| Seamus Swiftblade |
Seamus sprints towards the group of kobolds, while casting penetrating weapon.
when he gets to the square he will see the kobolds on the side streets and go for the group on the left, so the target is the kobold immediately below the leftmost kobold in the ice sphere.
If Duncan turns that way too, Seamus goes to the right instead.
Mathallas
|
Duncan moves and reaches the first group of Kobolds killing the first kobold on the spot with a mighty blow!
Seamus moves to the other side and he also kills the kobold with a single blow!
Z'orto charges to Duncan's side but misses his target. Two of the kobolds attack Z'orto one misses and he parries the other attack.
The kobolds start shouting and advance towards you as more kobolds come rushing out the doors...
3d6 ⇒ (6, 6, 5) = 17
Z
3d6 ⇒ (5, 4, 3) = 12
3d6 ⇒ (3, 6, 5) = 14
3d6 ⇒ (5, 3, 5) = 13
| Duncan Freespirit |
Is the way to the keep strait up in the map? If it is:
Z'orto! Get the family to pass between us on the way to the keep.
Then I want to position so that I don't catch Z'orto and cast my "breath weapon to get as many kobolds as I can without creating more fires in the houses. If I cannot do it then I attack the nearest kobold.
Breath Weapon: 4d6 ⇒ (4, 3, 6, 1) = 14
or
Attack: 3d6 ⇒ (5, 2, 3) = 103d6 + 6 ⇒ (6, 3, 4) + 6 = 19
Mathallas
|
Duncan waits for Z'orto to get out of the way and then moves to face the kobolds and attacks and slices 1 kobold in 2.
Z'orto moves back and calls the family.
Duncan, your fireball radios is too big and would always catch a building.
I've just checked you have fireball and implosion you do not have breath ... but you have the points to gain a breath attack similar to the others.
Mathallas
|
Seamus attacks the nearest kobold but with a swift move, he manages to evade the attack.
From the buildings, you hear someone shouting in a strange language, and on each side of the street, a few hooded creatures appear, as they appear they seem to cast some spells.
Two of them cas a spell that cactes several of the kobods and the other only moves.
Additionally from the 2nd floor of the same buildings, a few flying kobolds show up.
2 kobolds advance and attack Seamus.
One of them scores a hit and the other misses and drops his weapon.
Seamus to defend from 1 attack
4 Kobolds attack Seamus 3 of the attacks are possible hits and one of the kobolds slips while attacking and is actually unable to attack.
Duncan to defend from 3 attack
innitiative: Lukas; Akkramar; Seamus; Duncan
3d6 ⇒ (3, 1, 3) = 7
S
3d6 ⇒ (1, 4, 5) = 10
3d6 ⇒ (6, 6, 6) = 18
D
3d6 ⇒ (5, 6, 6) = 17
3d6 ⇒ (1, 4, 6) = 11
3d6 ⇒ (2, 3, 5) = 10
3d6 ⇒ (3, 5, 2) = 10
Mathallas
|
Lukas cast another ice storm that hits 5 enemies.
Ice storm 1 3/10 rounds; Ice storm 2 1/10 rounds
Akkramar kills another kobold with a single arrow!
Duncan, you have a fireball (you can throw it and it explodes upon contact with the first obstacle) and you are able to "explode yourself" is like a fireball but centered on you and it does not harm you.
Both are fire spells.
3d6 ⇒ (1, 5, 3) = 9
Mathallas
|
Boting Duncan on PM
attack(14): 3d6 ⇒ (4, 5, 4) = 13
damage: 3d6 + 6 ⇒ (4, 3, 3) + 6 = 16
3d6 ⇒ (6, 3, 6) = 15
Duncan attacks one of his enemies and with a clean swipe he eviscerates the creature!
Z'orto: Hay, Lukas spells are blocking the way for the family, we'll have ta kill some of them ta pass!
And then Z'orto proceeds to deliver a mighty blow in one of the kobolds.
The enemies move to reposition themselves closer to the party and to avoid Lukas area spells...
Duncan is attacked by three enemies but only one strike his a possible hit.
Defend from 1 possible hit
Lukas is attacked by one kobold that misses and two flying creatures fire arrows that are possible hits.
Defend from 2 possible hits
Seamus is attacked by one kobold and two humanoids and all attacks are possible hits.
Defend from 3 possible hits
Akkramar is attacked by one flying creature that fires an arrow at him but fails.
