Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Trunt sees the tall slight half-elf (everyone medium-sized is tall to Trunt) charge the group of goblins and slay the one he had shot and shakes his head. The idiot is going to get surrounded, someone has to do something. Glancing around, Trunt doesn't see anyone else running to join him, so he runs down to join him, but his little legs just can't carry him fast enough to join the figure.

double move action


Male Gnome Male gnome druid (feyspeaker, serpent shaman) 1; HP 11/11; AC 18 T13 FF16; F+4, R+2, W+3; Init:+2, Perc +5 (darkvision)
Constrictor:
HP 19/19 AC 15 T13 FF12; F+4, R+6, W+2; Bite+5 (1d4+4 plus grab), Constrict+9 1d4+4

I apologize if I have missed a turn. This week has been extra hectic at work. I will post a better turn this afternoon when I finish traveling (I’m on mobile now and can’t see the map). Templeton will try to get to Father Z to perform a heal check for life (and will be planning on casting good berry in later turns to feed him on if he sees that he is in pain but not dead). The snake will head towards the closest goblin to attempt to kill it. Without seeing the map, I can’t see distance but I don’t imagine his 20’ move can reach a goblin this round and still get an attack.

Heal: 1d20 + 5 ⇒ (11) + 5 = 16


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

With the last goblin in the courtyard surrounded, Lavanor moves around to the south road to see what the commotion is about. double move

"Fire!" he yells when he sees the burning wagon.


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Fire, oh no... What's burning, damn goblins...

Seeing the crowd swarm around the lone goblin by the Cathedral, and Templeton assisting the downed Priest, Camil turns toward the fire and moves in that direction "I'll try and help with the fire or whatever is happening over there! I think the four of you got this!" Camil calls over his shoulder.

double move, stopping behind the building corner in case any goblins have bows down that way, so I can't see them, and hopefully they can't see me!


Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Hearing shouts of fire, Rowan decides to leave the goblin to Misury, Rixis, and Isabella, and runs back towards the wagon.

Double move towards fire


Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]

Wrath sees the goblin fumble with the cart, he realizes what's happening before it's too late. The cart lurches toward him, instinctively he plants himself and tries to stop the cart head on.
strength check: 1d20 + 4 ⇒ (1) + 4 = 5
chance of getting burned: 1d3 ⇒ 1

That didn't go very well! Was that strength check a full round action?


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

Valtyra moves closer to the goblin horde, I wish I had a way to put out fires, it's such a novel idea, putting out a fire rather than causing one.

Quick question: I looked back through posts but couldn't find a reference to this. #3 goblin looks prone and low on hit points. I'm still unfamiliar with all of the rolld20 icons and highlights - is it still "up" - I would double move closer but I can't tell if it threatens squares.

The Concordance

Female Tiefling(pitborn)
Rixis:
HP:5/5 AC:13 =10+(+2 Nat,+1dex,). Fort:+3 Refl:+1 Will:+2 BAB:1 CMB:+4 CMD:16 Speed:30ft. EVP:1
Unchained Summoner 1
Vitals:
HP:10/10 AC:15=10+(3Armor,2Dex,) Fort:2 Refl:2 Will:2 CMD:15 Init:+2 Perc:+1(Rix:+4) SR:0 Conditions:none

noone can hit G5...


Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]

@ Valtyra goblins 3 and 6 have been knocked unconscious via nonlethal damage, so you are safe to move closer.


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)
Wrath of the Silver Claw wrote:
@ Valtyra goblins 3 and 6 have been knocked unconscious via nonlethal damage, so you are safe to move closer.

Thank you! I updated Valtyra to do a double move south closer to the other goblins.


DM / GM / The man behind the curtain

The symbol of the man on his knees with pain in his back is what I use to show someone is prone. In this case Wrath knocked them out so I though it important to show they are down but still alive.

Those near the stage still find it difficult to hit the little hopping goblin. It too seems impressed by its own martial skills. So much so that it cries out in goblin, "I'm invisible!" and slashes at the big scary thing that can't seem to hit him. He makes contact and gives another hoot.

