Adventures in Middle-Earth (Inactive)

Game Master Wandering Wastrel

Being an account of certain deeds which took place in Middle-Earth towards the end of the Third Age, between the Battle of Five Armies and the downfall of the Lord of the Rings

REGION MAP I BATTLE MAP

Guide: Morwen (Survival)
Scout: Bergur (Stealth; Investigation)
Hunter: Illryia (Survival)
Look-Out: Harry (Perception)

The Eye of the Enemy:
Hunt Score: 10
Veil 4


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Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

@Onár: I'm glad that your break did you good. :)

@Illyria: I'd love to play in another ME game. I will say that lately I haven't been able to focus on pbp as much as I'd like, though still posting. It's likely that I'll have days where I'm not posting and may not be able to give warning beforehand. Would be aiming for a similar posting rate to this campaign. If that's acceptable, I would be up for joining, and do have Veig Fairmane, a dwarf slayer from a fallen campaign.


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

Thanks for your positive response :)

I have set up a discussion thread so we don't clutter this one with stuff about a different campaign.

James: you're welcome to join us. I promise not to have too many hard feelings about the characters of mine you have killed over the years :D


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Scribe of Middle-Earth
Illyria of Rohan wrote:
James: you're welcome to join us. I promise not to have too many hard feelings about the characters of mine you have killed over the years :D

Hang on, let me just check with my consultant... what do you think, Admiral? Yes, I thought you'd say that

Thank you for the invite. I had to drop most of the games I was in about 5 months back because of work. Things are better now, and I'm definitely interested in being part of this, but let me think about it and get back to you.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Ónar, I'm glad to hear the break helped.

Illyria, as tempted as I am, and believe me I am, I'm struggling to get together a character for a Midgard game. Creativity has been more fleeting lately than I'd like to admit...


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

Morwen: no problem! Creativity ebbs and flows and if you're not in the zone, you're not in the zone.

I'm not planning to start right away, I just put the discussion thread up to give us a place to start toalking through our ideas. If you're in a different place in a week or two, come and say hello.

DM Wandering Loremaster wrote:
Illyria of Rohan wrote:
James: you're welcome to join us. I promise not to have too many hard feelings about the characters of mine you have killed over the years :D
Hang on, let me just check with my consultant... what do you think, Admiral? Yes, I thought you'd say that

Actual lol. And same as I said to Morwen: drop by in a week or so and see how you feel then.


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Scribe of Middle-Earth

Just to head off where this is (potentially) going: you're 2nd level. Challenging the existing order is waaaaaay above your pay-grade, at least for now. Viglund is at least CR 6 (probably higher).


Male Barding Treasure Hunter 2 | HP: 15/15 | AC 14 | Perception +4 | Initiative +3 | Insight +6 | Wis Save +2 | Con Save +1

Yeah, definitely not willing to try and take him on. Bergur isn't happy with the situation, but he's also not suicidal.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Yeah I'd figure he'd be like much higher level. But Morwen looks at all options and it is and option. Not the greatest, hints her hesitant nature on wanting to say it.


Scribe of Middle-Earth

OK, it looks like you have a decision - you just need to tell the villagers.


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

Bergur/Onár: we're currently discussing character generation and world-building for the Mirkwood campaign. You're welcome to join in :)

Morwen - feel free to participate if inspiration strikes, but there's no rush. I won't be starting for a while, I still need to make notes and decide on stuff.


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Scribe of Middle-Earth

Quick - but important - note: unless you find yourselves already in combat (like when the Mirkwood spider ambushed you), most intelligent creatures in Middle Earth will respect the parley system. Meaning you can almost always seek an Audience.

(Also - most creatures in Middle-Earth will keep their word, if they give it. Tolkien noted in The Hobbit that the rules of the riddle game were such that even the most evil would fear to break them; it was just Bilbo's misfortune that he was dealing with one of the most treacherous and untrustworthy creatures ever to dwell in Middle-Earth... All of which is a roundabout way of saying that the deal you made with Viglund should be regarded as valid, regardless of the fact that he's Evil.)


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack
DM Wandering Loremaster wrote:
An' they'm makin' oyes at Inguld's dotter Amalina, she'm a beauty alroight, but she'm barely a dozen Summer old."

Is that really necessary? I get it, these are Bad People. But using girls/women as props was what made me stop watching Game of Thrones.


Scribe of Middle-Earth

That's a fair comment, it was lazy/cliche writing on my part. My bad, and apologies to anyone who was offended.

