GM Kate's Extinction Curse [closed]

Game Master Kate Baker


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Shadow of the Vault Lord || Extinction Curse

Oh, I'm so sorry! I built the map in my separate GM deck, but then forgot to copy it over. It's there now!


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism rushes to the bottom of the stairs shielding herself as she reaches them. "ow many are up there?"

◆ Stride
◆ Stride
◆ Shield

Status:

HP 151/151
AC 29 (30 w/ Shield)
Spells: 1st 2/2; 2nd 1/1; 3rd 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1
Reflection of Water 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Niksi inspires both offense and defense!

Yellow pulls a stick from the fire, moves to the edge, and drops it! Flames start to spread.

The stoneliege xulgath moves to the top of the stairs and seems to ready an action.

Initiative!
Purple, frightened 1
Green, frightened 1
Niksi
Prism
Stoneliege, frightened 1
Yellow, frightened 1
Rova
Kennari
Unset

Red, frightened 2

Rova, Kennari, and Unset are up!


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17

Unset rushes to the base of the wall, then begins to climb.
[ooc[Stride[/ooc]
Athletics to Climb: 1d20 + 21 ⇒ (2) + 21 = 23
Reaching the top, he swings a tentacle at the stoneliege xulgath that appears ready to threaten Prism.
Melee. striking thundering fist +20 (magical, nonlethal, agile, finesse): 1d20 + 20 ⇒ (12) + 20 = 32
Damage B + So: 2d6 + 6 + 1d6 ⇒ (4, 2) + 6 + (4) = 16


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari steps over beside Thkrull and casts some now-familiar magic, causing the elephant to lift off the ground.

◆Stride, ◆◆Cast fly on Thkrull.


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Rova, seeing what Kennari's doing, urges Thkrull on, not that the elephant needs it. In the meantime, she takes aim at the nearest of the xulgaths, with the purplish scales, and fires her bow. But she's distracted by the growing fire.

"Is that going to burn the whole forest down?" she worries out loud.

Hunt Prey, Strike, Command an Animal
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 19 ⇒ (1) + 19 = 20
Piercing damage: 2d6 + 2 ⇒ (5, 6) + 2 = 13


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Thkrull, having returned from masterfully drawing the stinky creature's attention away from his halfling, launches himself into the air, toward the enemy! I don't need any stupid feathers!

He is also distracted by the fire. Sigh

Foot: 1d20 + 18 ⇒ (1) + 18 = 19


Shadow of the Vault Lord || Extinction Curse

Unset has trouble climbing the platform, though he does get scraped by the spikes at the top. He gets the stoneliege's attention with a successful punch!

ouch!: 3d6 ⇒ (3, 2, 3) = 8 plus persistent bleed 1d6

Kennari makes an elephant fly, but Rova and Thkrull both are thrown off by the fire!

Red draws their scimitar provokes from Unset and stabs twice!

scimitar: 1d20 + 16 - 2 ⇒ (15) + 16 - 2 = 29
ouch!: 1d6 + 4 ⇒ (3) + 4 = 7

scimitar: 1d20 + 16 - 2 - 5 ⇒ (10) + 16 - 2 - 5 = 19
ouch!: 1d6 + 4 ⇒ (5) + 4 = 9

Purple does the same.

scimitar: 1d20 + 16 - 1 ⇒ (18) + 16 - 1 = 33
ouch!: 1d6 + 4 ⇒ (3) + 4 = 7

scimitar: 1d20 + 16 - 1 - 5 ⇒ (1) + 16 - 1 - 5 = 11
ouch!: 1d6 + 4 ⇒ (6) + 4 = 10

Green draws a scimitar then does a fancy skirmishing step.

skirmishing scimitar: 1d20 + 16 - 1 ⇒ (20) + 16 - 1 = 35
ouch!: 1d6 + 4 + 3d6 ⇒ (3) + 4 + (1, 1, 5) = 14

Unset absorbs a few hits, though Niksi's defensive song helps.

Initiative!
Purple, frightened 1
Green, frightened 1
Niksi
Prism

Stoneliege, frightened 1
Yellow, frightened 1
Rova
Kennari
Unset, -38 hp, AoO on Red, 1d6 persistent bleed
Red, frightened 1


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"Unset!" Prism screams as she watches him get oummeled from above. She rushes up the stairs.