The two kobolds facing Z'orto try to reply to his attack but both fail!
initiative: Lukas; Akkramar; Seamus; Duncan
Z
3d6 ⇒ (4, 2, 3) = 9
3d6 ⇒ (5, 2, 5) = 12
3d6 ⇒ (4, 6, 1) = 11
3d6 ⇒ (3, 6, 6) = 15
3d6 ⇒ (6, 2, 6) = 14
D
3d6 ⇒ (2, 6, 6) = 14
3d6 ⇒ (6, 1, 6) = 13
3d6 ⇒ (3, 4, 2) = 9
L
3d6 ⇒ (6, 4, 3) = 13
3d6 ⇒ (1, 4, 2) = 7
3d6 ⇒ (3, 4, 3) = 10
S
3d6 ⇒ (2, 6, 2) = 10
3d6 ⇒ (3, 3, 1) = 7
3d6 ⇒ (1, 4, 6) = 11
A
3d6 ⇒ (4, 6, 3) = 13
| Akkramar |
Akkramar fires a shot at the creature who attacked him.
What does it look like Mathallas?
Bow Shot (skill is 20): 3d6 ⇒ (6, 6, 6) = 18
Damage if it hits: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Then he looks around for a place where he can hide from arrow shots fired from above.
Looking for a doorjamb, or some other sort of overhead protection - is there any?
Crit failure roll?: 3d6 ⇒ (1, 3, 6) = 10
| Lukas Ardheim |
block(14): 3d6 ⇒ (5, 4, 4) = 13
dodge(11): 3d6 ⇒ (1, 4, 6) = 11
The family passes once we deal with these guys, hold them back - Lukas replies firing a mana bolt at an enemy trying to push him back to the storm
The ghost attack with the sword, swinging mightly
Ghost attacks the guy at my right, I'll attack the one above him
mana bolt(14): 3d6 ⇒ (1, 3, 5) = 93d6 ⇒ (1, 3, 5) = 9 (double knockback)
sword(12): 3d6 ⇒ (3, 3, 4) = 103d6 + 5 ⇒ (3, 4, 4) + 5 = 16
ice storm: 2d6 ⇒ (1, 4) = 5
| Seamus Swiftblade |
Seamus tries dodging all 3 attacks
Dodge 1: 3d6 ⇒ (3, 4, 3) = 10
Dodge 2: 3d6 ⇒ (5, 2, 6) = 13
Dodge 3: 3d6 ⇒ (1, 2, 4) = 7
Then he attacks the closest kobold (the one right below)
Attack: 3d6 ⇒ (1, 4, 6) = 11 vs 14
Damage: 4d6 ⇒ (3, 3, 3, 6) = 15
Seamus is looking at the flying kobold closest to the family and Akkramar. He's looking for something above that kobold on the building he could topple on top of its head.
Or some other nearby projectile he could hurl at the thing.
Mathallas
|
Lukas evades his attackers and fights back by killing one with his mana bolt, the sword attack is parried by the Kobold.
Akkramar observes the flying creatures and realizes that they look like flying kobolds. As Akkramar draws an arrow to fire, the blow slips and falls on the floor near you.
Akkramar, it's easy to hide from the creature that is firing at you by moving next to the building he's standing on. The roof extends a little outwards and is enough to give you cover.
Seamus manages to dodge 2 attacks but is hit by the human.
Seamus you take 11 damage, you have DR 6 and I'm assuming +2 DR form your armor (using this value until you select/buy an armor).
You take 3 points of damage.
Duncan Parries the attack.
Duncan is your turn to act
L
3d6 ⇒ (6, 3, 3) = 12
3d6 ⇒ (3, 3, 5) = 11
S
3d6 ⇒ (6, 3, 2) = 11
Mathallas
|
Botting Duncan on PM
Duncan attacks another kobold, it's attack hits the mark and leaves the kobold close to his death...
attack (14): 3d6 ⇒ (5, 6, 3) = 14
Damage: 3d6 + 6 ⇒ (5, 1, 1) + 6 = 13
3d6 ⇒ (6, 1, 4) = 11
Z'orto attacks the kobold facing him killing him on the spot.
In response, a Flying kobold fires an arrow at Z'orto hitting him.
Lukas is attacked by one kobold and a flying kobold both are possible hits.
Defend from 2 possible hit.
Seamus is attacked by one humanoid and one kobold, the kobold misses but the humanoid is a possible hit.
Defend from 1 possible hit.
Akkramar is attacked by one flying creature that fires an arrow at him and is a possible hit.
Defend from 1 possible hit.
Duncan is attacked by two kobolds and a humanoid, one kobold, and the humanoid are possible hits.
