live out their lives in isolation, but the priests of the abbey were welcoming and understanding of their condition and asked them to stay on as hunters and scouts. The four brothers were overjoyed at the offer and joined the abbey-a mere half-year before it was fated to fall at Ardathanatus's attack.

The Were-bears are unable to tell you much, they were enslaved by the Shoggti almost as soon as the attack happened, but they can tell it is Ardathanatus, the former Cleric of Pharasma who went insane with the fall of Aroden.

As happened with many of Pharasma's priests, the failure of prophecy drove Ardathanatus mad. He became convinced that Iomedae had murdered her mentor, that she assassinated Aroden in a blatant attempt to seize his power. So enraged, Ardathanatus murdered Windsong's Masked Abbess, for as a priestess oflomedae, he blamed her as much as her deity for the onset of the Age of Lost Omens. Several other priests died that day as well, all laid low by the mad cleric of Pharasma. By the time Ardathanatus fled the abbey, no fewer than seven of the abbey's clerics had been murdered by one of their own.

Loot:
Much of the armory (area C4B) has been destroyed, along with the weapons within, but a successful DC20 Perception check reveals not only a masterwork longsword and a masterwork longbow, but also seven
+I undead bane arrows.

Well, that was a lot less difficult than I thought it would be! The Were-bears are very low level and wouldn't last long coming with you. so you send them away to safety.

What now?


Level (12) Wounds (0) HP (157) AC (28/16/25, +2 Rage, + 2 Outsiders/Aberrations) CMD (30, +4 rage) Saves 17 /11/10, +4 Hardy, +2 Rage, +2 vs Transmutation) Initiative (+2) Rage (26/30) Favored Terrain: Mountain/Hills (+6) Underground (+4) Desert/Wastelands (+2) Acid Resistance (5) Fire Resistance (10)

"Well done." Bharak said. While the group had made it *look* easy, that was only because they got the drop on the demons. He hadn't forgotten how the last..well, apparently not demon...outsider...thing...had gotten in his head. The fact that the were bears had proven to be friendly was a welcome surprise. And a warning for all of them as towards what might happen to them if they let their guard down.

"West." He said, motioning for the others to follow.

Thank you for the doc context. It makes the place much more engaging. Bharak will take 10 on his stealth and perception if allowed

Perception add 2 for stone and 1 for traps: 1d20 + 22 ⇒ (5) + 22 = 27
Stealth: 1d20 + 19 ⇒ (16) + 19 = 35


Human Arcanist 12 ~ AC 20 (t 18, ff 18) | F+10, R+10, W+14 | Init +10/12, Per +12 | Arcane Reservoir: 12/15 | HP 86/86
GM_DBH wrote:
Well, that was a lot less difficult than I thought it would be!

Yeah, we're entering the levels of rocket tag.


Are you sure you want to do that?

Map updated.

C1. SECOND-LEVEL LANDING
The stairs here lead up to area B4.

You have double doors to the south and a passage going north until it turns to the west.

What are you doing now?


Are you sure you want to do that?

As you carefully scan the area you hear footsteps coming down the stairs from above.

This is where Ryn Mero joins the party, so once she posts you can roleplay the meeting. :)


Level (12) Wounds (0) HP (157) AC (28/16/25, +2 Rage, + 2 Outsiders/Aberrations) CMD (30, +4 rage) Saves 17 /11/10, +4 Hardy, +2 Rage, +2 vs Transmutation) Initiative (+2) Rage (26/30) Favored Terrain: Mountain/Hills (+6) Underground (+4) Desert/Wastelands (+2) Acid Resistance (5) Fire Resistance (10)

Bharak held up a hand balled into a fist. His other gripped his blade. ”Hold.” He hissed. ”Something approaches.”


Ryn MeroFemale Human Brawler (Shield Champion) 12 |HP: 121/121 | AC:26, T 17, FF 23 | Fort: +13 Ref:+12(+17) Will:+7 |CMB +16, CMD 34 | Init+3 | Perc +10 | Martial Flex 9/day Used:

The sounds of battle had died down to near silence, other than the sounds of shifting with armor and weapons, almost impossible to completely keep silent underground in an echoing stone chamber like this.

Smells like blood too. Well if this group is half as good as they sound, it's likely some poor bastard who crossed them.

Aware of just how on edge anyone who just finished a life and death battle was likely to be, Ryn makes her way down the last few steps, taking the risk to call out, rather than walk into an ambush.

"Hello...I'm looking for a group working for the Pathfinders... Shiela sent me." she says cautiously, stepping around the corner, her shield raised defensively...just in case.


Human Arcanist 12 ~ AC 20 (t 18, ff 18) | F+10, R+10, W+14 | Init +10/12, Per +12 | Arcane Reservoir: 12/15 | HP 86/86
Ryn Mero wrote:
"Hello...I'm looking for a group working for the Pathfinders... Shiela sent me." she says cautiously, stepping around the corner, her shield raised defensively...just in case.

