[Campaign Mode]VampByDay's Against the Aeon Throne game (Inactive)

Game Master VampByDay

Just a short, average cargo run to a new colony . . . Yeah, right.
Slides


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NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xauun pays attention to the motion detector.
All the PCs are marked one colour and everyone else another


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt positions himself in the foliage across from the cemetery, attempting to hid himself from oncoming baddies!

stealth: 1d20 + 8 ⇒ (1) + 8 = 9

laser rifle in one hand, remaining grenade ready in the other hand.


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 stands behind a gravestone with weapons drawn.


Defense SP 21|HP 22|RP 5| EAC 17; KAC 18 | Fort +2 (+4 against environmental cold dangers); Ref +7; Will +2 | Defensive Abilities evasion

Seo-Yeon attempts to hide in the jungle as well, laser pistol in one and knfie in the other hand.

Stealth: 1d20 + 10 ⇒ (3) + 10 = 13


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Stealth: 1d20 + 7 ⇒ (9) + 7 = 16


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Stealth: 1d20 + 2 ⇒ (10) + 2 = 12


The motion detector shows three incomming Azlanti, and Seo-Yoon can see them. All of them have their weapons drawn.

(Only Surprise round for everyone (one standard or move action) currently only Seo-Yoon can see them because of the fog.)


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun motions to 287 the number three and shows it the display on the motion detector.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Surely you mean Rook?


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt creeps along the vegetation, attempting to do so quietly and stay hidden.

Using surprise action to move two squares. Keeping a grenade ready in one hand, rifle in the other.

stealth: 1d20 + 8 ⇒ (4) + 8 = 12


Soon can see all three guards have their weapons drawn and readied. She (and I guess Rook) can hear the following conversation in whispers.

Rook and Seo:
I hear something. I hope it's not those damn lightning monkeys again!


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 readies shots for when they come into view.

Pulsecaster vs EAC: 1d20 + 4 ⇒ (13) + 4 = 17
E NL: 1d4 ⇒ 4
Pulsecaster vs EAC: 1d20 + 3 ⇒ (15) + 3 = 18
E NL: 1d4 ⇒ 4


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Readying an attack on the first one to move within 30ft of my hiding spot.

Readied Combat Expertise: 1d20 + 8 ⇒ (13) + 8 = 21
Attack: 1d20 + 4 ⇒ (13) + 4 = 17
2d6 ⇒ (6, 3) = 9


The three Azlanti creep forward in a tactical formation for before spotting Pratt shout in surprise.

Red Blue initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Green Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Initiative Xawn: 1d20 + 5 ⇒ (19) + 5 = 24
Initiative Seo-Yoon: 1d20 + 5 ⇒ (2) + 5 = 7
Initiative Reconstructor: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Pratt: 1d20 + 7 ⇒ (5) + 7 = 12
Initiative Rook: 1d20 + 3 ⇒ (1) + 3 = 4

Real Rounds, Round 1
Bold may go
Xawn

Enemies
Pratt
Reconstructor
Seo
Rook


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun moves closer to Rook.


Because of the foliage, Pratt and Seo-Yoon have cover. I will calculate this into the enemy shots.
Blue Shoots Seo-Yoon 1: 1d20 + 6 - 6 ⇒ (14) + 6 - 6 = 14
Blue Shoots Seo-Yoon 2: 1d20 + 6 - 6 ⇒ (3) + 6 - 6 = 3
Red Shoots Pratt 1: 1d20 + 6 - 6 ⇒ (20) + 6 - 6 = 20
Red Shoots Pratt 2: 1d20 + 6 - 6 ⇒ (6) + 6 - 6 = 6
Red Critical hits Pratt!: 2d6 ⇒ (3, 3) = 6
Green moves for a trick shot
Trick Pratt: 1d20 + 14 ⇒ (1) + 14 = 15
Attack Pratt: 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7

Real Rounds, Round 1
Bold may go
Xawn
Enemies
Pratt
Reconstructor
Seo
Rook


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em on Blue
Combat Expertise: 1d20 + 8 ⇒ (12) + 8 = 20
Attack (Targeting Blue): 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 2d6 ⇒ (2, 1) = 3


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt clutches his gut where he has been shot ONCE Again. Gathering his strength, he pulls the pin on his grenade and gives it a gentle toss toward the foul Azlanti.

"Eat this, why don't cha?"

to hit: 1d20 + 5 ⇒ (1) + 5 = 6

damage: 1d6 ⇒ 6

"x" marks the spot for the grenade. This should get all the bad guys. DC14 REF for half.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

I'm never throwing a grenade again.

direction of miss: 1d8 ⇒ 1
distance: 1d4 ⇒ 1

I moved the "x" to the final spot. That could be worse. Looks like Seo and Pratt need to make saving throws, and ALL of the Azlanti are still in.

reflex save: 1d20 + 3 ⇒ (14) + 3 = 17

9 damage recorded from crit and grenade.