(reason 1,001 why having diversity in the gaming group is just better)


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

I didn't stop watching Game of Thrones because of it but I did fast forward through some stuff, I love Peter Dinklage so I couldn't stop watching. And I never saw the end *tragic memories have been supressed*

The main view I look at is what is the point of this first. For example, Morwen, because of her upbringing and things that have happened, has a slight disdain for the majority of men. If you want to test Morwen's control over her own rage, then this would be the prefect way to do it. But if it is just 'look they're bad for bad guy's sake' Then yes I agree with Illyria.


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

If it does come to a fight, Illyria will be using non-lethal damage. Orcs, goblins and spiders are one thing. This is another.

Yay for selective morality!


Scribe of Middle-Earth

Looks like we have possible disagreement how to proceed: bargain, or fight?

BARGAIN: Bergur

FIGHT: Illyria


Scribe of Middle-Earth
Morwen of House Isildur wrote:

I didn't stop watching Game of Thrones because of it but I did fast forward through some stuff, I love Peter Dinklage so I couldn't stop watching. And I never saw the end *tragic memories have been supressed*

The main view I look at is what is the point of this first. For example, Morwen, because of her upbringing and things that have happened, has a slight disdain for the majority of men. If you want to test Morwen's control over her own rage, then this would be the prefect way to do it. But if it is just 'look they're bad for bad guy's sake' Then yes I agree with Illyria.

Thank you for this (and Illyria as well). My gaming table has always been for everyone who wants to have fun and enjoy this hobby with their fellow gamers, which means everyone has to feel comfortable. If you aren't, then I'm doing it wrong and need to be told.


Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

Catching up.

Just a note. My rate of posting has gotten more erratic lately. It may remain that way for some weeks yet.


Male Barding Treasure Hunter 2 | HP: 15/15 | AC 14 | Perception +4 | Initiative +3 | Insight +6 | Wis Save +2 | Con Save +1
Illyria of Rohan wrote:

If it does come to a fight, Illyria will be using non-lethal damage. Orcs, goblins and spiders are one thing. This is another.

Yay for selective morality!

RAW there is no way to deal non-lethal damage from range. You can hit someone with the flat of your blade; you can't hit someone with the flat of your pointy arrow.

Just to add another complication to the 'fight or bargain' decision :)


Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

I'd make an argument for ranged weapons that give bludgeoning damage, such as slings, or for customised blunted arrows. But yes, the already tricky prospect of fighting non-lethally is made much more difficult at range.


Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

Harry doesn't want to allow these men to continue stealing from the villagers. Hence his stance.


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

That is true. If you want to fight nonlethally, you may have to come and get your hands dirty in melee.

Try it, you might like it :)


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Hmm, bargain or fight. So we only have A or B yes?


Scribe of Middle-Earth

No, those are just the two options people seem to be going for. If you think you have a workable plan C then by all means have at it.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Question! Do we know how long it takes to get from where they came from to this place?


Scribe of Middle-Earth

Nope. But it's fairly early in the morning still so they probably haven't walked far to get here.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Okay cool, so Morwen's offer won't be too crazy.


Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

For what it's worth, I think Morwen's offer is quite fair.


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

I agree! Nicely done, Morwen XD


Scribe of Middle-Earth

So do I and if they were reasonable people it might work. Sadly the feudal system doesn't encourage reasonableness!


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

I do try. Morwen may not be the easiest person to get along with but she isn't stupid.

It doesn't encourage reasonableness, but is does encourage fear. Morwen is gambling that their fear of Viglund is higher then their fear of Gisalric.


Scribe of Middle-Earth

Mostly the feudal system leads to a lot of feuds, sadly. Fear of the nearer lord outweighs fear of the more distant one.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

That depends on how small the lands are, but yes. More people often have more loyalty to the local area than to the over all Kingdom. In the early years of America this was a huge deal actually. It's why many great people sided with their states over their country because they had more love of those.


Male Barding Treasure Hunter 2 | HP: 15/15 | AC 14 | Perception +4 | Initiative +3 | Insight +6 | Wis Save +2 | Con Save +1

Ah well. It was worth a try.

Are we going to have a battle map for this one or is it going to be theater of the mind? Either way Bergur, (since he stepped close enough to show them the comb), is probably in melee range. Maybe a five foot step away at most.


Scribe of Middle-Earth

No map, sorry. You were in "parley range", which is close enough to show people things but far enough to be able to get out the way if the parley fails. Say fifteen feet apart or so?


Male Barding Treasure Hunter 2 | HP: 15/15 | AC 14 | Perception +4 | Initiative +3 | Insight +6 | Wis Save +2 | Con Save +1

Works for me!