Acrobatics vs Reflex DC (Tumble Through): 1d20 + 21 ⇒ (10) + 21 = 31

Rushing up the stairs she dives underneth the Stoneliege's legs and rolls to her feet just past him.

◆ Stride
◆ Stride
◆ Tumble Through

Status:

HP 151/151
AC 29 (30 w/ Shield)
Spells: 1st 2/2; 2nd 1/1; 3rd 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1
Reflection of Water 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Unfortunately, as Prism runs up the stairs, the stoneliege pulls a pin and the stairs collapse!

Prism needs to make a DC 20 Acrobatics Reflex save to Grab the Edge of the platform, then can retake her last two actions.


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17
GM Kate wrote:
Red draws their scimitar provokes from Unset and stabs twice!

Unset reacts quickly with a tentacle.

Melee. striking thundering fist (magical, nonlethal, agile, finesse), Reactive Strike v. Red: 1d20 + 20 ⇒ (10) + 20 = 30
Damage B + So: 2d6 + 6 + 1d6 ⇒ (3, 5) + 6 + (1) = 15

As he sees Prism fall, he tries to extend another tentacle her way, but the distance is simply too far.


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

"Prism!" Rova cries out as she sees the stairs collapse.


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Acrobatics DC 20: 1d20 + 21 ⇒ (16) + 21 = 37

Prism feels the stairs go funny beneth her feet. Reaching out she grabs ahold of the edge as they give out frm beneath her. Using her momentum she swings her legs out and lands just in front of the Stoneliege.

↺ Grab Edge
◆ Pull self up
◆ Stride


Shadow of the Vault Lord || Extinction Curse

Prism easily avoids falling with the stairs as Niksi keeps up her songs! Unset wallops Red with a reactive strike.

The stoneliege tries to hit Prism with her digging bar!

digging bar: 1d20 + 18 - 1 ⇒ (2) + 18 - 1 = 19
ouch!: 2d10 + 9 ⇒ (6, 2) + 9 = 17

digging bar: 1d20 + 18 - 1 - 5 ⇒ (10) + 18 - 1 - 5 = 22
ouch!: 2d10 + 9 ⇒ (8, 8) + 9 = 25

Grumbling, she steps away toward the campfire.

Yellow draws their scimitar, then moves in to attack Unset.

scimitar: 1d20 + 16 - 1 ⇒ (6) + 16 - 1 = 21
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (6) + 4 + (2, 2, 3) = 17

Initiative!
Purple
Green
Niksi
Prism
Stoneliege, -8 hp
Yellow
Rova
Kennari
Unset, -38 hp, 1d6 persistent bleed

Red, frightened 1, -15 hp


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Seeing the enemies clumped near the campfire, Kennari points his staff. A small orange bead of energy streaks to a point behind and above them, erupting in a carefully crafted ball of fire that ends just short of singing Unset!

◆◆Cast fireball, ◆Cast Shield.

Fire damage to all enemies except purple: 6d6 ⇒ (6, 5, 5, 6, 5, 6) = 33
DC 29 basic Reflex save, reducing status bonus vs. magic by 1.


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Quick stats:

HP 108/108
AC 27 (28, plus physical resistance, when inspired)
Fort +18, Ref +18, Will +17 (+1 to all when inspired)
Effects: Hunted prey (purple), inspired (defense, courage: +1 status to attacks, damage)

Thkrull continues to fly like the wind, and -- since he's not using his feet for anything else at the moment -- stomps the purple stinky lizard.

Foot: 1d20 + 18 + 1 ⇒ (12) + 18 + 1 = 31
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 + 1 ⇒ (7, 1) + 4 + (6) + 1 = 19


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Status:

HP 146/146
AC 27 (28, plus physical resistance 3, when inspired)
Fort +18, Ref +20, Will +16 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck [][]
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [], Unset []; Reflection of Life []; Reflection of Water []
Effects: Hunted prey (purple)?, inspired (defense, courage: +1 status to attacks, damage)

Rova urges Thkrull on, and fires a pair of arrows at the same xulgath.

Strike x2, Command an Animal

+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 + 1 ⇒ (3, 6) + 2 + (1) + 1 = 13
Deadly?: 1d10 ⇒ 1

Shortbow (iterative): 1d20 + 19 - 5 + 1 ⇒ (9) + 19 - 5 + 1 = 24
Piercing damage: 2d6 + 2 ⇒ (6, 5) + 2 = 13


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17

Relieved that Prism is relatively safe, Unset turns his attention toward the stoneliege only to see that he is surrounded by xulgaths.