Red Save: 1d20 + 2 ⇒ (5) + 2 = 7
Blue Save: 1d20 + 2 ⇒ (1) + 2 = 3
Green Save: 1d20 + 6 ⇒ (6) + 6 = 12

All three Azlanti take the full brunt of the grenade damage.
Rook's keen hearing allows him to pinpoint and shoot an unaware Azlanti

Real Rounds, Round 1
Bold may go

Xawn
Green -6HP
Red -6HP
Blue -9HP, (+1 to hit this target from Get 'em)
Pratt
Reconstructor
Seo

Rook


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 moves toward the combat noise and then fires.

Pulsecaster vs EAC: 1d20 + 4 ⇒ (2) + 4 = 6
E NL: 1d4 ⇒ 1
Pulsecaster vs EAC: 1d20 + 3 ⇒ (19) + 3 = 22
E NL: 1d4 ⇒ 3


Going to assume Reconstructor fires at green?
Real Rounds, Round 2
Bold may go
Xawn

Green -9HP
Red -6HP
Blue -9HP, (+1 to hit this target from Get 'em)
Pratt
Reconstructor
Seo
Rook


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun moves next to Rook provides harrying fire at Blue (caustoject liquidator firing acid damage)
attack: 1d20 + 1 + 3 ⇒ (5) + 1 + 3 = 9


Xawn misses, mostly because she can’t see them.
Remember, fog limits visibility to 30’. Rook has blindsight so he is uneffected.
The lightly-Armored Azlanti shouts ”We’re surrounded! Ambush! Coward’s Tactics!”
Red Shoots Reconstructor: 1d20 + 6 ⇒ (9) + 6 = 15 then takes cover behind the wall (partial cover)
damage if hit: 1d8 ⇒ 3
Blue Shoots Pratt 1: 1d20 + 6 ⇒ (11) + 6 = 17
damage if hit: 1d8 ⇒ 6
Green moves for a trick shot and also takes cover behind the wall.
Trick Reconstructor: 1d20 + 14 ⇒ (5) + 14 = 19 [ooc]Trick attack fails!

Attack Pratt: 1d20 + 4 ⇒ (17) + 4 = 21
damage if hit: 1d6 ⇒ 3

Real Rounds, Round 2
Bold may go
Xawn
Green -9HP
Red -6HP
Blue -9HP, (+1 to hit this target from Get 'em)
Pratt
Reconstructor
Seo
Rook


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em on Blue
Combat Expertise (Blue): 1d20 + 8 ⇒ (20) + 8 = 28
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 ⇒ (4, 5) = 9


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt draws a bead on one of the Azlanti green.

to hit: 1d20 + 5 ⇒ (20) + 5 = 25

damage: 1d8 ⇒ 5


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

CRIT!!!!!

Moar Damage!: 1d8 ⇒ 6


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

Reconstructor's shoulder gets hit by the shot and it's upper half seems to almost fall off it's lower half. It shoots two shots at the nearest (prioritizing green -> red).
Pulse v EAC: 1d20 + 4 ⇒ (6) + 4 = 10
E NL: 1d4 ⇒ 3
Pulse v EAC: 1d20 + 3 ⇒ (9) + 3 = 12
E NL: 1d4 ⇒ 2

It's legs then do a curious thing. They rotate 180 degrees and begin walking the SRO backwards.


Rook drops blue!
Pratt drops green!
Pratt steps forward but misses Red because of cover

Real Rounds, Round 3
Bold may go
Xawn

Red -6HP
Pratt
Reconstructor
Seo
Rook


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun uses the field dressing biohack to restore 3 stamina points to Reconstructor 287.


Red opens fire on Pratt, but takes a -2 to hit due to cover.
Attack 1: 1d20 + 6 - 4 - 2 ⇒ (8) + 6 - 4 - 2 = 8
Damage if hit: 1d8 ⇒ 6
Attack 2: 1d20 + 6 - 4 - 2 ⇒ (14) + 6 - 4 - 2 = 14
Damage if hit: 1d8 ⇒ 4

Real Rounds, Round 3
Bold may go

Xawn
Red -6HP
Pratt
Reconstructor
Seo
Rook


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em
Combat Expertise: 1d20 + 8 ⇒ (12) + 8 = 20
Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 2d6 ⇒ (4, 5) = 9


Red Goes down!

Combat over!