Meanwhile, on the south road, Wrath attempts to stop the rolling wagon but fails to do so when the flames lick at his hands and arms. Others move toward the scene and the dog finishes off another goblin. One of the goblins in the back gives a command and then begins to chant (W1). The goblin (G11) nearest Zandril attacks him, seemingly encouraged by the goblin chant. Zandril attempts to parry but fails and takes a nasty gash to his thigh for his troubles.

The wagon essentially has a slow bull rush going on. A failed check allows it to move 5' + 5' for every 5 you fail the STR check. 10' this round.

To be continued in the morning.

Wrath burn: 1d4 ⇒ 4
G5 v Rixis: 1d20 + 3 ⇒ (13) + 3 = 161d4 ⇒ 2
G11 v Zan: 1d20 + 4 ⇒ (18) + 4 = 221d4 + 1 ⇒ (3) + 1 = 4


DM / GM / The man behind the curtain

The goblins facing off with the dog do not seem so inspired and they don't even get close to hitting it.

G8 vs dog: 1d20 + 3 ⇒ (3) + 3 = 61d4 ⇒ 2

W2 vs dog: 1d20 + 4 ⇒ (1) + 4 = 51d4 ⇒ 2

The Concordance

Female Tiefling(pitborn)
Rixis:
HP:5/5 AC:13 =10+(+2 Nat,+1dex,). Fort:+3 Refl:+1 Will:+2 BAB:1 CMB:+4 CMD:16 Speed:30ft. EVP:1
Unchained Summoner 1
Vitals:
HP:10/10 AC:15=10+(3Armor,2Dex,) Fort:2 Refl:2 Will:2 CMD:15 Init:+2 Perc:+1(Rix:+4) SR:0 Conditions:none

Misury Curses at the goblin, But it's Rixis who goes to slash at the thing
Rix Claw 1: 1d20 + 5 ⇒ (8) + 5 = 13
Rix Claw 2: 1d20 + 0 ⇒ (13) + 0 = 13
The Eidolon can't seem to hit yhe jumpy little Git, But Rix is quickly followed up by Misury, who takes a step to get her closer to flanking the bugger before staking a jabb with her Shortspear.
Misury Spear: 1d20 + 4 ⇒ (9) + 4 = 13

However it seems even the Teifling cannot hit him, She curses out at the goblin and readies herself for another attack.
man... 13 all they way through, what is this Paizo? What is this? Unlucky #13, also I can't see the map, But Misury is tsking a 5 foot step I'm whichever direction helps get her into flanking the goblin with Rix on the other side


DM / GM / The man behind the curtain

@Misury: I will move the tokens this evening. If you both 5’ step you can flank him. If we say you did the steps prior to attack, Misury flanked him with her attack but it was still a point shy.


Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Rowan finishes moving towards the fire and casts create water on it to begin putting it out. "I can contain the fire. Finish off these goblins before they can start any more!"


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Seeing Wrath struggle to stop the moving wagon, Lavanor drops his sword and moves over to see if he can stop it.

"We need to stop this before it sets another building on fire," he says before bracing himself for the wagon.

Strength: 1d20 + 4 ⇒ (14) + 4 = 18
Burned?: 1d3 ⇒ 1

He slows the wagon as the flames burn his hands. "Quick, someone block the wheels. I can't hold it for long. This hurts," he yells, afraid to reposition his hands to avoid getting burned and risk the wagon getting away.


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Trunt runs up and just passes Zandril, taking a short swing at the goblin with his dagger but the ineffective swing just glances off the goblin's armor.

Dagger: 1d20 + 5 ⇒ (9) + 5 = 14

Going to have to get some extra move somehow stat. I didn't factor in Gnome's reduced speed when I was planning Trunt...


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Taking the long way around, Camil sees several goblins and attempts to close the distance with them as quickly as possible, "Zandril, I'm coming to help!" he shouts, seeing Trunt also trying to close with the goblins.

Double move


DM / GM / The man behind the curtain

@Camil: you were at the corner of the building correct? I think you moved only about 40' but it looks like you have a move of 30 or 60 for a double.

Rowan manages to extinguish the fire on the building but the fire in the wagon is beginning to grow larger.