He turns to hammer on the injured one.
Melee. striking thundering fist (magical, nonlethal, agile, finesse), Reactive Strike v. Red: 1d20 + 20 ⇒ (17) + 20 = 37
Damage B + So: 2d6 + 6 + 1d6 ⇒ (3, 2) + 6 + (1) = 12
Melee. striking thundering fist (magical, nonlethal, agile, finesse), Reactive Strike v. Red: 1d20 + 20 - 4 ⇒ (19) + 20 - 4 = 35
Damage B + So: 2d6 + 6 + 1d6 ⇒ (3, 4) + 6 + (3) = 16
Melee. striking thundering fist (magical, nonlethal, agile, finesse), Reactive Strike v. Red: 1d20 + 20 - 8 ⇒ (14) + 20 - 8 = 26
Damage B + So: 2d6 + 6 + 1d6 ⇒ (4, 4) + 6 + (4) = 18

If red goes down, he turns his attention to yellow


Shadow of the Vault Lord || Extinction Curse

Green Reflex: 1d20 + 16 ⇒ (14) + 16 = 30
Yellow Reflex: 1d20 + 16 ⇒ (15) + 16 = 31
Red Reflex: 1d20 + 16 ⇒ (18) + 16 = 34
stoneliege Reflex: 1d20 + 12 ⇒ (9) + 12 = 21

The xulgaths seem surprisingly spry, other than the stoneliege who takes the full blast.

Thkrull and Rova successfully gang up on Purple!

Unset pummels Red until they drop!

Purple does a skirmishing step and attacks Prism, then tries an extra stab.

scimitar: 1d20 + 16 ⇒ (1) + 16 = 17
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (6) + 4 + (3, 3, 6) = 22

scimitar: 1d20 + 16 - 5 ⇒ (2) + 16 - 5 = 13
ouch!: 1d6 + 4 ⇒ (3) + 4 = 7

Green does the same to Unset.

scimitar: 1d20 + 16 ⇒ (12) + 16 = 28
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (6) + 4 + (4, 6, 4) = 24

scimitar: 1d20 + 16 - 5 ⇒ (4) + 16 - 5 = 15
ouch!: 1d6 + 4 ⇒ (1) + 4 = 5

Initiative!
Purple, -45 hp
Green, -16 hp
Niksi
Prism

Stoneliege, -41 hp
Yellow, -16 hp
Rova
Kennari
Unset, -60 hp, 1d6 persistent bleed


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism avoids the weapons as she sidesteps closer to the Stoneliege, aiming her attacks at the smaller smelly vermin. "Thin them out so Unset can get out!" Circling the Stonliege she thrusts her hand out as an unseen force pushes against the xulgath attacking Unset.

Mage Hand (Forceful Push) vs Green Fort DC: 1d20 + 17 ⇒ (6) + 17 = 23
Success pushes the Xulgath 5 feet. Crit Success pushes the Xulgath 10 feet.

Status:

HP 151/151
AC 29 (30 w/ Shield)
Spells: 1st 2/2; 2nd 1/1; 3rd 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1
Reflection of Water 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Niksi keeps inspiring offense and defense!

Prism just manages to shove Green, sending them into the spikes!

ouch!: 3d6 ⇒ (4, 4, 4) = 12

They also have to try to hang on!

Acrobatics to grab an edge: 1d20 + 16 ⇒ (2) + 16 = 18

They scrabble at the side without getting a grip, and fall into the fire!

ouch!: 2d6 ⇒ (4, 3) = 7

Hero point to Prism! That was very clever.

The stoneliege keeps whacking at Prism!

digging bar: 1d20 + 18 ⇒ (6) + 18 = 24
ouch!: 2d10 + 9 ⇒ (2, 10) + 9 = 21

digging bar: 1d20 + 18 - 5 ⇒ (18) + 18 - 5 = 31
ouch!: 2d10 + 9 ⇒ (9, 7) + 9 = 25

digging bar: 1d20 + 18 - 10 ⇒ (10) + 18 - 10 = 18
ouch!: 2d10 + 9 ⇒ (8, 8) + 9 = 25

Yellow takes a skirmishing step and attacks Unset, but is careful not to stand too close to the edge.

scimitar: 1d20 + 16 ⇒ (10) + 16 = 26
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (5) + 4 + (5, 3, 3) = 20

scimitar: 1d20 + 16 - 5 ⇒ (17) + 16 - 5 = 28
ouch!: 1d6 + 4 ⇒ (4) + 4 = 8

Initiative!
Purple, -45 hp
Green, -35 hp
Niksi
Prism, -23 hp
Stoneliege, -41 hp
Yellow, -16 hp
Rova
Kennari
Unset, -66 hp, 1d6 persistent bleed


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kenari moves forward, summoning a glow of healing energy in his hands, then seems to throw the energy toward Unset.

