TOZ's Echoes of the Everwar High Tier
(Inactive)
Game Master
TriOmegaZero
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Table Maps | Passing the Torch
Please do not post here until table split has been finalized.
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
Ssself ssshall sssqueeze opponentsss!
female Animal Companion, stegosaurus, Default Command is to 'Guard Selter', AC:36, FF:31, Th:14, HP 58, F8/R11/W4(+4vsEnch), Perc +9, Init +4 (evasion)
hsss...
TOZ, do you want Sithiss to have her own initiative or just go on my turn. Makes no difference to me.
Table Maps | Passing the Torch
Companions will have their own initiative and act on orders when that initiative comes up. (Remember to have a default in case Sithiss beats Selter and hasn't received orders in regards to the new situation.) If a companion isn't going to participate in combat, they do not need an initiative.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield
Alright, spellbook prepped and ready to go! We've got a double serving of haste ready and some glitterdusts in case folks try to strike us from the shadows. Also, would anyone particularly enjoy being larger or smaller in combat? Oh, and I've also prepared Aram Zey's focus in case we run across some magical traps.
Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |
Love to hear it :-)
If you've got Enlarges around, I'll certainly take 'em!
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
will we have time to prepare spells/invest focus after the intro or is this a straight into it game?
Table Maps | Passing the Torch
It’s one of the early “in media res” styles but does talk about the days of travel you’ve already had.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
sure, so it would be okay for me to wait on picking my mental focus until we get the briefing?
Table Maps | Passing the Torch
Since you’ll have six weeks of travel between the “briefing” and arrival.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
dayjob Craft (Armor): 1d20 + 20 ⇒ (1) + 20 = 21
get em out of the way
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Table Maps | Passing the Torch
Let’s hope you still have your reroll by the end!
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Sorry, totally missed this.
Herbalist {Take 10}: 10 + 11 = 21
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
Any estimate as to when we will start up?
Table Maps | Passing the Torch
I will see if I can get the opening up tonight so you can make preparations and purchases. It starts in media res, but there is a long travel time beforehand that would allow spell prep and the like.
Table Maps | Passing the Torch
Update to come tonight. I may be a little slow this week but we should pick up steam after GenCon is over. I will be starting a new schedule at work which may need some adjustment to as well. Please bear with me.
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
I am putting together my final spell list. If there is some druid spell you would especially like to request, I am open to suggestions. I rarely run out of spells anymore and usually try to take a few oddball spells (like tar ball and garden of peril) just for the heck of it.
I can change into the form animals, plants, and elementals. Plants has not really been too useful. But the elemental forms have been quite useful a few times.
Also, I put a bunch of extra 'sss' in my speech to represent the serpents lisp. Some people have had a hard time reading that especially if English is not your first language. If it is giving any of you trouble, please just let me know and I will be happy to stop. We can just remember to pretend that Selter has a severe lisp from having no lips.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
Everything for Harbinger should be sorted now, I went heavily into defense because I don't think this party is likely to have much issue killing things
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
dayjob handle animal: 1d20 + 3 ⇒ (7) + 3 = 10
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
Hey folks. Sithiss has a very high AC so makes a pretty good meat shield. I do not mind having her lead the way, but it needs to be remembered that we will NOT be sneaking up on anything if she is in front.
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Bo's AC is 29 for the next hour, and fires his bow without provoking. I can be right next to you.
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Go ahead and move me back a space. On my phone atm
Table Maps | Passing the Torch
Did we lose notifications?
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
I still get them. Even if I didn't, I think I would check after a couple of weeks.
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Sorry, life has been super busy at the moment.
Table Maps | Passing the Torch
Just hoping we weren’t missing people because they don’t have notifications.
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Table Maps | Passing the Torch
It’s the rest of the party I’m worried about.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
Sorry, I'm here I've struggled to follow here but will hopefully get caught up and keep up. Again sorry for inactivity.
F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield
And work's just been slamming these last couple of weeks. I'm trying to stay up-to-date on new posts, but not always finding the energy to add something myself.
Table Maps | Passing the Torch
I have no idea if the rest of the scenario was expected to be moderately challenging back in Season 1 or if it was always an easy lead up to a 'wtf' surprise challenge. Dice rolls can make or break this encounter.
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
do we wanna make a 23 post spacer to try and get out of the strike-through?
Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |
Yeah - please don't report me for spamming though :-p
And since it's very not clear - Only the elbow strike where I rolled a Nat-1 was supposed to be lined through o_O
Table Maps | Passing the Torch
Understood. I’ll get back to this after my shift ends tonight. The strike through has been pretty distracting.
Table Maps | Passing the Torch
Sorry Bo, moonflowers are deceptively dangerous. I killed the Kyra pregen in the low tier game and that was with only one enemy.
Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |
So "cut free" makes me concerned that punching it might not do the job. I've got a Monk's spade to slash away with if need be, but I'd only take a single swing this round, and if I've been counting DR right, then it won't be a better option for me against the Moonflowers itself.
Selter, can you or Sithiss save Bo this round?
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
Sithiss can't do that. Just a bludgeoning tail attack.
Selter can try. I have an adamantine scimitar. Though I doubt I will get past the AoO's to reach the pod. I will try.
Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |
Well if Sithiss soaks up the AoOs then Selter's got an easier time of it. I'll hang back til I see the result.
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
Yes, but not sure I can do enough damage in one hit to get him free.
Table Maps | Passing the Torch
I believe you can, but there is another problem that will become apparent in a moment.
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
Can anyone do some healing to Bo before he dies (if I didn't already kill him)?
HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 | Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision
I just realized I never replaced my first aid gloves, that could prove to be a mistake
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
No worries. At this point Bo needs a rez.
F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield
So is Bo dead? It’s a bit unclear from the Gameplay thread, and Not-Trixie has an idea how to fix that if that’s the case.
Table Maps | Passing the Torch
If he fails to roll a natural 20 on his stabilization check, then Narayan's lay on hands will do nothing.
Table Maps | Passing the Torch
Chronicle link.
Please let me know what changes need to be made, if any. Also, be sure to update your information on the tracker for part 2.
HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1
Just curious if the Dayjob checks are already included and calculated into the Gold Gained on the chronicle.
Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
I didn't even realize there was a part 2. Cool.
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