Defend from 2 possible hits.
initiative: Lukas; Akkramar; Seamus; Duncan
Z
attack: 3d6 ⇒ (1, 2, 5) = 8
damage: 3d6 ⇒ (5, 6, 5) = 16
3d6 ⇒ (3, 6, 4) = 13
3d6 ⇒ (1, 6, 4) = 11
3d6 ⇒ (5, 2, 1) = 8
3d6 ⇒ (2, 1, 6) = 9
L
3d6 ⇒ (4, 2, 4) = 10
3d6 ⇒ (4, 3, 4) = 11
S
3d6 ⇒ (3, 5, 5) = 13
3d6 ⇒ (4, 1, 5) = 10
A
3d6 ⇒ (3, 2, 6) = 11
D
3d6 ⇒ (2, 2, 6) = 10
3d6 ⇒ (5, 5, 4) = 14
3d6 ⇒ (4, 2, 1) = 7
| Lukas Ardheim |
How high are the flying creatures?
block(14): 3d6 ⇒ (2, 4, 6) = 12
dodge(11): 3d6 ⇒ (5, 5, 2) = 12
Lukas is hit by one of the attacks and he starts to feel surrounded so he tries to gain some distance
Sword strike and mana blast on the guy on my right, then retreat down and left
sword(12): 3d6 ⇒ (4, 3, 3) = 103d6 + 5 ⇒ (3, 6, 5) + 5 = 19
mana blast(14): 3d6 ⇒ (1, 2, 2) = 53d6 ⇒ (2, 6, 4) = 12 (double knockback)
Mathallas
|
An arrow hits Lukas in the back dealing 13 points of damage.
Assuming DR 2 from armor until you buy/choose an armor. Total DR 8; 5 points of damage go thru your DR
Akkramar evades the attack, picks up the bow and stands up.
picking the bow is your main action
initiative: Seamus; Duncan
Mathallas
|
Lukas sword cuts the kobold in half.
Lukas you can change your attack/move action.
Seamus, you cannot cast a spell while you are dodging. You can cast the spell on the next/this round.
Nevertheless, the dodge would fail.
Let me know if you still want to cast improved dodge.
The kobold tries to parry Seamus attack, but Seamus strike hits his target and kills the kobold.
3d6 ⇒ (6, 6, 3) = 15
3d6 ⇒ (6, 4, 2) = 12
Mathallas
|
Lukas attacks one of the robbed creatures but he dodges Lukas's attack.
Duncan dodges one attack but is unable to block the second attack, a powerful attack that deals 15 points of damage (-12 from DR) you take 3 damage
Duncan immolates himself and burns everything around him killing two kobolds, injuring the human, and setting on fire the nearest house.
Z'orto attacks his enemy hitting him in the stomach.
His enemy answers his attack and also strikes true!
Z'orto is also attacked by a flying Kobold but the arrow misses.
Lukas is attacked by a flying kobold that misses.
Akkramar is attacked by a flying kobold and is a possible hit.
Defend from 1 possible hit.
Seamus is attacked by a human and is a possible hit.
Defend from 1 possible hit.
Duncan is attacked by a human and is a possible hit.
Defend from 1 possible hit.
Initiative: Lukas; Akkramar; Seamus; Duncan
3d6 ⇒ (3, 1, 4) = 8
3d6 ⇒ (5, 5, 5) = 15
3d6 ⇒ (3, 1, 4) = 8
3d6 ⇒ (2, 1, 6) = 9
Z
3d6 ⇒ (1, 3, 3) = 7
3d6 ⇒ (6, 3, 4) = 13
3d6 ⇒ (2, 3, 5) = 10
3d6 ⇒ (4, 4, 2) = 10
3d6 ⇒ (5, 2, 1) = 8
3d6 ⇒ (5, 6, 1) = 12
3d6 ⇒ (6, 5, 5) = 16
L
3d6 ⇒ (4, 6, 3) = 13
A
3d6 ⇒ (5, 6, 1) = 12
B
3d6 ⇒ (4, 6, 2) = 12
C
3d6 ⇒ (3, 3, 6) = 12
Mathallas
|
With both attacks Lukas kills his enemy!
Akkramar moves next to the building protecting himself from further arrows...
Dukan delivers a mighty blow on his opponent leaving him badly hurt!
Next Seamus
3d6 ⇒ (6, 1, 3) = 10
3d6 ⇒ (5, 4, 1) = 10
3d6 ⇒ (5, 4, 3) = 12
Mathallas
|
Seamus's target parries his attack!
3d6 ⇒ (1, 4, 4) = 9
Z'orto attack Seamu's target, but he manages to evade the attack.
The human facing Duncan casts a spell on himself and his wounds get much better.
The human facing Seamus attacks him and it's a possible hit.
One archer attacks Z'orto and hits him with an arrow slightly bruising him.
One archar fires at Lukas but fails!
The last archer fires at Duncan and is a possible hit.
Initiative: Lukas; Akkramar; Seamus (1 possible hit); Duncan (1 possible hit)
3d6 ⇒ (4, 4, 2) = 10
3d6 ⇒ (2, 4, 3) = 9
3d6 ⇒ (1, 1, 6) = 8
3d6 ⇒ (3, 2, 6) = 11
3d6 ⇒ (4, 4, 6) = 14
3d6 ⇒ (5, 1, 1) = 7
3d6 ⇒ (6, 5, 3) = 14
3d6 ⇒ (3, 4, 1) = 8