◆Stride, ◆Reach Spell, ◆Lay on Hands

Unset healing: 30 = 30
Unset gets a +2 status bonus to AC for one round.


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Quick stats:

HP 146/146
AC 27 (28, plus physical resistance 3, when inspired)
Fort +18, Ref +20, Will +16 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck [][]
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [], Unset []; Reflection of Life []; Reflection of Water []
Effects: Hunted prey (purple), inspired (defense, courage: +1 status to attacks, damage)

Encouraging Thkrull to keep at it, Rova keeps her attention on the purple-skilled xulgath, firing a pair of arrows.

Command an Animal, Strike x2

+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 19 + 1 ⇒ (6) + 19 + 1 = 26
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 + 1 ⇒ (6, 2) + 2 + (4) + 1 = 15

Shortbow (iterative): 1d20 + 19 - 5 ⇒ (7) + 19 - 5 = 21
Piercing damage: 2d6 + 2 ⇒ (2, 2) + 2 = 6


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Quick stats:

HP 108/108
AC 27 (28, plus physical resistance, when inspired)
Fort +18, Ref +18, Will +17 (+1 to all when inspired)
Effects: Hunted prey (purple), inspired (defense, courage: +1 status to attacks, damage)

Thkrull trumpets in displeasure as the creatures attack his people! Flying closer to the purple xulgath, he tries to stomp it!

Foot: 1d20 + 18 + 1 ⇒ (8) + 18 + 1 = 27
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 + 1 ⇒ (3, 5) + 4 + (6) + 1 = 19


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17

Looks like I forgot the bleed damage and flat check last round
Bleed damage: 1d6 ⇒ 6
Flat check: 1d20 ⇒ 8

Unset bleeds.

Seeing the other xulgath facing the elephant, Unset focuses on another one.
Melee. striking thundering fist (magical, nonlethal, agile, finesse) v. Yellow: 1d20 + 20 ⇒ (4) + 20 = 24
Damage B + So: 2d6 + 6 + 1d6 ⇒ (3, 3) + 6 + (6) = 18
Melee. striking thundering fist (magical, nonlethal, agile, finesse) v. Yellow: 1d20 + 20 - 4 ⇒ (14) + 20 - 4 = 30
Damage B + So: 2d6 + 6 + 1d6 ⇒ (1, 4) + 6 + (6) = 17
Melee. striking thundering fist (magical, nonlethal, agile, finesse) v Yellow: 1d20 + 20 - 8 ⇒ (4) + 20 - 8 = 16
Damage B + So: 2d6 + 6 + 1d6 ⇒ (1, 1) + 6 + (4) = 12

Bleed damage: 1d6 ⇒ 6
Flat check: 1d20 ⇒ 6


Shadow of the Vault Lord || Extinction Curse

Kennari heals Unset as Rova and Thkrull both connect with Purple. Feeling refreshed, Unset hits Yellow twice.

Purple does a skirmishing step to hit Thkrull, then Steps back out of the flank.

scimitar: 1d20 + 16 ⇒ (9) + 16 = 25
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (5) + 4 + (6, 1, 5) = 21

Green, battered and burning on the ground, skirmishes up to Kennari!

scimitar: 1d20 + 16 ⇒ (2) + 16 = 18
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (2) + 4 + (6, 6, 2) = 20

scimitar: 1d20 + 16 - 5 ⇒ (5) + 16 - 5 = 16
ouch!: 1d6 + 4 ⇒ (2) + 4 = 6

Both of them are completely unsuccessful.

Initiative!
Purple, -79 hp (<50%)
Green, -35 hp
Niksi
Prism, -23 hp

Stoneliege, -41 hp
Yellow, -51 hp (<50%)
Rova
Kennari
Unset, -44 hp, 1d6 persistent bleed


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Thkrull trumpets his superiority to the stinking lizard!


