Cults of the Sundered Kingdoms (Inactive)

Game Master brvheart

A pathfinder campaign in the Sundered Kingdoms

Borderlands Provinces Map
Roll20
Remballo


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Naomi draws and fires her bow again, then dismounts.

attack: MW Shortbow
attack: 1d20 + 6 ⇒ (13) + 6 = 19for damage: 1d6 ⇒ 2


Male Human Rogue6/Clr1 Current Map

It launches another volley at Onnello, Ian and their 2 horses in that order while it hovers:

spike: 1d20 + 8 ⇒ (12) + 8 = 20 damage: 1d6 + 5 ⇒ (3) + 5 = 8
spike: 1d20 + 8 ⇒ (1) + 8 = 9 damage: 1d6 + 5 ⇒ (5) + 5 = 10
spike: 1d20 + 8 ⇒ (4) + 8 = 12 damage: 1d6 + 5 ⇒ (1) + 5 = 6
spike: 1d20 + 8 ⇒ (19) + 8 = 27 damage: 1d6 + 5 ⇒ (4) + 5 = 9


;this horse is in trouble.' Dismounting off of his wounded mount, Ian moves towards where the beast is at, yelling at it, "Why are you attacking us? We have done no harm to you!"

dismount, 20 ft move


Retired to Taldor?

Seamus aims and shoots his crossbow again, then also dismounts.

Attack: Crossbow, then dismounts
attack: 1d20 + 3 ⇒ (16) + 3 = 19 for damage: 1d8 ⇒ 4


Lucian, seeing the others dismount, fires and does the same.

attack: Crossbow, dismounts
attack: 1d20 + 4 ⇒ (15) + 4 = 19 for damage: 1d8 ⇒ 3


Onnello remembering he still has a bow, draws and fires, fumbling the shot, he tries to stay upright on the horse.

attack: bow
attack: 1d20 + 3 ⇒ (1) + 3 = 4 for damage: 1d8 ⇒ 6


Moving towards the hovering beast, Naomi draws an arrow and fires again.

attack: MW Shortbow
attack: 1d20 + 6 ⇒ (3) + 6 = 9for damage: 1d6 ⇒ 4


Male Human Rogue6/Clr1 Current Map

It launches another volley at Onnello, Ian, Seamus and Onnello's horse in that order while it hovers:

spike: 1d20 + 8 ⇒ (15) + 8 = 23 damage: 1d6 + 5 ⇒ (1) + 5 = 6
spike: 1d20 + 8 ⇒ (12) + 8 = 20 damage: 1d6 + 5 ⇒ (2) + 5 = 7
spike: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d6 + 5 ⇒ (2) + 5 = 7
spike: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d6 + 5 ⇒ (2) + 5 = 7


Male Human Rogue6/Clr1 Current Map

"Humans, you taste good with ketchup"


Moving toward Onnello, Ian picks up the bow, calling out to the beast. "Come down and fight us."


Retired to Taldor?

Seamus draws a quarrel and fires, move a little closer.

move action: load Crossbow attack fire crossbow, 5 ft step
attack: 1d20 + 3 ⇒ (10) + 3 = 13 for damage: 1d8 ⇒ 3


Moving toward the beast, Lucian gets as close to being under it as possible, then using his ring, he casts ear piercing scream.

30 ft move,Ear Piercing Scream, damage + dazed DC 15 fort
damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Human Rogue6/Clr1 Current Map

fort save: 1d20 + 9 ⇒ (16) + 9 = 25


con: 1d20 + 2 ⇒ (3) + 2 = 5


Naomi continues firing her bow, trying to stay below the rock as much as possible.

attack: MW Shortbow
attack: 1d20 + 6 ⇒ (4) + 6 = 10 for damage: 1d6 ⇒ 3


Male Human Rogue6/Clr1 Current Map

The beast flies over the wounded horse.


while, the beast is distracted, Ian says a quick prayer for Onnello.

LoH: 1d6 ⇒ 4


Retired to Taldor?

Seamus cocks his bow and fires again.

Crossbow
attack: 1d20 + 3 ⇒ (10) + 3 = 13 for damage: 1d8 ⇒ 1


as does Lucian

Crossbow
attack: 1d20 + 4 ⇒ (11) + 4 = 15 for damage: 1d8 ⇒ 1


naomi moving out from behind the rock, also, fires at the beast

attack: MW Shortbow
attack: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24 for damage: 1d6 ⇒ 5
attack: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24 for damage: 2d6 ⇒ (3, 3) = 6


Male Human Rogue6/Clr1 Current Map

It fires at Seamus, Ian and Lucian

spike: 1d20 + 8 ⇒ (13) + 8 = 21 damage: 1d6 + 5 ⇒ (5) + 5 = 10
spike: 1d20 + 8 ⇒ (16) + 8 = 24 damage: 1d6 + 5 ⇒ (3) + 5 = 8
spike: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d6 + 5 ⇒ (6) + 5 = 11


Retired to Taldor?

Flinching as the spikes hit him again. Seamus watches the beast leave as he moves towards Onnello, Realizing that Ian was not able to revive the ranger. Seamus quickly prays over him, and then casts channel energy to help heal Ian and himself as well.

CLW: 1d8 + 2 ⇒ (3) + 2 = 5
channel: 1d6 ⇒ 1
channel: 1d6 ⇒ 5
channel: 1d6 ⇒ 5


'Good he's alive, fortunately we all survived.' Watching as Onnello waken and stands up, Ian hands him the longbow. "Glad to see you still alive, I'm a terrible shot." He then turns to Lucian. "What the blazes was that?"


