2-3 Table 2 (Inactive)

Game Master DoubleGold

Map is up


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Wayfinders

M Kasatha Bio-Hacker (Geneticist)/1 (Outlaw) | SP 7/7 HP 10/10 | RP 4/4 | 15 EAC ; 16 KAC | 23 CMD (KAC+8) Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | | Biohacks: 4/4 | Active conditions: None.

Hearing their Captain's mindless babble over the Comm system, Taerem frowns before sighting at the Cultist in a ragged yellow robe. Their top arms find the correct cartridge and let fire, seeking to inconvenient the foe. Ven's drivel is off putting however and the shot goes wide.

Caustolance VS Yellow EAC: 1d20 + 3 ⇒ (7) + 3 = 10

Wayfinders

Male NG Ysoki Wild Warden Operative 1 | SP 2/6 HP 8/8 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +3 | Init: +5 | Perc: +6, SM: +6 | Speed 30ft (50ft) | Darkvision, Moxie, Trick attack (Survival +15) +1d4

Gava moves to avoid cover from his allies and trick attacks Red Cultist.

Survival check to Trick Attack: 1d20 + 15 ⇒ (11) + 15 = 26
Needler pistol vs. flat-footed KAC: 1d20 + 4 ⇒ (7) + 4 = 11
Piercing: 1d4 ⇒ 2
Trick damage: 1d4 ⇒ 4


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

Ven takes 5 damage from share pain and kills the cultist from an aoo, which means Ziyass doesn't have to make a will save, cause only 1 lesser confusion was cast
The other cultist gets a beating and will use share pain on gava gava will save 14 or take 4 dmg
All heroes are up
Ven another lesser confusion will save.

Wayfinders

Male Xenometric (Dragonkin) Android Guard Technomancer 1 (SP 6/6) (HP 9/9) (EAC 14, KAC 15) (Fort +1, Ref +3, Will +2) (Init +3) (Perception +4)

D.R.A.C.O.S. fires upon the remaining cultist!

Azimuth Laser Rifle: 1d20 - 1 ⇒ (17) - 1 = 16, for 1d8 ⇒ 4 Fire damage.
Azimuth Laser Rifle: 1d20 - 1 ⇒ (2) - 1 = 1, for 1d8 ⇒ 3 Fire damage.

Wayfinders

Male NG Ysoki Wild Warden Operative 1 | SP 2/6 HP 8/8 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +3 | Init: +5 | Perc: +6, SM: +6 | Speed 30ft (50ft) | Darkvision, Moxie, Trick attack (Survival +15) +1d4

Will save: 1d20 + 3 ⇒ (8) + 3 = 11

"Pain don't hurt!"

Wayfinders

M Kasatha Bio-Hacker (Geneticist)/1 (Outlaw) | SP 7/7 HP 10/10 | RP 4/4 | 15 EAC ; 16 KAC | 23 CMD (KAC+8) Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | | Biohacks: 4/4 | Active conditions: None.

Flicking off his comm unit, Taerem tries to focus on their firing rather than Ven's incessant babbling.

Caustolance vs yellow EAC: 1d20 + 3 ⇒ (20) + 3 = 23

Crit Damage, Acid: 2d6 ⇒ (6, 4) = 10 + Minor Inhibitor: –1 penalty to attack rolls for 6 rounds

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

It looks like Red is now unconscious/dead, too, since Taerem would have hit Red instead of the downed Yellow cultist?

Good hit Taerem! :)

Ziyass looks back at Ven wondering just how long this infernal drivel will continue, wishing she also could just cut it off with a switch.

Exo-Guardians

M Dragonkin Vanguard 4 | SP 48/48 HP 34/34 | RP 7/7 | EAC 13; KAC 17 | Fort +9; Ref +3; Will +1 | Init: -1 | Perc: +4 | Speed 25ft | EP : 1

Will: 1d20 + 0 ⇒ (10) + 0 = 10
1d100 ⇒ 91 Ruh roh..

Ven's gaze darts to Ziyass and he looks at her as if she were one of the cultists. With a roar, he swings a fist at her.

ES vs Ziyass EAC: 1d20 + 4 ⇒ (8) + 4 = 12
A/B: 1d3 + 4 ⇒ (3) + 4 = 7

Second Seekers (Jadnura)

"M" Copaxi Biohacker (Studious-Geneticist) 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 15; KAC 18 | Fort +4; Ref +3; Will +0 | Init: +0 | Perc: +4 | Speed 20ft |Biohacks 4/4

Double move up

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

Ziyass just leans back to let the fist swing by. She shouts "Really, Ven?" as she curses loudly in HIS brain this time, contemplating the purchase of a bridle to go with the saddle if he doesn't settle down.