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism slips to the side and slices into the yellow eyed xulgaths back. "Bring it down Unset!"

+1 Striking Sickle (Gang-up): 1d20 + 19 ⇒ (2) + 19 = 21
Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9
Sneak Attack Damage: 2d6 ⇒ (3, 1) = 4
◇- Debillitating Strike Enfeebled 1

+1 Striking Sickle (Gang-up): 1d20 + 19 - 4 ⇒ (20) + 19 - 4 = 35
Damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10
Sneak Attack Damage: 2d6 ⇒ (6, 3) = 9
◇- Debillitating Strike Enfeebled 1

Status:

HP 128/151
AC 29 (30 w/ Shield)
Spells: 1st 2/2; 2nd 1/1; 3rd 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1
Reflection of Water 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Niksi keeps offenses and defenses inspired!

Prism's critical hit takes out Yellow!

The stoneliege takes a step back and causes the whole platform to roil and shake in a 15 foot cone, hitting both Prism and Unset!

ouch!: 7d8 ⇒ (4, 5, 8, 5, 2, 4, 6) = 34bludgeoning damage

Initiative!
Purple, -79 hp (<50%)
Green, -35 hp
Niksi
Prism, -23 hp, DC 26 basic Reflex vs 34 damage, prone on a crit fail
Stoneliege, -41 hp
Rova
Kennari
Unset, -44 hp, 1d6 persistent bleed, DC 26 basic Reflex vs 34 damage, prone on a crit fail


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari ducks the xulgath's claws, then darts backward and points the end of his staff, which erupts in a torrent of water at the attacking creature!

◆Step, ◆◆Cast hydraulic push.

Spell attack vs. green: 1d20 + 19 ⇒ (16) + 19 = 35

If Hit:
Bludgeoning damage: 3d6 ⇒ (5, 5, 6) = 16 Plus knocked back 5ft.

If Crit (not cumulative):
Bludgeoning damage: 6d6 ⇒ (5, 3, 6, 6, 3, 5) = 28 Plus knocked back 10 ft.


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17

Unset, Reflex: 1d20 + 21 ⇒ (2) + 21 = 23

Shaking, Unset brings the battle to the Stoneliege.
Acrobatics to Tumble Through purple: 1d20 + 21 ⇒ (6) + 21 = 27
If successful attacks, Stoneliege. If unsuccessful, attacks purple
Melee striking thundering fist (magical, nonlethal, agile, finesse): 1d20 + 20 ⇒ (1) + 20 = 21
Damage B + So: 2d6 + 6 + 1d6 ⇒ (6, 4) + 6 + (6) = 22
Melee striking thundering fist (magical, nonlethal, agile, finesse): 1d20 + 20 - 4 ⇒ (20) + 20 - 4 = 36
Damage B + So: 2d6 + 6 + 1d6 ⇒ (5, 1) + 6 + (1) = 13
If Tumble successful, then add precise damage for Confident Finisher: 4d6 ⇒ (6, 1, 4, 1) = 12
Bleed: 1d6 ⇒ 1
Flat check: 1d20 ⇒ 1


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Quick stats:

HP 108/108
AC 27 (28, plus physical resistance, when inspired)
Fort +18, Ref +18, Will +17 (+1 to all when inspired)
Effects: Hunted prey (purple), inspired (defense, courage: +1 status to attacks, damage)

Thkrull slams his foot on the nearest stinky thing, smushing it as he trumpets his superiority!

Fly, Strike
Foot: 1d20 + 18 ⇒ (20) + 18 = 38
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 ⇒ (5, 4) + 4 + (1) = 14


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Quick stats:

 HP 146/146
AC 27 (28, plus physical resistance 3, when inspired)
Fort +18, Ref +20, Will +16 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck [][]
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [], Unset []; Reflection of Life []; Reflection of Water []
Effects: Hunted prey (green), inspired (defense, courage: +1 status to attacks, damage)

"Should we do something about this fire?" Rova asks. "I think it's spreading! It could burn the forest down if Groetus doesn't get here really, really soon!"

She watches as Thkrull batters the nearest xulgath, then turns her attention to the quickly approaching one.

Command an Animal (posted above), Hunt Prey (green), Strike!
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 19 ⇒ (10) + 19 = 29
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 ⇒ (4, 4) + 2 + (2) = 12


Shadow of the Vault Lord || Extinction Curse

Kennari critically dampens the xulgath, pushing them into the side of the platform!

