[Campaign Mode]VampByDay's Against the Aeon Throne game (Inactive)

Game Master VampByDay

Just a short, average cargo run to a new colony . . . Yeah, right.
Slides


651 to 700 of 890 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>

As Pratt pokes the hole with a stick, a blue weird worm thing about the size of a golden retriever pops out and lunges to attack!

init Blue worm: 1d20 + 0 ⇒ (10) + 0 = 10
init Pratt: 1d20 + 7 ⇒ (16) + 7 = 23
init Reconstructor: 1d20 + 2 ⇒ (10) + 2 = 12
init Rook: 1d20 + 3 ⇒ (18) + 3 = 21
init Xawn: 1d20 + 5 ⇒ (10) + 5 = 15

Combat round 1
Bold may go
Pratt
Rook
Xawn
Reconstructor

Blue worm thing


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em
Combat Expertise: 1d20 + 8 ⇒ (10) + 8 = 18
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 2d6 ⇒ (4, 1) = 5

"You got it's attention, now what?" Rook asked, trying to put rounds on the worm as quickly as possible.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"I. . .I don't know! I guess shoot it! I don't want it to rip my throat out too!"

to hit with vigilance bonus: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
fire damage: 1d8 ⇒ 4


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires a volley from its readied weapons.

Pulsecaster: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
NL E: 1d4 ⇒ 1
Pulsecaster: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
NL E: 1d4 ⇒ 4

Pistol: 1d20 + 3 ⇒ (4) + 3 = 7
P: 1d6 ⇒ 5


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun uses the minor biohack (-1 to attack rools for 6 rounds)

attack: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23


Rolling damage for Xawn: 1d4 ⇒ 2

Rook misses, but Pratt, Xawn, and some of Recondtructor’s attacks hit.

The worm moves on top of the body as if guarding its food then spits up a nasty ooze onto everyone except Reconstructor

If you fail the reflex save DC 11:

You take 2d6 ⇒ (4, 6) = 10 acid damage and are dazed for one round]

If you make the reflex save:
You take 5 acid damage and are gooey, but otherwise fine.

Everyone else is up!

Creature -9 HP


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Reflex: 1d20 + 6 ⇒ (16) + 6 = 22
5 damage

Get'em
Combat Expertise: 1d20 + 8 ⇒ (5) + 8 = 13
Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 ⇒ 3

"This thing nearly beats out the Azlanti for sheer unpleasantness."


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

reflex save: 1d20 + 3 ⇒ (17) + 3 = 20

Pratt manages to escape most of the blast of creature's projectile vomiting.

"What is this thing, and why won't it die?

to hit with get 'em: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
fire damage: 1d8 ⇒ 4


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires another volley from its readied weapons.

Pulsecaster: 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6
NL E: 1d4 ⇒ 3
Pulsecaster: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
NL E: 1d4 ⇒ 1

Pistol: 1d20 + 3 ⇒ (11) + 3 = 14
P: 1d6 ⇒ 5


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

reflex: 1d20 + 1 ⇒ (9) + 1 = 10


All of Reconstructor's attacks miss, and Xawn seems a bit dazed. But Pratt and Rook's attacks hit home.

The creature moves up towards Pratt and tries to nom on him.
attack: 1d20 + 10 ⇒ (14) + 10 = 24
1d6 + 6 ⇒ (4) + 6 = 10
And Pratt is grappled!

PCs are up!

Creature -16HP


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em
Combat Expertise: 1d20 + 8 ⇒ (19) + 8 = 27
Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 2d6 ⇒ (1, 5) = 6


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt struggles to escape the creature's grapple.

Acrobatics escape action. DC is 10+creatures KAC. This is going to be a tough one.

acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24

Maybe?


Pratt Bivens wrote:

Pratt struggles to escape the creature's grapple.

Acrobatics escape action. DC is 10+creatures KAC. This is going to be a tough one.

[dice=acrobatics]1d20+7

Maybe?

Sorry, fails by 1 :(


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"Get it off me! Get it off me!"


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires another volley from its weapons.

Pulsecaster: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5
NL E: 1d4 ⇒ 4
Pulsecaster: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
NL E: 1d4 ⇒ 4

Pistol: 1d20 + 3 ⇒ (9) + 3 = 12
P: 1d6 ⇒ 6


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun gives Pratt a booster for +1 AC


Everyone's attacks miss, except for Xawn.