Scribe of Middle-Earth

Thanks - improvising as you go along and and justifying it to sound reasonable is one of the core DM skills :)


Abilities:
Healing Dice (d8): 0/2 | | | |
Male Bree Scholar 2 | HP 13/13 | AC 11 | HD 2/2 1d8+0 | Insp. 2/3 | Per +7 | Ins +5 | Init: +0 | Saves STR +0 DEX +0 CON +0 INT +5 WIS +5 CHA +1 | Spd 30 | Effects:

Oh well!


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack

OK, looks like I missed a fair bit! Catching up now


Scribe of Middle-Earth

Bergur - you can definitely do Sneak Attack damage non-lethally in melee.

As regards lethal/nonlethal vs Men (even Evil ones). I'm coming to a view that use of lethal force in melee against enemies who aren't directly serving the Shadow* is not a Misdeed, but it probably is a potential source of Shadow points.

If you use lethal force against them in melee, you will need to make a DC 11 Wis save after the fight or take 1 point of Shadow. (That doesn't stop Morwen from doing her thing if she wants to, but it does reinforce her somewhat grim nature).

This doesn't apply to missile weapons, since there's no way to avoid lethal force. However, it does apply to Bergur's sneak attack with a missile weapon since that's the difference between shooting at arms, legs versus shooting to kill targeting the eyes, throat and vital organs.

*directly serving the Shadow = Orcs, goblins, spiders, Black Numenoreans and so on. Does NOT include bandits, however Evil they may be. Theoden didn't kill Grima Wormtongue, and even at the end Frodo tried to spare him.

Let me know what you think. I am open to reconsidering this if you object strongly.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Uha, I'd have objections mainly because they where given two options to avoid combat but chose the fight. However I'm not the GM, so your word is law.


Male Dwarf o' Erebor Warrior 2 | HP: 24/26 | AC: 17 | Perception +1 | Initiative +1 | Insight +3 | Wis save +1 | Con save +5 | Portrait

Also just catching up - RL is still stymieing my efforts to get time, energy and creative spirit for posting. Might also be slow, but steady for the forthcoming wee while.


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Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Hey! Slow and stead, fits a dwarf perfectly! ^_^


1 person marked this as a favorite.
Scribe of Middle-Earth
Morwen of House Isildur wrote:
However I'm not the GM, so your word is law.

Oh, I wish I'd had you at my tabletop group. (you hear that, Illyria? LAW. Yeah.)

More to the point: being Evil is easy. Being on the side of Good is harder.

Onar - thanks for the update, good to know you're still hanging in there!


Female Rohirrim Slayer 2 | 25 HP | AC 15 | Perception +4 (Vigilant Senses) | Initiative +2 | Insight +4 | Wis save +2 | Con save +3 | Portrait I Other: Reckless Attack
Morwen of House Isildur wrote:
Uha, I'd have objections mainly because they where given two options to avoid combat but chose the fight. However I'm not the GM, so your word is law.

oh Hell no dont encourage him

EDIT too late


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Oh no you don't! XD
Well maybe ya do... My point is that if I know the system inside and out I'm a little more resistant. But only if it openly states something and the GM wants to go against it.

Being on the Good side maybe harder, I agree, but even the good side has to kill the evil when it won't back down.


Scribe of Middle-Earth
Illyria of Rohan wrote:

This time, she strikes to kill, impalling the man on the tip of her lance.

What? you've never seen a hypocrit before? :P

OK, that made me laugh. You're not getting out of the saving throw, though.


Female Dúnedain Wanderer 2 | HP: 2/21| AC 15 | Perception +3 | Initiative +3 | Insight +4 | Wis Save +2 | Con Save +4

Quick question, Harry is on the same side with Bergur and Ónar right? And Illyria just joined them right?


Scribe of Middle-Earth

That's a fair question!

You were all having the following skirmishes:

Soldier A was in combat with Bergur
Soldier B was in combat with Harry, who was Aiding Bergur/Illyria as needed
Soldier C was in combat with Illyria, who was ignoring him and focusing on the Sergeant (who is now down)
Soldier D was in combat with Morwen
Soldier E was in in combat with Onar

Soldier A badly wounded Bergur, so Illyria left the fight with Soldier C (provoking an AoO) to come to his assistance. Illyria's attack was enough to kill Soldier A and I will report this in the end of turn summary.

So now it is

Soldier A v Bergur & Illyria
Soldier B v Harry
Soldier C is free to engage another opponent
Soldier D v Morwen
Soldier E v Onar

Hope that helps!


Scribe of Middle-Earth

I may start using maps again, but it does slow things down because I have to check the map, make the moves and then ensure that everything is coordinated.

Oh yes, and build the map in the first place.

Theater of the mind means things move faster and IMO 5e allows this more than PF because there just aren't things like flanking and so on.

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