Graveknight

The second harbinger's page

60 posts. Organized Play character for joker 27.


Full Name

Harbinger

Race

HP 113/113 | AC 30 | F +14 R +7 W +10 | Perc +24 | Stealth -4 |

Classes/Levels

Battle Host Occultist 11 | CMB +13, CMD 24 | Init +11 |Low Light Vision

Size

Medium

Age

19

Special Abilities

See about

Alignment

NG

Deity

Gorum

Languages

Common, Ancient Osiriani, Ancient Thessalonian, ancient Azlanti, Aklo, Celestial, Abysal, Infernal, Tien, Kelish, Draconic, Aqan, GIant, Varisian, Hallit, Vudrani

Occupation

Armorer

Strength 20
Dexterity 12
Constitution 18
Intelligence 14
Wisdom 10
Charisma 8

About The second harbinger

PFS# 36491-15
XP: 28
Prestige: 52
Fame: 52

Class archetypes: Battle Host (Occultist)

Initiative +11 (+1 Dex, +2 trait, +4 Feat, 4 temporary)
Perception +24
Armor Class: 30 (11 armor, 4 shields, 1 dex, 3 deflection, 1 dodge)

Melee: +1 Keen Falcata +17/12, 1d8+9 (17-20 x 3)
Ranged: +1 Composite Longbow +11/+6 1d8+5 (x3) 110 ft range increment

Spells:
Oth (DC 14, at will) - Resistance, Detect Magic, Mending
1st (DC 15, 6/6/day) - Warding Weapon, Heightened Awareness, Liberating Command
2nd (Dc 16, 5/5/day) - Resist Energy, See Invisibility, Perceive Clues
3rd (Dc 17, 5/day) - Dispel Magic, Arcane Sight, Haste
4th (Dc 18, 2/3/day) - Air Walk, Scrying, Freedom of Movement

Mental Focus: 18
Transmutation: (6/6)
Legacy Weapon
Mind Over Gravity
Sudden Speed
Divination (3/3)
Third Eye
Sudden Insight
Minds Eye
Danger Sense
Abjuration (9/9)
Mind Barrier
Unraveling
Energy Sheild

Other:
Combat Reading
Battle Skill
Spirit Warrior (2/2)
Heroic Splendor (2/2)

Relevant boons:

New Recruit (J. Daeilane): You can Direct J. to cast a spell from the spiritualist list as a standard action, the spell level can be up to one third your character level. J.s Caster level is your character level -3 her wisdom score is 17
Mercy's Blessing: you can cross this boon off your Chronicle sheet to reroll a save against poison or disease and take the better result

Nira's Gratitude: After you roll. a knowledge check perception check or sense motive check but before you know the results you can cross this boon off you chronicle sheet to roll again using Nira's bonus (6+charcter level)

Jiraku’s Respect: You have helped the dosojin kami Jiraku restore her faith in her stewardship of the Pilgrim’s
Path. She gifts you with a portion of her power as a blessing. By checking the box that precedes this boon, you may
use one of the following spell-like abilities. Use your character level as the caster level, and use either your own
Charisma or 17 (whichever is higher) for determining any saving throw DCs.
Subtier 6–7: You may cast dispel magic, invisibility, longstrider, mirage arcana, stone shape, or wind wall.

Foe of All Winds: Striking into the depths of the
Plane of Air, you’ve defeated the resurrected champion of
Hshurha, the Duchess of All Winds. Word spreads of how you
defied the will of a demigod, and as a result, you gain a +2
circumstance bonus on all Diplomacy and Intimidate checks
made against natives of the Plane of Air.
In addition, your time on the Plane of Air has granted
you some means of control over its natural powers. Once
per adventure, you can check a box that precedes this boon
to cast gust of wind as a spell-like ability (CL 6th)

Formidable Renoun: Word of your defeat of the cultists of Lissala and your tenacity in the face of the relentless onslaught of summoned outsiders has quickly spread through the ranks of the secretive cult. When facing a worshiper of Lissala, you gain a +2 bonus on Intimdate checks to demoralize them, and can make one such attempt per encounter as a move action instead of a standard action.

