
Weed |

[b]everyone stand back and take cover......im not sure what will happen if i fail....
disarm trap: 1d20 + 19 ⇒ (17) + 19 = 36

Irissë |

Follow Weed.
perception: 1d20 + 21 + 5 ⇒ (14) + 21 + 5 = 40

Irissë |

Cast bless. +1 to hit
Move action: back up behind everyone

Dardanius |

Assuming that the Golems are not Evil, I'm not sure if Dar has a better option than what I did below. I think the bow has better damage output. But it seems like constructs would have resistance/immunity to Piercing. Dar doesn't have any knowledge checks to verify. So just going with common sense.
Dar will use his Divine Bond with his Warhammer:
Warhammer: 1d20 + 15 + 3 + 1 ⇒ (17) + 15 + 3 + 1 = 36
Damage: 1d6 + 4 + 3 ⇒ (6) + 4 + 3 = 13
Warhammer: 1d20 + 10 + 3 + 1 ⇒ (10) + 10 + 3 + 1 = 24
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10
Warhammer: 1d20 + 5 + 3 + 1 ⇒ (14) + 5 + 3 + 1 = 23
Damage: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Turran |

Use arcane pt to give Black Blade +2 and Keen
Attack!
Black Blade: 1d20 + 18 + 1 + 2 ⇒ (11) + 18 + 1 + 2 = 32
damage: 1d6 + 11 + 3 + 2 ⇒ (3) + 11 + 3 + 2 = 19
Last Attack: 1d20 + 13 + 1 + 2 ⇒ (19) + 13 + 1 + 2 = 35
confirm crit: 1d20 + 13 + 1 + 2 ⇒ (13) + 13 + 1 + 2 = 29
crit damage: 2d6 + 22 + 6 + 4 ⇒ (1, 5) + 22 + 6 + 4 = 38

Weed |

Attack
Gapa: 1d20 + 20 + 1 ⇒ (16) + 20 + 1 = 371d12 + 22 ⇒ (8) + 22 = 30
Gapa: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 331d12 + 22 ⇒ (9) + 22 = 31

Mysterious Storyteller |

The party knows that stone golems are highly resistant to magic and physical damage.
A stone to flesh spell does not actually change the golem’s structure but negates its damage reduction and immunity to magic for 1 full round.

Mysterious Storyteller |

The golems are not evil.
attacking: 2d3 ⇒ (3, 3) = 6
The golems combine their attacks on Weed!
Golem 1 -40
slam: 1d20 + 22 ⇒ (19) + 22 = 412d10 + 12 ⇒ (4, 10) + 12 = 26
slam: 1d20 + 22 ⇒ (1) + 22 = 232d10 + 12 ⇒ (7, 7) + 12 = 26
Golem 1 -41
slam: 1d20 + 22 ⇒ (9) + 22 = 312d10 + 12 ⇒ (7, 5) + 12 = 24
slam: 1d20 + 22 ⇒ (6) + 22 = 282d10 + 12 ⇒ (6, 2) + 12 = 20

Turran |

arcana: 1d20 + 17 ⇒ (14) + 17 = 31
yell out the pertinent info
Attack!
Black Blade: 1d20 + 18 + 1 + 2 ⇒ (12) + 18 + 1 + 2 = 33
damage: 1d6 + 11 + 3 + 2 ⇒ (5) + 11 + 3 + 2 = 21
Last attack: 1d20 + 13 + 1 + 2 ⇒ (2) + 13 + 1 + 2 = 18
damage: 1d6 + 11 + 3 + 2 ⇒ (4) + 11 + 3 + 2 = 20

Irissë |

Cast blessing of fervor.
Pick 1 each round:
Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Weed |

-70/101
knowing that one more attack will finish him off weed attacks....hoping it will buy the party time to do something to the golems....
choosing +2 to attack and AC
gapa: 1d20 + 20 + 2 + 1 ⇒ (11) + 20 + 2 + 1 = 341d12 + 22 ⇒ (8) + 22 = 30
gapa: 1d20 + 15 + 2 + 1 ⇒ (8) + 15 + 2 + 1 = 261d12 + 22 ⇒ (12) + 22 = 34

Dardanius |

With Divine Bond up and without adamantine arrows, Dar will keep sledging.
Warhammer: 1d20 + 15 + 3 + 1 ⇒ (16) + 15 + 3 + 1 = 35
Damage: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11
Warhammer (BoF): 1d20 + 15 + 3 + 1 ⇒ (14) + 15 + 3 + 1 = 33
Damage: 1d6 + 4 + 3 ⇒ (2) + 4 + 3 = 9
Warhammer: 1d20 + 10 + 3 + 1 ⇒ (19) + 10 + 3 + 1 = 33
Damage: 1d6 + 4 + 3 ⇒ (6) + 4 + 3 = 13
Warhammer: 1d20 + 5 + 3 + 1 ⇒ (10) + 5 + 3 + 1 = 19
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Mysterious Storyteller |