Azlanti Specialist armor (equivelent to Shobhad Harness, Recruit),Combat knife, Tactical Pistol (6 shots, 40 range)

2 sets of:
troop ceremonial plate, imperial
pacification rifle (functions as a
hunting rifle) with 12 longarm rounds,
survival knife


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

"Alright, let's grab their gear and report back. Hopefully the situation has changed somewhat."


As you reconvine to strip the Azlanti of their equipment Note, I have placed everyone near where the Azlanti fell., Rook hears the approaching unmistakable sound of hover engines approaching, and his keen senses can make out two drones coming up the path with weapons charged.

Remember, visibility still limited to 30'
Close up look at these guys on slide five, when you get to see them.

Red Blue initiative: 1d20 + 4 ⇒ (4) + 4 = 8
Red Red initiative: 1d20 + 4 ⇒ (2) + 4 = 6

Initiative Xawn: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative Reconstructor: 1d20 + 2 ⇒ (12) + 2 = 14
Initiative Pratt: 1d20 + 7 ⇒ (6) + 7 = 13
Initiative Rook: 1d20 + 3 ⇒ (15) + 3 = 18

Round 1
Bold may go
Rook
Reconstructor
Pratt
Xawn

Red
Blue


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

Reconstructor waits for the enemies to come within sight.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Stealth: 1d20 + 7 ⇒ (14) + 7 = 21
"Spread back out and take cover," Rook hissed over the comms. He grabbed one of the Azlanti pistols and moved into the cover of the nearby brush. His mercy pistol would do nothing against machines.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt moves aggressively toward the drones and steps just off the path (hopefully gaining some cover). Taking careful aim at the nearest drone, Pratt fires a laser blast.

to hit with Ambusher bonus: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
damage: 1d8 ⇒ 8


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun wastes no time rushing into the bushes alongside Rook

stealth: 1d20 + 2 ⇒ (11) + 2 = 13

Scarab Sages

Pratt Misses
Drone Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Blue drone detects Xawn and moves forward, firing once.
1d20+9: 1d1d4 + 1 ⇒ (1) + 1 = 2

The Red Drone Detects Pratt and fires twice at him with soft cover.
1d20 + 9 - 4 - 2 ⇒ (4) + 9 - 4 - 2 = 7
1d20 + 9 - 4 - 2 ⇒ (9) + 9 - 4 - 2 = 12

Round 2
Bold may go
Rook
Reconstructor
Pratt
Xawn

Red
Blue


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

Reconstructor detaches from it's bottom half and the bottom half advances and fires.

Pistol vs KAC: 1d20 + 4 ⇒ (6) + 4 = 10
1d6 ⇒ 5


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Targeting Blue with Get'em an attack
Combat Expertise: 1d20 + 8 ⇒ (16) + 8 = 24
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 2d6 ⇒ (1, 5) = 6


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt adjusts his aim to the other drone (blue) and fires.

to hit with get 'em: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
fire damage: 1d8 ⇒ 1


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun provides covering fire for Reconstructor's drone
attack: 1d20 + 1 ⇒ (12) + 1 = 13


Reconstructor's Attack Misses, and Xawn's attack fails to harry them, but Blue takes damage from two shots.

Red moves up adjacent to Pratt, while Blue Unloads on Reconstructor's Drone half.

Blue Attack 1: 1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18
damage if hit: 1d4 + 1 ⇒ (3) + 1 = 4
Blue Attack 2: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
damage if hit: 1d4 + 1 ⇒ (2) + 1 = 3
Red Attack 1: 1d20 + 6 ⇒ (8) + 6 = 14
damage if hit: 1d6 + 3 ⇒ (3) + 3 = 6

Round 3
Bold may go
Rook
Reconstructor
Pratt
Xawn

Red
Blue -7 HP


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em on Blue again
Combat Expertise: 1d20 + 8 ⇒ (10) + 8 = 18
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 2d6 ⇒ (3, 2) = 5


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287's lower half gets riddled with shots, but only the first one seems to have hit vitally. 17/20

The lower half turns and fires on the drone adjacent to Pratt, while the upper half seems to be shooting to distract it.

Harrying fire to AC of red: 1d20 + 3 ⇒ (17) + 3 = 20 Success

Shoost v KAC: 1d20 + 4 + 2 - 4 ⇒ (14) + 4 + 2 - 4 = 16
P: 1d6 ⇒ 5
Shoost v KAC: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
P: 1d6 ⇒ 6


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt's rifle drops to his side, and he produces a wicked looking knife.

attack: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d4 ⇒ 4


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Ohhhh! Another crit!

moar damage: 1d4 ⇒ 1


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

More covering fire
damage: 1d20 + 1 ⇒ (15) + 1 = 16

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