Duskwarden’s Favor: Your actions below Kaer Maga have impressed the Duskwardens, and these guides teach you some of their tricks for safely navigating dangerous caverns. You can cross this boon off your Chronicle sheet to gain the ranger favored terrain ability (+2) in underground environments for the remainder of the scenario. If you already have favored terrain in underground environments, add 2 to the bonuses that you gain in underground environments for the remainder of the scenario

Triumph Over Scales: You have braved the Realm of the Mammoth Lords, not only defeating a tribe of kobolds but also slaying their white dragon overlords. You can spend 2 Prestige Points to learn Draconic as a bonus language. In addition, you can check the box that precedes this boon when you threaten a critical hit against a dragon or humanoid with the reptilian subtype to gain a +10 insight bonus on the attack roll to confirm the critical hit. Alternatively, you can check the box when a dragon or humanoid with the reptilian subtype would confirm a critical hit against you in order to gain the benefits of the heavy fortification armor special ability against that attack.

Frozen Fortitude: Even the coldest wilderness could not fell you. Now you are prepared to endure freezing attacks or even draw strength from the snow. As a swift action, you can check the box that precedes this boon to gain cold resistance equal to 5 + your character level for 1 minute. You can activate this boon as an immediate action, but doing so grants you only cold resistance equal to your character level

Abstained from the Inferno: You chose not to accept the wish. You can manifest your defiance of Hell once per day as
a standard action to harm evil outsiders as if you were a cleric of your character level using channel energy to harm
undead. The DC for this effect is equal to 10 + your character level. If you can already use the channel energy ability to
harm evil outsiders or living creatures, you can instead use this boon once per day to increase the ability’s save DC for
evil outsiders by 2

The Family We Choose (Dark Archive): You encouraged Zarta to continue leading the Dark Archive. After helping stop this infernal incursion, she begins expanding the faction’s training and resources with increased support from the Society’s leadership. You can check up to two faction goals you fulfilled after completing a scenario. In addition, when using the Enduring Scholar reward, Dark Archive faction PCs at your table may use the bonus of the faction member with the most goals completed at the table.

Paranoid Observer: Your dealings with the soulslivers have left you somewhat on edge, constantly watching and listening for inconsistencies and other signs that the people around you may not be who they claim. You can check a box next to this boon to gain a +2 competence bonus on all Perception and Sense Motive checks you make for the duration of a scenario.

Master Archivist: Traversing the “haunted” stacks of the Shen Province Imperial Archive has left you with a knack for research and reference. Whenever you spend at least 1 hour studying in a library (not including libraries that no longer contain books, scrolls, or other research material) during a scenario, choose one Knowledge skill. You gain a +2 competence bonus on trained checks with that skill, and you gain a +1 competence bonus on all other trained Knowledge checks. These benefits last for the rest of the day.

Diguo-Dashu Archaeologist: Your attention to detail in the cavern known as the Big Ticker ensured that not even mountain crashing through the planes could obliterate the history of the Old Rat’s Stolen Heart. Before rolling any Knowledge check, you may check a box next to this boon to gain a +2 competence bonus on that check. If the Knowledge check is related to constructs, ratfolk, or the Darklands, you instead gain a +5 competence bonus on that check.

Feats: Extra Mental Focus, EWP (Falcata) (Bonus), Step up, Power Attack (Bonus), Improved Initiative, Extra Focus Power, Combat Expertise (Bonus) Sheild Focus, Dodge

Traits: Paragon of Speed, Threatening Defender

Gear: +2 mental focus Full Plate, +2 Buckler, Sleeves of Many Garments, +1 Composite longbow (+5 Str), Quick Runners Shirt, 3 wands of cure light wounds (15 used charges on 1 wand), Swarmbane Clasp, Ring of Protection +3, +1 Keen Falcata, Headband of Vast Intelligence +4, Haunt Siphon, The Inward Facing Circle, Horn of the Hurricane, MW Armorcrafting Hammer, MW Arcana Reference book, MW History Reference book, MW Planes Reference book, MW Religion Reference book, MW Jewelers band (Linguistics), MW Googles (Perception), MW Arcane salts (Spellcraft), MW UMD Reference book,
Total purchased ammunition: 100
Gold: 61 gp

Skills: (armor check penalty: 5)

Acrobatics -2, 3 ranks
Craft (armor) +20, 11 ranks
Knowledge Arcana +22, 11 Ranks
Knowledge History +22, 8 ranks
Knowledge Planes +24, 11 ranks
Knowledge Religion +22, 11 ranks
Lingusitics +20, 11 ranks
Perception +24, 11 ranks
Spellcraft +20, 11 Ranks
Use Magic Device +21, 11 ranks

Level advancement: +1 Str (4th)
+1 Str (8th)