Creature tries to continue noming on Pratt
Attack: 1d20 + 10 ⇒ (5) + 10 = 15

The creature fails to maintain the grapple due to the AC boost!

PCs are up!

Creature -16HP


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em
Combat Expertise (Shaken on hit): 1d20 + 8 ⇒ (10) + 8 = 18
Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d6 ⇒ (3, 6) = 9


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt pushes the strange creature off of him, levels his rifle, and fires.

to hit: 1d20 + 6 ⇒ (1) + 6 = 7
fire damage: 1d8 ⇒ 2


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 fires another volley from it weapons.

Pulsecaster: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
NL E: 1d4 ⇒ 2
Pulsecaster: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
NL E: 1d4 ⇒ 3

Pistol: 1d20 + 3 ⇒ (12) + 3 = 15
P: 1d6 ⇒ 3


Rook's expert attack finally downs it.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

"Everyone good?" Rook asked, moving to prod the thing with the point end of his cane sword and make sure it was dead.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"I think I'm going to need to take a breather. That thing could have killed me!"

Pratt pops open a bottle of water he brought from the settlement and sits down.

"Anyone know what that thing is? And does that Azlanti soldier have anything interesting or useful?

Spending an RP to heal SP.


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun scans the dead creature with their kit:
The wild warden theme reduce id checks with life science by 5
life science: 1d20 + 11 ⇒ (4) + 11 = 15


Xawn finds out that the creature is some sort of 'mindless' (read: Int-Vermin)creature. It's a small-sized invertibrate . . . it seems to be able to spit some sort of saliva that disrupts the synapses of things it hits. You'd think a good placeholder name for such a creature would be a 'Synapse Worm.'


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Perception to search dead Azlanti: 1d20 + 8 ⇒ (5) + 8 = 13


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Having taken a rest and checked his weapons, Pratt suggests moving into the wreckage.

Is the doorway at the rear of the wreck open?


There is a door, but it appears to be locked. There is a control panel next to it.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"Hey 287! Can you see if you can use this control panel to get this door unlocked?"


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

"Affirmative, Pratt Bivens," 287 replies and then approaches the control panel. One of it's hands reconfigures into hacking tools.

Computers: 1d20 + 10 ⇒ (5) + 10 = 15


Reconstructor Manages to pop the lock!

You open up to N2

This sleek hall is well lit by gold-trimmed sconces and the blinking lights of a wall-mounted terminal near an exterior hatch to the west. The eastern end of the hall is crushed and collapsed, leaving only a doorway in an alcove to the southwest and another doorway in the center of the south wall.


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Nothing of note on the dead Azlanti?

"This is my first time inside an Azlanti ship, is it as visually gaudy as I'm assuming?" Rook asked as he carefully picked his way inside after the others.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"This is a nice ship. Very nice trim and accessories from what I can see so far. Of course, it is a wreck. Might be hard to tell if this was a top of line model or not."

Pratt carefully steps into the vessel, his rifle handy, and his flashlight should it be needed.

Moving token in.


The ship is actually not very gaudy. It's all sleek lines and cool metal.

The Azlanti has typical Azlanti gear on him.


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

"I've gotta believe this first door is engineering. I think our task begins there. You guys want to follow me in there?"

Pratt checks out the door, wondering if the Azlanti left traps behind.

perception: 1d20 + 5 ⇒ (18) + 5 = 23


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Perception as well: 1d20 + 8 ⇒ (4) + 8 = 12


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

perception: 1d20 + 8 ⇒ (9) + 8 = 17


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

"At the captain's request, I will attempt to open the door," 287 says as it approaches the door.


This enormous engine room did not fare well in the ship’s crash. Huge turbines are knocked askew, wires hang loose, and red warning lights flare around the room. Most of the room is covered in moss and creeping vines. An area at the eastern end of the room contains two doors. The north door
appears intact while the east door is askew in its frame. What was once a door to the south is now nothing but charred slag, destroyed in an explosion that seems much more recent than the other damage to the room.

As the door opens, you see two winged creatures detach themselves from the ceiling and begin screeching furiously.

