[Outpost III] SFS 2-00 Fate of the Scoured Stars God 1-2 - GM Xain (Inactive)

Game Master Xain

REWARDS:

Fitch
Level 1 Once during the adventure, the PCs can gain a +4 bonus to any non-gunnery skill check during a starship combat.
Level 2 When using the reward above, all the PCs' nongunnery skill checks made during the same round gain the +4 bonus.

Iteration-177
Level 1 A PC can gain a +2 bonus to any one Mysticism, Perception, or Sense Motive check within the Scoured Stars. This allows the PC to count as being trained in Mysticism for the duration of the adventure.
Level 2 In place of the reward above, a PC can add a +1 bonus to any one saving throw while within the Scoured Stars.

Venture-Captain Arvin
Level 1 Once during the adventure, the group can gain the benefit of aid another (+2 bonus) to all skill checks for 1 round.
Level 2 When using this reward, the benefit applies to both skill checks and attack rolls.

Celita
Level 1 Once during the adventure, the PCs gain a +2 bonus to any one starship combat gunnery roll, and that attack does not consume ammunition in the case of a weapon with the limited fire property.

Zigvigix
Level 1 Once during the adventure, each PC can requisition a weapon with an item level up to the PC’s level for the duration of one mission. The group must use this ability prior to starting a new encounter, and this ability cannot be used during Part 4. The weapon comes with a full battery or magazine.
Level 2 In addition to the reward above, the PCs can also requisition a single consumable item with an item level up to the PC’s level. These consumables cannot have permanent effects, and PCs who don’t use them during the course of the scenario must return them at the end of the adventure.

Radaszam
Level 1 The PCs can reroll any one skill check while in the same location as a fleet.
Level 2 Once during the adventure, while in the same location as a fleet, the PCs can instead activate this reward to gain a +2 bonus to each of their initiative checks for that mission.

Tower Intel: When the Overseer GM announces that the Tower Intel condition is in effect, the PCs receive a flood of data from the secured scanning towers. Once per encounter for the remainder of the scenario, each PC can roll twice on any Intelligence-, Wisdom-, or Charisma-based skill check or starship combat check and take the better result.


MAP

AID Token


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You can all take the benefits of a full 8 hour rest since you did not have an opportunity to use it before now.


Tower Intel: When the Overseer GM announces that the Tower Intel condition is in effect, the PCs receive a flood of data from the secured scanning towers. Once per encounter for the remainder of the scenario, each PC can roll twice on any Intelligence-, Wisdom-, or Charisma-based skill check or starship combat check and take the better result.

I have added this to the rewards above. Note this one is once per encounter.


Let's also make liberal use of that aid token!

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:
GM Xain wrote:
Let's also make liberal use of that aid token!

What can we use the aid token for? And for the rewards, are we limited to which of the NPCs we, individually, did skill checks for at the outset?


AID Token

It does not matter who earned what rewards at the beginning.


At this point you can choose to bail on the starship combat if you like and head towards the surface. additional victories in the starship combat still have positive rewards on the rest of the scenario though.

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:
GM Xain wrote:
At this point you can choose to bail on the starship combat if you like and head towards the surface. additional victories in the starship combat still have positive rewards on the rest of the scenario though.

I'm ok either way. I'd sort of like to sink this jinsul ship but I don't really have a sense of how close we are to that or how interesting this is to everyone.

Exo-Guardians

Vesk Vanguard (9)

Every Crit Threshold we hit (besides natural 20s) signals a 20% loss in Hull Points ^_^

It's the out-of-character way of judging how any Starship Combat is going.

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:

How do we know if we've hit a Crit Threshold? (And how many have we hit so far?)

Exo-Guardians

Vesk Vanguard (9)

Every time the GM rolls a percentile (like HERE) it means a system has been "critically damaged", which imposes penalties on use of that system. Since that roll wasn't a nat 20, it means Sauros dealt enough damage (after subtracting for shields) to cause the critical threshold to occur.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

I say keep on this. I think we'll have them down pretty quickly...


1 person marked this as a favorite.

Reminder: one of your rewards allow you to fire a Starship weapon without consuming ammunition. There is no point in saving it at this point so I am going to allow you to use it to have one more shot with the missiles. Hopefully that will allow you to finish it this round.

Exo-Guardians

Vesk Vanguard (9)

Thank you for the reminder!

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Thanks for the reminder! I keep forgetting about those bonuses!


Starship Roles | S2-12 Slides | S2-18 Slides

Incoming Aid Token! Unboosted, sorry.


Everyone please make sure I have the following:

Player Name: (as you would like it to appear on your chronicle)
Character Name:
Organized Play #:
Character #:
Faction:
Day Job Result in Credits:
Boon Roll: (Roll a clearly marked flat D20, on a 19-20 you win a prize boon)

I do not think this applies to anyone here, but if the character you played in this special advanced to level 2 as a result of the Scoured Stars Veteran boon from 1-99 please let me know!

Exo-Guardians

Vesk Vanguard (9)

Player: Nefreet
Character: Sauros
SFS ID#: 66548-703
Faction: Second Seekers (Jadnura)
Day Job: 32 credits
Boon Roll: 1d20 ⇒ 14

This character advanced to level 2 as a result of the Scoured Stars Veteran boon from 1-99

It's why I wanted to play him ^_^

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Repost from page 1 for your convenience.
Player name: Joey Martin
Character name: Boris
Organized Play# & Character #: 73425-704
Faction: Wayfinders
Day Job Credits Earned, or note if you have none what other activity you are performing. No day job.
boon: 1d20 ⇒ 16


Sauros wrote:

This character advanced to level 2 as a result of the Scoured Stars Veteran boon from 1-99

It's why I wanted to play him ^_^

Sweet how many XP are you at now?

Exo-Guardians

Vesk Vanguard (9)

10!

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:

Player name: Abraham Z.
Character name: Shaan Poloo
Organized Play# & Character #: 100198-701
Faction: Wayfinders
Day Job: none

boon: 1d20 ⇒ 1 not today...


Chronicles let me know if I need to make any changes.

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:

Looks good - thanks for running!

Exo-Guardians

Vesk Vanguard (9)

Looks good! Thank you for GMing!

Wayfinders

1 person marked this as a favorite.
Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Looks fine to me. Thank you in advance for running our short group. You did great!

Thank you to the others for playing, and of course thanks the the best pregen ever for being the best. :)


Almost forgot to roll one for myself!

Boon Roll: 1d20 ⇒ 5

Oh well.


Thanks for playing all. Sorry we did not get to finish the final encounter. We slowed down a bit near the end, I take responsibility for that. Still you contributed a lot of successes and I hope everyone had fun.


ahh! almost forgot I need emails please.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

No worries at all. I really enjoyed the game. I think old Boris here is going to turn into a really fun character to play.

And to be honest, I played this face to face in the higher tier and the low level tables were having a time of it. If you can't climb... :)

Thank you for running and thanks to all for playing. Was a very fun group!

My e-mail addy is: joeymjr@comporium.net

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:

Yes, thanks very much for running! I had a great time and it is inspiring me - again - to actually find the time to read the Starfinder rules! :-)

My email is: abezab at gmail.

Exo-Guardians

Vesk Vanguard (9)

Nefreet@Yahoo.com


...and reported! thanks all.

Wayfinders

Medium Male Neutral Vesk Soldier 4 | SP 36/36 HP 34/34 RP 6/6 | EAC 18 KAC 20 | F +6, R +3, W +5 (+2 vs fear) | Init +10 | Perc +0 | Speed 30' | Active Conditions: None | Constant:

Thanks again to you!

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