Dungeon Master S's "Abomination Vaults" AP

Game Master Chris Marsh

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Default Exploration:

Initiative assumes Talborel is Scouting
[dice=Bibi]d20+13+1[/dice] Avoid Notice (T)
[dice=Carrufikus]d20+13+1[/dice] Detect Magic (A: +2 (U), N: +11 (T), O: +2 (U) , R: +11 (T))
[dice=Elena]d20+9+1[/dice] Investigate (A: +13 (T), N: +9 (T), O: +11 (T) , R: +9 (T))
[dice=Noroc]d20+10+1[/dice] Search (E)
[dice=Peldur]d20+11+1[/dice] Avoid Notice (E)
[dice=Talborel]d20+11+2+1[/dice] Scout (Init ties to Tal)

Party Perception:

[dice=Bibi]d20+5[/dice] (E, +1 v. Traps)
[dice=Carrufikus]d20+7[/dice] (T)
[dice=Elena]d20+4[/dice] (T)
[dice=Noroc]d20+5[/dice] (E)
[dice=Peldur]d20+4[/dice] (T)
[dice=Talborel]d20[/dice] (E)


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Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus looks through the morlock corpses cautiously.

"Oh dear, Desna. The poor souls. This really is a wretched room."

Medicine: 1d20 + 11 ⇒ (20) + 11 = 31


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Carrufikus notices some blue blisters on the bodies! Even if for the briefest moment, a person who touches these bodies will be exposed to an awful disease that will leave you bed ridden and weakened. If you're not hale of body, it might kill you...

For the identification an avoidance of the danger, each hero earns 8 XP.


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Good eye, Ruffy! I doubt there's goign to be anything of value in here, so I'm willing to skip the search in order to not get the Blue Ick.

Bibi then takes out the map sketch, and looks thoughtfully. Hmmm...you konw, theres some space here that could be something--lemme look!

moved pogs. Looking for a secret door.

perception: 1d20 + 8 ⇒ (4) + 8 = 12

not satisfied, she takes a closer look.

Take 10 for 18


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Seeing that Bibi needs the assurance of a second set of eyes, Elena also looks around for secret doors. She adds magical detection to her search.

Search:
Perception: 1d20 + 6 ⇒ (13) + 6 = 19


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena's eyes spot something out of place. One of the study carrels has hinges on it. Elena realizes that it folds up and reveals a door to the east. It opens as soon as it's folded.

A worktable covered with blank scrolls and papers sits against the eastern wall of this room, while to the north stands a cabinet with several closed drawers.


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Flat check vs Stupefied: 1d20 ⇒ 17
Elena once more repeats the simple spell to detect magic, working the way through her muddled state. She moves into the chamber, getting scanning the space before moving to the worktable to study its contents.

"Bibi, perhaps take a look at the drawers? You've keen eyes for surprises. Like and what not."


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

You got it!

Elated she was right, Bibi whistles a jaunty tune while examining the drawers.

perception v traps: 1d20 + 9 ⇒ (3) + 9 = 12


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena doesn't find anything magical in the room. Bibi finds the cabinet locked

DC 20 Thievery:

Several books are stored within—copies of texts produced by scribes and once intended for sale or as gifts to Belcorra’s allies in other lands, all of whom are now dead. These books consist of 2 Bulk for Morlibint, though. There is also a scroll here written in Infernal. Someone would have to be able to read it to make sense of it.


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

oooOOOOooooohhh

thievery: 1d20 + 11 ⇒ (1) + 11 = 12

how do I have zero hero points????


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

This means you also break your tools... They can be fixed, but they're busted now. People can also roll Athletics to Break Open and hope nothing inside breaks.


Male Human Street Rat Monk 6 HP 76/92 AC: 24| F: +14 R: +14, W: +12 | Perc: +12 (T) | Init: +12 | Hero Points:2 Class Abilities:

Open says a me!

Peldur punches the cabinet.

Athletics!: 1d20 + 9 ⇒ (3) + 9 = 12


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Peldur's hand slips off with such alacrity that there's a chance he could play it off like a warm up...


Male CG Human Ora6 | HP: 53/68 (resist 5 physical) | AC: 21 | F: +9, R: +9, W: +11 | Perc: +11 [E] (+2 Init) | Speed 25 | Default exploration: Search | Hero Points: 2 | Focus Points: 1/3 | Conditions: enfeebled 2 |

As Peldur looks at his hand, Noroc gives it a try.
Athletics: 1d20 + 8 ⇒ (2) + 8 = 10 LMAO

Both of us


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

"What in all the lands of Golarion are you three doing?" Elena asks, flabbergasted.

