[Campaign Mode]VampByDay's Against the Aeon Throne game (Inactive)

Game Master VampByDay

Just a short, average cargo run to a new colony . . . Yeah, right.
Slides


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NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun fires at Blue

attack: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
damage: 1d4 ⇒ 1


After reading and re-reading all the rules. . . I guess mindless undead aren’t immune to shaken in Starfinder?

Rook hits it, but Xawn misses.

Blue -19 HP, shaken
Red, uninjured.


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires thrice...again.. (@blue)

Pistol: 1d20 + 4 - 4 + 1 ⇒ (13) + 4 - 4 + 1 = 14
P: 1d8 + 3 ⇒ (3) + 3 = 6
Pistol: 1d20 + 4 - 4 + 1 ⇒ (19) + 4 - 4 + 1 = 20
P: 1d8 + 3 ⇒ (2) + 3 = 5
Pistol: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
P: 1d8 + 3 ⇒ (8) + 3 = 11


Man, Reconstructor would have provoked three times. . . if these guys weren't staggered. No reactions for them.

Shooting point blank range finally downs blue

Pratt up

Red-Uninjured


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt attempts to run by the remaining zombie. Should he take an AoO, he has mobility for a +4 AC.

When he gets to the other side of this room, he turns and fires.

to hit: 1d20 + 8 ⇒ (2) + 8 = 10
fire damage: 1d8 + 3 ⇒ (6) + 3 = 9


Sadly, Staggered means no reactions! Sadly for me I mean. You still miss. Actually, since he doesn't get AoOs, and you can just run, I'm going to call this fight. No reason to make you go through the motions.

Bivines kills the final Zombie, there's nothing really of value in this room.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

On to N6!


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt moves toward the door and readies himself. He checks the door for any possible defensive countermeasures.

perception: 1d20 + 6 ⇒ (16) + 6 = 22


Pratt hears some moving and shuffling about inside, like some sort of machines whirring, but does not see any traps on the door.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt is sure to quietly let everyone know that there is something behind the door before he opens it.

And with that, he attempts to activate the door, sweeping the room with his rifle as he does.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Rook stacks up next to Pratt on the door and readies his pistol.


perception: 1d20 + 8 ⇒ (20) + 8 = 28
As you look into this room:
This large chamber appears to have been luxurious
accommodations for a single occupant, with a single large
bunk in the northwest and a desk of smooth metal to the
east. Standing upright near the desk is a trident. The trident
balances on the end of its haft and glows with white flames.

There is a robot Slide 5 and it heard you (unfortunately) and is ready when you open the door.

"Warning, inferior life-forms detected! Exterminate! Exterminate!"
Initiative Robot: 1d20 + 4 ⇒ (18) + 4 = 22
init Pratt: 1d20 + 7 ⇒ (6) + 7 = 13
Init Reconstructor: 1d20 + 2 ⇒ (10) + 2 = 12
init Rook: 1d20 + 3 ⇒ (2) + 3 = 5
Init Xawn: 1d20 + 5 ⇒ (20) + 5 = 25

Damn, robot is on fire today

Fires at Pratt
1d20 + 12 ⇒ (7) + 12 = 19
damage if hit: 1d8 + 3 ⇒ (1) + 3 = 4
Okay, rest of you can go.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt charges into the room, firing as he does.

to hit: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 1d8 + 3 ⇒ (4) + 3 = 7

"A new surprise around every corner. ROBOT! Stand down! I am your new master! I will shoot again if you don't turn off your aggression settings!"

Can't hurt to try.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Combat Expertise (Shaken on hit): 1d20 + 9 ⇒ (12) + 9 = 21
Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d6 + 1d4 + 1 ⇒ (6) + (3) + 1 = 10

Rook, growing irritated with the unliving opponents within the wreck, darts forward with his blade out.


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun uses field dressing to restore 3 stamina points to Pratt


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires thrice...again

Pistol: 1d20 + 4 - 4 + 1 ⇒ (11) + 4 - 4 + 1 = 12
P: 1d8 + 3 ⇒ (8) + 3 = 11
Pistol: 1d20 + 4 - 4 + 1 ⇒ (6) + 4 - 4 + 1 = 7
P: 1d8 + 3 ⇒ (5) + 3 = 8
Pistol: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
P: 1d8 + 3 ⇒ (6) + 3 = 9


Reconstructor's final attackhits, as does Pratt and Rook's. The creature takes the brunt of the damage.