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

If the red cultist is indeed still up, Ziyass will attack him.

Ziyass switches her attention to the current cause of her difficulties and swings at red.

Entropic Strike vs EAC: 1d20 + 5 ⇒ (8) + 5 = 13

Acid Damage on red: 1d3 + 3 ⇒ (2) + 3 = 5


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

The last cultist goes down, however, the ritual was not stopped. You have two full rounds to do something before something comes through a portal. Mysticism to identify what kind of creature will come through.

Wayfinders

Male Xenometric (Dragonkin) Android Guard Technomancer 1 (SP 6/6) (HP 9/9) (EAC 14, KAC 15) (Fort +1, Ref +3, Will +2) (Init +3) (Perception +4)

+++Recalibrating Sensors+++

Mysticism: 1d20 + 4 ⇒ (8) + 4 = 12.

Exo-Guardians

M Dragonkin Vanguard 4 | SP 48/48 HP 34/34 | RP 7/7 | EAC 13; KAC 17 | Fort +9; Ref +3; Will +1 | Init: -1 | Perc: +4 | Speed 25ft | EP : 1

Ven shakes his head as if recovering from something and gives Ziyass an apologetic look.

Without waiting for a response, Ven moves up to the total to investigate.

Wayfinders

Male NG Ysoki Wild Warden Operative 1 | SP 2/6 HP 8/8 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +3 | Init: +5 | Perc: +6, SM: +6 | Speed 30ft (50ft) | Darkvision, Moxie, Trick attack (Survival +15) +1d4

Mysticism: 1d20 + 3 ⇒ (15) + 3 = 18

"I don't suppose anyone got some explosives rigged to explode? We could always prepare a warm welcome to our guest about to arrive!"

Gava reloads his weapon, positions himself a bit away from the portal, wondering if cap'n will jump right in.

Wayfinders

M Kasatha Bio-Hacker (Geneticist)/1 (Outlaw) | SP 7/7 HP 10/10 | RP 4/4 | 15 EAC ; 16 KAC | 23 CMD (KAC+8) Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | | Biohacks: 4/4 | Active conditions: None.

Having no knowledge of the Arcane or Mystic to draw upon, Taerem keeps back with their rifle trained on the portal waiting for the creature to come forth from whatever hell it had been summoned from.


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

You identify the maw as a tear in the Material Plane with a successful DC 12 Mysticism check. You also learn an outsider is about to come through the rift.

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

Do we learn of any way to stop the ritual?

Exo-Guardians

M Dragonkin Vanguard 4 | SP 48/48 HP 34/34 | RP 7/7 | EAC 13; KAC 17 | Fort +9; Ref +3; Will +1 | Init: -1 | Perc: +4 | Speed 25ft | EP : 1

"Team! Take up positions! We do not know that it will be hostile, but be ready! I don't know anything about planar beings! If you know what it is, shout it out as soon as you can!"

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

Ziyass situates herself within punching distance and readies for action.


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight
Ziyass wrote:
Do we learn of any way to stop the ritual?

Nope your best bet is to heal and/or move on round 1 and ready attacks on round 2 to get the drop on the enemy

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

Round 1 action as above posted: Ziyass moves up next to the tear and readies an entropic strike.

Exo-Guardians

M Dragonkin Vanguard 4 | SP 48/48 HP 34/34 | RP 7/7 | EAC 13; KAC 17 | Fort +9; Ref +3; Will +1 | Init: -1 | Perc: +4 | Speed 25ft | EP : 1

Ven will not ready an attack

Wayfinders

Male NG Ysoki Wild Warden Operative 1 | SP 2/6 HP 8/8 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +3 | Init: +5 | Perc: +6, SM: +6 | Speed 30ft (50ft) | Darkvision, Moxie, Trick attack (Survival +15) +1d4

Since you can't ready a trick attack, neither will Gava - and perhaps they ended up summoning something silly anyway.


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

What is Taerem, Rahirez, and Dracos doing?

Wayfinders

Male Xenometric (Dragonkin) Android Guard Technomancer 1 (SP 6/6) (HP 9/9) (EAC 14, KAC 15) (Fort +1, Ref +3, Will +2) (Init +3) (Perception +4)

Nothing - I want to see what comes through.