When she sees Bibi's sad face and broken tools, she sighs. "Do any of you have a repair kit? If so, I can probably fix those. Otherwise we might want to head back and repair them. Or... perhaps we have a key that works? Or can find one?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus looks at his companions and simply holds his head in his hands. "This is not the way I expected you to try and open a door. You all need a bit of Desna's luck!"

Carrufikus proceeds to cast Guidance on whoever is willing to take it!


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

The recently quiet Augrael steps up, and with Guidance from Carrufikus, tears open the drawers. He then waves his arms like he's a country illusionist's assistant to highlight a magic trick's reveal.

Several books are stored within—copies of texts produced by scribes, and likely interesting to the esoteric Indeed, Bulk 2 worth of books for Morlibint.

Not all of the scrolls on the desk are blank; one tucked beneath the others is an infernal contract. If you can't understand Infernal, it'd be impossible to understand, no matter how smart you are...


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Having anticipated linguistic problems, Elena casts a spell that will allow her to understand languages for the next hour. Then she reads the infernal scroll.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Impressive work, Augrael. It looks like you have found Desna's favor!"

Looking over the books, unable to read any of the writing, Carrufikus comments. "It looks like somebody had a lot to say."

The cleric casts detect magic to see if anything in the room gives off an aura of magic.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena, make a Perception, Society, or Legal Lore check.


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Society: 1d20 + 8 ⇒ (1) + 8 = 9 Nope, not gonna accept that
Society (Hero Point Reroll): 1d20 + 8 ⇒ (8) + 8 = 16


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

It turns out that this is actually Korlock's contract. She also notes that his service was meant to end if 99 weeks and 99 days passed without a new order from Belcorra. He's standing there for no reason right now.


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Unless he's still been given an order...

"I think we have what we need to dismiss the devil. Let's go see them."


Male CG Human Ora6 | HP: 53/68 (resist 5 physical) | AC: 21 | F: +9, R: +9, W: +11 | Perc: +11 [E] (+2 Init) | Speed 25 | Default exploration: Search | Hero Points: 2 | Focus Points: 1/3 | Conditions: enfeebled 2 |

Makes sense to me, Noroc says. Anything that gets rid of a devil is fine in my book.


M Elf Ranger 7 HP 83/83 AC: 25| F: +11 R: +17, W: +14| Perc: +16 (E) | Hero Points: 3 |

Indeed. Hopefully it returns from whence it came and won't want to test our mettle.

Thirded


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

The party returns to Korlock.

"Oh, you again. Stahp. You're not allowed past here or whatever."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Anything to get that fiend out of this realm. Let's do it."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

"What? What're you doing here?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Greetings, Korlock. I don't know if you remember us, but we're here to let you know that we found out that your service was meant to end if 99 weeks and 99 days passed without a new order from Belcorra. I think your time is up and you are free to go home. By our calculation, you are standing here for no reason at all right now."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

"Are you f$+!ing kidding me? Are YOU F$~@ING KIDDING ME? Let me see that!" Korlok spits on the ground before preparing to leave this plane of existence. He then stops and turns, "I'm not the only one here. There's a zebub janitor on the level above and a contract devil named [url=]Urevian on a lower level (who has several other devils in his command). the zebub is a piece of s*++, but Urevian is shrewd but well-known for keeping his word." He then vanishes, but not before unlocking the door he was guarding.

For defeating the devil via contract law, you each earn 80 XP.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Bibi, the door is all yours. At your convenience, my friend."


Male Human Street Rat Monk 6 HP 76/92 AC: 24| F: +14 R: +14, W: +12 | Perc: +12 (T) | Init: +12 | Hero Points:2 Class Abilities:

Seeing the devil unlock the door for them, Peldur opens it and steps through.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Peldur slides through, not sure of what to expect. An overturned chamber pot lies next to a rectangular patch of fungus that may have once been a mattress in the corner of this room. A skeleton is just visible within the fungus.

There's nothing magical, nothing valuable, nothing informative...


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

"Do we, uh, want to search that area? Did whoever was here get stuck in this chamber, unable to bypass the devil? What's the story here?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"You ask good questions, Elena. Clearly if that bearded fiend remained here, nobody was getting in or out. I'm just confused why Belcorra let her agreement lapse. Clearly she knew that if you didn't keep giving orders that she would lose her bearded buddy. Do you think she wanted us to find our way in here?"


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

If one could speak with the dead, there may be answers within, but there's nothing here to tell the tale the old fashioned way.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Shall we go explore the Northern section of this level? I would feel better clearing the area of trouble before we descend any further. I always like to invite good luck into my world."


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Let's go!

moved pogs. Check the door

perc: 1d20 + 9 ⇒ (20) + 9 = 29


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

The party heads to the "North Wing" and reveals a hallway with a pair of doors. Bibi checks the door to the east. It's silent beyond, but she quickly realizes it's locked.

IIRC, her picks are broken. You may also have found a key, but I can't spend the time looking right now.