The golems continue to unflinchingly pound at Weed.
Golem 1 -94
slam: 1d20 + 22 ⇒ (18) + 22 = 402d10 + 12 ⇒ (3, 1) + 12 = 16
slam: 1d20 + 22 ⇒ (12) + 22 = 341d10 + 12 ⇒ (7) + 12 = 19
Golem 1 -45
slam: 1d20 + 22 ⇒ (10) + 22 = 322d10 + 12 ⇒ (1, 4) + 12 = 17
slam: 1d20 + 22 ⇒ (20) + 22 = 424d10 + 24 ⇒ (7, 9, 1, 7) + 24 = 48

Turran |

Attack with +2 from BoF!
Black Blade: 1d20 + 18 + 2 + 1 + 2 ⇒ (9) + 18 + 2 + 1 + 2 = 32
damage: 1d6 + 11 + 2 + 3 ⇒ (6) + 11 + 2 + 3 = 22
Last Attack: 1d20 + 13 + 2 + 1 + 2 ⇒ (13) + 13 + 2 + 1 + 2 = 31
damage: 1d6 + 11 + 2 + 3 ⇒ (3) + 11 + 2 + 3 = 19

Irissë |

Divine interference on golem crit that did 48 damage to Weed.
Reroll attack at -2, burning spiritual weapon.
Use rod for a Maximized cure serious on Weed: +52hp
1: bless
2: SW, locate object
3:
4: BoF

Weed |

-118/100......weed hears the distant sounds of battle....but they dont make sense to him....where am i...he wonders....all is dark around him and he feels immense pain.....

Irissë |

-118/100......weed hears the distant sounds of battle....but they dont make sense to him....where am i...he wonders....all is dark around him and he feels immense pain.....
Weed you are up 48 more HP, at least for now, the crit was negated and DM needs to reroll it.

Weed |

30/100hp
weed attacks Golem 1.....
Gapa: 1d20 + 20 + 2 + 1 ⇒ (8) + 20 + 2 + 1 = 311d12 + 22 ⇒ (4) + 22 = 26
Gapa: 1d20 + 15 + 2 + 1 ⇒ (10) + 15 + 2 + 1 = 281d12 + 22 ⇒ (2) + 22 = 24

Dardanius |

Sorry, team, I thought I posted this round.
Warhammer: 1d20 + 15 + 3 + 1 ⇒ (1) + 15 + 3 + 1 = 20
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10
Warhammer (BoF): 1d20 + 15 + 3 + 1 ⇒ (14) + 15 + 3 + 1 = 33
Damage: 1d6 + 4 + 3 ⇒ (6) + 4 + 3 = 13
Warhammer: 1d20 + 10 + 3 + 1 ⇒ (17) + 10 + 3 + 1 = 31
Damage: 1d6 + 4 + 3 ⇒ (4) + 4 + 3 = 11
Warhammer: 1d20 + 5 + 3 + 1 ⇒ (18) + 5 + 3 + 1 = 27
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Mysterious Storyteller |

Irisse keeps Weed in the fight; the party battles away. The golems continue, unrelenting in their drive for murder, as a blast of slow magic issues from Golem 1.
Dardanius, Turran, and Weed: DC 17 Will save or be slowed for 7 rounds.
Attacks on Weed:
Golem 1 -124
slam: 1d20 + 22 ⇒ (5) + 22 = 272d10 + 12 ⇒ (10, 9) + 12 = 31
slam: 1d20 + 22 ⇒ (11) + 22 = 332d10 + 12 ⇒ (2, 3) + 12 = 17
Golem 2 -70
slam: 1d20 + 22 ⇒ (4) + 22 = 262d10 + 12 ⇒ (5, 10) + 12 = 27
slam: 1d20 + 22 ⇒ (12) + 22 = 342d10 + 12 ⇒ (2, 7) + 12 = 21

Turran |

Will: 1d20 + 11 ⇒ (14) + 11 = 25
use rod of quickening to cast Haste, if fail slow save, then normal
if make slow save than +1 to hit/ac/reflex and extra attack at max bonus
Attack!
Black Blade: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (20) + 18 + 2 + 1 + 2 + 1 = 44
crit damage: 2d6 + 22 + 4 + 6 ⇒ (5, 6) + 22 + 4 + 6 = 43
Haste: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (17) + 18 + 2 + 1 + 2 + 1 = 41
confirm crit: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (3) + 18 + 2 + 1 + 2 + 1 = 27
crit damage: 2d6 + 22 + 4 + 6 ⇒ (4, 1) + 22 + 4 + 6 = 37
Last Attack: 1d20 + 13 + 2 + 1 + 2 + 1 ⇒ (12) + 13 + 2 + 1 + 2 + 1 = 31
damage: 1d6 + 11 + 2 + 3 ⇒ (2) + 11 + 2 + 3 = 18