Initiative Red: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative Blue: 1d20 + 4 ⇒ (19) + 4 = 23

Initiative Reconstructor: 1d20 + 2 ⇒ (11) + 2 = 13
Initiative Xawn: 1d20 + 5 ⇒ (15) + 5 = 20
Initiative Pratt: 1d20 + 7 ⇒ (8) + 7 = 15
Initiative Rook: 1d20 + 3 ⇒ (12) + 3 = 15

The Blue one immediately flies up to reconsturctor and tries to slap the SRO with its tail.

attack: 1d20 + 9 ⇒ (16) + 9 = 25
damage if hit: 1d4 + 3 ⇒ (3) + 3 = 6

Bold may go
Blue
Xawn
Pratt
Rook

Red
Reconstructor


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Get'em on Blue
Combat Expertise (Shaken on hit): 1d20 + 8 ⇒ (14) + 8 = 22
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 2d6 ⇒ (1, 3) = 4


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

Pratt takes aim at the flappy flappy creature in the doorway.

to hit with get 'em: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
fire damage: 1d8 ⇒ 7


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xawn fires at the Flappy creature as well.(acid damage0

attack: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
damage: 1d4 ⇒ 1


Rook's hit goes wide but Pratt and Xawn's shots hit their mark.

The other electrovore flies up and seems to attack the only thing it can, Reconstructor again

attack: 1d20 + 9 ⇒ (2) + 9 = 11
damage if hit: 1d4 + 3 ⇒ (2) + 3 = 5

--Bold May Go
Blue -8 HP (Get 'em)
Xawn
Pratt
Rook
Red
Reconstructor


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 steps back and fires another volley from some of its weapons.

Pistol: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18
P: 1d6 ⇒ 1
Pistol: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8
P: 1d6 ⇒ 5


Reconstructor's first shot hits, but his second shot goes wide.

The Blue Creature seems to freeze for a moment, and then electricity starts sparking around its body. Electricity arcs out to Pratt, Reconstructor, and the other creature, though the other creature seems to ignore it.

Reconstructor and Pratt need to make reflex saves.

Read after you roll your save:

If your save is under 13, you take 1d6 + 2 ⇒ (3) + 2 = 5 electricity damage and are staggered for a round. If you make it you take half damage and are not staggered.

--Bold May Go
Blue -9 HP (Get 'em)
Xawn
Pratt
Rook

Red
Reconstructor


NG Sapling Ghoran Wild Warden Biohacker 3 l EAC 12, KAC13 l Stamina 6/18, Health 16/22, Resolve 3/4 l F +3, R +2, W +4 Ini + 5l Spd30 l Perc + 9

Xaun delivers a minor inhibitor via a ranged attack

attack: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
damage: 1d4 ⇒ 3


Male Vlaka Envoy 2 | SP 12/12 HP 16/16 | RP 3/3 | EAC 14; KAC 15 | Fort +0; Ref +6; Will +4 | Init: +3 | Perc: +8 | Speed 30ft | Blind, Blindsight (Scent/Sound) 60ft

Targeting Blue again, this thing will eat it eventually.
Get'em
Combat Expertise (Shaken on hit): 1d20 + 8 ⇒ (6) + 8 = 14
Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 2d6 ⇒ (6, 5) = 11


Male Human Soldier (Ambusher) Level 3 SP 13/24 HP 24/25 RP 2/4 EAC 15 KAC 15 PER +6 INIT +7 FORT +3 REF +4 WILL +3 Laser Rifle Ammo 17/20

reflex save: 1d20 + 3 ⇒ (20) + 3 = 23

Pratt manages to avoid most of the electrical charges, and aims his rifle at the creature.

to hit with get 'em: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
fire damage: 1d8 ⇒ 3


SRO Mechanic 3 | SP 3/18 HP 8/20 | RP 3/5 | EAC 12; KAC 14 | Fort +3; Ref +5; Will +1 | Init: +2 | Perc: +6 | Speed 30ft | loot
Drone:
| HP 30/30 | EAC 13; KAC 16 | DR 1 / - | Fort +3; Ref +2; Will +1 | Perc: +6 | Speed 30ft |

287 Ref: 1d20 + 5 ⇒ (20) + 5 = 25
drone Ref: 1d20 + 1 ⇒ (14) + 1 = 15

651 to 700 of 890 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [Campaign Mode]VampByDay's Against the Aeon Throne game All Messageboards

Want to post a reply? Sign in.