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

oh cool, my math must have been wrong, I’ll move closer to Zandril in the morning when i can get back to a laptop, or you can just finish my move if you need to advance things


Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]

"I'll grab the chocks, hold fast! We can't let this cart catch another building on fire!" Wrath runs over to where the goblin had been crushed. And grabs the chock from beside the goblin corpse.
Two move actions, one to move, the other to pick up an item.


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Zandril winces as the goblin sticks him in the side. Seeing the goblin start chanting and getting all the others riled up Zandril attempts to acrobatics to chanting goblin. Goblin W1

Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10

Estoc @ W1: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage: 2d4 ⇒ (2, 4) = 6

Zandril will attempt to parry the AoO (I assume his acrobatics wasn't high enough).

Parry/Riposte AoO:

Parry: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Riposte: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Zandril will attempt to Parry/Riposte the first attack directed toward him after the AoO.

Parry/Riposte:

Parry: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9

Riposte: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9


DM / GM / The man behind the curtain

Wrath is able to get the chocks and slip them under the back wheel on his side.

As Zandril moves around the battlefield, the nearest goblin takes a wild swing at him but misses by a mile.

AOO v Zandril: 1d20 + 4 ⇒ (1) + 4 = 51d4 + 1 ⇒ (3) + 1 = 4

Lavanor burn: 1d4 ⇒ 2


DM / GM / The man behind the curtain

Still need: Runt, Isabella, Templeton, and Valtyra


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

Valtyra moves farther south nearer the goblins, avoiding the flaming wagon, and casts a spell on the goblins.

Valtyra casts Grease (DC 15) on the square containing 11 & 8.


Male Gnome Male gnome druid (feyspeaker, serpent shaman) 1; HP 11/11; AC 18 T13 FF16; F+4, R+2, W+3; Init:+2, Perc +5 (darkvision)
Constrictor:
HP 19/19 AC 15 T13 FF12; F+4, R+6, W+2; Bite+5 (1d4+4 plus grab), Constrict+9 1d4+4

Templeton will cast Goodberry and then move next to the downed Father.

Goodberry: 2d4 ⇒ (3, 3) = 6

The constrictor will continue its assault towards the filthy goblins by moving toward G5 and striking for a grab.

Attack: 1d20 + 5 ⇒ (5) + 5 = 10

Striking at the goblin does no good for the snake, he still misses the mark.


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Falchion attack: 1d20 + 1 ⇒ (9) + 1 = 10

WHOOSH

Isabella follows on the heels of the enemy goblin but still can't hit it.

Falchion attack: 1d20 + 1 ⇒ (2) + 1 = 3
Falchion attack: 1d20 + 1 ⇒ (9) + 1 = 10
Falchion attack: 1d20 + 1 ⇒ (8) + 1 = 9

Just assume that I spend the rest of this fight missing, I'll wait 'til it's over.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt jams her falchion into the wheel trying to jam the system or at least slow it down long enough for the chocks to do their thing.

strength check: 1d20 + 3 ⇒ (5) + 3 = 8

The primordial dog takes delight in ripping into another goblin (W2).

to hit: 1d20 + 4 ⇒ (19) + 4 = 23
damage, primordial: 1d6 + 3 ⇒ (6) + 3 = 9
HP: 3/8
AC: 13
SR: 7


DM / GM / The man behind the curtain

One goblin chooses life over valor and runs. The goblin fighting the dog seems to be in a red frenzy and it lashes out. It hits, cutting down the dog. The chanting goblin cuts Zandril as it steps away to get space. In the courtyard, the vicious little goblin gives Misury a good a cut.

G8 vs dog: 1d20 + 4 ⇒ (18) + 4 = 221d4 + 1 ⇒ (2) + 1 = 3

W1 vs Zandril: 1d20 + 5 ⇒ (14) + 5 = 191d4 ⇒ 2

G5 vs Misury: 1d20 + 3 ⇒ (16) + 3 = 191d4 ⇒ 3


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Talking to herself, Runt says, "Oh no! Oh well, they never last all that long anyway. That was one tough dog. I wonder if I can summon that one again."


Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Rowan moves toward the wagon and casts cteate water again, attempting to extinguish the flames

The Concordance

Female Tiefling(pitborn)
Rixis:
HP:5/5 AC:13 =10+(+2 Nat,+1dex,). Fort:+3 Refl:+1 Will:+2 BAB:1 CMB:+4 CMD:16 Speed:30ft. EVP:1
Unchained Summoner 1
Vitals:
HP:10/10 AC:15=10+(3Armor,2Dex,) Fort:2 Refl:2 Will:2 CMD:15 Init:+2 Perc:+1(Rix:+4) SR:0 Conditions:none

Misury Hisses, Coming intp flank the Goblin before stabbing her spear at the little runt.Misury Spear: 1d20 + 5 ⇒ (5) + 5 = 10 but missed

With a Roar and a swipe of his claw, Rixis tears into the goblin savagely
Claw 1: 1d20 + 6 ⇒ (17) + 6 = 23
Claw Damage: 1d6 + 3 ⇒ (5) + 3 = 8
The Demonic Eidolon swipes the goblin and tears it completely in half.

As soon as it's dead Misury looks up to Rix. "Are you okay?" Rix nods, Turning to the others and the chaos.


DM / GM / The man behind the curtain

Rowan's water is very effective, it reduces the fire reduces but does not entirely put it out.


Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]

Is the cart still moving or have we stopped it?


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Camil steps forward and calls out, "There are still a few on High Street!" While snapping the bladed scarf towards the goblin's eyes and scoring a nasty wound to the goblin's face!

Five foot step to Goblin #8, attack action
Attack (bladed scarf): 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Gnome UnRogue (Cutpurse) 2 | HP 18 | AC:17 FF:13 T:15 | F+2 R+7 W+1 | CMD:13 | Init:+4 Perc:+9; lowlight vision | Current effects: none

Trunt drops his dagger and pulls out another bolt out and loads his crossbow and fires at the remaining goblin, missing by a hair

Crossbow: 1d20 + 5 ⇒ (10) + 5 = 15

Wow, our luck has been awful seems like.


DM / GM / The man behind the curtain

The cart has stopped


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Relieved that they were able to stop the wagon before it started anything else on fire and seeing that Rowan is putting the fire out, Lavanor looks to the south to see what goblins are remaining.

Pulling out his longspear, he starts moving to help Camil, but when the goblin collapses in pain from Camil's attack, he jumps over the fallen foe and stabs at the last goblin. Lavanor catches the creature in the gut, running him through.

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 4 ⇒ (8) + 4 = 12


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Zandril seeing Lavanor put down the goblin he was facing sees the goblin running away. "You're not getting away that easy!" He charges the runaway and strikes it down.

Estoc @ 11: 1d20 + 5 + 1 + 2 ⇒ (10) + 5 + 1 + 2 = 18
Damage: 2d4 + 4 ⇒ (4, 1) + 4 = 9


DM / GM / The man behind the curtain

You look around and see that all of the goblins in the immediate area are down. There is still a lot of confusion, people hurrying to put out small fires, groups of citizens finishing off wounded goblins, children crying. Those checking on Father Zanthus find he has merely suffered a gash to his shin. A prayer to his goddess closes up the wound. He then steps down to heal those most in need. He first goes to the man who was cut down in the square.

Looking to those of you who chose to stay and fight, Father Zanthus says, [b]”Thank you all. I believe your efforts have prevented a catastrophe here. Are any of you injured? If so, come close.” He says this after he has moved to the center of the square and raises his voice to be heard by those over on high street. (Not quite as far as Zandril but I assume he will float back to the center. After waiting for any wounded to come near, Father Zanthus channels a healing burst. (7 points healing assumed to all players)


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt hovers in the background with a big smile on her face, but not sure of what to do or what the consequences of her actions will be. Sometimes she gets in trouble when she kills a goblin, but most of the time nobody cares, particularly if the were on one of their famous destructive rampages. Being PRAISED for it leaves her confused and uncertain. Not trusting the priest of the vindictive goddess, Desna, she stays out of the channel range.


Female Aasimar Sorcerer (Tattooed) from Magnimar | HP 9/9 | AC 13 | Perception +3 | Scholar of the Ancients | Init +7
Vitals:
CG Aasimar (Emberkin) HP: 9/9, AC: 13 T: 13 FF: 10 Perception +3 (Darkvision) Initiative: +7 Fort +2 Ref +3 Will +3 CMB: 0, CMD: 13, Speed: 30
Skills:
Know(Arcana) +7, Know(Planes) +9, Spellcraft +8, UMD +8, Craft(Tattoo) +6, Prof(Merchant)

Valtyra will wander about helping to clean things up and ask locals if this has happened before, if there are known goblin tribes nearby, and ask if anyone can track where the goblins came from to tell if there are more on their way.