Robot -28 damage
<Azlanti>"Warning, deviant DNA detected. Likelyhood mutant human is new master, 3.57% Likelyhood mutant human needs to be cleansed for the good of Azlanti Genetics, 91.58%"

The creature will slam Rook twice.
Attack 1: 1d20 + 3 ⇒ (9) + 3 = 12
damage if hit: 1d6 + 5 ⇒ (6) + 5 = 11
Attack 1: 1d20 + 3 ⇒ (5) + 3 = 8
damage if hit: 1d6 + 5 ⇒ (4) + 5 = 9

Everyone Else's turn.


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires thrice...(pew pew pew)

Rifle: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
P: 1d8 + 3 ⇒ (6) + 3 = 9
Rifle: 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7
P: 1d8 + 3 ⇒ (6) + 3 = 9
Rifle: 1d20 + 4 ⇒ (7) + 4 = 11
P: 1d8 + 3 ⇒ (4) + 3 = 7


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em
Combat Expertise (Shaken on hit): 1d20 + 9 ⇒ (9) + 9 = 18
Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d4 + 1d6 + 1 ⇒ (2) + (1) + 1 = 4
Crit Damage: 1d4 + 1d6 + 1 ⇒ (3) + (3) + 1 = 7

Easily parrying the stiff attacks from the machine, Rook strikes back hard.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"If you'd only be reasonable, I'm sure we could talk over some cold drinks...."

Not anticipating the Azlanti robot being reasonable, Pratt fires.

to hit: 1d20 + 8 ⇒ (19) + 8 = 27
damage: 1d8 + 3 ⇒ (8) + 3 = 11


Robot goes down. Something tumbles out of its chest


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

"I heard something loose skitter free, what is it?"


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

"Reconstructor, please have your drone pick up and examine the object," asks Xaun. "We can never be too careful,"

Perception check to see what this thing is without touching it
perception: 1d20 + 9 ⇒ (8) + 9 = 17


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

"I do not understand what part of this unit you are referring to when you say 'drone'," 287 says simply as it walks forward and picks up the loosed object.


It appears to be a small white pyramid made out of stone. It seems as if it was housed in the chest compartment of the robot.

Looking around the room, you find a lot of interesting things, such as mithral datapad holders, fancy pens, and so forth. You estimate it would be worth around 2,100 credits to the right buyer. There is also the white trident on a verticle display rack in the room.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt gravitates to the trident. It's not normally his type of weapon--it lacks the subtlety of a simply knife that can be hidden in a pack or boot.

Yet this is a beautiful, exotic item.

He holds it in his hands. He might even make a thrust or two with it before he sets it back down with a sigh.

"Have we seen it all? Anything else in this room? These are some nice digs. I wonder about who might have stayed here? The captain of this ill-fated vessel?"

perception: 1d20 + 6 ⇒ (3) + 6 = 9


Xawn realizes that the stone is a White pyrimid Aeon stone. It gives anyone who puts it around their head gains proficiency with all advanced pikes.

Pratt notices that, while the weapon is certainly serviceable, it is weighted funny. With a hunch he puts it down on the ground and the thing balances, standing straight upright, on its butt.

The weapon acts as a tactical pike. It has a few weapon fusions in it.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"This is a fine weapon. It's not normally my style--I'm more of a 'set it on fire with my laser' guy, but I can't help but want to wield this. Does anyone care if I hold onto this for now?"

Moving on, I suppose we'll want to head out that far door and see what is beyond....


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

"Too awkward for me," Rook observed, again moving to a position just behind Pratt.


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

"While this unit could wield that weapon, it is more proficient with rifles."


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt moves into the hallway and approaches the next area carefully.

Moving stealthily toward N7, as noted on map. Will roll stealth and perception.

stealth: 1d20 + 9 ⇒ (12) + 9 = 21
perception: 1d20 + 6 ⇒ (4) + 6 = 10


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Carefully, Xaun follows Pratt.

stealth: 1d20 + 3 ⇒ (9) + 3 = 12
perception: 1d20 + 9 ⇒ (19) + 9 = 28


Moving on to N7:

The northern end of this partially destroyed area is a tangled mess of debris. Catwalks stretch above from the wreckage, with ladders bolted to the walls underneath. The ceiling here is 20 feet high and passages lead out to the northeast and west. An enormous airlock door stands to the south, bent badly out of shape, with a glowing computer terminal on the wall next to it.

There are three guards in this area wearing Azlanti armor. One at the sound of the Clumsy Ghorran. They looked shocked and address Pratt in Azlanti.

”Wait, who are you? What’s going on here?”


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

"Should I even try speaking?" Rook asked in Azlanti. It was directed more to his party than the Azlanti mooks staring them down.

"I would very much like to try and convince these gentlemen to surrender before any violence commences, but that has so far proven a fool's errand."