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]
Dungeon Master S - 2e wrote:

The party heads to the "North Wing" and reveals a hallway with a pair of doors. Bibi checks the door to the east. It's silent beyond, but she quickly realizes it's locked.

IIRC, her picks are broken. You may also have found a key, but I can't spend the time looking right now.

As per Slack...

Bibi grunts in frustration, then says FINE, fine, we'll just use this!! She pulls out one of several keys the party has found, and tries them until one works!!


Male CG Human Ora6 | HP: 53/68 (resist 5 physical) | AC: 21 | F: +9, R: +9, W: +11 | Perc: +11 [E] (+2 Init) | Speed 25 | Default exploration: Search | Hero Points: 2 | Focus Points: 1/3 | Conditions: enfeebled 2 |

Why didn't you just use the godsforsaken key in the first place?!? Noroc mutters underneath his breath, shaking his head and peering over Bibi's head into the newly-opened room.


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]
Noroc Zverokruh wrote:
Why didn't you just use the godsforsaken key in the first place?!? Noroc mutters underneath his breath, shaking his head and peering over Bibi's head into the newly-opened room.

the halfling's sharp ears pick up Noroc's snark. She puffs a breath to blow a stray lock of hair from her forehead, looking back at him with a lofty expression. It's the PRINciple of the thing.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Shelves line the walls, while what appears to be a partially completed—or perhaps partially ruined—sculpture of a sprawling city sits atop a five-foot-diameter circular table.

Looking over all of it is a wooden statue of what you can only guess is of Belcorra herself.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

The party stands there, looking in, unmoving as the statue for some time before they....


NG Female Human Wizard 6 | Default Exploration: Investigate
Stats:
AC 20 | Fort +12, Refl +11, Will +12 | Perc +10 | Speed 25
♥️41/56 | ☘️ 3/3 | ☀️ 0/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +12, DC 22): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/4)

Elena finds everything fascinating, but opts to search the shelves before studying the sculpture and statue. "There has to be more to this than meets the eye."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

As soon as Elena walks into the room, the statue begins to move, taking a straight line to counter her approach!

Round 1:
Carrufikus: Go
Bibi: Go
Augrael: Go
Peldur: Go

Statue: (Arcana to ID)
Tal: TBD
Elena: TBD
Noroc: TBD

DM:

Statue: 1d20 + 12 ⇒ (7) + 12 = 19
Initiative assumes Talborel is Scouting
Bibi: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27 Avoid Notice (T)
Carrufikus: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 Detect Magic (A: +1 (U), N: +8 (T), O: +1 (U) , R: +8 (T))
Elena: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15 Investigate (A: +8 (T), C: +8 (T) M: +1 (U) N: +5 (T), O: +7 (T) , R: +5 (T), S: +8 (T))
Noroc: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8 Search (E)
Peldur: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 Avoid Notice (E)
Talborel: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19 Scout
Augrael: 1d20 + 8 ⇒ (17) + 8 = 25


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Bibi glances at Peldur. You going? I'll support you!


Male Human Street Rat Monk 6 HP 76/92 AC: 24| F: +14 R: +14, W: +12 | Perc: +12 (T) | Init: +12 | Hero Points:2 Class Abilities:

You betcha!

Peldur drops into Tiger Crouch and rushes in at the statue, delivering a staggering series of strikes!

Tiger Stance, Stride, Flurry of Blows

Claw: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Claw: 1d20 + 10 - 4 ⇒ (9) + 10 - 4 = 15
Damage: 1d8 + 2 ⇒ (8) + 2 = 10


Female
Door Check:
[dice=Perception, trap (E)]d20+11[/dice][dice=thievery (E)]d20+14[/dice]
Halfling Thief 6 HP 66/66;AC 24*;Perc +11 (+12 v traps);F+10W+11R+14; Luck: N HPts:0
2 Weapon attack:
[dice=kukri]d20+15[/dice] [dice=damage, Sneak Attack]2d6+4+2d6[/dice][dice=Dagger]d20+11[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Bibi grins, and draws her rapier while rushing in to flank the statue with Peldur.

Attack: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d6 + 4 ⇒ (6) + 4 = 10
sneak attack if applicable: 1d6 ⇒ 3


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Peldur strikes the statue with his claw attack, but the hard wood resists his blow! Did not surpass DR

Round 1:
Carrufikus: Go
Bibi: Go
Augrael: Go

Peldur: Hit no DMG
Statue: (Arcana to ID)
Tal: TBD
Elena: TBD
Noroc: TBD


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus moves into the room and at the sight of the statue, casts Electric Arc.

"Zapplearkem!"

Electric Arc: 2d4 + 4 ⇒ (4, 2) + 4 = 10

(DC 19 Basic Reflex Save)

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