Male Half-Elf Swashbuckler 3- [HP 32/32, 2 Dex Damage ][AC (18):T (16):F 13][Fort +2:Ref (+6):Will +2][CMD (16)][Init (+5)][Perception +9][Panache 3/3, Charmed Life 3/3]

Zandril makes his way back toward the center. He will thank Father Zanthus for the healing then speaking to no one in particular, "What are goblins doing attacking the town itself. I've never heard of them being this bold before."


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Silly man. Might as well ask why blue is blue. Do goblins EVER stay hidden for long?


Male Human (Varisian) Cleric 1 | HP: 10/10 | Init: + 1 | Perception: + 5 | Speed: 20 ft | AC: 15, Flat-Footed: 14, Touch: 11| Saves: Fort +4, Ref +1, Will +6 | CMB: + 2, CMD: 13 | Attacks: Longbow (+5 hit, 1d8 damage), Longspear (+2 hit, 1d8 + 2 damage)

Rowan finishes putting out the fire on the wagon. He looks around and breathes a sigh of relief as he realizes that the fight is over. "Good work everyone! That could have gone much worse." Seeing that Father Zantus has handled the healing, Rowan turns to Zandril. "It does seem a bit odd that they would attack a town this large, but goblins aren't known for being smart. They probably just wanted the chance to inflict as much damage as possible without regard for their own lives. That or they were dumb enough to think they could take all of us."


Ranger 6 HP 64/64 | AC 17 T 13 FF 14 | F +7 R +8 W +3 | CMB +10 CMD 22 | Speed 20' Init +5 Perc +12 Low-light vision 60'

Satisfied that the threat is over, Lavanor picks up his sword on the way back to the courtyard. He thanks the priest for the healing. "Yes it did seem like a rather brazen attack. I've heard ofthem attacking travelers or farm houses but never a large town."


DM / GM / The man behind the curtain

Suddenly above the general chaos comes a cry for help accompanied by a strange whistling howl. North on church street you see a small horde of goblins threatening a lone man and his dog and beginning to spread down the road. A couple of the townsfolk have regained their composure and are gathering with basic weapons to engage the goblins.


Male Aasimar (Angel-Blooded) Unchained Scaled Fist Monk 1 [HP 11/11][AC16 T16 FF14][F+3 R+4 W+0][CMD 21][Init+2 Perc+4 ][Current effects: none]

As his arms heal, Wrath quietly contemplates. "Healing. It washes away the burned flesh and turns it whole, but it doesn't remove the memory of the flame, the fear, or the pain." With a sigh he continues, "We may be able to heal the wounds of this day, but the memory of this attack won't be soon forgotten."

Speaking up to Rowan, Zandril, and Lavanor: "You can ask them yourselves, that one in the street is only unconscious. Maybe we can persuade him to tell us why they-"

Hearing and seeing what is happening up the street, he interjects: "The questioning will have to wait, we are needed." Wrath charges up the street. Not sure if we are in initiative yet, so I will wait for that before I act.

The Concordance

Female Tiefling(pitborn)
Rixis:
HP:5/5 AC:13 =10+(+2 Nat,+1dex,). Fort:+3 Refl:+1 Will:+2 BAB:1 CMB:+4 CMD:16 Speed:30ft. EVP:1
Unchained Summoner 1
Vitals:
HP:10/10 AC:15=10+(3Armor,2Dex,) Fort:2 Refl:2 Will:2 CMD:15 Init:+2 Perc:+1(Rix:+4) SR:0 Conditions:none

As both Misury and her Eidolon are healed she looks to the others gathered here. Rixis growls at any who look at him, Although at his point his particular nature isn't obvious- his large claws and visible horns give him a very distinct look
"I've seen goblins attack larger creatures for the simple pleasure of killing something..." she says, "By the hells, I've seen them kill each other over a glass marble."

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