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

There is a long awkward pause as the Azlanti try to figure out who Pratt is (Remember, he's wearing Azlanti armor). Pratt also stands there awkwardly as he ponders exactly what he should do.

Somewhere in the distance, Rook whispers something Pratt doesn't understand.

Suddenly, he breaks into a song and dance routine.

"HELLO MY HONEY, HELLO MY DARLIN', HELLO MY AZLANT GAL"

When he sings "gal," he levels his laser rifle and shoots the nearest one.


That's worth a surprise round shot from Pratt at the enemies.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

to hit: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d8 + 3 ⇒ (1) + 3 = 4


"It's a degenerate! I HEARD they could only communicate by ridiculous singing!" shouts one of the men as he gets hit in the shoulder with a LASER rifle.

init Aeon Cadet Red: 1d20 + 1 ⇒ (14) + 1 = 15
init Pratt: 1d20 + 7 ⇒ (14) + 7 = 21
init Reconstructor: 1d20 + 2 ⇒ (3) + 2 = 5
init Rook: 1d20 + 3 ⇒ (11) + 3 = 14
init Xawn: 1d20 + 5 ⇒ (5) + 5 = 10
init Aeon Cadet White: 1d20 + 1 ⇒ (16) + 1 = 17
init Aeon Cadet Blue: 1d20 + 1 ⇒ (12) + 1 = 13

-----Inititive-----
Bold may go
Pratt

Aeon Cadet White
Aeon Cadet Red
Rook
Aeon Cadet Blue
Xawn
Reconstructor


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt once dreamed of a career on the stage. Perhaps once he leaves this planet he can chase that once again.

Meanwhile, he attempts to finish off the Azlanti soldier he has already hit.

to hit with vigilance bonus: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19

damage: 1d8 + 3 ⇒ (3) + 3 = 6


White and red draw their revolvers and open fire on Pratt

White attack: 1d20 + 5 ⇒ (6) + 5 = 11
red attack: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d6 + 1 ⇒ (6) + 1 = 7
-----Inititive-----
Bold may go

Pratt
Aeon Cadet White
Aeon Cadet Red
Rook
Aeon Cadet Blue -10 HP
Xawn
Reconstructor


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em on Blue
Combat Expertise (Shaken on hit): 1d20 + 9 ⇒ (3) + 9 = 12 (Auto-fail)
Attack: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Blue grabs his tac lash and moves up.

-----Inititive-----
Bold may go

Pratt
Aeon Cadet White
Aeon Cadet Red
Rook
Aeon Cadet Blue -13 HP
Xawn
Reconstructor


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xawn gives Rook a booster increasing his AC by 1


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires the rifle three times at blue.(pew pew pew)

Rifle: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13
P: 1d8 + 3 ⇒ (6) + 3 = 9
Rifle: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
P: 1d8 + 3 ⇒ (3) + 3 = 6
Rifle: 1d20 + 4 ⇒ (18) + 4 = 22
P: 1d8 + 3 ⇒ (8) + 3 = 11


Blue goes down (actually goes down on the first shot from Reconstructor, so he doesn't have to spend any more ammo.)

-----Inititive-----
Bold may go
Pratt

Aeon Cadet White
Aeon Cadet Red
Rook
Aeon Cadet Blue -13 HP
Xawn
Reconstructor


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt steps into the room, keeping his back to the wall.

He takes aim and fires at the nearest azlanti.

to hit: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d8 + 3 ⇒ (8) + 3 = 11


Red gets shot pretty bad. Red and white both open up on Pratt

White attack 1: 1d20 + 1 ⇒ (14) + 1 = 15
White attack 2: 1d20 + 1 ⇒ (16) + 1 = 17

damage: 1d6 + 1 ⇒ (3) + 1 = 4

[dice Red attack 1]1d20+1[/dice]
Red attack 1: 1d20 + 1 ⇒ (7) + 1 = 8

-----Inititive-----
Bold may go

Pratt
Aeon Cadet White
Aeon Cadet Red -11 HP
Rook
Xawn
Reconstructor


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Combat Expertise (Shaken on hit): 1d20 + 9 ⇒ (16) + 9 = 25
Attack (Red): 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 1 ⇒ (4, 6) + 1 = 11

Rook moves into the room after Pratt and promptly blasts one of the two troopers.


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 walks to the corner for cover and fires at the closer one.

Rifle: 1d20 + 4 ⇒ (15) + 4 = 19
P: 1d8 + 3 ⇒ (4) + 3 = 7


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun moves closer to Rook and Reconstructor and delays.

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