Second Seekers (Jadnura)

"M" Copaxi Biohacker (Studious-Geneticist) 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 15; KAC 18 | Fort +4; Ref +3; Will +0 | Init: +0 | Perc: +4 | Speed 20ft |Biohacks 4/4

Continue double moving up


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

Okay, so Ziyass readied an action hit: 5 + 1d20 ⇒ 5 + (2) = 7 dmg: 1d3 + 3 ⇒ (3) + 3 = 6. miss
A demon comes through, a CONCAVION, LESSER. A shadow like demon surrounded by flames. It doesn't hurt to touch the demon, that's just what the picture shows.
enemy init: 1d20 ⇒ 14
keeping original init all but Rahirez are up

Wayfinders

Male Xenometric (Dragonkin) Android Guard Technomancer 1 (SP 6/6) (HP 9/9) (EAC 14, KAC 15) (Fort +1, Ref +3, Will +2) (Init +3) (Perception +4)

+++Calibrating+++

D.R.A.C.O.S. fires a volley of force missiles at the Demon!

Magic Missile: 3d4 + 3 ⇒ (1, 4, 4) + 3 = 12 Force damage.

Wayfinders

Male NG Ysoki Wild Warden Operative 1 | SP 2/6 HP 8/8 | RP 5/5 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +3 | Init: +5 | Perc: +6, SM: +6 | Speed 30ft (50ft) | Darkvision, Moxie, Trick attack (Survival +15) +1d4

Gava trick attacks the newly arrived monstrosity.

Survival check to Trick Attack: 1d20 + 15 ⇒ (17) + 15 = 32
Needler pistol vs. flat-footed KAC: 1d20 + 4 ⇒ (20) + 4 = 24
Piercing: 1d4 ⇒ 4
Trick damage: 1d4 ⇒ 4
Critical piercing: 1d4 ⇒ 4
Critical trick damage: 1d4 ⇒ 3

15 piercing damage total

Then he tries to take a closer look at it and see if he remembers anything about concavions. Mysticism: 1d20 + 3 ⇒ (6) + 3 = 9

Exo-Guardians

M Dragonkin Vanguard 4 | SP 48/48 HP 34/34 | RP 7/7 | EAC 13; KAC 17 | Fort +9; Ref +3; Will +1 | Init: -1 | Perc: +4 | Speed 25ft | EP : 1

Ven roars as he attacks the newcomer.

ES vs EAC: 1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 9
A/B: 1d3 + 4 ⇒ (1) + 4 = 5
ES vs EAC: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
A/B: 1d3 + 4 ⇒ (2) + 4 = 6


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

Mysticism to know stuff about it, fail, but you all do massive damage to it, except for Ven who misses. Ziyass could finish it before it gets a turn, it only has 30 HP and you dealt 27.

Exo-Guardians

F Pahtra Vanguard 3 | SP 30/30 HP 25/25 | RP 4/4 | EAC 17; KAC 19 | Fort +6; Ref +7; Will +1 | Init: +4 | Perc: +9 | Speed 20ft | Darkvision 60' | Low-light Vision | EP : 0 |

Ziyass growls when her fist totally misses the demon when it first steps from the tear, but takes a deep breath and swings again.

Entropic Strike vs EAC: 1d20 + 5 ⇒ (8) + 5 = 13

If that hits EAC, then Acid damage: 1d3 + 3 ⇒ (3) + 3 = 6 .


F Vesk Soldier 8: Spd:30, Init:8, Sp:0/72, HP:1/62, RP:4/8 EAC:26, KAC:29, Fort:8, Ref:8, Will:6 (+2 vs fear), Perc:0 Lowlight

Dead End of scenario

With the botched ritual and the defeat of the concavion, the Cult
of the Devourer cell on Enereth-7 shatters. What remains of the
cell flees the planet, leaving the quorlus in relative peace. When
the PCs report in, Venture-Captain Arvin asks the PCs about the
ritual and how they interrupted it. If the PCs mention the demon,
Arvin congratulates them on taking out the threat to the planet
and on defeating a formidable opponent. If the PCs convinced
Veerlin to abandon the cult, a group of quorlus are impressed
by the PCs’ actions and send an invitation for them to return to
Enereth-7 as favored guests.

Will get chronicles out to you soon, I need your emails to do it and get the game reported.

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