Axton cautiously steps out into view of the newcomer.

"Sheila Heidmarch sent you, you say? What is the pass-phrase we have for this sort of situation?"

From out of the pack slung over his shoulder, a large rat skitters up the pack's strap to Axton's shoulder. His squeak directed at Axton is obviously a question.

Axton responds, "Well, we can't just trust any stranger who waltzes down into a dungeon claiming to be our ally.

"No offense intended," Axton says to Ryn Mero before his attention is drawn back to another squeak from Intrepid, the rat on his shoulder.

"I just think we should have a pass-phrase for situations just like this, and I was hoping Sheila had also realized this, and our new friend could tell us what it is.

"I mean, it makes sense to me."


1 person marked this as a favorite.
Are you sure you want to do that?

The Pass phrase is 'Shut up Axton!' :).


1 person marked this as a favorite.
Level (12) Wounds (0) HP (157) AC (28/16/25, +2 Rage, + 2 Outsiders/Aberrations) CMD (30, +4 rage) Saves 17 /11/10, +4 Hardy, +2 Rage, +2 vs Transmutation) Initiative (+2) Rage (26/30) Favored Terrain: Mountain/Hills (+6) Underground (+4) Desert/Wastelands (+2) Acid Resistance (5) Fire Resistance (10)

”The pass phrase is shut up Axton.” Bharak replied, gently elbowing his comrade in the side. Then, to the newcomer he said ”Welcome. And good timing. I’m Bharak. I handle traps and locks. Ye’ve met Axton. Damn good mage. The lass be Elena. Keeps us all on our feet. And that there with the crossbow is Vhane.” He said this all as he kept moving. ”Fill us in on who ye be as we go, aye?”


Ryn MeroFemale Human Brawler (Shield Champion) 12 |HP: 121/121 | AC:26, T 17, FF 23 | Fort: +13 Ref:+12(+17) Will:+7 |CMB +16, CMD 34 | Init+3 | Perc +10 | Martial Flex 9/day Used:

Arching an eyebrow at the mention of a pass phrase, Ryn Shrugs, shifting out of a defensive stance into a more relaxed position as she retrieves a letter from her pack.

"By that logic I could have just blurted out anything couldn't I?" she replies to the mustachioed man, Axton. "Pleased to meet you all. I'm Ryn!" she says, presenting the letter from Sheila.

Standing at six feet with a solid, powerful build, Ryn is the very image of an amazon. Her statuesque and somewhat imposing form is a perfect study of the blend of raw power and strength and a bold femininity, pronounced in little visual touches here and there. Her supple leather-skirted armor, dyed a deep blue and red, bears embellishments of gold, and accents that are purely aeastetic.

Long raven black hair and piercing, almost crystalline blue eyes stare out of a naturally pretty, open face, quickly studying each of her new companions as they're introduced, and taking a moment to make solid eye contact in acknowledgement.

Her tanned skin gives her something of an almost rustic charm, which is only enhanced by her full lips being set in a bit of a default smirk. Her posture and body language at once portray a certain confident ease and a constant readiness to spring into action.


Dwarf Gunslinger(Bolt Ace) 12th
Stats:
Int: +7; AC 24/18 touch/16 FF; Hp's 145/145; Perc: +18; Fort: +14, Ref: +15, Will: +9

With his crossbow resting on his shoulder, Vhane simply nods at the introduction.


Level (12) Wounds (0) HP (157) AC (28/16/25, +2 Rage, + 2 Outsiders/Aberrations) CMD (30, +4 rage) Saves 17 /11/10, +4 Hardy, +2 Rage, +2 vs Transmutation) Initiative (+2) Rage (26/30) Favored Terrain: Mountain/Hills (+6) Underground (+4) Desert/Wastelands (+2) Acid Resistance (5) Fire Resistance (10)

Bharak handed the letter to Elena and Axton, trusting the two of them to be inclined to want to read it. "Welcome." He said, looking at her with an appraising glance. "Doesn't look like ye'll break in the front line." He remarked as a matter of fact. "Good. Let's go then. I'm told that the last scout, my predecessor, died in the line of duty. So be on your guard and we'll watch each other's backs."


Human Arcanist 12 ~ AC 20 (t 18, ff 18) | F+10, R+10, W+14 | Init +10/12, Per +12 | Arcane Reservoir: 12/15 | HP 86/86

Axton snatches the letter before Vhane has a chance to, and starts to open and read it, talking as he does so.

"You're aware of the situation? An insane, elderly cleric needs to be put down, and we need to claim a Thassilonian artifact from them?"


Are you sure you want to do that?

Once the introductions are complete....

Stairs up that Ryn has just come down. Double doors to the west.

What now?

1 to 50 of 3,719 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM_DBH's Shattered Star All Messageboards

Want to post a reply? Sign in.