Kennari takes a bunch of rocks to the face, but successfully tumbles through Purple to critically hit the stoneliege in the face!

Meanwhile, Thkrull critically stomps on Purple, squishing them!

Rova hits Green with an arrow!

Green runs at Kennari, using some tricky footwork!

scimitar: 1d20 + 16 ⇒ (3) + 16 = 19
skirmishing ouch!: 1d6 + 4 + 3d6 ⇒ (6) + 4 + (3, 5, 3) = 21

scimitar: 1d20 + 16 - 5 ⇒ (17) + 16 - 5 = 28
ouch!: 1d6 + 4 ⇒ (2) + 4 = 6

But only hits on the follow-up.

Initiative!
Green, -75 hp (<50%)
Niksi
Prism, -23 hp, DC 26 basic Reflex vs 34 damage, prone on a crit fail
Stoneliege, -71 hp

Rova
Kennari
Unset, -76 hp, 1d6 persistent bleed, DC 26 basic Reflex vs 34 damage, prone on a crit fail


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"Your turn Stoneliege!" Prism slides on her knees across the floor as she twirls in a small semi-circle cutting at the stinky lizard.

+1 Striking Sickle (Gang-up): 1d20 + 19 ⇒ (1) + 19 = 20
Damage: 2d4 + 4 ⇒ (1, 4) + 4 = 9
Sneak Attack Damage: 2d6 ⇒ (6, 5) = 11
◇- Debillitating Strike Enfeebled 1

+1 Striking Sickle (Gang-up): 1d20 + 19 - 4 ⇒ (11) + 19 - 4 = 26
Damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6
Sneak Attack Damage: 2d6 ⇒ (1, 3) = 4
◇- Debillitating Strike Enfeebled 1

Status:

HP 128/151
AC 29 (30 w/ Shield)
Spells: 1st 2/2; 2nd 1/1; 3rd 0/1
Hero Points 1/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1
Reflection of Water 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Niksi keeps up her songs!

Prism takes a chip off the stoneliege.

Prism Reflex bot: 1d20 + 21 ⇒ (14) + 21 = 35

And avoid the rocks entirely.

The stoneliege whacks at Unset, then Prism, then Unset again

digging bar vs Unset: 1d20 + 18 ⇒ (8) + 18 = 26
ouch!: 2d10 + 9 ⇒ (4, 2) + 9 = 15

digging bar vs Prism: 1d20 + 18 - 5 ⇒ (2) + 18 - 5 = 15
ouch!: 2d10 + 9 ⇒ (3, 6) + 9 = 18

digging bar vs Unset: 1d20 + 18 - 10 ⇒ (18) + 18 - 10 = 26
ouch!: 2d10 + 9 ⇒ (5, 4) + 9 = 18

But just swings wildly through the air!

Initiative!
Green, -75 hp (<50%)
Niksi
Prism, -23 hp
Stoneliege, -74 hp
Rova
Kennari
Unset, -76 hp, 1d6 persistent bleed


Male fleshwarp swashbuckler (monk dedication) 11 | HP 67/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17

Unset attempts to move past the Stoneliege.
Acrobatics to Tumble Through Stoneliege: 1d20 + 21 ⇒ (20) + 21 = 41

He then seeks to pummel the creature.
Melee striking thundering fist (magical, nonlethal, agile, finesse): 1d20 + 20 ⇒ (14) + 20 = 34
Damage B + So: 2d6 + 6 + 1d6 ⇒ (1, 1) + 6 + (3) = 11
Melee striking thundering fist (magical, nonlethal, agile, finesse): 1d20 + 20 - 4 ⇒ (18) + 20 - 4 = 34
Damage B + So: 2d6 + 6 + 1d6 ⇒ (5, 4) + 6 + (4) = 19
If Tumble successful, then add precise damage for Confident Finisher: 4d6 ⇒ (6, 5, 6, 3) = 20
Bleed: 1d6 ⇒ 1
Flat check: 1d20 ⇒ 17


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari steps back again and flicks his staff, causing a pummeling rain of rocks to fly at the advancing xulgath.

◆Step, ◆◆Cast telekinetic projectile at Green.