Weed |

-68/100
Weed attacks
Gapa: 1d20 + 20 + 2 + 1 + 1 ⇒ (14) + 20 + 2 + 1 + 1 = 381d12 + 22 ⇒ (9) + 22 = 31
Gapa: 1d20 + 15 + 2 + 1 + 1 ⇒ (2) + 15 + 2 + 1 + 1 = 211d12 + 22 ⇒ (2) + 22 = 24
Gapa: 1d20 + 20 + 2 + 1 + 1 ⇒ (8) + 20 + 2 + 1 + 1 = 321d12 + 22 ⇒ (11) + 22 = 33

Dardanius |

Will: 1d20 + 15 ⇒ (2) + 15 = 17
Yikes
Warhammer: 1d20 + 15 + 3 + 1 ⇒ (1) + 15 + 3 + 1 = 20
Damage: 1d6 + 4 + 3 ⇒ (2) + 4 + 3 = 9
Warhammer (BoF): 1d20 + 15 + 3 + 1 ⇒ (13) + 15 + 3 + 1 = 32
Damage: 1d6 + 4 + 3 ⇒ (1) + 4 + 3 = 8
Warhammer: 1d20 + 10 + 3 + 1 ⇒ (1) + 10 + 3 + 1 = 15
Damage: 1d6 + 4 + 3 ⇒ (2) + 4 + 3 = 9
Warhammer: 1d20 + 5 + 3 + 1 ⇒ (17) + 5 + 3 + 1 = 26
Damage: 1d6 + 4 + 3 ⇒ (5) + 4 + 3 = 12
Wow I spoke too soon . . .

Irissë |

Heal for Weed: ccw: 6d8 + 15 ⇒ (4, 5, 1, 5, 1, 4) + 15 = 35
Burning neutralize poison for cure critical
1: bless
2: SW
3: CSW, locate object
4: BoF, NP

Mysterious Storyteller |

Turran slices down golem 1 which explodes in a violent rain of stoney shards. Weed injures golem 2 and Irisse heals him. Dardanius, Turran, and Weed DC 18 REF or take piercing: 10d6 ⇒ (3, 3, 6, 1, 3, 3, 3, 4, 1, 1) = 28; DC 14 for Irisse.
Golem 2 emits a pulse of -slow-; Dardanius, Turran, and Weed: DC 17 Will save or be slowed for 7 rounds.
Attacking Weed:
Golem 2 -114
slam: 1d20 + 22 ⇒ (13) + 22 = 352d10 + 12 ⇒ (5, 1) + 12 = 18
slam: 1d20 + 22 ⇒ (14) + 22 = 362d10 + 12 ⇒ (6, 6) + 12 = 24

Turran |

You are not Slowed Weed, just not Hasted anymore
Reflex: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Will: 1d20 + 11 ⇒ (9) + 11 = 20
Attack!
Black Blade: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (16) + 18 + 2 + 1 + 2 + 1 = 40
Confirm crit: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (6) + 18 + 2 + 1 + 2 + 1 = 30
crit damage: 2d6 + 22 + 4 + 6 ⇒ (6, 3) + 22 + 4 + 6 = 41
Haste: 1d20 + 18 + 2 + 1 + 2 + 1 ⇒ (8) + 18 + 2 + 1 + 2 + 1 = 32
damage: 1d6 + 11 + 2 + 3 ⇒ (5) + 11 + 2 + 3 = 21
Last Attack: 1d20 + 13 + 2 + 1 + 2 + 1 ⇒ (9) + 13 + 2 + 1 + 2 + 1 = 28
damage: 1d6 + 11 + 2 + 3 ⇒ (1) + 11 + 2 + 3 = 17

Weed |

right you are Turran.....Death and destruction to the Golem!!!!!
GAPA: 1d20 + 20 + 2 + 1 ⇒ (14) + 20 + 2 + 1 = 371d12 + 22 ⇒ (2) + 22 = 24
GAPA: 1d20 + 15 + 2 + 1 ⇒ (14) + 15 + 2 + 1 = 321d12 + 22 ⇒ (11) + 22 = 33

Irissë |

ref: 1d20 + 7 ⇒ (17) + 7 = 24
will: 1d20 + 18 ⇒ (4) + 18 = 22
Waiting on action to see if we destroy the golem.

Dardanius |

Reflex: 1d20 + 15 ⇒ (14) + 15 = 29
Will: 1d20 + 15 ⇒ (7) + 15 = 22
-14/101 (Assuming it's half damage if we succeed . . .)
Dar continues to attack the Golem.
Warhammer: 1d20 + 15 + 3 + 1 ⇒ (17) + 15 + 3 + 1 = 36
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10
Warhammer (BoF): 1d20 + 15 + 3 + 1 ⇒ (6) + 15 + 3 + 1 = 25
Damage: 1d6 + 4 + 3 ⇒ (5) + 4 + 3 = 12
Warhammer: 1d20 + 10 + 3 + 1 ⇒ (20) + 10 + 3 + 1 = 34
Critical Damage: 2d6 + 8 + 3 ⇒ (3, 2) + 8 + 3 = 16
Warhammer: 1d20 + 5 + 3 + 1 ⇒ (19) + 5 + 3 + 1 = 28
Damage: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10