Katiyana

Irissë's page

410 posts. Alias of Daedeloth.


Full Name

Irissë

Race

Saves:
Fort+12/Ref+7/Will+17
Channel:
6d6(9/day)

Classes/Levels

Skills:
Dip15,Heal12+5,KArc10,KnHis4,KnPla10,KnRel9,Per20+5,SM13+5,Splcrf4

Gender

Female Aasimar Cleric (Herald Caller) 11 Move:30' AC25/FF24/T13 HP:113 Init:+0 Melee: +9/+4 1d8(20,x2) Ranged: +8/+3 1d4(19-20,x2)

Size

Medium: 5'6"; 123 lbs

Age

57

Alignment

NG

Deity

Milani

Languages

Common

Strength 10
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 22
Charisma 16

About Irissë

POTENTIAL FUTURE PURCHASES
Ring of Protected Life 9000 (allows swift channel 1/day)
Headband of Inspired Wisdom +4 (16k -4k for old)
Rod of echoing

spells:

0: light, mend, spark, detect magic
1:(4+2+D+POP) blessX3, burning disarm, comp languages, sanctuary, CLW
2:(4+2+D+POP) VotM, spiritual weaponx2, burst of radiancex2, shield other, remove disease
3:(4+1+D) blind/deaf, prayerx3, resist energy communal, CSW
4: (3+1+D) freedom of movement, blessing of fervorx2, air walk, neutralize poison
5:(2+1+D) air walk communal, bone splinter, plane shift, break enchantment
6:(1+1+D) cold ice strike, planar ally, heal


VotM:

Every morning cast visualization of the mind: wisdom.
+5 wisdom skills
End when failing will save to get another +4 will save

ki power:

Empty Body (Su): A monk with this ki power gains the ability to assume an ethereal state for 1 minute as though using the spell etherealness, using his monk level as his caster level. Using this ability is a move action that consumes 3 points from the monk’s ki pool. This ability affects only the monk and cannot be used to make other creatures ethereal.

Traits/Feats:

Traits:
Seeker: +1 perception, class skill
Exalted of Society: 1 extra channel per day

Feats:
1: Selective Channel
3: Extra Channel
4: Augment Summoning (Herald Caller bonus feat)
5: Toughness
7: Channel Surge (expend 2 channels for +50% heals/dam)
8: Superior Summoning (Herald Caller)
9: iron will
11: Divine interference (can’t use until 10th)
As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy reroll the attack roll. The second attack roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. Whether or not the second attack is successful, you cannot use this effect on the same creature again for 1 day.

Aasimar/Cleric/Herald Caller special abilities:

Aasimar:
+2 wis, +2 cha
Move: 30'
Darkvision: 60 feet
+2 perception/+2diplomacy
Fire/Acid/Cold/Electric Resistance 5
Scion of humanity

CLERIC:
channel energy: 3+Cha Mod+feat+trait = 6d6 (9/day)

Domain:
Restoration (Healing)

Restorative Touch (Su): You can touch a creature, letting the healing power of your deity flow through you to relieve the creature of a minor condition. Your touch can remove the dazed, fatigued, shaken, sickened, or staggered condition. You choose which condition is removed. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Healer’s Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.

Domain Spells: 1st—cure light wounds, 2nd—remove disease, 3rd—cure serious wounds, 4th—neutralize poison, 5th—break enchantment, 6th—heal, 7th—regenerate, 8th—cure critical wounds (mass), 9th—heal (mass).

Herald Caller:
4 skill points, light armor proficiency
Spontaneous casting of summon monster spells
Summoned monsters and caller can understand one another
Can heal summoned creatures even when out of range of channel energy

Magic Items/Equipment/Wealth:

Head:
Headband: Inspired Wisdom +2
Eyes:
Shoulders: +3 cloak of resistance
Neck: +2 Amulet Natural Armor
Chest:
Body:
Armor: +2 Chain Shirt
Shield: + 2 Darkwood Shield
Belt: +2 Dex belt
Wrists:
Hands:
Ring: +2 ring of protection
Ring:
Feet:
Wand: CLW 50 -8
Handy Haversack
Pearl of Power 1
Pearl of Power 2
Rope of climbing

Magic carpet 10x10’

Scroll: Remove Curse x2
Scroll: Remove Blind/Deaf x2
Scroll: Restoration x3
Scroll: delay poison communal x3

Gold: 906.25

MW morningstar
Daggers x5
Backpack, holy symbol, 50'rope, torches, flint & tinder, oil flask, chalk, bedroll, water, rations

Weapon/AC/Saves/Skills calculations:

Weapons:
Morningstar: +7/+2BAB
Dagger x5: +5BAB/+2Dex (thrown)

ARMOR CLASS:
AC: 25 armor+6/dex+0/shield+4/ring+2/amulet+2/dex+1
FF: 24 armor+6/shield+4/ ring +//amulet +2
T: 13 dex+1, ring +2

SAVES:
Fort : cleric+6/con+3/+3
Ref : cleric+3/dex+1/+3
Will : cleric+6/wis+6/+3/+2 feat

SKILLS:
skill points/ability score/trained/racial/trait/tool
Appraise
Craft
Diplomacy: 3/3/3/2=11
Heal 3/6/3=12
Knowledge (arcana) 6/0/3=9
Knowledge (history) 1/0/3=4
Knowledge (nobility)
Knowledge (planes) 6/0/3=9
Knowledge (religion) 6/0/3=9
Linguistics
Perception: 6/6/3/2/1=18
Profession
Sense Motive: 4/6/3=13
Spellcraft 1/0/3=4

Skill Ranks Per Level: 4 + Int modifier.

background:

A time traveler and priestess of Milani. Irissë remembers that she was present during the final battle for the Temple of Aroden in Cheliax between the surviving priests of the dead god (Aroden) and the rising power of the infernal forces of the damned House of Thrune.in 4639. It is currently 4723. She has no recollection of the time that passed or the layout of the ruins.