Spell Attack: 1d20 + 19 ⇒ (13) + 19 = 32
Bludgeoning: 6d6 ⇒ (6, 3, 2, 5, 1, 1) = 18


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Quick stats:

HP 146/146
AC 27 (28, plus physical resistance 3, when inspired)
Fort +18, Ref +20, Will +16 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck [][]
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [], Unset []; Reflection of Life []; Reflection of Water []
Effects: Hunted prey (green), inspired (defense, courage: +1 status to attacks, damage)

Rova fires two quick arrows at the nearest xulgath as she urges Thkrull to land before he falls!.

Strike x2, Command an Animal
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 19 ⇒ (15) + 19 = 34
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 ⇒ (5, 3) + 2 + (6) = 16

Shortbow (iterative): 1d20 + 19 - 5 ⇒ (3) + 19 - 5 = 17
Piercing damage: 2d6 + 2 ⇒ (5, 5) + 2 = 12


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

Status:

HP 108/108
AC 27 (28, plus physical resistance, when inspired)
Fort +18, Ref +18, Will +17 (+1 to all when inspired)
Effects: Hunted prey (xx)?, inspired (defense, courage: +1 status to attacks, damage)?

Thkrull trumpets in triumph as the stinky thing is too scared to attack him. Soaring over the fight, he lands -- right on top of it before jumping back.

Fly (to the space just north of the xulgath; most of the above is color), Strike
Foot: 1d20 + 18 ⇒ (15) + 18 = 33
Bludgeoning damage: 2d8 + 6 ⇒ (2, 5) + 6 = 13


Shadow of the Vault Lord || Extinction Curse

Thanks to Prism's pseudo-flanking, Unset crits twice! The two powerful blows are enough to knock her down!

Kennari and Rova combined pummel Green with spells and arrows. The last xulgath falls!

What would you like to do after the combat? Deal with the fire? Search the platforms? Search for a secret entrance that definitely isn't marked on the map?


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

Rova, seeing the fighting ends, turns her eyes to the next threat -- the fire! If they're not careful, it could burn the entire island down to stone! The fire seems the concern that's least likely to wait patiently for us.


Female Gnome | HP 151/151 AC: 29 (30 w/shield) +2 AC vs Trap| F: +19 R: +21 (Evasion), W: +15 +2 vs traps | Perception: +17; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"I am good at starting fires, not so much at putting them out." Prism looks around. "Is there something around to help put it out." She hunts for a stream or source of water.


Shadow of the Vault Lord || Extinction Curse

You're not close to any rivers or streams, but there is lots of dirt! I presume you also have full canteens.


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Step back!" Kennari says, raising his staff. A howling torrent of snow and ice springs from it, pelting the flames and coating the area in a thick layer of frost, before quickly subsiding.

Casting howling blizzard, which I'd hope is enough to put out the nonmagical fire.


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

"Great Groetus!" Rova exclaims.


Shadow of the Vault Lord || Extinction Curse

Kennari easily puts out the flames with magical snow!


Shadow of the Vault Lord || Extinction Curse

GM screen:

Perception, Rova: 1d20 + 19 ⇒ (2) + 19 = 21
PErception, Corkas: 1d20 + 17 ⇒ (12) + 17 = 29
Perception, Niksi: 1d20 + 15 ⇒ (14) + 15 = 29
Perception, Unset: 1d20 + 19 ⇒ (18) + 19 = 37
Perception, Kennari: 1d20 + 14 ⇒ (3) + 14 = 17

With the fire dealt with, Unset easily spots a secret passage at the base of the tower, between the two platforms!

You also find 74 gp and 563 sp among the defeated xulgaths.

On the opposite platform, near the center is a large, cracked stone with glittering crystals inside. It is magical.


F HP 160, AC 30, F+21, R +21, W +17, Hero Pts 3 Halfling circusfolk doomsayer 11

"Oh, a secret passage! Those are great for getting away from Pharasmins!" Rova exclaims.

She glances at the glittering geode. "Do you know what it is, Kennari?"


LN male human civic wizard 11 | hp 118/118; Hero Points 1/3 | AC 28 (27 w/o mystic armor); F+19 R+20 W+18 (18/19/17 w/o mystic armor) | Perception +17 | Speed 25ft | Drain bonded item 1/1; Focus points 2/3; Staff charges 5/5 | Resist void 1, heal 1hp/min | Spell DC 30 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Hmmm, good question..." Kennari moves in for a closer look, opening up his arcane senses and trying to get a sense for the nature of the crystals.

Arcana check:
Arcana: 1d20 + 23 ⇒ (2) + 23 = 25

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