A good question.' Scratching his beard he thinks for a moment, "If I remember correctly it was a Manticore, able to fly and fire spikes from their tales."

knowledge: arcana: 1d20 + 9 ⇒ (10) + 9 = 19


'Fly and fire spikes?' Her jaw dropping slightly, Naomi puts her hands on her hips. "Fly and spikes? For real? I'd have never guessed." Shaking her head, "Come on Onnello, looks like you and me are catching horses again."


'Well, at least I'm still alive.' Returning to consciousness, Onnello, looks around as he stands up, accepting the bow as Ian gives it to him. 'Ha, that serves Lucian right.' Looking from Lucian to Naomi he smiles a little and shrugs, "May as well get the horses and move on. I don't want to be here if the thing comes back."


Retired to Taldor?

As they leave Seamus reminds Onello, "You were unconscious when it happened, but the beast flew off with Ian's horse. The big dapple-grey so you don't plan on finding it alive."

Once Naomi and Onnello returned with the horses, Seamus channeled again to help heal everyone a little bit more. Then, mounting Ian on one of the draft horses, they continued on.

channel: 1d6 ⇒ 3
channel: 1d6 ⇒ 5
that should put everyone at full and leave one channel


'Curious creatures.' Looking at the bird like beings, Onnello tries to recognize them

knowledge: Nature: 1d20 + 5 ⇒ (6) + 5 = 11


Will saves
Ian: 1d20 + 6 ⇒ (16) + 6 = 22
Lucian: 1d20 + 4 ⇒ (4) + 4 = 8
Onnello: 1d20 + 1 ⇒ (5) + 1 = 6
Seamus: 1d20 + 5 ⇒ (15) + 5 = 20


Will saves
Ian: 1d20 + 6 ⇒ (2) + 6 = 8
Seamus: 1d20 + 5 ⇒ (14) + 5 = 19


Male Human Rogue6/Clr1 Current Map

init wizard: 1d20 + 7 ⇒ (13) + 7 = 20


Retired to Taldor?

init: 1d20 + 6 ⇒ (11) + 6 = 17


init: 1d20 + 2 ⇒ (19) + 2 = 21


fort: 1d20 + 6 ⇒ (20) + 6 = 26


Initiative
Ian: 1d20 + 2 ⇒ (12) + 2 = 14
Lucian: 1d20 + 3 ⇒ (14) + 3 = 17
Naomi: 1d20 + 8 ⇒ (5) + 8 = 13
Onnello: 1d20 + 4 ⇒ (2) + 4 = 6
Seamus: 1d20 + 6 ⇒ (11) + 6 = 17


Male Human Rogue6/Clr1 Current Map

You see a huge giant ahead. Roll init
init: 1d20 - 1 ⇒ (13) - 1 = 12


"Hey look a giant ugly thing" As she slide of the mount and drawing an arrow fires at the big monster.

dismount attack: MW Shortbow, sneak attack
attack: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23for damage: 1d6 ⇒ 6


Seeing the beast, Lucian dismounts and drops his crossbow. "I would just as soon not be on a horse when that thing attacks."


Retired to Taldor?

Seamus also dismounts and drops his crossbow.


Seeing the large creature, Ian dismounts, dropping the shield, he draws his axe, asking his cousin, "Hey You got anything to make anyone bigger?"


Male Human Rogue6/Clr1 Current Map

The ogre charges Ian
great club: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14 damage: 2d8 + 7 ⇒ (2, 2) + 7 = 11


quickly dismounting, Onnello turns to Seamus, "Ian had the right idea, make me bigger."


Moving up beside Seamus, Lucian begins to cast "magnam faciam"

30 ft move, casts enlarge on Ian


Retired to Taldor?

Not to be outdone, Seamus says a quick pray, so that Onnello will enlarge as well.

casting enlarge as well


Dodging the monsters blow, Ian moves closer and swings his greataxe.

AC 17 (two handed weapon, no shield) Attack: great axe, PA, FF
attack: 1d20 + 6 ⇒ (13) + 6 = 19 for damage: 1d12 + 6 + 3 ⇒ (5) + 6 + 3 = 14


Male Human Rogue6/Clr1 Current Map

The ogre again attacks Ian
great club: 1d20 + 7 ⇒ (4) + 7 = 11 damage: 2d8 + 7 ⇒ (1, 1) + 7 = 9


Male Human Rogue6/Clr1 Current Map

AOO on Seamus
great club: 1d20 + 7 ⇒ (2) + 7 = 9 damage: 2d8 + 7 ⇒ (8, 7) + 7 = 22


"Ha, this is the way to fight a giant." Enlarging Onnello moves beside Ian, ducking the club, he lifts his greatsword and swings it at the creature. Watching as the creature goes down, he scratches his head. "I wonder what it was."

attack (enlarged) MW greatsword PA, FF
attack: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 for damage: 3d6 + 9 + 3 ⇒ (3, 1, 3) + 9 + 3 = 19

knowledge: nature: 1d20 + 5 ⇒ (3) + 5 = 8


Male Human Rogue6/Clr1 Current Map

xp=160 each


Seeing the beasts in the air, Lucian wonders if he recognizes them.

knowledge: 1d20 + 9 ⇒ (18) + 9 = 27

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